Greasy Fork

Greasy Fork is available in English.

Komplett rest spiel errechner pennergame

errechnet dir das geschafft komplett ergebniss aus

当前为 2017-09-29 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name		Komplett rest spiel errechner pennergame
// @include        *pennergame.de/overview/*
// @version       09.2017.3
// @description  errechnet dir das geschafft komplett ergebniss aus 
// @namespace      bots die man immer gebrauchen kann ..
// @author         pennerhackisback
// @copyright     Basti1012 alias Pennerhack
// @icon          http://www.lildevil.org/greasemonkey/images/IC-icon.png
// @grant       GM_getValue
// @grant       GM_xmlhttpRequest
// @grant       GM_setValue
// ==/UserScript==



  var table2 = document.getElementsByClassName("settingpoint")[0];
// var table3 = table2.innerHTML +='lkkkkkkkkkkkkkkk';

var newtr = new Array();
for (x = 0; x <= 5; x++){
	newtr[x] = document.createElement('tieritemA');
	table2.appendChild(newtr[x]);
}

//for (x = 0; x <= 5; x++){
//newtr[0].innerHTML = '<div class="tieritemA" style="width: 500px;"><div class="clearcontext">kkkkkkkkkkkk</div></div>';
//}







alles()




function alles(){
  skillsa()
var url = document.location.href;
if (url.indexOf("http://www.pennergame") >= 0) {var link = "http://www.pennergame.de"}
if (url.indexOf("http://pennergame") >= 0) {var link = "http://pennergame.de"}
if (url.indexOf("berlin.pennergame.de") >= 0) {var link = "http://berlin.pennergame.de"}
if (url.indexOf("www.berlin.pennergame.de") >= 0) {var link = "http://www.berlin.pennergame.de"}
if (url.indexOf("muenchen.pennergame.de") >= 0) {var link = "http://muenchen.pennergame.de"}
if (url.indexOf("www.muenchen.pennergame.de")>=0) {var link = "http://www.muenchen.pennergame.de"}
if (url.indexOf("koeln.pennergame.de")>=0) {var link = "http://koeln.pennergame.de"}
if (url.indexOf("www.koeln.pennergame.de")>=0) {var link = "http://www.koeln.pennergame.de"}
if (url.indexOf("reloaded.pennergame.de")>=0) {var link = "http://reloaded.pennergame.de"}
if (url.indexOf("www.reloaded.pennergame.de")>=0) {var link = "http://www.reloaded.pennergame.de"}
if (url.indexOf("sylt.pennergame.de")>=0) {var link = "http://sylt.pennergame.de"}
if (url.indexOf("www.sylt.pennergame.de")>=0) {var link = "http://www.sylt.pennergame.de"}
if (url.indexOf("malle.pennergame.de")>=0) {var link = "http://malle.pennergame.de"}
if (url.indexOf("http://halloweeen.pennergame.de")>=0) {var link = "http://halloweeen.pennergame.de"}
if (url.indexOf("vatikan.pennergame.de")>=0) {var link = "http://vatikan.pennergame.de"}
//////////////////////////////////////////////////////     id und name abfragen /////////////////////////////////////////////


function wohnung(){
  var table1 = document.getElementsByClassName("first")[2];
 var wohnug = table1.getElementsByTagName("li")[0].innerHTML;
  
  if(wohnug == 'Bürgersteig'){var wohn = '1';}
else if(wohnug == 'Park'){var wohn = '2';}
else if(wohnug == 'Parkbank'){var wohn = '3';}
else if(wohnug == 'Pennerbox'){var wohn = '4';}
else if(wohnug == 'Brunnen'){var wohn = '5';}
else if(wohnug == 'Brücke'){var wohn = '6';}
else if(wohnug == 'Katakomben'){var wohn = '7';}
else if(wohnug == 'Elbstrand'){var wohn = '8';}
else if(wohnug == 'Baumhaus'){var wohn = '9';}
else if(wohnug == 'Zelt'){var wohn = '10';}
else if(wohnug == 'Wolfsrudel'){var wohn = '11';}
else if(wohnug == 'Wohnwagen'){var wohn = '12';}
else if(wohnug == 'Boot'){var wohn = '13';}
else if(wohnug == 'Grabkammer'){var wohn = '14';}
else if(wohnug == 'Tiefgarage'){var wohn = '15';}
else if(wohnug == 'Kakao Fabrik'){var wohn = '16';}
else if(wohnug == 'Kran'){var wohn = '17';}
else if(wohnug == 'Leuchtturm'){var wohn = '18';}
else if(wohnug == 'Alte Kirche'){var wohn = '19';}
else if(wohnug == 'Burg'){var wohn = '20';}
else if(wohnug == 'Sternwarte'){var wohn = '21';}
else if(wohnug == 'Schloss'){var wohn = '22';}
else{var wohn = '0';}

 
 
   return wohn;
  
}
  
   
  function mucke(){
 
var table1 = document.getElementsByClassName("first")[3];
var musik = table1.getElementsByTagName("li")[0].innerHTML;
 if(musik == 'Grashalm-Flöte'){var musi = '1';}
else if(musik == 'Flaschen-Flöte'){var musi = '2';}
else if(musik == 'Glocke'){var musi = '3';}
else if(musik == 'Trommel'){var musi = '4';}
else if(musik == 'Akkordeon'){var musi = '5';}
else if(musik == 'Radio'){var musi = '6';}
else if(musik == 'Gitarre'){var musi = '7';}
else if(musik == 'Saxophon'){var musi = '8';}
else if(musik == 'Chor'){var musi = '9';}
else{var musi = '0';}

 
   
 return musi;
  }
  
   
  function schnorry(){
  
  var table1 = document.getElementsByClassName("first")[4];
 var schnorrw = table1.getElementsByTagName("li")[0].innerHTML;
    
 
    schnorr= schnorrw.split(' ')[0];

//var schnorr = schnorr.replace(/\"/g, "");
 // var schnorr = schnorr.replace(/\ /g, "");
  //  var schnorr = schnorr.replace(/\\g/g, "");
  //   var schnorr = schnorr.replace(/\\g /g, "");

 if(schnorr.indexOf("Kindergarten") >= 0){var schn = '1';}
 else if(schnorr.indexOf("Punks") >= 0){var schn = '2';}
  else if(schnorr.indexOf("Arbeitsamt") >= 0){var schn = '3';}
    else if(schnorr.indexOf("Kneipe") >= 0){var schn = '4';}
  else if(schnorr.indexOf("Bahnhof") >= 0){var schn = '5';}
 else if(schnorr.indexOf("U-Bahn") >= 0){var schn = '6';}
  else if(schnorr.indexOf("Einkaufszentrum") >= 0){var schn = '7';}
    else if(schnorr.indexOf("Börse") >= 0){var schn = '8';}

else{var schn = '0';}
 

    
    return schn;
  }



// var table1 = document.getElementsByClassName("first")[1];
// var waffe = table1.getElementsByTagName("li")[0].innerHTML;
function tiere(){
 
 var table1 = document.getElementsByClassName("first")[6];
 var tier = table1.getElementsByTagName("li")[0].innerHTML;
var tier = tier.replace(/\"/g, "");
  var tier = tier.replace(/\ /g, "");
    var tier = tier.replace(/\ \g/g, "");
 

   if(tier == 'Kakerlake'){var tierl = '1';}
else if(tier == 'Goldfisch'){var tierl = '2';}
else if(tier == 'Maus'){var tierl = '3';}
else if(tier == 'Hamster'){var tierl = '4';}
else if(tier == 'Wellensittich'){var tierl = '5';}
else if(tier == 'Taube'){var tierl = '6';}
else if(tier == 'Ratte'){var tierl = '7';}
else if(tier == 'Hase'){var tierl = '8';}
  else if(tier == 'Frettchen'){var tierl = '9';}
else if(tier == 'Katze'){var tierl = '10';}
else if(tier == 'Falke'){var tierl = '11';}
else if(tier == 'Schlange'){var tierl = '12';}
else if(tier == 'Hausziege'){var tierl = '13';}
else if(tier == 'Pudel'){var tierl = '14';}
else if(tier == 'Adler'){var tierl = '15';}
  
  else if(tier == 'Schäferhund'){var tierl = '16';}
else if(tier == 'Pitbull'){var tierl = '17';}
else if(tier == 'Cockerspaniel'){var tierl = '18';}
else if(tier == 'Chihuahua'){var tierl = '19';}
else if(tier == 'Pferd'){var tierl = '20';}
else if(tier == 'Giraffe'){var tierl = '21';}
else if(tier == 'Nilpferd'){var tierl = '8';}
  
  else if(tier == 'Krokodil'){var tierl = '22';}
else if(tier == 'Tiger'){var tierl = '23';}
else if(tier == 'Äffchen'){var tierl = '24';}
else if(tier == 'Nashorn'){var tierl = '25';}
else if(tier == 'Elefant'){var tierl = '26';}
else if(tier == 'Eisbär'){var tierl = '27';}
else if(tier == 'Dressierte Maus '){var tierl = '28';}
  else{var tierl = '0';}
 

    
    return tierl;

  
  
  
} 
  function skillsa(){
 
         GM_xmlhttpRequest({
            method: 'GET',
            url: 'http://www.pennergame.de/skills/',
            onload: function(responseDetails) {
                var contenta = responseDetails.responseText;
      
                var text5 = contenta.split('<strong>Angriff</strong>')[1];
                var text6 = text5.split('Verteidigung')[0];
                   
                var text7 = text6.split('>')[6];
                 var att1 = text7.split('<')[0];
                var text8 = contenta.split('<strong>Verteidigung</strong>')[1];
                var text9 = text8.split('Geschicklichkeit')[0];
                var text11 = text9.split('>')[6];
                var def3 = text11.split('<')[0];
                var text12 = contenta.split('<strong>Geschicklichkeit</strong>')[1];
                var text13 = text12.split('Sprechen')[0];
                var text14 = text13.split('>')[6];
                var ges1 = text14.split('<')[0];
    
var sprechen = contenta.split('Sprechen</stron')[1].split('</tr>')[0].split('<td width="108">')[1].split('<')[0].trim();
var bildungssstufe = contenta.split('Bildungsstufe</strong>')[1].split('</tr>')[0].split('<td width="108">')[1].split('<')[0].trim();
var musik = contenta.split('Musik</strong>')[1].split('</tr> ')[0].split('<td width="108">')[1].split('<')[0].trim();         
var sozial = contenta.split('<strong>Sozialkontakte')[1].split('</tr>')[0].split('<td width="108">')[1].split('<')[0].trim();   var konzi = contenta.split('Konzentration</strong>')[1].split('</tr>')[0].split('<td width="108">')[1].split('<')[0].trim();     var tasche = contenta.split('Taschendiebstahl</strong>')[1].split('</tr>')[0].split('<td width="108">')[1].split('<')[0].trim();     
var mus = musik.split('/')[0];
              var mus1 = mus;
var mus = 100/17*mus;
var mus = mus.toFixed(2)/1;    
if(mus>100){
var mus = 100;
}     
     
var spr = sprechen.split('/')[0];
              var spr1 = spr;
var spr = 100/13*spr;  
var spr = spr.toFixed(2)/1;             
if(spr>100){
var spr = 100;
}    
     
var bil = bildungssstufe.split('/')[0];
              var bil1 = bil;
var bil = 100/12*bil; 
var bil = bil.toFixed(2)/1;              
if(bil>100){
var bil = 100;
}                
      
var soz = sozial.split('/')[0];
              var soz1 = soz;
var soz = 100/22*soz;  
var soz = soz.toFixed(2)/1;          
if(soz>100){
var soz = 100;
}                
              
var kon = konzi.split('/')[0];
              var kon1 =  kon;
var kon = 100/4*kon;  
var kon = kon.toFixed(2)/1;         
if(kon>100){
var kon = 100;
}                
              
var tas = tasche.split('/')[0];
              var tas1 = tas;
var tas = 100/4*tas; 
var tas = tas.toFixed(2)/1;            
if(tas>100){
var tas = 100;
}               
                 
var att = 100/186*att1;
              var atte = ''+att1+'.0';
var att = att.toFixed(2)/1;
if(att>100){
var att = 100;
}           
            
var def = 100/186*def3;
      var deff = ''+def3+',0';         
var def = def.toFixed(2)/1;
if(def>100){
var def = 100;
}             
              
var ges = 100/165*ges1;
               var gess = ''+ges1+'.0';
var ges = ges.toFixed(2)/1;
if(ges>100){
var ges = 100;
}    
        //  var komplett = ''+att1+'+'+def3+'';
         var komplett1 = mus+spr+bil+soz+kon+tas+att+def+ges;   
              var komplett2 = komplett1/9;
              var komplett = komplett2.toFixed(2)/1;
            var selberdef = '186';
              var selberatt = '186';
              var selberges = '165';
    newtr[0].innerHTML = '<div class="tieritemA" style="width: 500px;"><div class="clearcontext"><h2>Skills</h2><br> </div>'
              
+'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200"> Att: </th><th align="left" width="200"> '+att1+'/'+selberatt+' </th><th align="left" width="100">('+att+' %)</th> </tr></tbody></table>'
              
	+' <table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Deff:</th><th align="left" width="200">'+def3+'/'+selberdef+' </th><th align="left" width="100">('+def+'%)</th> </tr></tbody></table>'	
              
      +'	 <table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Geschick:</th><th align="left" width="200">'+ges1+'/'+selberges+'</th><th align="left" width="100">('+ges+'%)</th>  </tr></tbody></table>'   
              
         +' <table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Sprechen:</th><th align="left" width="200">'+sprechen+' </th><th align="left" width="100">('+spr+'%)</th>  </tr></tbody></table>' 
              
          +' <table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Bildungsstufe:</th><th align="left" width="200">'+bildungssstufe+' </th><th align="left" width="100">('+bil+'%)</th>  </tr></tbody></table>'   
              
            +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Musik:</th><th align="left" width="200">'+musik+' </th><th align="left" width="100">('+mus+'%)</th>  </tr></tbody></table>'
              
           +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Sozialkontakte:</th><th align="left" width="200">'+sozial+' </th><th align="left" width="100">('+soz+'%)</th>  </tr></tbody></table>'
              
            +' <table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Konzentration:</th><th align="left" width="200">'+konzi+' </th><th align="left" width="100">('+kon+'%)</th>  </tr></tbody></table>'
              
              +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Taschendiebsthl:</th><th align="left" width="200">'+tasche+' </span> </th> <th align="left" width="100">('+tas+'%)</th> </tr></tbody></table>'
 
              
   +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="center" width="200">Skill Geschafft</th><th align="left" width="200">??/609</span> </th> <th align="left" width="100">'+komplett+' % </th> </tr></tbody></table>';
            
     GM_setValue('komplett' ,komplett)     
 

 


 //window.setTimeout(function () { allesw() }, 5000);
 
 
           
              
            
            }});
}
  waffenatt()
function waffenatt(){
  
         GM_xmlhttpRequest({
            method: 'GET',
            url: ''+link+'/city/weapon_store/',
            onload: function(responseDetails) {
                var contenta = responseDetails.responseText;
                var attw = contenta.split('class="tiername">');
             
var waffen  = attw.length-1;         
  var attwaffe = attw[waffen].split('<')[0];
 
if(attwaffe == 'Zahnstocher'){var attt = '1';}
else if(attwaffe == 'Zerbrochene Flasche'){var attt = '2';}         
else if(attwaffe == 'Wasserbomben'){var attt = '3';}               
else if(attwaffe == 'Silvesterknaller'){var attt = '4';}               
else if(attwaffe == 'Spraydose'){var attt = '5';}              
else if(attwaffe == 'Gürtel'){var attt = '6';}  
else if(attwaffe == 'Gummiknüppel'){var attt = '7';}         
else if(attwaffe == 'Gullideckel'){var attt = '8';}               
else if(attwaffe == 'Kettenschloss'){var attt = '9';}               
else if(attwaffe == 'Schlagringe'){var attt = '10';}              
else if(attwaffe == 'Heizungsrohr'){var attt = '11';}        
else if(attwaffe == 'Hammer'){var attt = '12';}         
else if(attwaffe == 'Pfefferspray'){var attt = '13';}               
else if(attwaffe == 'Elektroschocker'){var attt = '14';}              
else if(attwaffe == 'Feuerlöscher'){var attt = '15';}              
else if(attwaffe == 'Schwert'){var attt = '16';}         
else if(attwaffe == 'Alte Knarre'){var attt = '17';}               
else if(attwaffe == 'Pistole'){var attt = '18';}               
else if(attwaffe == 'Maschinengewehr'){var attt = '19';}              
else if(attwaffe == 'Shotgun'){var attt = '20';}        
else if(attwaffe == 'Kanone'){var attt = '21';}         
else if(attwaffe == 'Kriegsmaschine'){var attt = '22';}                          
else if(attwaffe == 'Atombombe'){var attt = '23';}              
else if(attwaffe == 'Schwarzes Loch'){var attt = '24';}  
 else{var attt = '0';}
   var waa = 100/24*attt;
var waa = waa.toFixed(2)/1;
if(waa>100){
var waa = 100;
}             
      
         GM_xmlhttpRequest({
            method: 'GET',
            url: ''+link+'/city/weapon_store/def/',
            onload: function(responseDetails) {
                var content = responseDetails.responseText;
                var defw = content.split('class="tiername">');
var dwaffen  = defw.length-1;
 var dattwaffe = defw[dwaffen].split('<')[0];
 
   if(dattwaffe == 'Hand voll Sand'){var deft = '1';}
else if(dattwaffe == 'Bananenschalen verteilen'){var deft = '2';}            
              
 else if(dattwaffe == 'Hand voll Salz'){var deft = '3';}         
else if(dattwaffe == 'Wegweiser aufstellen'){var deft = '4';}               
else if(dattwaffe == 'Totstellen'){var deft = '5';}               
else if(dattwaffe == 'Juckpulver verschleudern'){var deft = '6';}              
else if(dattwaffe == 'Tarnen'){var deft = '7';}  
else if(dattwaffe == 'Mit bösen Katzen werfen'){var deft = '8';}         
else if(dattwaffe == 'Mit Spiegel blenden'){var deft = '9';}               
else if(dattwaffe == 'Mausefallen'){var deft = '10';}               
else if(dattwaffe == 'Kleister verschmieren'){var deft = '11';}              
else if(dattwaffe == 'Vergiftetes Bier herstellen'){var deft = '12';}        
else if(dattwaffe == 'Elektrozaun aufstellen'){var deft = '13';}         
else if(dattwaffe == 'Fischernetz spannen'){var deft = '14';}               
else if(dattwaffe == 'Feuer legen'){var deft = '15';}              
else if(dattwaffe == 'Stacheldraht aufstellen'){var deft = '16';}              
else if(dattwaffe == 'Selbstschussanlagen'){var deft = '17';}         
else if(dattwaffe == 'Wassergraben'){var deft = '18';}               
else if(dattwaffe == 'Fallgruben buddeln'){var deft = '19';}               
else if(dattwaffe == 'Schlingfalle mit Bier-Köder'){var deft = '20';}              
else if(dattwaffe == 'Bärenfallen verteilen'){var deft = '21';}        
else if(dattwaffe == 'Findling'){var deft = '22';}         
else if(dattwaffe == 'Zum Mond fliegen'){var deft = '23';}                          
else if(dattwaffe == 'Ins Schwarze Loch springen'){var deft = '24';}             
  else if(dattwaffe == 'UN-Schutztruppe'){var deft = '25';}  
 else{var deft = '0';}            
    var daa = 100/25*deft;
var daa = daa.toFixed(2)/1;
if(daa>100){
var daa = 100;
}  
 
       
              
              
             
              
              

              
                     GM_xmlhttpRequest({
            method: 'GET',
            url: ''+link+'/activities/crime/',
            onload: function(responseDetails) {
                var content = responseDetails.responseText;
                var ver = content.split('crime_headline">');
var verbre  = ver.length-1;
// var verbrechen = ver[verbre].split('<')[0];     
           
         
 var verr = 100/11*verbre;
var verr = verr.toFixed(2)/1;
if(verr>100){
var verr = 100;
}  
             
  alleszusammen(attt,waa,daa,deft,verr,verbre);
           }});
            }});
            }});
}
  
  
      
              

 function alleszusammen(attt,waa,daa,deft,verr,verbre) {       
 
 var wohna =wohnung();
   var wohn1 = wohna;
var wohna =  100/22*wohna;   
var wohna = wohna.toFixed(2)/1;
if(wohna>100){
  var wohna = 100;
}  
 var musi =mucke(); 
    var musi1 = musi;
   var musi =  100/9*musi; 
   
var musi = musi.toFixed(2)/1;
if(musi>100){
  var musi = 100;
} 
   
 var schn = schnorry(); 
   var schn1 = schn;
   var schn =  100/8*schn;   
var schn = schn.toFixed(2)/1;
if(schn>100){
  var schn = 100;
}  
   
   
   var tie = tiere();
   var tie1 = tie;
   var tie =  100/28*tie;   
var tie = tie.toFixed(2)/1;
if(tie>100){
  var tie = 100;
}  
 //     var dreipro3 = waffenatt();    
 
     
// var einpro = 100/600*erstes;//prozent vonn 1o0     
          
// var zweites = att+def+ges           
//  var zweipro = 100/537*zweites;// att def ges werte prozente von 100
 var zusam2 = musi+waa+daa+verr+schn+tie+wohna;
   var zusamm1 =zusam2/7;
   var zusam = zusamm1.toFixed(2)/1;
     newtr[1].innerHTML = '<div class="tieritemA" style="width: 500px;"><div class="clearcontext"><h2>Musik,eigenheim,usv</h2><br> </div>'
   
   +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Musikinstrument: </th><th align="left" width="200"> '+musi1+'/9 </th><th align="left" width="100">('+musi+' %)</th> </tr></tbody></table>'

       +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Att waffen: </th><th align="left" width="200"> '+attt+'/24 </th><th align="left" width="100">('+waa+' %)</th> </tr></tbody></table>'

         +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Def waffen: </th><th align="left" width="200"> '+deft+'/25 </th><th align="left" width="100">('+daa+' %)</th> </tr></tbody></table>'
   
            +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Verbrechen: </th><th align="left" width="200"> '+verbre+'/11 </th><th align="left" width="100">('+verr+' %)</th> </tr></tbody></table>'
   
 
      +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Schnorrpl&auml;tze: </th><th align="left" width="200"> '+schn1+'/9 </th><th align="left" width="100">('+schn+' %)</th> </tr></tbody></table>'
   
         +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200">Haustier: </th><th align="left" width="200"> '+tie1+'/28 </th><th align="left" width="100">('+tie+' %)</th> </tr></tbody></table>'
   

+'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="left" width="200"> Wohnung: </th><th align="left" width="200"> '+wohn1+'/22 </th><th align="left" width="100">('+wohna+' %)</th> </tr></tbody></table>'
 
          +'<table class="list" border="1" width="500"><tbody><tr bgcolor="#272727"><th align="center" width="200">Zusammen: </th><th align="center" width="200"> ??/128 </th><th align="center" width="100">'+zusam+' %</th> </tr></tbody></table></div></div>'
 
 var ee = zusam+GM_getValue('komplett');
 var eee = ee/2;
              var eeee = eee.toFixed(2)/1;
     newtr[2].innerHTML = '<div class="tieritemA" style="width: 500px;"><div class="clearcontext"><h2>Komplett spiel zu '+eeee+' % Geschafft</h2><br> </div>'
 
 }
  
  
  
}