您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Greasy Fork is available in English.
Removes the limit for the amount of Oak Items that you're able to equip so that you're able to equip all of them.
// ==UserScript== // @name [Pokeclicker] Oak Items Unlimited // @namespace Pokeclicker Scripts // @author Ephenia // @description Removes the limit for the amount of Oak Items that you're able to equip so that you're able to equip all of them. // @copyright https://github.com/Ephenia // @license GPL-3.0 License // @version 1.0.3 // @homepageURL https://github.com/Ephenia/Pokeclicker-Scripts/ // @supportURL https://github.com/Ephenia/Pokeclicker-Scripts/issues // @match https://www.pokeclicker.com/ // @icon https://www.google.com/s2/favicons?domain=pokeclicker.com // @grant unsafeWindow // @run-at document-idle // ==/UserScript== function initOakItems() { var oakItems = App.game.oakItems var oakMax = oakItems.itemList.length; for (let i = 0; i < oakMax; i++) { oakItems.unlockRequirements[i] = 0; } oakItems.maxActiveCount(oakMax); document.getElementById('oakItemsModal').querySelector('h5').innerHTML = "Oak Items Equipped: " + oakItems.activeCount() + '/' + oakMax; } function loadEpheniaScript(scriptName, initFunction, priorityFunction) { function reportScriptError(scriptName, error) { console.error(`Error while initializing '${scriptName}' userscript:\n${error}`); Notifier.notify({ type: NotificationConstants.NotificationOption.warning, title: scriptName, message: `The '${scriptName}' userscript crashed while loading. Check for updates or disable the script, then restart the game.\n\nReport script issues to the script developer, not to the Pokéclicker team.`, timeout: GameConstants.DAY, }); } const windowObject = !App.isUsingClient ? unsafeWindow : window; // Inject handlers if they don't exist yet if (windowObject.epheniaScriptInitializers === undefined) { windowObject.epheniaScriptInitializers = {}; const oldInit = Preload.hideSplashScreen; var hasInitialized = false; // Initializes scripts once enough of the game has loaded Preload.hideSplashScreen = function (...args) { var result = oldInit.apply(this, args); if (App.game && !hasInitialized) { // Initialize all attached userscripts Object.entries(windowObject.epheniaScriptInitializers).forEach(([scriptName, initFunction]) => { try { initFunction(); } catch (e) { reportScriptError(scriptName, e); } }); hasInitialized = true; } return result; } } // Prevent issues with duplicate script names if (windowObject.epheniaScriptInitializers[scriptName] !== undefined) { console.warn(`Duplicate '${scriptName}' userscripts found!`); Notifier.notify({ type: NotificationConstants.NotificationOption.warning, title: scriptName, message: `Duplicate '${scriptName}' userscripts detected. This could cause unpredictable behavior and is not recommended.`, timeout: GameConstants.DAY, }); let number = 2; while (windowObject.epheniaScriptInitializers[`${scriptName} ${number}`] !== undefined) { number++; } scriptName = `${scriptName} ${number}`; } // Add initializer for this particular script windowObject.epheniaScriptInitializers[scriptName] = initFunction; // Run any functions that need to execute before the game starts if (priorityFunction) { $(document).ready(() => { try { priorityFunction(); } catch (e) { reportScriptError(scriptName, e); // Remove main initialization function windowObject.epheniaScriptInitializers[scriptName] = () => null; } }); } } if (!App.isUsingClient || localStorage.getItem('oakitemsunlimited') === 'true') { loadEpheniaScript('oakitemsunlimited', initOakItems); }