Greasy Fork

OGame RaidsTable

Tableau de raids

目前为 2015-10-16 提交的版本。查看 最新版本

// ==UserScript==
// @name        OGame RaidsTable
// @description Tableau de raids
// @description:en Raids table
// @namespace   Xanatos
// @include     http://*.ogame.gameforge.com/game/index.php?page=messages
// @version     1.1.2
// @grant       none
// ==/UserScript==

// Compatibility OGame 6.0.6

(function()
{
	function numberWithCommas(x)
	{
		return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ".");
	}

	function removeElement(node)
	{
		node.parentNode.removeChild(node);
	}
	
	function convertOgameFormatToDigits(x)
	{
		var splitX = x.split('M');
		var resources = splitX[0].replace(/\,/g , '');
		resources = parseInt(resources);
		resources += 1;
		resources *= 1000;
		return resources;
	}
	
	function raidsTable_init()
	{
		if(document.querySelector('#chatBar'))
		{
			var uiid20_ul = document.querySelector("#ui-id-20 .tab_inner:first-child");
		}
		else
		{
			var uiid20_ul = document.querySelector("#ui-id-14 .tab_inner:first-child");
		}
		var raidsTable = document.querySelector("#raidsTable_container");
		
		// display table if not exist
		if (uiid20_ul && !raidsTable)
		{
			// get all messages
			var computed_messages = [];
			var raw_messages = uiid20_ul.querySelectorAll('li.msg'), i;
			for(i = 0; i < raw_messages.length; i++)
			{
				var current_raw_message = raw_messages[i];
				var computed_message_built = {};
				
				// message id
				computed_message_built.id = current_raw_message.getAttribute('data-msg-id');
				
				// player and coordinates
				var player = current_raw_message.querySelectorAll('.msg_content')[0].querySelectorAll('div')[0];
				removeElement(player.querySelectorAll('span')[0]);
				computed_message_built.player = player.innerHTML;
				
				// booty percent
				var booty = current_raw_message.querySelectorAll('.msg_content')[0].querySelectorAll('div')[2].querySelectorAll('span')[0];
				booty = booty.innerHTML;
				var regex = /[\d\.]+/g;
				booty = booty.match(regex)[0];
				booty = parseInt(booty);
				computed_message_built.booty = booty;
				
				// resources booty
				var resources = current_raw_message.querySelectorAll('.msg_content')[0].querySelectorAll('div')[1].querySelectorAll('.fright')[0];
				resources = resources.innerHTML;
				console.log(resources);
				var regex = /[\d\.,M]+/g;
				resources = resources.match(regex)[0];
				if(resources.slice(-1) == 'M')
				{
					resources = convertOgameFormatToDigits(resources);
				}
				else
				{
					resources = resources.replace(/\./g , '');
				}
				resources = Math.round(resources * (computed_message_built.booty / 100));
				computed_message_built.raw_resources = resources;
				computed_message_built.resources = numberWithCommas(resources);
				
				// gt
				computed_message_built.gt = Math.round(computed_message_built.raw_resources/25000);
				
				// pt
				computed_message_built.pt = Math.round(computed_message_built.raw_resources/5000);
				
				// fleet
				var fleet = current_raw_message.querySelectorAll('.msg_content')[0].querySelectorAll('div')[3].querySelectorAll('span')[0].getAttribute('title');
				computed_message_built.fleet = fleet;
				
				// defense
				var defense = current_raw_message.querySelectorAll('.msg_content')[0].querySelectorAll('div')[3].querySelectorAll('span')[1].getAttribute('title');
				computed_message_built.defense = defense;
				
				// attack button
				var attack_button = current_raw_message.querySelectorAll('.msg_actions')[0].querySelectorAll('a')[2].getAttribute('href');
				computed_message_built.attack_button = attack_button;
				
				
				current_raw_message.style.border = '1px solid yellow';
				current_raw_message.setAttribute('id', 'anchor'+computed_message_built.id);
				computed_messages.push(computed_message_built);
			}
			
			// construct table
			var table = '<table id="raidsTable" class="content_table">';
			table += '<tr class="ct_head_row">';
			table += '<th class="ct_th">#</th>';
			table += '<th class="ct_th">Joueur</th>';
			table += '<th class="ct_th">Flotte</th>';
			table += '<th class="ct_th">Def</th>';
			table += '<th class="ct_th">Pillage</th>';
			table += '<th class="ct_th">GT</th>';
			table += '<th class="ct_th">PT</th>';
			table += '<th class="ct_th"></th>';
			table += '<th class="ct_th"></th>';
			table += '</tr>';
					
			var j;
			for(j = 0; j < computed_messages.length; j++)
			{
				var tr_class = j%2 == 0 ? 'odd' : 'even';
				var tr_row = j+1;
				var current_computed_message = computed_messages[j];
				
				var attack = '<a href="'+current_computed_message.attack_button+'">';
				attack += '<span class="icon_nf icon_attack"></span>';
                attack += '</a>';
				
				var del_button = '<li class="msg" data-msg-id="' + current_computed_message.id + '">';
				del_button += '<a class="fright" onclick="this.parentNode.parentNode.parentNode.style.display=\'none\';document.querySelector(\'#anchor' + current_computed_message.id + '\').style.display=\'none\'" href="javascript:void(0);">'; // 
				del_button += '<span title="" class="icon_nf icon_refuse js_actionKill tooltip js_hideTipOnMobile"></span>';
				del_button += '</a></li>';
				
				table += '<tr class="' + tr_class + '" id="msg_'+current_computed_message.id+'" data-id="'+current_computed_message.id+'">';
				table += '<td class="ct_td"><a href="#anchor'+current_computed_message.id+'">Go</a></td>';
				table += '<td class="ct_td">' + current_computed_message.player + '</td>';
				table += '<td class="ct_td">' + current_computed_message.fleet + '</td>';
				table += '<td class="ct_td">' + current_computed_message.defense + '</td>';
				table += '<td class="ct_td">' + current_computed_message.resources + ' <span style="font-size:9px">('+current_computed_message.booty+'%)</span></td>';
				table += '<td class="ct_td">' + current_computed_message.gt + '</td>';
				table += '<td class="ct_td">' + current_computed_message.pt + '</td>';
				table += '<td class="ct_td">'+attack+'</td>';
				table += '<td class="ct_td">'+del_button+'</td>';
				table += '</tr>';
			}
			
			table += '</table>';
			
			var containerElement = document.createElement("div"); // On crée un nouvelle élément div
			containerElement.innerHTML = table;
			containerElement.id ='raidsTable_container';
			//containerElement.style.border = '1px solid red';
			containerElement.style.clear = 'both';
			uiid20_ul.insertBefore(containerElement, uiid20_ul.firstChild);
		}
	}
	
	setInterval(raidsTable_init, 500);
})();