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魔电官网文档中文化脚本

汉化了官网文档中的神符之语、装备等内容

当前为 2019-05-17 提交的版本,查看 最新版本

// ==UserScript==
// @name         魔电官网文档中文化脚本
// @description  汉化了官网文档中的神符之语、装备等内容
// @copyright    2019 黑本
// @version      0.3.1
// @author       黑本
// @license      MIT
// @homepageURL  https://space.bilibili.com/12221554
// @match        https://docs.median-xl.com/doc/*
// @run-at       document-end
// @grant        none
// @namespace http://greasyfork.icu/users/301775
// ==/UserScript==
(function() {
    'use strict';

    document.body.innerHTML = document.body.innerHTML

//任务
    //等级挑战
    .replace(/After killing the Infernal Contraption in Normal difficulty, enter the portal to access Tran Athulua, here begins Level Challenge 1./g, '普通难度下杀死炼狱装置(Act 5 巴尔前最后一波怪),开启红门后进入阿图卢阿城(妹子岛 伪)。 ')
    .replace(/Find and defeat the three Priestesses. Each will drop a shard of her respective element./g, '找到并杀死三个祭司,分别会掉落火焰、冰冷和闪电碎片。')
    .replace(/Cube all three shards below level 60 to create the Sunstone./g, '将三枚元素碎片合成得到太阳石(60级以内)')
    .replace(/Sunstone of the Twin Seas/g, 'Sunstone of the Twin Seas<br>双子海的太阳石')
    .replace(/Although the level can be accessed at level 45, you cannot cube the shards together until at least level 50./g, '该场景最低进入等级为45级,但合成需要等级为50级。')
    .replace(/If you are past level 59, you can still do the challenge, but with the added penalty of 2 Arcane Crystals per 10 levels./g, '<br>如果你已经超过了59级,虽然可以继续挑战并合成,但每超过10级,合成时就需要花费额外2枚奥术水晶。')
    //恩奈德挑战
    .replace(/MINIMUM LEVEL 80/g, '挑战需要等级 80')
    .replace(/Access this challenge through killing Mephisto in Nightmare Difficulty, and kill an Ennead Necromancer boss to obtain a/g, '噩梦难度下杀死 Act3 Boss 墨菲斯托,开启红门后进入库拉斯特3000BA(k3k 伪),杀死任意一个恩奈德死灵法师(分别在地图中3个边缘处)会掉落一个')
    .replace(/Heroic Torch/g, '英雄火炬')
    .replace(/Place this torch in the Horadric Cube and transmute to receive your class charm./g, '将火炬单独合成,将得到你的角色护身符')
    .replace(/Your class charm adds the following bonuses depending on your class:/g, '各职业角色护符属性如下:')
    .replace(/Unlocks your Ennead Skill/g, '解锁你的恩奈德技能')
    .replace(/Your free bonus skill/g, '解锁你的新技能')
    .replace(/Keep in Inventory to Gain Bonus/g, '护身符 - 放入背包生效')
    .replace(/<\/u>: uses /g, '专属<\/u>: ')
    .replace(/Sacred Sunstone/g, '神圣太阳石 Sacred Sunstone')
    .replace(/Shadow Vortex/g, '暗影涡流 Shadow Vortex')
    .replace(/Worldstone Orb/g, '世界之石之球 Worldstone Orb')
    .replace(/Caoi Dulra Fruit/g, '草杜拉的水果 Caoi Dulra Fruit')
    .replace(/Soulstone Shard/g, '灵魂石碎片 Soulstone Shard')
    .replace(/Eye of Divinity/g, '圣力之眼 Eye of Divinity')
    .replace(/Nexus Crystal/g, '枢纽水晶 Nexus Crystal')
    .replace(/This skill can be found at the top left of your first skill tab. When you/g, '该技能位于技能书奖励标签的左上角。')
    .replace(/complete the Ennead Challenge and receive your class charm and keep it in your/g, '完成挑战并将得到的角色护符放在背包内,')
    .replace(/inventory. This allows you to put skill points into the skill./g, '即可解锁技能。')
    .replace(/Ennead Challenge/g, '恩奈德挑战')
    .replace(/SPELLBIND/g, '法术缠绕<br>Spellbind')
    .replace(/The basilisk snake of Skartara is a devious creature whose bite turns flesh to stone. A skilled amazon warrior may carry a few to the battlefield in a leather bag for an unexpected surprise./g, '诅咒 - 扔出使敌人石化的蛇群')
    .replace(/Effect: throws snakes that turn enemies to stone/g, '--- 你们都是石头人,不许说话不许动。')
    .replace(/PRISMATIC CLOAK/g, '棱镜斗篷<br>Prismatic Cloak')
    .replace(/Dancing on the edge of shadow and playing with the light allows the assassin to weave a protective magical cloak./g, '被动 - 获得魔法和物理伤害抵抗(Flat Mr/Dr),并且给天赋技能浴血提供部分抵抗效果')
    .replace(/physical damage/g, 'physical Damage')
    .replace(/Passive effect: increases magical and physical Damage reduction, and provides similar bonuses to Bloodbath/g, '--- 出自黑暗,匿于光明,你们谁都看不见我。')
    .replace(/Passive effect: avoids damage/g, 'Passive effect: avoids Damage')
    .replace(/IMMORTAL/g, '不朽<br>Immortal')
    .replace(/Passive effect: avoids Damage when standing still and improves hit recovery/g, '--- 来啊,正面刚啊,谁动谁就是孙子。')
    .replace(/Running away is for the weak. A barbarian warrior who runs is easy prey. One who stands his ground in the face/g, '被动 - 当你站着不动的时候,获得更高的闪避和击中回复')
    .replace(/of death may survive, for he is the one the ancestral spirits will favour./g, '')
    .replace(/LIFESHIELD/g, '生命之盾<br>Lifeshield')
    .replace(/The fruits of the Glor-An-Fhaidha, the mystical tree of life, can bring back mortals from the brink of/g, '被动 - 增加大量的生命值和防御')
    .replace(/death. Aside from their healing effect on humans and other animals, the juice of the Glor-An-Fhaidha's/g, '')
    .replace(/fruits can be applied to armour, making it as hard as the bark of a thousand year tree./g, '')
    .replace(/Passive effect: provides a bonus to maximum life and defense/g, '--- 安静的做一棵大树。')
    .replace(/BLACK MASS/g, '黑色物质<br>black Mass')
    .replace(/The dragon god of death Trag’Oul takes his faithful under his wings, turning aside blades and arrows./g, '效果 - 引导型技能,按住不动以保护自己和召唤物')
    .replace(/This powerful spell requires total concentration and is easily broken when the caster is disturbed./g, '')
    .replace(/Effect: press and hold to protect self and nearby minions/g, '--- 对,谁动谁就是孙子!')
    .replace(/DIVINE APPARITION/g, '神圣显现<br>Divine Apparition')
    .replace(/Like a deus ex machina, the paladin of Zakarum descends upon the battlefield, his mere appearance chilling his/g, '效果 - 瞬移并冻结目标附近怪物')
    .replace(/heathen enemies to the bone./g, '')
    .replace(/Effect: teleport to target location and freeze enemies/g, '--- 我没动,我用的瞬移。')
    .replace(/SYMBOL OF ESU/g, '艾苏的符号<br>Symbol of Esu')
    .replace(/The symbol of the ancient witch queen is a specially crafted conductive adamantine moon crescent that/g, '效果 - 使用红蓝药合成的月牙符号,在使用时立即恢复')
    .replace(/accumulates ambient energy from the magic in the environment, releasing it as a healing pulse when broken./g, '')
    .replace(/Effect: create a symbol in the cube that instantly heals life and mana/g, '--- 吃块饼干看楼上的傻子们。')
    .replace(/Reward:/g, '奖励:')
    .replace(/Level Challenge /g, '等级挑战')
    .replace(/MINIMUM LEVEL 45/g, '挑战需要等级 45')
    .replace(/Veteran Tokens/g, '角色护符的提升')
    .replace(/In </g, '在<')
    .replace(/Nightmare and Hell/g, '噩梦和地狱')
    .replace(/ difficulties, you can find <b>veteran monsters<\/b> near the end of each Act. There/g, '难度,你能在每关靠近关底的随机地点寻找到一种名字是绿色的怪物,每关一种,一共5种。')
    .replace(/are 5 types of veteran monsters, one for each Act./g, '')
    .replace(/Kill them and receive an 'Evil Eye' token./g, '杀死它们以获得它们的眼球。')
    .replace(/Veterans/g, '它们分别是')
    .replace(/Clawstorm Terror/g, 'Act1 - 利爪风暴(会释放知识旋风(毒) 监牢第一层至关底)')
    .replace(/Fairy Witch/g, 'Act2 - 精灵巫师(会释放从天而降的火雨 推荐刷术士峡谷)')
    .replace(/Glowing Blob/g, 'Act3 - 光斑(技能印象不深 推荐刷崔凡克)')
    .replace(/Landmass/g, 'Act4 - 地皮(攻击扇形范围 火焰之河至关底)')
    .replace(/Bane Hunter/g, 'Act5 - 灾厄猎人(小黑豹 亚瑞特巅峰杀完3爹进门后搜寻至关底)')
    .replace(/\[Class Charm\] \+ each of the 5 tokens → returns \[Class Charm\] with added bonuses/g, '角色护符 + 5种不同的眼球 → 角色护符升级版')
    .replace(/This upgrade recipe adds the following bonuses:/g, '升级后会增加下列属性:')
    .replace(/to \[Your class\] Skill Levels/g, '[你的职业]技能等级')

//角色技能
    //亚马逊
    .replace(/SUN STRIKE/g, 'SUNSTRIKe<br>炎阳击')
    .replace(/Effect: shoots a piercing fire arrow that leaves a trail behind/g, '投射物 - 射出一只可穿透的火箭并留下火焰')
    .replace(/BARRAGE/g, 'BARRAGe<br>弹幕')
    .replace(/Effect: shoots arrows in random directions/g, '投射物 - 密集箭矢的旋转射击')
    .replace(/PHALANX/g, 'PHALANx<br>方阵')
    .replace(/Effect: summons a line of spirit archers/g, '投射物 - 召唤一排弓箭手射向下方')
    .replace(/DRAGONLORE/g, 'DRAGONLORe<br>巨龙传说')
    .replace(/Passive devotion effect: adds elemental damage and magic damage if you have elemental and magic items/g, '被动 - 强化你的冰火电伤害')


    //技能
    .replace(/ to Divine Apparition/g, 'Divine Apparition(神圣显现 -瞬移,冰冻)')
    .replace(/ Mark of the Wild/g, 'Mark of the Wild(野性印记 -增伤)')
    .replace(/ to Hamstring/g, 'Hamstring(断筋 -近战、晕眩)')
    .replace(/ to Mana Sweep/g, 'Mana Sweep(法力扫荡 -吸法、伤害)')
    .replace(/ to Mana Tide Totem/g, 'Mana Tide Totem(法力潮汐图腾)')
    .replace(/ Bloodlust/g, 'Bloodlust(嗜血 -增伤)')
    .replace(/ Banish/g, 'Banish(放逐,诅咒 -减敌最大生命)')
    .replace(/ Frog Prince/g, 'Frog Prince(青蛙王子 -施放冰环)')
    .replace(/ to Plague/g, 'Plague(疫病)')
    .replace(/ Shower of Rocks/g, 'Shower of Rocks(石头澡 -伤害、减速)')
    .replace(/ Spike Nova/g, 'Spike Nova(飞矛新星 -伤害)')
    .replace(/ to Wyrd/g, 'Wyrd(环形冲击波)')
    .replace(/ to Iron Spiral/g, 'Iron Spiral(铁螺旋)')
    .replace(/ to Winter Avatar/g, 'Winter Avatar(凛冬化身 -冰环)')
    .replace(/ Ice Lance/g, 'Ice Lance(冰枪)')
    .replace(/ to Deathgaze/g, 'Deathgaze(死亡凝视)')
    .replace(/ Glacial Nova/g, 'Glacial Nova(冰川新星)')
    .replace(/ Lifeblood/g, 'Lifeblood(命脉 -生命回复)')
    .replace(/ Gamma Field/g, 'Gamma Field(毒伤)')
    .replace(/ to Dragon Wyrms/g, 'Dragon Wyrms(翼龙 -陷阱)')
    .replace(/ to Noctule/g, 'Noctule(山蝠 -近战)')
    .replace(/ Apocalypse/g, 'Apocalypse(天启 -火伤)')
    .replace(/ to Hammertime/g, 'Hammertime(锤子时间)')
    .replace(/ Nightmare/g, 'Nightmare(噩梦 -诅咒,减速)')
    .replace(/ to Wild and Free/g, 'Wild and Free(自由自在,被动加防)')
    .replace(/ Shatterblade/g, 'Shatterblade(刀片)')
    .replace(/ Punisher/g, 'Punisher(惩罚者)')
    .replace(/ Charged Strike/g, 'Charged Strike(充能一击)')
    .replace(/ Squall Wave/g, 'Squall Wave(飓风波)')
    .replace(/ Blade Spirits/g, 'Blade Spirits(刀刃之灵 -召唤)')
    .replace(/ Shuriken Flurry/g, 'Shuriken Flurry(手里剑乱舞)')
    .replace(/ Fire Splash/g, 'Fire Splash(火花飞溅)')
    .replace(/ Venomous Spirit/g, 'Venomous Spirit(剧毒之灵 -法术)')
    .replace(/ Abyss/g, 'Abyss(深渊 -法师冰法术)')
    .replace(/ Frozen Crown/g, 'Frozen Crown(冰冻王冠 -法术)')
    .replace(/ to Vanquish/g, 'Vanquish(征服 -3秒增伤BUFF)')
    .replace(/ Flamefront/g, 'Flamefront(烈焰前线 -法术)')
    .replace(/ Crucify/g, 'Crucify(折磨 -近战)')
    .replace(/ Charm/g, 'Charm(魅惑)')
    .replace(/ Gift of Inner Fire/g, 'Gift of Inner Fire(内燃之礼 -群体回血)')
    .replace(/ Celerity/g, 'Celerity(迅捷 -加速)')
    .replace(/ Mind Flay/g, 'Mind Flay(精神鞭笞 -骑士法术)')
    .replace(/ Blink/g, 'Blink(闪烁 -瞬移,晕眩)')
    .replace(/ Arrow Swarm/g, 'Arrow Swarm(箭群 -多重射击)')
    .replace(/ Wraith Arrow/g, 'Wraith Arrow(幽灵箭 -箭术 )')
    .replace(/ Frozen Soul/g, 'Frozen Soul(冰冻之魂)')
    .replace(/ Bloodspeaker's Mark/g, 'Bloodspeaker\'s Mark(鲜血议长的标记 -短时召唤)')
    .replace(/ to Tantrum/g, 'Tantrum(暴怒 -小范围的冲击)')
    .replace(/ Meteor Shower/g, 'Meteor Shower(陨石雨 -大范围火伤)')
    .replace(/ Rune of Fire/g, 'Rune of Fire(火焰符文 -原地放置)')
    .replace(/ Rune of Ice/g, 'Rune of Ice(冰冻符文 -原地放置)')
    .replace(/ Doom/g, 'Doom(末日 -减抗诅咒)')
    .replace(/ Singularity/g, 'Singularity(奇点 -范围法术)')
    .replace(/ to Silver Dart/g, 'Silver Dart(银镖 -追踪穿透)')
    .replace(/ Thunderstone/g, 'Thunderstone(雷电石 -法术)')
    .replace(/ Cluster Bomb/g, 'Cluster Bomb(子母弹 -火伤陷进)')
    .replace(/ Terror Strike/g, 'Terror Strike(恐怖打击 -增益型近战)')
    .replace(/ Searing Glow/g, 'Searing Glow(灼热辉光)')
    .replace(/ Plague Avatar/g, 'Plague Avatar(瘟疫化身 -小范围持续毒伤)')
    .replace(/ to Amatoxin/g, 'Amatoxin(武器淬毒 -被动)')
    .replace(/ Countdown/g, 'Countdown(法术 -大范围冰伤)')
    .replace(/ Arachnomancy /g, 'Arachnomancy (蛛卜术 -毒伤)')
    .replace(/ Lightning Shield/g, 'Lightning Shield(闪电护盾)')
    .replace(/ Supernova/g, 'Supernova(超新星 -大范围电伤)')
    .replace(/ Lightning Wall/g, 'Lightning Wall(闪电墙 -晕眩)')
    .replace(/ Lionheart/g, 'Lionheart(狮心 -增益 丐版的龙之心)')
    .replace(/ to Bloodstar/g, 'Bloodstar(血星 -缓慢移动的火伤)')
    .replace(/ Rapture/g, 'Rapture(狂喜 -增益,加全速)')
    .replace(/ to Shatter the Flesh/g, 'Shatter the Flesh(撕碎血肉 -尸爆冷冻)')
    .replace(/ Rust Storm/g, 'Rust Storm(腐蚀风暴 -诅咒减防)')
    .replace(/ Cataclysm/g, ' Cataclysm(突变 -火球环形散射)')
    .replace(/ to Summon Avalanche/g, 'Summon Avalanche(召唤雪怪 -冰伤并增加召唤物法伤)')
    .replace(/ Forked Lightning/g, 'Forked Lightning(分叉闪电)')
    .replace(/ to Magic Missiles/g, ' Magic Missiles(魔法飞弹)')
    .replace(/ Parasite/g, 'Parasite(寄生虫 -近战弹射)')
    .replace(/ Kraken Stance/g, 'Kraken Stance(海妖姿态 -增加冰火电伤)')
    .replace(/ Stampede/g, 'Stampede(涌动 -多重投掷)')
    .replace(/ Lorenado/g, 'Lorenado(知识旋风 -毒伤)')
    .replace(/ Fairy Ring/g, 'Fairy Ring()')



    //怪物
    .replace(/ Flesh Clan/g, 'Flesh Clan(羊头人战士)')
    .replace(/ Necrobot/g, 'Necrobot(死灵机器人)')
    .replace(/ Venom Fiend/g, 'Venom Fiend(毒魔)')
    .replace(/ Condemned/g, 'Condemned(火人)')
    .replace(/ Moon Knight/g, 'Moon Knight(月亮骑士)')
    .replace(/ Banshee/g, 'Banshee(女妖)')
    .replace(/ Acid Beast/g, 'Acid Beast(酸液兽)')
    .replace(/ Umbaru Spirit/g, 'Umbaru Spirit(部族巫师,特钢则)')
    .replace(/ Horror Arche/g, 'Horror Arche(恐怖射手)')
    .replace(/ Burning Dead Archer/g, 'Burning Dead Archer(燃烧射手)')
    .replace(/ Bone Archer/g, 'Bone Archer(骷髅射手)')
    .replace(/ Dark Templar/g, 'Dark Templar(黑暗圣堂)')
    .replace(/ Infernal Lord/g, 'Infernal Lord(炼狱领主)')
    .replace(/ Zombie/g, 'Zombie(僵尸)')

    //符文
    .replace(/El Rune/g, '1# El')
    .replace(/Eld Rune/g, '2# Eld')
    .replace(/Tir Rune/g, '3# Tir')
    .replace(/Nef Rune/g, '4# Nef')
    .replace(/Eth Rune/g, '5# Eth')
    .replace(/Ith Rune/g, '6# Ith')
    .replace(/Tal Rune/g, '7# Tal')
    .replace(/Ral Rune/g, '8# Ral')
    .replace(/Ort Rune/g, '9# Ort')
    .replace(/Thul Rune/g, '10# Thul')
    .replace(/Amn Rune/g, '11# Amn')
    .replace(/Sol Rune/g, '12# Sol')
    .replace(/Shael Rune/g, '13# Shael')
    .replace(/Dol Rune/g, '14# Dol')
    .replace(/Hel Rune/g, '15# Hel')
    .replace(/Io Rune/g, '16# Io')
    .replace(/Lum Rune/g, '17# Lum')
    .replace(/Ko Rune/g, '18# Ko')
    .replace(/Fal Rune/g, '19# Fal')
    .replace(/Lem Rune/g, '20# Lem')
    .replace(/Pul Rune/g, '21# Pul')
    .replace(/Um Rune/g, '22# Um')
    .replace(/Mal Rune/g, '23# Mal')
    .replace(/Ist Rune/g, '24# Ist')
    .replace(/Gul Rune/g, '25# Gul')
    .replace(/Vex Rune/g, '26# Vex')
    .replace(/Ohm Rune/g, '27# Ohm')
    .replace(/Lo Rune/g, '28# Lo')
    .replace(/Sur Rune/g, '29# Sur')
    .replace(/Ber Rune/g, '30# Ber')
    .replace(/Jah Rune/g, '31# Jah')
    .replace(/Cham Rune/g, '32# Cham')
    .replace(/Zod Rune/g, '33# Zod')
    .replace(/Sha Rune/g, '34# Sha')
    .replace(/Lah Rune/g, '35# Lah')
    .replace(/Kur Rune/g, '36# Kur')
    .replace(/Ix Rune/g, '37# Ix')
    .replace(/Thur Rune/g, '38# Thur')
    .replace(/Nas Rune/g, '39# Nas')
    .replace(/Ath Rune/g, '40# Ath')
    .replace(/Kra Rune/g, '41# Kra')
    .replace(/Vith Rune/g, '42# Vith')
    .replace(/No Rune/g, '43# No')
    .replace(/Yul Rune/g, '44# Yul')
    .replace(/Thai Rune/g, '45# Thai')
    .replace(/Rha Rune/g, '46# Rha')
    .replace(/Xar Rune/g, '47# Xar')
    .replace(/Nih Rune/g, '48# Nih')
    .replace(/Lai Rune/g, '49# Lai')
    .replace(/On Rune/g, '50# On')
    .replace(/Taha Rune/g, '51# Taha')
    .replace(/Ghal Rune/g, '52# Ghal')
    .replace(/Qor Rune/g, '53# Qor')
    .replace(/Krys Rune/g, '54# Krys')
    .replace(/Auhe Rune/g, '55# Auhe')
    .replace(/Shaad Rune/g, '56# Shaad')
    .replace(/Ma Rune/g, '魔法')
    .replace(/Po Rune/g, '毒素')
    .replace(/Fi Rune/g, '火焰')
    .replace(/Ea Rune/g, '大地')
    .replace(/Co Rune/g, '寒冰')
    .replace(/Li Rune/g, '闪电')
    .replace(/Xis Rune/g, '卡布')


//其他
    .replace(/Many runewords contain only one rune, but you can fill up the sockets /g, '许多神符之语仅需要一枚符文,但是你需要在镶嵌这枚符文')
    .replace(/before/g, '之前')
    .replace(/ the rune with jewels. To make a runeword in an item with 4 sockets, for example,/g, '用珠宝填满前面的孔,举个栗子,有一件装备有4个孔')
    .replace(/you must/g, '你必须按顺序')
    .replace(/ insert 3 jewels \+ 1 rune/g, '镶嵌 3枚珠宝和1枚符文')
    .replace(/Grey items only!/g, '只能用于灰色装备!')
    .replace(/Some people do not seem to know this. You can only make runewords in nonmagical socketed \(grey\) items!/g, '很多人看来不知道,你只能在普通带孔装备(灰色)上装备神符之语!')

    .replace(/ contains 537 all-new runewords./g, ' 包含了 537 个全新的神符之语')
    .replace(/LIST OF RUNEWORDS/g, '神符之语列表')
    .replace(/RUNEWORDS/g, '神符之语')
    .replace(/except /g, '除了 ')
    .replace(/Cannot be Unsocketed/g, '无法取出镶嵌物')


  //装备属性词条
    .replace(/ Bonus Elemental Damage /g, ' 增加元素伤害')
    .replace(/Drains 2% Life per Second/g, '每秒流失2%的生命')
    .replace(/Amazing Grace/g, '奇异恩典')
    .replace(/ second Cooldown to Blade Spirits/g, ' 秒刀刃之灵冷却时间')
    .replace(/ over 2 seconds/g, '2秒内')
    .replace(/ Increased Mana Pulse Duration/g, ' 提升法力波动持续时间')
    .replace(/ Chance to cast level /g, ' 的机会施展等级 ')
    .replace(/ Hit Recovery/g, ' 快速打击恢复(FHR)')
    .replace(/ Block Speed/g, ' 格挡速度(FBR)')
    .replace(/ on Kill/g, ' 当杀死怪物')
    .replace(/ Enhanced damage/g, ' 增强伤害(ED)')
    .replace(/ Bonus to Attack Rating/g, ' 额外准确率(AR)')
    .replace(/ Bonus to All Attributes /g, ' 所有属性')
    .replace(/ to All Attributes/g, ' 所有属性')
    .replace(/ Gold Find/g, ' 更多金币')
    .replace(/ to Light Radius/g, ' 照亮范围')
    .replace(/ Bonus Damage to/g, ' 更多伤害')
    .replace(/ Attack Speed/g, ' 增加攻速(IAS)')
    .replace(/Adds /g, '增加 ')
    .replace(/ cold damage/g, ' 的冰冷伤害')
    .replace(/ poison damage/g, ' 的毒素伤害')
    .replace(/ fire damage/g, ' 的火焰伤害')
    .replace(/ lightning damage/g, ' 的闪电伤害')
    .replace(/ magic damage/g, ' 的魔法伤害')
    .replace(/ damage/g, ' 的伤害')
    .replace(/ to Maximum Damage/g, ' 最大伤害')
    .replace(/Based on Character Level/g, '基于角色等级')
    .replace(/ to all Attributes/g, ' 至所有属性')
    .replace(/ on Melee Attack/g, ' 当近战攻击时')
    .replace(/ to All Skills/g, ' 所有技能')
    .replace(/ to Minimum Damage/g, ' 最小伤害')
    .replace(/Stun Attack/g, '晕眩攻击')
    .replace(/ Bonus to Summoned Minion Life/g, ' 召唤物生命')
    .replace(/ to Summoned Minion Life/g, ' 召唤物生命')
    .replace(/ to Strength/g, ' 力量')
    .replace(/ Bonus to Energy Factor/g, ' 增加精力因子')
    .replace(/ to Energy/g, ' 精力')
    .replace(/ to Dexterity/g, ' 敏捷')
    .replace(/ Reanimate as/g, ' 复活为')
    .replace(/ Cast Speed/g, ' 快速施法(FCR)')
    .replace(/ Life stolen per Hit/g, ' 生命偷取(LL)')
    .replace(/ Mana stolen per Hit/g, ' 法力偷取(LM)')
    .replace(/ to Life/g, ' 生命值')
    .replace(/Maximum Fire Resist /g, '最大火焰抗性 ')
    .replace(/Maximum Cold Resist /g, '最大冰冷抗性 ')
    .replace(/Maximum Lightning Resist /g, '最大闪电抗性 ')
    .replace(/Maximum Poison Resist /g, '最大毒素抗性 ')
    .replace(/Fire Resist /g, '火焰抗性(fr)')
    .replace(/Slow Target /g, '减慢目标')
    .replace(/Cold Resist /g, '冰冷抗性(cr)')
    .replace(/Lightning Resist /g, '闪电抗性(lr)')
    .replace(/Poison Resist /g, '毒素抗性(lr)')
    .replace(/Physical Resist /g, '物理抗性 ')
    .replace(/Physical Damage Reduced by /g, '物理伤害降低(dr) ')
    .replace(/Elemental\/Magic Damage Reduced by /g, '元素/魔法伤害降低')
    .replace(/ to Poison Spell Damage/g, ' 至毒素法术伤害')
    .replace(/ to Lightning Spell Damage/g, ' 至闪电法术伤害')
    .replace(/ to Cold Spell Damage/g, ' 至冰冷法术伤害')
    .replace(/ to Fire Spell Damage/g, ' 至火焰法术伤害')
    .replace(/ to Physical\/Magic Spell Damage/g, ' 至物理/魔法伤害')
    .replace(/ Strength Factor to Spell Damage/g, ' 力量因子至法术伤害')
    .replace(/ Energy Factor to Spell Damage/g, ' 法力因子至法术伤害')
    .replace(/ to Spell Damage/g, ' 至所有法术伤害')
    .replace(/ Chance of Crushing Blow/g, ' 压碎性打击(CB)')
    .replace(/ Charges/g, ' 聚气')
    .replace(/ Combat Speeds/g, ' 所有战斗速度')
    .replace(/ Increased Healing Rate from Apples/g, '增加食用苹果的恢复效率')
    .replace(/ Chance of Uninterruptable Attack/g, ' 不间断攻击(UA)')
    .replace(/Total Character Defense Plus/g, '角色整体防御增加 ')
    .replace(/Total Character Defense /g, '角色整体防御 ')
    .replace(/ to Enemy Cold Resistance/g, ' 敌人冰冷抗性')
    .replace(/ to Enemy Poison Resistance/g, ' 敌人毒素抗性')
    .replace(/ to Enemy Fire Resistance/g, ' 敌人火焰抗性')
    .replace(/ to Enemy Lightning Resistance/g, ' 敌人冰冷抗性')
    .replace(/Increase Maximum Life and Mana /g, '增加最大生命和法力值 ')
    .replace(/Requirements /g, '需求 ')
    .replace(/ Damage to Demons/g, ' 对恶魔的伤害(DTD)')
    .replace(/ Life Regenerated per Second/g, ' 每秒生命恢复')
    .replace(/ Life on Striking/g, ' 击中时恢复生命')
    .replace(/ Mana on Striking/g, ' 击中时恢复法力')
    .replace(/ Life on Attack/g, '打击时恢复生命')
    .replace(/ Life after each Kill/g, '杀死怪物获取生命(LAEK)')
    .replace(/ Mana after each Kill/g, '杀死怪物获取法力(MAEK)')
    .replace(/Target Takes Additional Damage of /g, '目标受到额外伤害 ')
    .replace(/Indestructible/g, '无法破坏')
    .replace(/ Movement Speed/g, ' 移动速度')
    .replace(/ Magic Find/g, ' 魔法物品获取(MF)')
    .replace(/Enhanced Weapon Damage /g, '增强武器伤害 ')
    .replace(/ to Vitality/g, ' 体力')
    .replace(/Hit Causes Monster to Flee /g, '击中使怪物逃跑')
    .replace(/Attacker Flees after Striking /g, '受到打击时恐吓怪物')
    .replace(/Half Freeze Duration/g, '冰冻时间减半')
    .replace(/Cannot Be Frozen/g, '无法冰冻')
    .replace(/Maximum Mana /g, '增加法力值 ')
    .replace(/Maximum Life /g, '增加生命值 ')
    .replace(/Regenerate Mana /g, '法力恢复速度 ')
    .replace(/ Bonus to Buff\/Debuff\/Cold Skill Duration/g, '延长Buff/Debuff/冰冻技能的效果时间')
    .replace(/ Energy Factor to Spell Damage/g, ' 精力因子至法术伤害')
    .replace(/ to Enemy Elemental Resistances/g, ' 敌人元素抗性')
    .replace(/Maximum Elemental Resists/g, '最大元素抗性')
    .replace(/Elemental Resists /g, '元素抗性 ')
    .replace(/ Deadly Strike/g, ' 致命一击(DS)')
    .replace(/ to Summoned Minion Resistances/g, ' 召唤物抗性')
    .replace(/ Bonus to Summoned Minion Damage/g, ' 召唤物伤害')
    .replace(/ to Summoned Minion Damage/g, ' 召唤物伤害')
    .replace(/ to Summoned Minion Attack Rating/g, ' 召唤物准确率')
    .replace(/ to Maximum Barbarian Minions/g, ' 野蛮人召唤物数量')
    .replace(/ to Maximum Necromancer Minions/g, ' 死灵法师召唤物数量')
    .replace(/ Damage to Undead/g, ' 对不死生物的伤害(DTU)')
    .replace(/ Defense vs. Missile/g, ' 对飞弹的防御')
    .replace(/Ignore Target's Defense/g, '忽视目标防御')
    .replace(/ to Druid/g, ' 德鲁伊')
    .replace(/ to Assassin/g, ' 刺客')
    .replace(/ to Barbarian/g, ' 野蛮人')
    .replace(/ to Amazon/g, ' 亚马逊')
    .replace(/ to Sorceress/g, ' 法师')
    .replace(/ to Necromancer/g, ' 死灵法师')
    .replace(/ to Paladin/g, ' 圣骑士')
    .replace(/Amazon Only/g, '限亚马逊')
    .replace(/Druid Only/g, '限德鲁伊')
    .replace(/Assassin Only/g, '限刺客')
    .replace(/Barbarian Only/g, '限野蛮人')
    .replace(/Sorceress Only/g, '限法师')
    .replace(/Necromancer Only/g, '限死灵法师')
    .replace(/Paladin Only/g, '限圣骑士')
    .replace(/ over 1 seconds/g, '在1秒内')
    .replace(/ to Experience Gained/g, ' 经验获取')
    .replace(/ Life when Struck by an Enemy/g, '生命受打击时')
    .replace(/Mana when Struck by an Enemy/g, '法力受打击时')
    .replace(/ on Striking/g, ' 在打击时')
    .replace(/ when Struck/g, ' 受到打击时')
    .replace(/ when Attacked/g, ' 当击中时')
    .replace(/ on Death Blow/g, ' 当最后一击')
    .replace(/ when you Level-Up/g, ' 当升级时')
    .replace(/Slows Attacker by /g, ' 减慢攻击者 ')
    .replace(/Slows Ranged Attacker by /g, '减慢远程攻击者 ')
    .replace(/Slows Melee Target by /g, '减慢近战目标 ')
    .replace(/ Damage to The Zakarum/g, ' 对萨卡兰姆的伤害(DTZ)')
    .replace(/Attacker Takes Cold Damage of /g, '攻击者受到冰冷伤害 ')
    .replace(/Attacker Takes Fire Damage of /g, '攻击者受到火焰伤害')
    .replace(/ Bonus Elemental Damage to Bloodlust/g, ' 增加嗜血的元素伤害')
    .replace(/You may Only use Melee, Summon and Support Skills/g, '仅可使用近战,召唤和支援技能')
    .replace(/ Base Block Chance/g, ' 基础格挡值')
    .replace(/ Bonus to Poison Skill Duration/g, ' 增加毒素技能持续时间')
    .replace(/Poison Length Reduced by /g, ' 中毒时间减少 ')
    .replace(/Lion Stance Damage Bonus /g, ' 狮子姿态伤害增加 ')
    .replace(/ Slower Block Rate/g, ' 降低格挡速度')
    .replace(/Cold Absorb /g, ' 冰冷吸收')
    .replace(/Fire Absorb /g, ' 火焰吸收')
    .replace(/Lightning Absorb /g, ' 闪电吸收')
    .replace(/Poison Absorb /g, ' 毒素吸收')
    .replace(/ Fire Damage/g, ' 火焰伤害')
    .replace(/ Lightning Damage /g, ' 闪电伤害')
    .replace(/ Cold Damage /g, ' 冰冷伤害')
    .replace(/ Chance to Avoid Damage/g, ' 躲避伤害')
    .replace(/Druid Morph/g, '德鲁伊形态')
    .replace(/Based on Blessed Life Skill Level/g, '基于 Blessed Life 的等级')
    .replace(/ when using an Apple/g, ' 当食用苹果时')
    .replace(/ Damage Taken Goes To Mana/g, ' 受到伤害转化为法力')
    .replace(/Attacker Takes Elemental Damage of /g, '攻击者受到元素伤害 ')
    .replace(/One-Hand Damage/g, '单手伤害')
    .replace(/Two-Hand Damage/g, '双手伤害')
    .replace(/Throw Damage/g, '投掷伤害')
    .replace(/Required Level/g, '需要等级')
    .replace(/Required Strength/g, '需要力量')
    .replace(/Required Dexterity/g, '需要敏捷')
    .replace(/Strength Damage Bonus/g, '力量伤害加成')
    .replace(/Dexterity Damage Bonus/g, '敏捷伤害加成')
    .replace(/ per Strength/g, ' 每点力量')
    .replace(/ per Dexterity/g, ' 每点敏捷')
    .replace(/Orb Effects Applied to this Item are Doubled/g, '双倍神秘之球奖励')
    .replace(/ Life regenerated per second/g, ' 每秒生命恢复')
    .replace(/ Curse Length Reduction/g, ' 减少诅咒时间')
    .replace(/ to Defense per Socketed Rune/g, ' 每颗已镶嵌的符文增强防御')

//装备
    .replace(/Weapons<br>/g, '武器<br>')
    .replace(/Throwing Knives/g, '飞刀')
    .replace(/Necromancer Scythes/g, '死灵法师专属镰刀')
    .replace(/Throwing Axes/g, '飞斧')
    .replace(/Amazon Spears/g, '亚马逊专属矛')
    .replace(/Paladin Spears/g, '圣骑士专属矛')
    .replace(/Paladin Clubs, Paladin Maces, Paladin Hammers/g, '圣骑士专属棍,棒,锤')
    .replace(/Spears/g, '长矛')
    .replace(/Sorceress Orbs/g, '法师单手法球')
    .replace(/Sorceress Crystal Swords/g, '扭曲之刃(法师)')
    .replace(/Sorceress Body Armor/g, '法师专属衣服')
    .replace(/Paladin Shields/g, '圣骑士专属盾')
    .replace(/Barbarian Shields/g, '野蛮人专属盾')
    .replace(/Assassin Shields/g, '刺客专属盾')
    .replace(/Necromancer Shields/g, '死灵法师专属盾')
    .replace(/Amazon Shields/g, '亚马逊专属盾')
    .replace(/Scythes/g, '镰刀')
    .replace(/Sceptres/g, '权杖')
    .replace(/Paladin Helms/g, '圣骑士专属头盔')
    .replace(/Paladin Clubs, Paladin Maces, Paladin Hammers/g, '圣骑士专属钝器')
    .replace(/Barbarian Swords/g, '野蛮人专属剑')
    .replace(/Barbarian One-Handed Axes/g, '野蛮人单手斧')
    .replace(/Barbarian Two-Handed Axes/g, '野蛮人双手斧')
    .replace(/One-Handed Swords/g, '单手剑')
    .replace(/One-Handed Axes/g, '单手斧')
    .replace(/Necromancer Wands/g, '死灵法师单手短杖')
    .replace(/Necromancer Staves/g, '死灵法师双手长杖')
    .replace(/Necromancer Daggers/g, '死灵法师专属匕首')
    .replace(/Necromancer Crossbows/g, '死灵法师专属十字弓')
    .replace(/Druid Staves/g, '德鲁伊专属法杖')
    .replace(/Druid Helms/g, '德鲁伊专属头盔')
    .replace(/Maces/g, '钉锤(棍棒顶端圆形发展 偏小)')
    .replace(/Hammers/g, '锤子(顶端为横向发展 偏大)')
    .replace(/Amazon Javelins/g, '亚马逊专属标枪')
    .replace(/Javelins/g, '标枪')
    .replace(/Barbarian Helms/g, '野蛮人头盔')
    .replace(/Staves/g, '长柄法杖')
    .replace(/Crossbows/g, '十字弓')
    .replace(/Druid Bows/g, '德鲁伊专属弓')
    .replace(/Amazon Bows/g, '亚马逊专属弓')
    .replace(/Amazon Helms/g, '亚马逊专属头盔')
    .replace(/Bows/g, '弓')
    .replace(/Daggers/g, '匕首')
    .replace(/Assassin Claws/g, '刺客爪')
    .replace(/Assassin Naginatas/g, '眉间刀(刺客)')
    .replace(/Body Armor/g, '衣服')
    .replace(/Circlets/g, '头环')
    .replace(/Shields/g, '盾牌')
    .replace(/Belts/g, '腰带')
    .replace(/Boots/g, '鞋子')
    .replace(/Helms/g, '头盔')
    .replace(/Gloves/g, '手套')



//菜单及基础单词
    .replace(/CUBE RECIPES/g, '合成公式')
    .replace(/>Cube Recipes/g, '>合成公式')
    .replace(/GEMS AND RUNES/g, '宝石和符文')
    .replace(/>Gems and Runes/g, '>宝石和符文')
    .replace(/>Base Items/g, '>基础装备')
    .replace(/BASE ITEMS/g, '基础装备')
    .replace(/>Items /g, '>物品 ')
    .replace(/>Runewords/g, '>神符之语')
    .replace(/SETS/g, '套装')
    .replace(/>Sets/g, '>套装')
    .replace(/>Tiered Uniques/g, '>品级暗金装备')
    .replace(/>Sacred Uniques/g, '>神圣暗金装备')
    .replace(/TIERED UNIQUES/g, '品级暗金装备')
    .replace(/SACRED UNIQUES/g, '神圣暗金装备')
    .replace(/>Quests/g, '>新增任务')
    .replace(/>Challenges/g, '>前期挑战')
    .replace(/\[AMZ\]/g, '亚马逊')
    .replace(/\[ASN\]/g, '刺客')
    .replace(/\[BAR\]/g, '野蛮人')
    .replace(/\[DRU\]/g, '德鲁伊')
    .replace(/\[NEC\]/g, '死灵法师')
    .replace(/\[PAL\]/g, '圣骑士')
    .replace(/\[SOR\]/g, '法师')
    .replace(/Amazon/g, '亚马逊')
    .replace(/Assassin/g, '刺客')
    .replace(/Barbarian/g, '野蛮人')
    .replace(/Druid/g, '德鲁伊')
    .replace(/Necromancer/g, '死灵法师')
    .replace(/Paladin/g, '圣骑士')
    .replace(/Sorceress/g, '法师')
    .replace(/ Skills<br>/g, '技能<br>')
    .replace(/<p>See <a/g, '<p>点击 <a')
    .replace(/>THIS PAGE</g, '>这个页面<')
    .replace(/> for more information about /g, '> 查看更多信息关于 ')
    .replace(/Socketed /g, '孔数 ')
    .replace(/ to Mana/g, ' 法力值')
    .replace(/ Enhanced Defense/g, '增强防御')
    .replace(/ Defense/g, ' 防御值')
    .replace(/ Skill Levels/g, '技能等级')

;})

();