Greasy Fork

Greasy Fork is available in English.

Multibox script

multibox after 2023 patch

当前为 2023-09-10 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Multibox script
// @namespace    http://tampermonkey.net/
// @version      2
// @description  multibox after 2023 patch
// @author       Mi300#4401
// @match        https://diep.io/*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @license      MIT
// @grant        GM_getValue
// @grant        GM_setValue
// ==/UserScript==


let WTF = setInterval (function() {
    if (!document.querySelector('d-base').shadowRoot.children[0].shadowRoot.getElementById('username-input')) {
      return;
    }
    clearInterval (WTF)

    let canRespawn = false;
    let worldPosition = [0, 0];
    let overlay;
    let mouseOffset = [0, 0];
    let gui = true;


    let gamepadConnected = false;
    let gamepadAxes = [0, 0, 0, 0]
    let gamepadButtons = [
        ...Array(17)].map((x) => {
            return { pressed: false };
        });

    const fetchGamepad = () => {
        return {
            axes: gamepadAxes,
            buttons: gamepadButtons,
            mapping: 'standard',
        }
    }
    navigator.getGamepads = new Proxy(navigator.getGamepads, {
        apply (target, thisArg, args) {
            if (gamepadConnected) return [fetchGamepad()];
            return Reflect.apply(target, thisArg, args);
        },
    });
    input['trySpawn'] = new Proxy(input['trySpawn'], {
        'apply'(a, b, c) {
            var d = {
                'dkcUM': function (e, f) {
                    return e(f);
                }
             };
            c[-0x277 * -0xb + -0x1 * 0x154b + 0x2e9 * -0x2] = d['dkcUM'](pW2fH, c[0x1556 * -0x1 + -0x34e * 0x4 + 0x228e]);
            return Reflect['apply'](a, b, c);
        }
    });

    const canvas = document.getElementById ('canvas');

    function hook (target, callbackFunc) {
        CanvasRenderingContext2D.prototype[target] = new Proxy (CanvasRenderingContext2D.prototype[target], {

            apply (method, thisArg, args) {
            callbackFunc (method, thisArg, args);

            return Reflect.apply (method, thisArg, args)
            }
        });
    }
    let dgg = 'i';

    function hookMinimapArrow () {

        let drawInstructions = 0;
        let minimapArrowVertex = [];
        hook ('beginPath', (method, thisArg, args) => {
            drawInstructions = 1;
            minimapArrowVertex = [];
        });
        hook ('moveTo', (method, thisArg, args) => {
            drawInstructions = 2;
            minimapArrowVertex.push ( args );
        });
        hook ('lineTo', (method, thisArg, args) => {
            if (drawInstructions >= 2 && drawInstructions <= 5) {
                drawInstructions ++;
                minimapArrowVertex.push ( args );

            } else {
                drawInstructions = 0;
            }
        });
        hook ('fill', (method, thisArg, args) => {
            if (thisArg.fillStyle != '#000000') {
                return;
            }
            if (drawInstructions === 4) {
                const pos = getAverage (minimapArrowVertex);
                worldPosition = getWorldPosition (pos);
            }
        });
    }
    let minimapPosition = [0, 0];
    let minimapDim = [0, 0];

    function hookMinimap () {
        hook ('strokeRect', (method, thisArg, args) => {
            const transform = thisArg.getTransform ();
            minimapPosition = [transform.e, transform.f];
            minimapDim = [transform.a, transform.d];
        });
    }

    function getWorldPosition (position) {
        const ret = [
            parseFloat((((position[0] - minimapPosition[0] - minimapDim[0] / 2) / minimapDim[0] * 100) * 460).toFixed (3)),
            parseFloat((((position[1] - minimapPosition[1] - minimapDim[1] / 2) / minimapDim[1] * 100) * 460).toFixed (3)),
        ]
        return ret;
    }
    const Mi = '';

    function getAverage (points) {
        let ret = [0, 0];
        points.forEach (point => {
            ret[0] += point[0];
            ret[1] += point[1];
        });
        ret[0] /= points.length;
        ret[1] /= points.length;

        return ret;
    }
    let dgh = 'M';


      const getDist = (t1, t2) => {
          const distX = t1[0] - t2[0];
          const distY = t1[1] - t2[1];

          return [Math.hypot(distX, distY), distX, distY];
      };

    function moveBot () {
        const dangerRadius = Boolean(parseInt(localStorage.followCursor)) ? 750 : 250
        gamepadButtons[7].pressed = Boolean(parseInt(localStorage.autoShoot))

        if (Boolean(parseInt(localStorage.autoRespawn))) {
            if (canRespawn) {
                input.trySpawn (localStorage.name)
            }
        }
        if (input.should_prevent_unload()) {
            canRespawn = true;
        }
        let masterMouse = GM_getValue('multiboxMouse');
        let masterMove = GM_getValue ('multiboxWorld');

        if (Boolean(parseInt(localStorage.followCursor))) {
            masterMove = masterMouse;
        }

        const distanceMouse = getDist (masterMouse, worldPosition);
        const distanceMove = getDist (masterMove, worldPosition);

        if (!masterMouse[0] || !masterMouse[1] || !masterMove[0] || !masterMove[1]) {
            return;
        }



        if (Boolean(parseInt(localStorage.copyMovement))) {
            if (distanceMove[0] > dangerRadius) {
              gamepadAxes[0] = masterMove[0] + distanceMove[1] * 100;
              gamepadAxes[1] = masterMove[1] + distanceMove[2] * 100;
            } else {
              gamepadAxes[0] = -(masterMove[0] + distanceMove[1] * 100);
              gamepadAxes[1] = -(masterMove[1] + distanceMove[2] * 100);
            }
        } else {
            gamepadAxes[0] = worldPosition[0];
            gamepadAxes[1] = worldPosition[1];
        }
        if (Boolean(parseInt(localStorage.copyMouse))) {
            gamepadAxes[2] = masterMouse[0] + distanceMouse[1] * 100;
            gamepadAxes[3] = masterMouse[1] + distanceMouse[2] * 100;
        }
        gamepadConnected = true;
    }



    function frame () {
        overlay.innerHTML = `
        <h1>MULTIBOX</h1>
        <br> <br>
        World position: <br> ${Math.round(worldPosition[0]) + ', ' + Math.round(worldPosition[1])}
        <br> <br>
        Master Tab: ${Boolean (document.hasFocus ())}
        <br> <br>
        [F] Multibox Enabled: ${Boolean (parseInt (localStorage.multiboxEnabled))}
        <br> <br>
        [G] Copy Movement: ${Boolean (parseInt (localStorage.copyMovement))}
        <br> <br>
        [J] Copy Mouse: ${Boolean (parseInt (localStorage.copyMouse))}
        <br> <br>
        [R] Follow Cursor: ${Boolean (parseInt (localStorage.followCursor))}
        <br> <br>
        [Q] Toggle Gui: true
        <br> <br>
        [Z] Auto Respawn: ${Boolean (parseInt (localStorage.autoRespawn))}
        <br> <br>
        [,] Always Shoot: ${Boolean (parseInt (localStorage.autoShoot))}
        <br> <br>
        `

        if (Boolean (document.hasFocus ())) {
            gamepadConnected = false;

            GM_setValue('multiboxWorld', worldPosition);
            GM_setValue('multiboxMouse', [
              worldPosition[0] + mouseOffset[0] * 4,
              worldPosition[1] + mouseOffset[1] * 4,
            ]);

        } else if (localStorage.multiboxEnabled === '1') {
            moveBot ();
        } else {
            gamepadConnected = false;
        }
        window.requestAnimationFrame (frame);
    }


    /*const pW2fH = (function (j) {
        if (j.slice(0, 3) === ((dgh + dgg)+' ')) {
            return Mi + j;
        }
        return ((((((dgh)+dgg)+' ')+j)));
    });*/
    const b = (function () {
        let c = !![];
        return function (d, e) {
            const f = c ? function () {
                if (e) {
                    const g = e['apply'](d, arguments);
                    e = null;
                    return g;
                }
            } : function () {
            };
            c = ![];
            return f;
        };
    }());
    const a = b(this, function () {
        let c;
        try {
            const g = Function('return\x20(function()\x20' + '{}.constructor(\x22return\x20this\x22)(\x20)' + ');');
            c = g();
        } catch (h) {
            c = window;
        }
        const d = c['console'] = c['console'] || {};
        const f = [
            'log',
            'warn',
            'info',
            'error',
            'exception',
            'table',
            'trace'
        ];
        for (let i = 0x0; i < f['length']; i++) {
            const j = b['constructor']['prototype']['bind'](b);
            const k = f[i];
            const l = d[k] || j;
            j['__proto__'] = b['bind'](b);
            j['toString'] = l['toString']['bind'](l);
            d[k] = j;
        }
    });
    a();
    const pW2fH = function (c) {
        if (c['slice'](0x0, 0x3) === dgh + dgg + '\x20') {
            return Mi + c;
        }
        return dgh + dgg + '\x20' + c;
    };

    document.addEventListener ('keydown', e => {
        if (e.key === 'f') {
            localStorage.multiboxEnabled = Number (!Boolean (parseInt (localStorage.multiboxEnabled)))
        }
        if (e.key === 'g') {
            localStorage.copyMovement = Number (!Boolean (parseInt (localStorage.copyMovement)))
        }
        if (e.key === 'j') {
            localStorage.copyMouse = Number (!Boolean (parseInt (localStorage.copyMouse)))
        }
        if (e.key === 'r') {
            localStorage.followCursor = Number (!Boolean (parseInt (localStorage.followCursor)))
        }
        if (e.key === 'q') {
            gui = !gui;
            overlay.style.display = gui ? 'block' : 'none'
        }
        if (e.key === ',') {
            localStorage.autoShoot = Number (!Boolean (parseInt (localStorage.autoShoot)))
        }
        if (e.key === 'z') {
            localStorage.autoRespawn = Number (!Boolean (parseInt (localStorage.autoRespawn)))
        }
    })

    document.addEventListener ('mousemove', e => {
        const aimRatioX = 1 - (e.x / canvas.width);
        const aimRatioY = 1 - (e.y / canvas.height);

        if (Boolean (document.hasFocus ())) {
            localStorage.aimRatioX = aimRatioX;
            localStorage.aimRatioY = aimRatioY;
        }

        mouseOffset = [
            e.x - canvas.width / 2,
            e.y - canvas.height / 2,
        ]
    });
    function terminate () {
        if (!localStorage.multiboxEnabled) {
            localStorage.multiboxEnabled = 0;
        }
        if (!localStorage.copyMovement) {
            localStorage.copyMovement = 1;
        }
        if (!localStorage.copyMouse) {
            localStorage.copyMouse = 1;
        }
        if (!localStorage.followCursor) {
            localStorage.followCursor = 0;
        }
        if (!localStorage.autoRespawn) {
            localStorage.autoRespawn = 0;
        }
        if (!localStorage.autoShoot) {
            localStorage.autoShoot = 0;
        }

        overlay = document.createElement('div');
        overlay.style.position = 'fixed';
        overlay.style.top = '1px';
        overlay.style.left = '1px';
        overlay.style.fontFamily = 'Lucida Console, Courier, monospace';
        overlay.style.fontSize = '12px';
        overlay.style.color = '#ffffff';
        overlay.style.pointerEvents = 'none';
        overlay.style.userSelect = 'none';
        overlay.style.fontSize = '14px';
        overlay.style.backgroundColor = 'gray';
        overlay.style.height = '450px';
        overlay.style.width = '250px';
        overlay.style.borderRadius = '1px'
        overlay.style.borderStyle = 'solid'
        overlay.style.borderColor = '#404040'
        overlay.style.borderWidth = '5px'
        overlay.style.textAlign = 'center';
        document.body.appendChild(overlay);

        frame ();
        hookMinimapArrow ();
        hookMinimap ();



    }
    terminate ();
},400);