您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Greasy Fork is available in English.
Adds buttons to automatically plant and harvest all of any specific berry. Make sure to have the berry selected that you want to auto plant & harvest before enabling it. This includes an auto Mulcher as well.
当前为
// ==UserScript== // @name [Pokeclicker] Simple Auto Farmer // @namespace Pokeclicker Scripts // @match https://www.pokeclicker.com/ // @grant none // @version 1.4 // @author Ephenia // @description Adds buttons to automatically plant and harvest all of any specific berry. Make sure to have the berry selected that you want to auto plant & harvest before enabling it. This includes an auto Mulcher as well. // ==/UserScript== var farmState; var mulchState; var farmColor; var mulchColor; var autoFarmTimer; var awaitAutoFarm; var newSave; var trainerCards; var shovelList = document.getElementById('shovelList'); function initAutoFarm() { if (farmState == "ON") { autoFarmTimer = setInterval(function () { doPlantHarvest(); }, 1000); } if (farmState == "OFF") { farmColor = "danger" } else { farmColor = "success" } if (mulchState == "OFF") { mulchColor = "danger" } else { mulchColor = "success" } var elemAF = document.createElement("div"); elemAF.innerHTML = `<div class="row justify-content-center py-0"> <div class="col-6 pr-0"> <button id="auto-farm-start" class="btn btn-`+ farmColor + ` btn-block" style="font-size:9pt;"> Auto Farm [`+ farmState + `] </button> </div> <div class="col-6 pl-0"> <button id="auto-mulch-start" class="btn btn-`+ mulchColor + ` btn-block" style="font-size:9pt;"> Auto Mulch [`+ mulchState + `] </button> </div> </div>` shovelList.before(elemAF) $("#auto-farm-start").click(startAutoFarm); $("#auto-mulch-start").click(autoMulch); function startAutoFarm() { if (farmState == "OFF") { localStorage.setItem("autoFarmState", "ON"); farmState = "ON" autoFarmTimer = setInterval(function () { doPlantHarvest(); }, 1000); // Happens every 1 second document.getElementById('auto-farm-start').innerText = `Auto Farm [` + farmState + `]` document.getElementById("auto-farm-start").classList.remove('btn-danger'); document.getElementById("auto-farm-start").classList.add('btn-success'); } else { endAutoFarm(); } } function doPlantHarvest() { App.game.farming.plantAll(FarmController.selectedBerry()) if (mulchState == "ON") { FarmController.mulchAll() } App.game.farming.harvestAll() } function autoMulch() { if (mulchState == "OFF") { localStorage.setItem("autoMulchState", "ON"); mulchState = "ON" document.getElementById('auto-mulch-start').innerText = `Auto Mulch [` + mulchState + `]` document.getElementById("auto-mulch-start").classList.remove('btn-danger'); document.getElementById("auto-mulch-start").classList.add('btn-success'); } else { localStorage.setItem("autoMulchState", "OFF"); mulchState = "OFF" document.getElementById('auto-mulch-start').innerText = `Auto Mulch [` + mulchState + `]` document.getElementById("auto-mulch-start").classList.remove('btn-success'); document.getElementById("auto-mulch-start").classList.add('btn-danger'); } } function endAutoFarm() { localStorage.setItem("autoFarmState", "OFF"); farmState = "OFF" document.getElementById('auto-farm-start').innerText = `Auto Farm [` + farmState + `]` document.getElementById("auto-farm-start").classList.remove('btn-success'); document.getElementById("auto-farm-start").classList.add('btn-danger'); clearInterval(autoFarmTimer) } } if (localStorage.getItem('autoFarmState') == null) { localStorage.setItem("autoFarmState", "OFF"); } if (localStorage.getItem('autoMulchState') == null) { localStorage.setItem("autoMulchState", "OFF"); } farmState = localStorage.getItem('autoFarmState'); mulchState = localStorage.getItem('autoMulchState'); function loadScript(){ var scriptLoad = setInterval(function () { try { newSave = document.querySelectorAll('label')[0]; trainerCards = document.querySelectorAll('.trainer-card'); } catch (err) { } if (typeof newSave != 'undefined') { for (var i = 0; i < trainerCards.length; i++) { trainerCards[i].addEventListener('click', checkAutoFarm, false); } newSave.addEventListener('click', checkAutoFarm, false); clearInterval(scriptLoad) } }, 50); } loadScript(); function checkAutoFarm() { awaitAutoFarm = setInterval(function () { var farmAccess; try { farmAccess = App.game.farming.canAccess(); } catch (err) { } if (typeof farmAccess != 'undefined') { if (farmAccess == true) { initAutoFarm(); clearInterval(awaitAutoFarm) } else { //console.log("Checking for access...") } } }, 1000); }