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MooMoo.io Insta Helper

Helps you to get a better aim

当前为 2023-11-02 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         MooMoo.io Insta Helper
// @description  Helps you to get a better aim
// @author       KOOKY WARRIOR
// @match        *://*.moomoo.io/*
// @icon         https://moomoo.io/img/favicon.png?v=1
// @require      https://cdnjs.cloudflare.com/ajax/libs/msgpack-lite/0.1.26/msgpack.min.js
// @require 	 http://greasyfork.icu/scripts/478839-moomoo-io-packet-code/code/MooMooio%20Packet%20Code.js?version=1274028
// @run-at       document-start
// @grant        unsafeWindow
// @license      MIT
// @version      1.1.0
// @namespace    http://greasyfork.icu/users/999838
// ==/UserScript==

/*
- To activate or deactivate the helper, simply click the middle mouse button
- Adjust your position with precision by pressing the "Z" key and using your mouse as a guide
- The helper will display a circle around you, representing the maximum range of the turret gear bullet
- If you need to switch up your range, press the "." key to toggle the circle distance to half the maximum range
*/

;(() => {
	unsafeWindow.bowInstaHelper = true

	let mouse = {
		x: null,
		y: null
	}
	let toggle = false
	let inGame = false
	let distance = 700

	const originalSend = WebSocket.prototype.send
	WebSocket.prototype.send = function (...x) {
		originalSend.apply(this, x)
		this.send = originalSend
		this.addEventListener("message", (e) => {
			if (!e.origin.includes("moomoo.io") && unsafeWindow.privateServer) return
			const [packet, data] = msgpack.decode(new Uint8Array(e.data))
			if (packet === OLDPACKETCODE.RECEIVE["1"]) {
				inGame = true
			} else if (packet === OLDPACKETCODE.RECEIVE["11"]) {
				inGame = false
				if (toggle) {
					let storeMenu = document.getElementById("storeMenu")
					let upgradeHolder = document.getElementById("upgradeHolder")
					toggle = false

					storeMenu.style.transform = null
					storeMenu.style.left = null
					storeMenu.style.top = null

					upgradeHolder.style.transform = null
					upgradeHolder.style.left = null
					upgradeHolder.style.top = null

					if (unsafeWindow.recorder) {
						unsafeWindow.updatePosition = [storeMenu.style.left, storeMenu.style.top, upgradeHolder.style.left, upgradeHolder.style.top]
						unsafeWindow.sendToLocal("addData", [Date.now().toString(), { type: "updatePosition", data: [unsafeWindow.updatePosition] }])
					}
				}
			}
		})
	}

	unsafeWindow.canvasRender = unsafeWindow.canvasRender || []
	unsafeWindow.canvasRender.push(() => {
		if (toggle) {
			let ctx = document.getElementById("gameCanvas").getContext("2d")
			let maxScreenWidth = unsafeWindow.config.maxScreenWidth
			let maxScreenHeight = unsafeWindow.config.maxScreenHeight
			ctx.beginPath()
			ctx.arc(maxScreenWidth / 2, maxScreenHeight / 2, distance, 0, 2 * Math.PI, false)
			ctx.fillStyle = "rgb(0, 0, 0, 0.1)"
			ctx.fill()
		}
	})

	const originalClearRect = CanvasRenderingContext2D.prototype.clearRect
	CanvasRenderingContext2D.prototype.clearRect = function () {
		originalClearRect.apply(this, arguments)
		unsafeWindow.canvasRender.forEach((e) => {
			e()
		})
	}

	unsafeWindow.addEventListener("DOMContentLoaded", () => {
		let upgradeHolder = document.getElementById("upgradeHolder")

		unsafeWindow.addEventListener("keydown", (event) => {
			if (
				inGame &&
				toggle &&
				document.getElementById("allianceMenu").style.display != "block" &&
				document.getElementById("chatHolder").style.display != "block"
			) {
				if (event.code == "KeyZ") {
					let storeMenu = document.getElementById("storeMenu")
					storeMenu.style.transform = "translateX(calc(-50% + 200px))"
					storeMenu.style.left = mouse.x - 370 + "px"
					storeMenu.style.top = mouse.y - 100 + "px"

					upgradeHolder.style.transform = "translateX(-50%)"
					upgradeHolder.style.left = mouse.x + "px"
					upgradeHolder.style.top = mouse.y - 33 + "px"

					if (unsafeWindow.recorder) {
						unsafeWindow.updatePosition = [storeMenu.style.left, storeMenu.style.top, upgradeHolder.style.left, upgradeHolder.style.top]
						unsafeWindow.sendToLocal("addData", [Date.now().toString(), { type: "updatePosition", data: [unsafeWindow.updatePosition] }])
					}
				} else if (event.code == "Period") {
					distance = distance == 700 ? 700 / 2 : 700
				}
			}
		})

		unsafeWindow.addEventListener("mousedown", (event) => {
			if (
				inGame &&
				event.button == 1 &&
				document.getElementById("allianceMenu").style.display != "block" &&
				document.getElementById("chatHolder").style.display != "block"
			) {
				let storeMenu = document.getElementById("storeMenu")
				if (toggle) {
					toggle = false

					storeMenu.style.transform = null
					storeMenu.style.left = null
					storeMenu.style.top = null

					upgradeHolder.style.transform = null
					upgradeHolder.style.left = null
					upgradeHolder.style.top = null
				} else {
					toggle = true

					storeMenu.style.transform = "translateX(calc(-50% + 200px))"
					storeMenu.style.left = mouse.x - 370 + "px"
					storeMenu.style.top = mouse.y - 100 + "px"

					upgradeHolder.style.transform = "translateX(-50%)"
					upgradeHolder.style.left = mouse.x + "px"
					upgradeHolder.style.top = mouse.y - 33 + "px"
				}

				if (unsafeWindow.recorder) {
					unsafeWindow.updatePosition = [storeMenu.style.left, storeMenu.style.top, upgradeHolder.style.left, upgradeHolder.style.top]
					unsafeWindow.sendToLocal("addData", [Date.now().toString(), { type: "updatePosition", data: [unsafeWindow.updatePosition] }])
				}
			}
		})

		document.getElementById("gameCanvas").addEventListener("mousemove", (event) => {
			mouse.x = event.clientX
			mouse.y = event.clientY
		})
	})
})()