Greasy Fork

splixHax Vbetter

better than other splix hacks

目前为 2019-04-18 提交的版本。查看 最新版本

// ==UserScript==
// @name         splixHax Vbetter
// @namespace    http://tampermonkey.net/
// @version      13.8
// @description  better than other splix hacks
// @author       You
// @match        *://splix.io/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';
    window.serverSel=null;
window.addEventListener('load',function(){
    MAX_ZOOM=10000;
    USERNAME_SIZE=6;
    var defzm=BLOCKS_ON_SCREEN,zm=1;
    window.addEventListener('wheel',function(e){
        zm+=e.deltaY/Math.abs(e.deltaY)*.5;
        if(defzm*zm>16000)zm-=.5;
        if(defzm*zm<100)zm+=.5;
        BLOCKS_ON_SCREEN=defzm*zm;
    });
    trackGameStart=function(){
      sendDir(4);
      setTimeout(()=>sendDir(4),0);
      setTimeout(()=>sendDir(4),125);
      setTimeout(()=>sendDir(4),250);
      setTimeout(()=>sendDir(4),375);
      setTimeout(()=>sendDir(4),500);
      myOldPlayer=myPlayer;
    };
    window.addEventListener("hashchange",function(){
if(serverSel!=null&&selectedGamemode.startsWith("N")&&"#"+serverSel.value!=window.location.hash)window.selUpd();
    },false);
    window.selUpd=()=>{
      if(serverSel==null)return;
      var sv=serverSel.selectedIndex;
      serverSel.outerHTML="";
      setTimeout(async ()=>{
        while(!serversRequestDone)await new Promise(r=>setTimeout(r,1));
        window.createServerSelectPls(true,sv);
      },100);
    };
    formElem.appendChild(document.createElement("BR"));
    window.createServerSelectPls=function(aa,bb){
      window.serverSel=document.createElement("SELECT");
      serverSel.className="fancyBox inputFancy";
      var tobesrvselectinnerhtml='<option value="" hidden disabled selected>'+(selectedGamemode.startsWith("N")?('Select a server... (Current: '+(window.location.hash.length<2?'auto':window.location.hash.slice(1))+')</option><option value="">auto'):'Possible Servers: ')+'</option>';
      serverSel.onchange=function(){if(serverSel.value==""){history.replaceState(null,null,' ');}else{window.location.hash=serverSel.value;}};
      formElem.appendChild(serverSel);
      window.servers.forEach((srv,indx)=>{
        tobesrvselectinnerhtml+='<option value="'+srv.gamemodes[selectedGamemode.startsWith("N")?0:1].versions[0].lobbies[0].hash+'"'+(selectedGamemode.startsWith("N")?"":" disabled")+'>'+srv.gamemodes[selectedGamemode.startsWith("N")?0:1].versions[0].lobbies[0].hash+' ('+srv.loc+')</option>';
        if(indx+1==window.servers.length){
          serverSel.innerHTML=tobesrvselectinnerhtml;
          if(aa&&[...serverSel.options].some(e=>e.value==window.location.hash.slice(1)))serverSel.value=window.location.hash.slice(1);
          if(bb==0)serverSel.selectedIndex=0;
         }
      });
    };
    (async ()=>{
      while(!serversRequestDone)await new Promise(r=>setTimeout(r,1));
      window.createServerSelectPls(false,0);
    })();
});
    window.myOldPlayer=null;
    window.macroMaker=function(k,s){
      if(typeof k=="undefined"||typeof s=="undefined")return "1st arg=array of nums (see desc. for more info), 2nd arg=milliseconds between presses";
      for(var i=0;i<k.length;i++){
        if(k[i]==5){
          setTimeout(()=>{honkStart();honkEnd();},s*i);
        }else if(k[i]==6){
          //do nothing
        }else{
          setTimeout(a=>sendDir(a),s*i,k[i]);
        }
      }
    };
    window.spectate=function(back){
      pressedKeys=[];
      if(typeof back!="undefined"&&back){
        if(myOldPlayer==myPlayer)return;
        myPlayer.isMyPlayer=false;
        myOldPlayer.isMyPlayer=true;
        myPlayer=myOldPlayer;
        lstPlyrIndx=players.indexOf(myPlayer);
        return;
      }
      if(lstPlyrIndx==-1)lstPlyrIndx=players.indexOf(myPlayer);
      if(players.length<2)return "error: there is nobody else nearby to spectate";
      players[lstPlyrIndx].isMyPlayer=false;
      lstPlyrIndx+=1;
      if(lstPlyrIndx>=players.length)lstPlyrIndx=0;
      players[lstPlyrIndx].isMyPlayer=true;
      myPlayer.trails=[];
      myPlayer=players[lstPlyrIndx];
      myPlayer.trails=[];
      return 'now spectating "'+myPlayer.name+'"';
    }
    var lstPlyrIndx=-1,high=false,spam=false,dark=false,keyHandler=function(e){
        if(e.keyCode>=112&&e.keyCode<=121&&e.keyCode!=116)return e.preventDefault();
        if(document.activeElement.tagName=="input")return;
        if(e.type.endsWith("n")){
            switch(e.key){
              case "y":
              if(myOldPlayer==myPlayer){
                document.title=spectate();
                sendDir(4);
              }
              break;
              case "e":
              myPlayer.addHitLine(myPlayer.pos,myColorId);
              sendDir(4);
              break;
            }
            if("y".split("").includes(e.key)){
              if(e.key=="y"?myOldPlayer==myPlayer:true)myPlayer.addHitLine(myPlayer.pos,myColorId);
              resetTitle();
            }
        };
        if(e.type.endsWith("p")){
            switch(e.key){
                case "h":
                    high=!high;
                    document.title="high mode "+(high?"en":"dis")+"abled";
                    break;
                case "g":
                    spam=!spam;
                    document.title="spam mode "+(spam?"en":"dis")+"abled";
                    break;
                case "f":
                    GLOBAL_SPEED=.006+(+(GLOBAL_SPEED==.006))*.00075;
                    document.title="speed mode "+(GLOBAL_SPEED==.006?"dis":"en")+"abled";
                    break;
                case "t":
                    dark=!dark;
                    document.title="dark mode "+(dark?"en":"dis")+"abled";
                    break;
                case "y":
                    spectate(1);
                    myPlayer.addHitLine(myPlayer.pos,myColorId);
                    break;
                case "e":
                    if(confirm("are you sure you would like to eat the entire universe?"))myPlayer.doHonk(Infinity);
                    break;
            }
            if("hgft".split("").includes(e.key)){
                myPlayer.addHitLine(myPlayer.pos,myColorId);
                resetTitle();
            }
        }
    };
    var setTitleInterval=-1;
    function resetTitle(){
      clearInterval(setTitleInterval);
      setTitleInterval=setTimeout(()=>{
        document.title="splix.io";
        setTitleInterval=-1;
      },3000);
    }
    window.addEventListener('keydown',keyHandler);
    window.addEventListener('keyup',keyHandler);
    var tmpColId;
    setInterval(()=>{if(!isConnectingWithTransition&&myPlayer!=null&&myOldPlayer!=myPlayer)spectate();},3000);
    setInterval(()=>{
          if(myPlayer==null)return;
          if(myOldPlayer==null)myOldPlayer=myPlayer;
          tmpColId=myColorId;
          while(myColorId==tmpColId)myColorId=Math.floor(Math.random()*13);
          tmpColId=myColorId;
          myPlayer.skinBlock=(high|!dark)?myColorId:13;
          if(high)myColorId=13;
          colorUI();
          if(high){
            myColorId=tmpColId;
            //toggleUglyMode();
          }
          //make other players stoopid
          players.filter(v=>v!=myPlayer&&!v.name.startsWith('[stoopid] ')&&v!=myOldPlayer).forEach(v=>v.name="[stoopid] "+v.name);
          players.filter(v=>v!=myPlayer&&v!=myOldPlayer).forEach(v=>{v.skinBlock=high?13:myColorId;});
    },1000);
    var prevGameMode=null;
    setInterval(()=>{if(spam){wsSendMsg(sendAction.HONK,128);myPlayer.doHonk(128);}},10);
    setInterval(async ()=>{
        if(selectedGamemode==null)return;
        if(prevGameMode==null)prevGameMode=selectedGamemode;
        if(prevGameMode!=selectedGamemode){
          prevGameMode=selectedGamemode;
          selUpd();
        }
        if(myPlayer==null)return;
        if(myOldPlayer==null||(myPlayer!=myOldPlayer&&myPlayer.id==myOldPlayer.id))myOldPlayer=myPlayer;
        if(myPlayer.isDead){
          if(myPlayer==myOldPlayer){
            if(myPlayer.deathWasCertain)sendDir(4);
            myPlayer.undoDie();
            myPlayer.deathWasCertain=false;
            //doSkipDeathTransition();
          }else if(myOldPlayer.isDead){
            //myOldPlayer=myPlayer=null;
            setTimeout(()=>myOldPlayer=myPlayer=null,100);
            myPlayer.undoDie();
            //myPlayer.deathWasCertain=false;
            spectate(1);
            if(myPlayer.deathWasCertain)sendDir(4);
            myPlayer.deathWasCertain=false;
          }else{spectate();}
        }
        if(high)myPlayer.die();
        if(myPlayer!=myOldPlayer)pressedKeys=[];
        clearTimeout(deathTransitionTimeout);
        if(pressedKeys.includes(27))doTransition("Despacito",true,null,()=>{window.setTimeout(afterDeath,250);onClose();resetAll();},true);
    },0);
    document.head.innerHTML+="<style>#playUI>*{transition:all .5s linear;}#miniMap{transform-origin:top left;transform:scale(1.25,1.25);}select:not(#gamemodeSelect){padding-right:1.5em;background:url(/img/arrowD.svg) right center no-repeat #3bad48;color:#fff;background-size:30px;}</style>";
})();