// ==UserScript==
// @name ʀꜱᴛʟ+
// @namespace http://tampermonkey.net/
// @version 1.0.3
// @description extend script for senpai clients
// @author you
// @match http://caffe.senpai-agar.online/lwga/
// @match http://senpai-agar.online/lwga/
// @grant none
// @run-at document-end
// ==/UserScript==
window.gVar = {
Waves: []
}, PIXI = null, "undefined" == typeof gts && (gts = gTargetSite);
var tcfg = {},
biggest = null,
halfbiggest = null,
stopMouse = !1,
MAIN_RENDERER, SUB_RENDERER, GAMEPLAY_STYLE, MINIMAP_STYLE;
jQuery.getScript("https://pixijs.download/v6.3.2/pixi-legacy.min.js").done(() => {
init(), start()
}), $("title").html("ʀꜱᴛʟ");
const GENERAL_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ$%",
init = () => {
console.clear(), PIXI.utils.sayHello("WebGL 2"), console.log("ʀꜱᴛʟ+"), GAMEPLAY_STYLE = new PIXI.TextStyle({
fontFamily: "Meiryo, Arial",
fontWeight: "bold",
fill: 16777215,
fontSize: 104,
stroke: "#000000",
strokeThickness: 12
}), PIXI.BitmapFont.from("GAMEPLAY_MASS", GAMEPLAY_STYLE, {
chars: [...PIXI.BitmapFont.NUMERIC, ".K"],
resolution: 1,
textureWidth: 1440,
textureHeight: 1440
}), MINIMAP_STYLE = new PIXI.TextStyle({
fontFamily: "Meiryo, Arial",
fontSize: 15,
fill: 16777215,
stroke: "#000000",
strokeThickness: 1.25
}), PIXI.BitmapFont.from("MINIMAP_MASS", MINIMAP_STYLE, {
chars: [...PIXI.BitmapFont.NUMERIC, ".K"],
resolution: 4
})
},
start = () => ! function(t) {
var e = {};
function n(i) {
if (e[i]) return e[i].exports;
var o = e[i] = {
i: i,
l: !1,
exports: {}
};
return t[i].call(o.exports, o, o.exports, n), o.l = !0, o.exports
}
n.m = t, n.c = e, n.d = function(t, e, i) {
n.o(t, e) || Object.defineProperty(t, e, {
configurable: !1,
enumerable: !0,
get: i
})
}, n.r = function(t) {
Object.defineProperty(t, "__esModule", {
value: !0
})
}, n.n = function(t) {
var e = t && t.__esModule ? function() {
return t.default
} : function() {
return t
};
return n.d(e, "a", e), e
}, n.o = function(t, e) {
return Object.prototype.hasOwnProperty.call(t, e)
}, n.p = "", n(n.s = 40)
}([function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(3),
r = n(2),
s = (function() {
function t() {
this.procs = []
}
t.prototype.Add = function(t) {
this.procs.push(t)
}, t.prototype.Fire = function() {
this.procs.forEach(function(t) {
return t()
})
}
}(), function() {
function t() {
this.FieldSize = 14e3, this.ShowDualSkinInputUi = r.AppConfigurator.instance.showDualSkinInputUi, this.ShowPartyCodeInputUi = r.AppConfigurator.instance.showPartyCodeInputUi, this.IsolateBlankTagPlayers = !0, this.NoskinFallbackUrl = "http://ixagar.net/skins/noskin5.png", this.MaxCellsNum = 200, this.MaxPlayerUnitNum = 100, this.MaxTeamNum = 100, this.MaxClientsNum = 100, this.ShowTeamRanking = r.AppConfigurator.instance.showTeamRanking, this.ShowAlwaysAllPlayersInMap = !1, this.ShowAlwaysAllPlayersSkin = !1
}
return t.prototype.UpdateFieldSize = function(t) {
this.FieldSize != t && (this.FieldSize = t)
}, t
}());
e.GameConfig = s;
var a = function() {
function t() {
this.isMainPanelVisible = !0, this.isDeadSpectation = !1, this.isSkinFilterPanelVisible = !1, this.chatRoomSig = "", this.playerDeadTimeStamp = 0, this.enableTeamChatSeparationCurrent = null
}
return Object.defineProperty(t.prototype, "isRealtimeMode", {
get: function() {
return !this.isReplayMode
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isRealtimeModePlaying", {
get: function() {
return this.isRealtimeMode && this.isPlaying
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isSpectate", {
get: function() {
return !this.isPlaying
},
enumerable: !0,
configurable: !0
}), t.prototype.setMainPanelVisible = function(t) {
this.isMainPanelVisible = t, this.mainPanelVisibleChangedProc()
}, t
}();
e.GameStates = a;
var l = function() {
this.clGameBackground = 4282668424, this.clGameForeground = 4294967295, this.clFieldBorder = 4294967295, this.clFieldCoords = 2298478591, this.clLeaderboardBack = 1711276083, this.clLeaderboardHeader = 4278255615, this.clMapBackground = 2281701376, this.clChatBackground = 2281701376, this.clOverlayBack = 1140850688, this.clMainPanelBack = 2281710216, this.clPanelForeground = 4278255615, this.clPanelHeader = 4278190148, this.clReplayBar = 4278225151, this.clMenuButtons = 4278225151, this.clMainButtons = 4294901896, this.clUiSymbols = 4294967295, this.clUiButtonActive = 4278190335, this.clCursorLine = 4294967295, this.clVirusOuterStroke = 4278255360, this.clVirusInnerFill = 2286175300, this.clVirusRangeHint = 2286175300, this.clChatTimeString = 4289374890, this.clChatSenderName = 4278225151, this.clChatMessage = 4294967295, this.clMarkerA = 14483643, this.clMarkerB = 16711680, this.clMarkerC = 16737792, this.clMarkerD = 16776960, this.clMarkerE = 65535, this.clMarkerF = 2003199, this.clMarkerG = 2154272, this.clMarkerH = 32e3,this.clHalfMarker = 4294901761,
this.clMarkerRing = 4290969855,
this.clMarkerRing2 = 4294967295
};
e.ColorDefs = l;
var c, h = function() {
function t() {
this.colorDefs = new l, this.cssColors = {}, this.changedProcs = {}, this.Load()
}
return t.prototype.RegisterChangedProc = function(t, e) {
this.changedProcs[t] || (this.changedProcs[t] = []), this.changedProcs[t].push(e)
}, t.prototype.Load = function() {
var t = localStorage.getItem("lwga11_color_defs");
if (t) {
var e = JSON.parse(t);
i.Objects.CopyObjectProps(this.colorDefs, e)
}
for (var n in this.colorDefs) this.UpdateDerivedColorDefs(n)
}, t.prototype.Save = function() {
var t = JSON.stringify(this.colorDefs);
localStorage.setItem("lwga11_color_defs", t)
}, t.prototype.UpdateDerivedColorDefs = function(t) {
var e = this.colorDefs[t],
n = o.ColorHelper.ColorToCssColorString(e);
this.cssColors[t] = n
}, t.prototype.GetCssColor = function(t) {
return this.cssColors[t]
}, t.prototype.GetColor = function(t) {
return this.colorDefs[t]
}, t.prototype.GetAlpha = function(t) {
return (this.colorDefs[t] >> 24 & 255) / 255
}, t.prototype.SetConfigColor = function(t, e) {
this.colorDefs[t] = e, this.UpdateDerivedColorDefs(t), this.changedProcs[t] && this.changedProcs[t].forEach(function(t) {
return t()
}), this.Save()
}, t
}();
e.ColorConfigModel = h,
function(t) {
t[t.Shift = 256] = "Shift", t[t.Ctrl = 512] = "Ctrl", t[t.Alt = 1024] = "Alt"
}(c = e.ModificationKeyCode || (e.ModificationKeyCode = {}));
var d = function() {
function t() {
this.ShowHalfSplit = !1;
this.ShowOrderRing = !1,
this.ShowOrderRing2 = !1,this.ShowName = !0, this.ShowMass = !0, this.ShowCursorLine = !0, this.ShowSkin = !0, this.ShowPelletSkin = 0, this.ShowEnemySkin = !0, this.ShowEnemyHint = !0, this.ShowFood = !0, this.ShowSelfName = !0, this.ShowSelfSkin = !0, this.ShowReplayBar = !0, this.SimpleVirus = !0, this.VirusSplitHint = !0, this.VirusRangeHint = !1, this.ShowCoord = !0, this.GlowingBorder = !0, this.SimplifiedMass = !1, this.AutoHideText = !0, this.GlowingCells = !1, this.GlowingNonPlayerCells = !1, this.ShowLeaderboard = !0, this.ShowMap = !0, this.ShowChatBox = !0, this.ShowClientStatus = !0, this.ShowServerStatus = !1, this.ShowDetailedScore = !1, this.ShowSpecAimCursor = !0, this.AffectZoomingOnReplay = !0, this.Antialias = !0, this.HDMode = !1, this.HideMenuAfterDeath = !1, this.useSpawnSignal = !0, this.ShowSplitIndicator = !1, this.ShowSplitCount = !1, this.ShowEatLimitMarker = !1, this.ShowSplitPrediction = !1, this.ShowAutoSplitAlert = !1, this.ShowMassMarker = !1, this.OperationWithMouseButton = !1, this.SwapMouseButtons = !1, this.Debug_DisableSkinLoad = !1, this.ShowCircularName = !1, this.ShowTripKey = !1, this.MarkerThin = !1, this.MarkerLight = !0, this.MarkerExtend = !1, this.ShowCellDirectionMarker = !1, this.TogglePlayerTransparentCells = !1, this.AnotherSectionCellsAlpha = .5, this.RenderQuality = 1, this.CameraZoomSpeed = 100, this.CameraMovementSpeed = 0, this.InterpolationType = 1, this.InterpolationSpeed = .5, this.QuickCaptureTimeOption = 2, this.FrameRateOption = 4, this.MarkerAlpha = 1, this.CursorLineThickness = 5, this.PlayerCellsAlpha = 1, this.PelletCellsAlpha = .75, this.fieldBackImageUri = r.AppConfigurator.instance.defaultFieldBackImageUri, this.fieldBackImageAlpha = "0.6", this.fieldBackImageDrawingMode2 = !1, this.panelBackImageUri = r.AppConfigurator.instance.defaultPanelBackImageUri, this.panelBackImageAlpha = "0.6", this.changedProcs = {}, this.changedProcsForViewModel = {}, this.acceptNewSkins = !0, this.TextZoom = 100,this.toggleHotKeys = {
ShowName: 78,
ShowMass: -1,
ShowCursorLine: -1,
ShowSkin: -1,
ShowPelletSkin: -1,
ShowEnemySkin: -1,
ShowEnemyHint: -1,
ShowFood: -1,
ShowSelfName: -1,
ShowSelfSkin: -1,
ShowSplitIndicator: -1,
ShowSplitCount: -1,
ShowEatLimitMarker: -1,
ShowSplitPrediction: -1,
ShowAutoSplitAlert: -1,
ShowMassMarker: -1,
ShowCellDirectionMarker: -1,
TogglePlayerTransparentCells: -1,
GlowingCells: !1,
GlowingNonPlayerCells: !1,
ShowUI: !0,
ShowHalfSplit: -1,
ShowOrderRing: -1,
ShowOrderRing2: -1
}, this.holdHotKeys = {
ShowName: 78,
ShowMass: -1,
ShowCursorLine: -1,
ShowSkin: -1,
ShowPelletSkin: -1,
ShowEnemySkin: -1,
ShowEnemyHint: -1,
ShowFood: -1,
ShowSelfName: -1,
ShowSelfSkin: -1,
ShowSplitIndicator: -1,
ShowSplitCount: -1,
ShowEatLimitMarker: -1,
ShowSplitPrediction: -1,
ShowAutoSplitAlert: -1,
ShowMassMarker: -1,
ShowCellDirectionMarker: -1,
TogglePlayerTransparentCells: -1,
GlowingCells: !1,
GlowingNonPlayerCells: !1,
ShowUI: -1,
ShowHalfSplit: -1,
ShowOrderRing: -1,
ShowOrderRing2: -1
}, this.controlHotKeys = {
hkSplit: 32,
hkFeedOne: 87,
hkFeed: 69,
hkChangeUnit: 9,
hkDoubleSplit: 84,
hkTripleSplit: -1,
hkQuadSplit: 71,
hkSuperQuadSplit: -1,
hkInfernoSplit: -1,
hk4xLineSplit: -1,
hkSuspend: 83,
hkToggleSuspend: 83 + c.Alt,
hkStartNewGame: 90,
hkToggelSpectateTarget: 81,
hkQuickReplayCapture: -1,
hkToggleReplayRecording: -1,
hkPlaybackReplay: -1,
ShowUI: -1,
ShowHalfSplit: -1,
ShowOrderRing: -1,
ShowOrderRing2: -1
}, this.RegisterChangedProc("ShowEnemyHint", () => {
e.gs.gconfig.ShowAlwaysAllPlayersSkin = !this.ShowEnemyHint, MAIN_RENDERER.cells.forEach(t => {
t.edgeColor = -1
})
}), this.RegisterChangedProc("HDMode", () => {
MAIN_RENDERER.resolution = .5 * this.HDMode + 1, MAIN_RENDERER.resize(window.innerWidth, window.innerHeight), SUB_RENDERER.resolution = .5 * this.HDMode + 1, SUB_RENDERER.resize(window.innerWidth, window.innerHeight)
}),
this.RegisterChangedProc("ShowUI", () => {
(this.ShowUI && this.ShowLeaderboard) ? $('.leaderboard_outer').show() : $('.leaderboard_outer').hide();
(this.ShowUI && this.ShowMap) ? $('#map_outer').show() : $('#map_outer').hide();
(this.ShowUI && this.ShowReplayBar) ? $('.replay_bar_area_outer').show() : $('.replay_bar_area_outer').hide();
(this.ShowUI && this.ShowChatBox) ? $('#chat_view').show() : $('#chat_view').hide();
(this.ShowUI && this.ShowChatBox) ? $('.skin_filter_button').show() : $('.skin_filter_button').hide();
(this.ShowUI && this.ShowChatBox) ? $('.ex_chat_icon_box').show() : $('.ex_chat_icon_box').hide();
(this.ShowUI && this.ShowChatBox) ? $('.server_client_status_area').show() : $('.server_client_status_area').hide();
(this.ShowUI && this.ShowChatBox) ? $('#server_user_num_text').show() : $('#server_user_num_text').hide();
(this.ShowUI && this.ShowChatBox) ? $('.self_state_info').show() : $('.self_state_info').hide();
}),
this.StoreDefaultConfig(), this.Load()
}
return t.prototype.RegisterChangedProc = function(t, e) {
this.changedProcs[t] = e
}, t.prototype.GetBgImageAlphaValue = function(t) {
var e = parseFloat(this[t]);
return isNaN(e) ? .5 : e
}, t.prototype.SetValue = function(t, e) {
this[t] != e && (this[t] = e, this.Store(), this.changedProcs[t] && this.changedProcs[t](t, e), this.changedProcsForViewModel[t] && this.changedProcsForViewModel[t]())
}, t.prototype.SetControlHotKey = function(t, e) {
this.controlHotKeys[t] != e && (this.controlHotKeys[t] = e, this.Store())
}, t.prototype.SetToggleHotKey = function(t, e) {
this.toggleHotKeys[t] != e && (this.toggleHotKeys[t] = e, this.Store())
}, t.prototype.SetHoldHotKey = function(t, e) {
this.holdHotKeys[t] != e && (this.holdHotKeys[t] = e, this.Store())
}, t.prototype.SetAcceptNewSkins = function(t) {
this.acceptNewSkins = t, this.Store()
}, t.prototype.Load = function() {
var e = localStorage.getItem(t.storage_key);
e && o.StorageHelper.LoadObjectProps(this, e)
}, t.prototype.Store = function() {
var e = JSON.stringify(this);
localStorage.setItem(t.storage_key, e)
}, t.prototype.StoreDefaultConfig = function() {
t.default_config_json_text = JSON.stringify(this)
}, t.prototype.RecoverDefaultConfig = function() {
o.StorageHelper.LoadObjectProps(this, t.default_config_json_text), this.Store(), this.resetListenerProc()
}, t.cellDisplayOptionPropNames = ["ShowName", "ShowMass", "ShowSelfName", "ShowSelfSkin", "ShowSkin", "ShowPelletSkin", "ShowEnemySkin", "ShowEnemyHint", "ShowFood", "ShowCursorLine", "ShowMassMarker", "ShowSplitPrediction", "ShowAutoSplitAlert", "ShowSplitIndicator", "ShowEatLimitMarker", "ShowCellDirectionMarker", "TogglePlayerTransparentCells", "GlowingCells", "GlowingNonPlayerCells","ShowUI","ShowHalfSplit","ShowOrderRing","ShowOrderRing2"], t.gameDisplayOptionPropNames = ["useSpawnSignal", "SimpleVirus", "VirusSplitHint", "VirusRangeHint", "ShowCoord", "GlowingBorder", "SimplifiedMass", "AutoHideText", "ShowReplayBar", "ShowChatBox", "ShowClientStatus", "ShowServerStatus", "ShowLeaderboard", "ShowMap", "ShowSpecAimCursor", "ShowCircularName", "ShowTripKey", "MarkerThin", "MarkerLight", "MarkerExtend"], t.basicBehaviorPropNames = ["OperationWithMouseButton", "SwapMouseButtons", "AffectZoomingOnReplay", "Antialias", "HDMode", "HideMenuAfterDeath"], t.controlPropNames = ["hkSplit", "hkFeedOne", "hkFeed", "hkChangeUnit", "hkDoubleSplit", "hkTripleSplit", "hkQuadSplit", "hkSuperQuadSplit", "hkInfernoSplit", "hk4xLineSplit", "hkSuspend", "hkToggleSuspend", "hkStartNewGame", "hkToggelSpectateTarget", "hkQuickReplayCapture", "hkToggleReplayRecording", "hkPlaybackReplay"], t.storage_key = "lwga11_user_config", t
}();
e.UserConfig = d;
var u = function() {
function t() {
this.renderQuality = 800, this.isJapanese = r.AppConfigurator.instance.isJapanese, this.interpolationType = ["Fast", "Linear", "Preceding"], this.renderQualityTextSourceJp = ["低", "中", "高"], this.renderQualityTextSourceEn = ["Low", "Mid", "High"], this.quickCaptureTimeSource = [10, 20, 30, 40, 50, 60], this.frameRateSource = [10, 15, 20, 30, 60]
}
return Object.defineProperty(t.prototype, "RenderQualityText", {
get: function() {
const t = e.gs.uconfig.RenderQuality,
n = 200 << t;
return this.renderQuality != n && (this.renderQuality = n, GAMEPLAY_STYLE.fontSize = .13 * n >> 0, GAMEPLAY_STYLE.strokeThickness = .015 * n >> 0, PIXI.BitmapFont.from("GAMEPLAY_MASS", GAMEPLAY_STYLE, {
chars: [...PIXI.BitmapFont.NUMERIC],
resolution: 1,
textureWidth: 1440,
textureHeight: 1440
})), (this.isJapanese ? this.renderQualityTextSourceJp : this.renderQualityTextSourceEn)[t]
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "InterpolationTypeText", {
get: function() {
var t = e.gs.uconfig.InterpolationType;
return this.interpolationType[t]
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "InterpolationSpeedText", {
get: function() {
var t, n = -50 + 100 * e.gs.uconfig.InterpolationSpeed;
return parseInt(n, 10)
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "QuickCaptureTimeSec", {
get: function() {
var t = e.gs.uconfig.QuickCaptureTimeOption;
return this.quickCaptureTimeSource[t]
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "FrameRateText", {
get: function() {
let t;
var n;
return [16, 25, 33, 50, 100][e.gs.uconfig.FrameRateOption]
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "TargetFrameRate", {
get: function() {
var t = e.gs.uconfig.FrameRateOption;
return this.frameRateSource[t]
},
enumerable: !0,
configurable: !0
}), t
}();
e.UserConfigSupport = u;
var p = function() {
function t() {}
return t.texts_jp = {
clGameBackground: "ゲーム背景",
clGameForeground: "ゲーム前景",
clFieldBorder: "フィールド枠",
clFieldCoords: "フィールド座標",
clLeaderboardBack: "LB背景",
clLeaderboardHeader: "LBヘッダ",
clMapBackground: "マップ背景",
clChatBackground: "チャット背景",
clOverlayBack: "オーバーレイ背景",
clMainPanelBack: "パネル背景",
clPanelForeground: "パネル前景",
clPanelHeader: "パネルヘッダ",
clReplayBar: "リプレイバー",
clMenuButtons: "メニューボタン",
clMainButtons: "メインボタン",
clUiSymbols: "シンボル",
clUiButtonActive: "ボタン(アクティブ)",
clCursorLine: "カーソルライン",
clVirusOuterStroke: "棘枠",
clVirusInnerFill: "棘塗り",
clVirusRangeHint: "棘の射程ヒント",
clChatSenderName: "チャット送信者名",
clChatTimeString: "チャット時刻",
clChatMessage: "チャットメッセージ",
clMarkerA: "質量マーカー ロケパンと食われる",
clMarkerB: "質量マーカー 飛ばれると食われる",
clMarkerC: "質量マーカー 重なると食われる",
clMarkerD: "質量マーカー 重なれる",
clMarkerE: "質量マーカー 重なると食える",
clMarkerF: "質量マーカー 分裂で重ねられる",
clMarkerG: "質量マーカー 分裂で食える",
clMarkerH: "質量マーカー ロケパンで食える",
clHalfMarker: "clHalfMarker",
clMarkerRing: "clMarkerRing",
clMarkerRing2: "clMarkerRing2",
OperationWithMouseButton: "マウス操作",
SwapMouseButtons: "左右ボタンの機能を入れ替える",
AffectZoomingOnReplay: "リプレイ中にズーム操作を再現",
Antialias: "アンチエイリアス",
HDMode: "1.5倍解像度",
HideMenuAfterDeath: "死後のメニューを隠す",
ShowName: "名前",
ShowMass: "質量",
ShowSelfName: "自分の名前",
ShowSelfSkin: "自分のスキン",
ShowSkin: "スキン",
ShowPelletSkin: "ペレットのスキン",
ShowEnemySkin: "敵のスキン",
ShowEnemyHint: "敵のヒント",
ShowFood: "食物",
ShowCursorLine: "カーソルライン",
ShowMassMarker: "質量マーカー",
ShowSplitPrediction: "分裂順序マーカー",
ShowAutoSplitAlert: "自然分裂アラート",
ShowSplitIndicator: "スプリットインジケータ",
ShowEatLimitMarker: "捕食判定",
ShowCellDirectionMarker: "移動方向マーカー",
TogglePlayerTransparentCells: "細胞の透過",
SimpleVirus: "円形棘",
useSpawnSignal: "スポーンシグナル",
VirusSplitHint: "棘の分裂ヒント",
VirusRangeHint: "棘の射程ヒント",
ShowCoord: "フィールド座標",
GlowingBorder: "枠の外発光",
SimplifiedMass: "質量表示簡略化",
AutoHideText: "名前/質量の自動非表示",
GlowingCells: "細胞外発光",
GlowingNonPlayerCells: "非プレイヤー細胞外発光",
ShowUI: "ShowUI",
ShowHalfSplit:"ShowHalfSplit",
ShowOrderRing: "ShowOrderRing(type1)",
ShowOrderRing2: "ShowOrderRing(type2)",
ShowReplayBar: "リプレイバー",
ShowChatBox: "チャット",
ShowDetailedScore: "詳細スコア",
ShowClientStatus: "クライアントステータス",
ShowServerStatus: "サーバステータス",
ShowLeaderboard: "スコアボード",
ShowMap: "マップ",
ShowSpecAimCursor: "観戦ターゲットのカーソルを表示",
ShowCircularName: "名前ラベルを円形に配置",
ShowTripKey: "トリップキーを表示",
MarkerThin: "マーカー薄くなること",
MarkerLight: "マーカー軽量化",
MarkerExtend: "マーカー拡張",
hkSplit: "分裂",
hkFeedOne: "餌単発",
hkFeed: "餌連射",
hkChangeUnit: "ユニット切り替え",
hkDoubleSplit: "ダブル分裂",
hkTripleSplit: "トリプル分裂",
hkQuadSplit: "全分裂",
hkSuperQuadSplit: "スーパー全分裂",
hkInfernoSplit: "インフェルノ分裂",
hk4xLineSplit: "直線全分裂モード",
hkSuspend: "その場で停止",
hkToggleSuspend: "その場で停止(トグル)",
hkStartNewGame: "ゲーム開始",
hkToggelSpectateTarget: "観戦モード",
hkQuickReplayCapture: "クイックキャプチャ",
hkToggleReplayRecording: "録画/停止",
hkPlaybackReplay: "リプレイを再生",
hdrConfiguration: "設定",
hdrCellDisplay: "セル表示",
hdrGameDisplay: "ゲーム表示",
hdrBasicOperation: "基本動作",
hdrControl: "操作",
lbtResetConfig: "設定初期化",
lbtOutputConfig: "OutputConfig",
lbtCameraZoomSpeed: "カメラズーム速度",
lbtCameraMovementSpeed: "カメラ移動速度",
lbtInterpolationType: "補間タイプ",
lbtInterpolationResponce: "補間応答速度",
lbtMarkerOpacity: "マーカーAlpha",
lbtCursorLineThickness: "カーソルラインの太さ",
lbtPlayerCellsAlpha: "細胞の透明度",
lbtPelletCellsAlpha: "ペレット細胞の透明度",
lbtAnotherSectionCellsAlpha: "別セクションの細胞透明度(カフェ)",
lbtRenderQuality: "画質",
lbtCaptureDuration: "キャプチャ時間",
lbtFrameRate: "フレームレート",
lbtTextZoom: "TextZoom",
hdrTheme: "テーマ",
hdrColor: "色",
hdrWallpaper: "壁紙"
}, t.texts_en = {
clGameBackground: "Game Background",
clGameForeground: "Game Foreground",
clFieldBorder: "Field Outer Frame",
clFieldCoords: "Field Coordinate",
clLeaderboardBack: "LB Background",
clLeaderboardHeader: "LB Header",
clMapBackground: "Map Background",
clChatBackground: "Chat Background",
clOverlayBack: "Overlay Background",
clMainPanelBack: "Panel Background",
clPanelForeground: "Panel Foreground",
clReplayBar: "Replay Bar",
clMenuButtons: "Menu Buttons",
clMainButtons: "Main Buttons",
clUiSymbols: "UI Symbols",
clUiButtonActive: "Buttons(Active)",
clCursorLine: "Cursor Line",
clVirusOuterStroke: "Virus Frame",
clVirusInnerFill: "Virus Fill",
clVirusRangeHint: "Virus Range Hint",
clChatSenderName: "Chat Sender Name",
clChatTimeString: "Chat Time Stamp",
clChatMessage: "Chat Message",
clMarkerA: "Mass Marker Can Be Eaten By Double Split",
clMarkerB: "Mass Marker Can Be Eaten By Split",
clMarkerC: "Mass Marker Can Be Eaten If Overlaping",
clMarkerD: "Mass Marker Can't Eat If Overlaping",
clMarkerE: "Mass Marker Can Eat If Overlaping",
clMarkerF: "Mass Marker Can Overlap If Split",
clMarkerG: "Mass Marker Can Eat By Split",
clMarkerH: "Mass Marker Can Eat By Double Split",
clHalfMarker: "clHalfMarker",
clMarkerRing: "clMarkerRing",
clMarkerRing2: "clMarkerRing2",
OperationWithMouseButton: "Enable Mouse Operation",
SwapMouseButtons: "Swap Mouse Buttons",
AffectZoomingOnReplay: "Auto Zooming in Replay",
Antialias: "Antialias",
HDMode: "1.5X Resolution",
HideMenuAfterDeath: "Hide Menu After Death",
ShowName: "Name",
ShowMass: "Mass",
ShowSelfName: "Self Name",
ShowSelfSkin: "Self Skin",
ShowSkin: "Skin",
ShowPelletSkin: "Pellet Skin",
ShowEnemySkin: "Enemy Skin",
ShowEnemyHint: "Enemy Hint",
ShowFood: "Show Food",
ShowCursorLine: "Cursor Line",
ShowMassMarker: "Mass Marker",
ShowSplitPrediction: "Split Order Marker",
ShowAutoSplitAlert: "Auto Split Alert",
ShowSplitIndicator: "Split Indicator",
ShowEatLimitMarker: "Collision Marker",
ShowCellDirectionMarker: "Direction Marker",
TogglePlayerTransparentCells: "Toggle Transparent Cells",
SimpleVirus: "Simple Virus",
useSpawnSignal: "SpawnSignal",
VirusSplitHint: "Virus Split Hint",
VirusRangeHint: "Virus Range Hint",
ShowCoord: "Field Coord",
GlowingBorder: "Glowing Border",
SimplifiedMass: "Simplified Mass Display",
AutoHideText: "Auto Hide Name/Mass",
GlowingCells: "Glowing Cells",
GlowingNonPlayerCells: "Glowing Non-player Cells",
ShowUI: "ShowUI",
ShowHalfSplit:"ShowHalfSplit",
ShowOrderRing: "ShowOrderRing(type1)",
ShowOrderRing2: "ShowOrderRing(type2)",
ShowReplayBar: "Replay Bar",
ShowChatBox: "Chat",
ShowClientStatus: "Client Status",
ShowServerStatus: "Server Status",
ShowLeaderboard: "Scoreboard",
ShowMap: "Map",
ShowSpecAimCursor: "Show Cursor Line of Spec Target",
ShowCircularName: "Place Circular Name Label",
ShowTripKey: "ShowTripKey",
MarkerThin: "Marker Thin",
MarkerExtend: "Marker Extend",
MarkerLight: "Marker Light",
hkSplit: "Split",
hkFeedOne: "Single Feed",
hkFeed: "Continuous Feed",
hkChangeUnit: "Alter Operation Unit",
hkDoubleSplit: "Double Split",
hkTripleSplit: "Triple Split",
hkQuadSplit: "Full Split",
hkSuperQuadSplit: "Super Quad Split",
hkInfernoSplit: "Inferno Split",
hk4xLineSplit: "4x Line Split Mode",
hkSuspend: "Stop Motion",
hkToggleSuspend: "Stop Motion(Toggle)",
hkStartNewGame: "Start New Game",
hkToggelSpectateTarget: "Spectation Mode",
hkQuickReplayCapture: "Quick Capture",
hkToggleReplayRecording: "Start/Stop Recording",
hkPlaybackReplay: "Playback Replay",
Debug_DisableSkinLoad: "Don't Load Images(debug)",
UseFastInterpolation: "Fast Interpolation",
hdrConfiguration: "Configuration",
hdrCellDisplay: "Cell Display",
hdrGameDisplay: "Game Display",
hdrBasicOperation: "Basic Behavior",
hdrControl: "Operation",
lbtResetConfig: "Reset Config",
lbtOutputConfig: "OutputConfig",
lbtCameraZoomSpeed: "Camera Zoom Speed",
lbtCameraMovementSpeed: "Camera Movement Speed",
lbtInterpolationType: "Interpolation Type",
lbtInterpolationResponce: "Interpolation Speed",
lbtMarkerOpacity: "Maker Alpha",
lbtCursorLineThickness: "Thickness of Cursor Line",
lbtPlayerCellsAlpha: "Player Cells Alpha",
lbtPelletCellsAlpha: "Pellet Cells Alpha",
lbtAnotherSectionCellsAlpha: "Another Section Cells Alpha(Caffe)",
lbtRenderQuality: "Render Quality",
lbtCaptureDuration: "Capture Time",
lbtFrameRate: "Framerate",
lbtTextZoom: "TextZoom",
hdrTheme: "Theme",
hdrColor: "Color",
hdrWallpaper: "Wallpaper"
}, t
}(),
g = function() {
this.gconfig = new s, this.gstates = new a, this.uconfig = new d, this.ucolors = new h, this.utexts = r.AppConfigurator.instance.isJapanese ? p.texts_jp : p.texts_en, this.usupport = new u
};
e.GlobalObject = g, e.gs = new g
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t() {}
return t.Confirm = function(t) {}, t
}();
e.Utils = i;
var o = function() {
function t() {}
return t.RandF = function() {
return Math.random()
}, t.RandFD = function() {
return 2 * Math.random() - 1
}, t.RandI = function(e) {
return t.RandF() * e >> 0
}, t.InRange = function(t, e, n) {
return e <= t && t <= n
}, t.Clamp = function(t, e, n) {
return Math.max(e, Math.min(t, n))
}, t.VMap = function(t, e, n, i, o, r) {
void 0 === r && (r = !1);
var s = (t - e) * (o - i) / (n - e) + i;
if (r) {
var a = Math.min(i, o),
l = Math.max(i, o);
return this.Clamp(s, a, l)
}
return s
}, t.MapTo = function(t, e, n) {
return t * (n - e) + e
}, t.Lerp = function(t, e, n) {
return (1 - n) * t + n * e
}, t.EasyFilter = function(t, e, n) {
return n * t + (1 - n) * e
}, t.HiLimit = function(t, e) {
return Math.min(t, e)
}, t.LoLimit = function(t, e) {
return Math.max(t, e)
}, t
}();
e.Nums = o;
var r = function() {
function t() {}
return t.Remove = function(t, e) {
var n = t.indexOf(e);
return n >= 0 && (t.splice(n, 1), !0)
}, t.Count = function(t, e) {
for (var n = 0, i = 0, o = t; i < o.length; i++) e(o[i]) && n++;
return n
}, t.Exclude = function(t, e) {
for (var n = [], i = 0, o = t; i < o.length; i++) {
var r = o[i]; - 1 == e.indexOf(r) && n.push(r)
}
return n
}, t.First = function(t, e) {
for (var n = 0, i = t; n < i.length; n++) {
var o = i[n];
if (e(o)) return o
}
return null
}, t
}();
e.Arrays = r;
var s = function() {
function t() {}
return t.CopyObjectProps = function(t, e) {
for (var n in e) t.hasOwnProperty(n) && (t[n] = e[n])
}, t
}();
e.Objects = s;
var a = function() {
function t() {}
return t.FormatDate = function(t, e) {
function n(t) {
return ("0" + t).slice(-2)
}
e || (e = new Date);
var i = {
YYYY: e.getFullYear(),
YY: n(e.getFullYear()),
MM: n(e.getMonth() + 1),
DD: n(e.getDate()),
hh: n(e.getHours()),
mm: n(e.getMinutes()),
ss: n(e.getSeconds())
},
o = t;
for (var r in i) o = o.replace(r, i[r]);
return o
}, t.GetCurrentTimeStamp = function() {
return t.FormatDate("YY/MM/DD hh:mm:ss")
}, t.GetTodayString = function() {
return t.FormatDate("YYMMDD")
}, t.GetHourMinutesString = function() {
return t.FormatDate("hh:mm")
}, t.GetSystemTimeSec = function() {
return Date.now() / 1e3
}, t
}();
e.DateTimeHelper = a;
var l = function() {
function t(t, e) {
void 0 === t && (t = 0), void 0 === e && (e = 0), this.x = t, this.y = e
}
return Object.defineProperty(t.prototype, "Norm", {
get: function() {
return Math.sqrt(this.x * this.x + this.y * this.y)
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "Angle", {
get: function() {
return Math.atan2(this.y, this.x)
},
enumerable: !0,
configurable: !0
}), t.prototype.Normalize = function() {
var t = this.Norm;
return t >= 1.1754943e-38 && (this.x = this.x / t, this.y = this.y / t), this
}, t.prototype.Scale = function(t) {
return this.x *= t, this.y *= t, this
}, t.prototype.Add = function(t) {
return this.x += t.x, this.y += t.y, this
}, t.prototype.Set = function(t, e) {
return this.x = t, this.y = e, this
}, t.prototype.CopyFrom = function(t) {
return this.x = t.x, this.y = t.y, this
}, t.Subtract = function(e, n) {
return new t(e.x - n.x, e.y - n.y)
}, t.prototype.ClampXY = function(t, e, n, i) {
return this.x = o.Clamp(this.x, t, n), this.y = o.Clamp(this.y, e, i), this
}, t.IsEqual = function(t, e) {
return t.x == e.x && t.y == e.y
}, t.GetDist = function(t, e) {
var n = e.x - t.x,
i = e.y - t.y;
return Math.sqrt(n * n + i * i)
}, t.GetAngle = function(t, e) {
var n = t.x - e.x,
i = t.y - e.y;
return Math.atan2(i, n)
}, t.FromPolar = function(e, n) {
return new t(Math.cos(e) * n, Math.sin(e) * n)
}, t.prototype.AddPolar = function(t, e) {
this.x += Math.cos(t) * e, this.y += Math.sin(t) * e
}, t.prototype.MakeCopy = function() {
return new t(this.x, this.y)
}, t.DotProduct = function(t, e) {
return t.x * e.x + t.y * e.y
}, t.CrossProduct = function(t, e) {
return t.x * e.y - t.y * e.x
}, t
}();
e.Vector = l
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(3),
o = function() {
function t() {
this.MaxProfileNum = 32, this.useUniChat = !1, this.gameServerAddress = null, this.showDualSkinInputUi = !1, this.showPartyCodeInputUi = !0, this.defaultFieldBackImageUri = "", this.defaultPanelBackImageUri = "", this.siteTitleString = "", this.leaderboardHeaderText = "Leaderboard", this.showTeamRanking = !1, this.useIxTrackerServer = !1, this.trackerServerUri = null, this.trackerServerTargetSite = null, this.showAllServers = !1, this.insertionContent = null, this.allowOnlyForJapaneseLangUser = !1, this.Setup()
}
return t.prototype.SetupUnichat = function(t, e, n, i) {
this.useUniChat = !0, this.uniChatServerAddress = t, this.uniChatSiteSignature = e, this.uniChatServerSignature = n, this.useTeamSeparatedChat = i
}, t.prototype.Setup = function() {
this.isJapanese = navigator.language.startsWith("ja");
var t = "ws://chat2.ixagar.net:4590",
e = gts;
"sao" == e ? (this.gameServerAddress = "ws://sv-sao.senpai-agar.online:2525", this.SetupUnichat(t, "ix", "EA-SAO1", !0), this.showPartyCodeInputUi = !0, this.siteTitleString = "SENPAI-AGAR.ONLINE", this.leaderboardHeaderText = "S.A.O.", this.showTeamRanking = !0) : "blank" == e ? (this.gameServerAddress = "ws://133.130.111.204:2527", this.SetupUnichat(t, "ix", "EA-SAO-BC", !0), this.showPartyCodeInputUi = !0, this.leaderboardHeaderText = "Leaderboard", this.showTeamRanking = !0) : "caffe" == e ? (this.gameServerAddress = "ws://sv-caffe.senpai-agar.online:2520", this.SetupUnichat(t, "_caffe", "caffe", !1), this.showTeamRanking = !0, this.leaderboardHeaderText = "Caffe") : "caffe2" == e ? (this.gameServerAddress = "ws://sv-caffe2.senpai-agar.online:2521", this.SetupUnichat(t, "_caffe2", "caffe2", !1), this.showTeamRanking = !0, this.leaderboardHeaderText = "caffe2", this.allowOnlyForJapaneseLangUser = !0) : "kouhaku" == e ? (this.gameServerAddress = "ws://sv-caffe2.senpai-agar.online:2521", this.showTeamRanking = !0, this.leaderboardHeaderText = "紅白戦", this.allowOnlyForJapaneseLangUser = !0) : "dad" == e ? (this.gameServerAddress = "ws://133.18.168.210:2521", this.SetupUnichat(t, "_dad", "dad", !0), this.showTeamRanking = !0, this.leaderboardHeaderText = "dad", this.showPartyCodeInputUi = !0) : "ix" == e ? (this.SetupUnichat(t, "ix", "default", !0), this.showPartyCodeInputUi = !0, this.defaultFieldBackImageUri = "http://ixagar.net/gr/ixagar_bg.png", this.defaultPanelBackImageUri = "http://ixagar.net/gr/ixagar_fg.png", this.siteTitleString = "IXAGAR.NET", this.leaderboardHeaderText = "IX AGAR", this.showTeamRanking = !0, this.useIxTrackerServer = !0, this.trackerServerUri = "http://hub.ixagar.net:4701", this.trackerServerTargetSite = "ixagar") : "dual" == e ? (this.showDualSkinInputUi = !0, this.useIxTrackerServer = !0, this.trackerServerUri = "http://hub1.dual-agar.online:4703", this.trackerServerTargetSite = "dual-agar", this.SetupUnichat(t, "_dual", "_dual", !0)) : "caffe_beta" == e || "dev" == e && (this.gameServerAddress = "ws://153.127.253.45:2520", this.SetupUnichat(t, "_dev", "dev", !1)), this.targetSite = e;
var n = i.AppHelper.GetQueryObject();
if (n.target) {
var o = n.target;
o.startsWith("localhost") && (this.gameServerAddress = "ws://" + o, this.useIxTrackerServer = !1)
}
n.showAll && (this.showAllServers = !0)
}, t.instance = new t, t
}();
e.AppConfigurator = o
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = function() {
function t() {}
return t.GenerateRandomUserEnvSig = function(e) {
for (var n = "", i = t.CodeChars, o = 0; o < e; o++) n += i[Math.floor(Math.random() * i.length)];
return n
}, t.GetUserEnironmentSignature = function() {
var e = localStorage.getItem("UniChatUserSignature");
return e || (e = t.GenerateRandomUserEnvSig(6), localStorage.setItem("UniChatUserSignature", e)), e
}, t.EmbedHyperlink = function(t) {
return t.replace(/(http:\/\/[\x21-\x7e]+)/gi, '<a href=$1 target="_blank">$1</a>')
}, t.GetQueryObject = function() {
var t = {};
return location.search.replace("?", "").split("&").forEach(function(e) {
var n = e.split("=");
if (2 == n.length) {
var i = n[0],
o = n[1];
t[i] = o
}
}), t
}, t.CodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", t
}();
e.AppHelper = o;
var r = function() {
function t() {}
return t.LoadObjectProps = function(t, e) {
try {
var n = JSON.parse(e);
for (var o in n)
if (t.hasOwnProperty(o)) {
var r = t[o],
s = n[o];
r instanceof Object ? i.Objects.CopyObjectProps(r, s) : t[o] = s
}
} catch (t) {}
}, t
}();
e.StorageHelper = r;
var s = function() {
function t() {}
return t.ColorFromConfigColorString = function(t) {
if ("#" != t[0]) return 0;
var e = 255,
n = 0,
i = 0,
o = 0;
return 8 == (t = t.slice(1, t.length)).length ? (e = parseInt(t.slice(0, 2), 16), n = parseInt(t.slice(2, 4), 16), i = parseInt(t.slice(4, 6), 16), o = parseInt(t.slice(6, 8), 16)) : 6 == t.length ? (n = parseInt(t.slice(0, 2), 16), i = parseInt(t.slice(2, 4), 16), o = parseInt(t.slice(4, 6), 16)) : 4 == t.length ? (e = 17 * parseInt(t[0], 16), n = 17 * parseInt(t[1], 16), i = 17 * parseInt(t[2], 16), o = 17 * parseInt(t[3], 16)) : 3 == t.length && (n = 17 * parseInt(t[0], 16), i = 17 * parseInt(t[1], 16), o = 17 * parseInt(t[2], 16)), isNaN(e) || isNaN(n) || isNaN(i) || isNaN(o) ? 0 : e << 24 | n << 16 | i << 8 | o
}, t.ColorToCssColorString = function(t) {
return "rgba(" + (t >> 16 & 255) + "," + (t >> 8 & 255) + "," + (255 & t) + "," + (t >> 24 & 255) / 255 + ")"
}, t.GetAlpha = function(t) {
return (t >> 24 & 255) / 255
}, t.FormatColorByte = function(t) {
var e = t.toString(16).toUpperCase();
return 1 == e.length && (e = "0" + e), e
}, t.ColorToHtmlString = function(t) {
var e = t >> 16 & 255,
n = t >> 8 & 255,
i = 255 & t;
return "#" + this.FormatColorByte(e) + this.FormatColorByte(n) + this.FormatColorByte(i)
}, t.ColorFromHtmlString = function(t) {
if (7 != t.length || "#" != t[0]) return 8947848;
var e = parseInt(t.slice(1, 3), 16),
n = parseInt(t.slice(3, 5), 16),
i = parseInt(t.slice(5, 7), 16);
return isNaN(e) || isNaN(n) || isNaN(i) ? 8947848 : e << 16 | n << 8 | i
}, t.ColorFromHtmlStringInput = function(t, e) {
if (7 != t.length || "#" != t[0]) return -1;
var n = parseInt(t.slice(1, 3), 16),
i = parseInt(t.slice(3, 5), 16),
o = parseInt(t.slice(5, 7), 16);
return isNaN(n) || isNaN(i) || isNaN(o) ? -1 : e << 24 || n << 16 | i << 8 | o
}, t.GetHSV = function(t) {
var e = (t >> 16 & 255) / 255,
n = (t >> 8 & 255) / 255,
i = (255 & t) / 255,
o = Math.max(e, n, i),
r = Math.min(e, n, i),
s = 0;
if (o != r) {
var a = o - r;
(s = (e == o ? (n - i) / a : n == o ? 2 + (i - e) / a : 4 + (e - n) / a) / 6) < 0 && (s += 1)
}
return [s, (o - r) / o, o]
}, t.ColorFromHSVA = function(t, e, n, i) {
var o = (1 - e) * n,
r = n - o,
s = 6 * t,
a = 0,
l = 0,
c = 0;
return s < 1 ? (a = n, l = s * r + o, c = o) : s < 2 ? (a = (2 - s) * r + o, l = n, c = o) : s < 3 ? (a = o, l = n, c = (s - 2) * r + o) : s < 4 ? (a = o, l = (4 - s) * r + o, c = n) : s < 5 ? (a = (s - 4) * r + o, l = o, c = n) : (a = n, l = o, c = (6 - s) * r + o), 255 * i >> 0 << 24 | 255 * a >> 0 << 16 | 255 * l >> 0 << 8 | 255 * c >> 0
}, t.ReplaceAlpha = function(t) {
var e = this.GetHSV(t);
return this.ColorFromHSVA(e[0], e[1], e[2], 0)
}, t
}();
e.ColorHelper = s;
var a = function() {
function t() {}
return t.RadiusToMass = function(t) {
return t * t / 100
}, t.MassToRadius = function(t) {
return Math.sqrt(100 * t)
}, t.GenarateRandomColor = function() {
var t = [255, i.Nums.RandI(100), i.Nums.RandI(256)].sort(function() {
return i.Nums.RandFD()
});
return t[0] << 16 | t[1] << 8 | t[2]
}, t.CheckIsInEatableSection = function(t, e) {
return t == e || "**" == t || "**" == e
}, t.DecodePlayerId = function(t) {
return [65534 & t, 1 & t]
}, t.GetDist = function(t, e, n, i) {
var o = n - t,
r = i - e;
return Math.sqrt(o * o + r * r)
}, t.VectorDotProduct = function(t, e, n, i) {
return t * n + e * i
}, t.VectorCrossProduct = function(t, e, n, i) {
return t * i - e * n
}, t.GetLinePointDist = function(t, e, n, o, r, s) {
var a = new i.Vector(n - t, o - e),
l = new i.Vector(r - t, s - e);
if (i.Vector.DotProduct(a, l) < 0) return l.Norm;
var c = new i.Vector(t - n, e - o),
h = new i.Vector(r - n, s - o);
return i.Vector.DotProduct(c, h) < 0 ? h.Norm : Math.abs(i.Vector.CrossProduct(a, l)) / a.Norm
}, t.HitTestAABB = function(t, e, n, i, o) {
var r = n - t,
s = i - i;
return -o <= r && r <= o && -o <= s && s <= o
}, t.TrimNameAndTeamName = function(t, e) {
if (t.length > 15) t = t.substring(0, 15), e = "";
else {
var n = 15 - t.length;
e.length > n && (e = e.substring(0, n))
}
return [t, e]
}, t
}();
e.GameHelper = a;
var l = function() {
function t() {}
return t.Start = function(e) {
t.sig = e, t.t0 = performance.now()
}, t.Stop = function() {
if (performance.now() - t.t0 > 50) {
var e = t.sig;
console.log("long execution : " + e)
}
}, t
}();
e.TimeChecker = l;
var c = function() {
function t(t, e) {
this.capacity = t, this.pool = Array(t);
for (var n = 0; n < t; n++) this.pool[n] = e();
this.genProc = e
}
return t.prototype.Gain = function() {
return this.pool.length <= 0 ? this.genProc() : this.pool.pop();
var t
}, t.prototype.Release = function(t) {
this.pool.length <= 1.125 * this.capacity && this.pool.push(t)
}, t
}();
e.ObjectPool = c;
var h = function() {
function t() {
this.activeKeepTimeSec = 180, this.deactivedTick = 0, this.t0 = 0
}
return Object.defineProperty(t.prototype, "IsHidden", {
get: function() {
return document.hidden
},
enumerable: !0,
configurable: !0
}), t.prototype.Update = function() {
var t = performance.now(),
e = t - this.t0;
this.t0 = t, document.hasFocus() ? this.deactivedTick = 0 : this.deactivedTick += .001 * e
}, Object.defineProperty(t.prototype, "IsActive", {
get: function() {
return this.deactivedTick < this.activeKeepTimeSec
},
enumerable: !0,
configurable: !0
}), t.Instance = new t, t
}();
e.PageHelper = h
}, function(t, e, n) {
"use strict";
var i;
Object.defineProperty(e, "__esModule", {
value: !0
});
var o = n(1),
r = n(38),
s = n(37),
a = n(13),
l = n(36),
c = n(35),
h = n(34),
d = n(0),
u = n(2),
p = n(33),
g = n(3),
f = n(13),
m = n(31),
y = n(30),
v = n(29),
S = function() {
this.avgDuration = 0, this.avgRate = 0, this.avgFps = 0, this.numCellsRendered = 0, this.replayBufferBytes = 0, this.debugObj = {}
};
e.GamePerformanceStateModel = S;
var b = function() {
function t() {
var t = this;
this.tick = 0, this.seqUseInfoStrSent = null, this.perfModel = new S, this.serverUriCash = null, this.userEntryMan = new c.UserEntryManager, this.userEntryMan.Load(), this.uMan = new r.UserInfoManager, this.dataRecorder = new s.DataRecorder, this.nodeMan = new a.NodeManager(this), this.conn = new l.ConnectionBridge, this.sight = new h.SightCoord(this), this.benchDataFeeder = new m.PerfBenchDataFeeder(this), this.conn.packetHandlerProc = this.dataRecorder.PostPacketFromServer.bind(this.dataRecorder), this.conn.connectionOpenProc = function() {
t.conn.SendSessionInitialize(g.AppHelper.GetUserEnironmentSignature()), t.SendSelfEntryInfoIfChanged(), t.conn.SendRequestStartSpectate()
}, this.conn.connectionClosedProc = function(e) {
console.log("connection closed " + e), (e = e.indexOf("serverMaxConnections (") >= 0 ? "Server is full house. Please access after a while.</br>満員です。しばらく時間をおいてからアクセスしてください。" : "") && t.gameHudModel.PostServerInstructionText(e)
};
var e = u.AppConfigurator.instance;
e.useUniChat && (this.chatAppModel = new p.ChatAppModel, this.chatAppModel.SetUserEnvSig(g.AppHelper.GetUserEnironmentSignature()), this.chatAppModel.SetChatServerUri(e.uniChatServerAddress), this.chatAppModel.SetGameTeamChatSessionEnabled(e.useTeamSeparatedChat), this.chatAppModel.SetSiteSignature(e.uniChatSiteSignature), this.chatAppModel.SetServerSignature(e.uniChatServerSignature, !1), this.chatAppModel.gameChatMessageReceiverProc = this.nodeMan.PostExternalChatMessage.bind(this.nodeMan), window.chatAppModel = this.chatAppModel), e.useIxTrackerServer && (this.serverListModel = new y.ServerListModel(this)), this.gameHudModel = new v.GameHudModel
}
return t.prototype.ShowDebugValue = function(t, e) {
this.perfModel.debugObj[t] = e
}, Object.defineProperty(t.prototype, "ReplayControllerModel", {
get: function() {
return this.dataRecorder
},
enumerable: !0,
configurable: !0
}), t.prototype.SendSplitAction = function(t) {
d.gs.gstates.isSpectate || (this.gameHudModel.specTargetName = null, this.sight.splitting = !0, this.conn.SendPlayerAction(0, t))
}, t.prototype.StartPlay = function() {
d.gs.gstates.isBenchmarkMode || (d.gs.gstates.isPlaying || (this.SendSelfEntryInfoIfChanged(), this.conn.SendSpecifySpecTarget(-1), this.conn.SendRequestStartPlay(), d.gs.gstates.isPlaying = !0, d.gs.gstates.isDeadSpectation = !1, this.gameHudModel.ResetMaxScore()), this.userEntryMan.SaveIfChanged(), d.gs.gstates.setMainPanelVisible(!1))
}, t.prototype.StartSpectate = function() {
d.gs.gstates.isBenchmarkMode || (d.gs.gstates.isPlaying ? d.gs.gstates.setMainPanelVisible(!1) : (this.SendSelfEntryInfoIfChanged(), this.userEntryMan.SaveIfChanged(), d.gs.gstates.isDeadSpectation = !1, d.gs.gstates.setMainPanelVisible(!1)))
}, t.prototype.ToggleBenchMarkMode = function() {
d.gs.gstates.isBenchmarkMode ? (d.gs.gstates.isBenchmarkMode = !1, this.benchDataFeeder.Stop(), d.gs.gstates.setMainPanelVisible(!0), this.ConnectToGameServer()) : (d.gs.gstates.isBenchmarkMode = !0, this.CloseConnection(), this.nodeMan.OnEnterBenchMarkMode(), d.gs.gconfig.FieldSize, this.benchDataFeeder.Start(), d.gs.gstates.setMainPanelVisible(!1))
}, t.prototype.KeyboardInputHandler = function(t, e) {
if ("INPUT" == document.activeElement.tagName) return !1;
if (e && 27 == t.keyCode && d.gs.gstates.setMainPanelVisible(!d.gs.gstates.isMainPanelVisible), !e && 9 == t.KeyCode) return !0;
if (this.sight.initDone && !d.gs.gstates.isBenchmarkMode) {
var n = t.keyCode;
t.ctrlKey && (n += d.ModificationKeyCode.Ctrl), t.shiftKey && (n += d.ModificationKeyCode.Shift), t.altKey && (n += d.ModificationKeyCode.Alt);
var o = d.gs.uconfig.controlHotKeys;
const c = () => {
const t = this.sight,
e = (t.mouseX - t.scw / 2) / t.eyeScale + t.eyeX,
n = (t.mouseY - t.sch / 2) / t.eyeScale + t.eyeY;
this.conn.SendAimCursor(e, n), t.aimXSent = e, t.aimYSent = n
};
if (d.gs.gstates.isRealtimeMode) {
if (n == o.hkSuspend) return stopMouse = 0, this.conn.SendPlayerAction(5, e ? 0 : 1), !0;
if (n == o.hk4xLineSplit) {
if (!e) return;
let t = this.nodeMan.operationUnitIndex;
const n = this.nodeMan.selfNodeIds[t];
if (1 != n.length) return void(stopMouse = 0);
const o = this.sight,
r = n[0],
s = this.nodeMan.nodes.get(r),
a = s.nx,
l = s.ny;
return a == o.aimXSent && l == o.aimYSent || (this.conn.SendAimCursor(a, l), o.aimXSent = a >> 0, o.aimYSent = l >> 0), (stopMouse = !stopMouse) ? i = setInterval(() => {
1 == n.length ? s.nx == o.aimXSent && s.ny == o.aimYSent && (setTimeout(() => {
1 == n.length && (this.gameHudModel.specTargetName = "4x Line Split is available", this.gameHudModel.SetSpecTargetScore(0))
}, 1e3), clearInterval(i)) : clearInterval(i)
}, 35) : (this.gameHudModel.specTargetName = null, clearInterval(i)), !0
}
if (e && n == o.hkToggleSuspend && (this.isSuspend = !this.isSuspend, this.conn.SendPlayerAction(5, this.isSuspend ? 0 : 1)), d.gs.gstates.isPlaying && n == o.hkFeed) return stopMouse && (stopMouse = 0), this.conn.SendPlayerAction(4, e ? 1 : 0), !0;
if (n == o.hkDoubleSplit) return stopMouse = 0, c(), stopMouse = e ? 1 : 0, e && this.SendSplitAction(2), setTimeout(() => stopMouse = 0, 600), !0;
if (n == o.hkTripleSplit) {
c();
const t = stopMouse;
return stopMouse = e ? 1 : 0, this.conn.SendPlayerAction(5, e ? 0 : 1), e && !t && this.SendSplitAction(3), !0
}
if (n == o.hkSuperQuadSplit) {
c();
const t = stopMouse;
return stopMouse = e ? 1 : 0, this.conn.SendPlayerAction(5, e ? 0 : 1), e && !t && this.SendSplitAction(4), !0
}
}
var r = !1,
s = d.gs.uconfig;
for (var a in s.holdHotKeys)
if (n == s.holdHotKeys[a]) {
var l = s[a];
s.SetValue(a, !l), r = !0
} if (e) {
if (n == o.hkStartNewGame) {
if (d.gs.gstates.isBenchmarkMode) return !1;
if (!d.gs.gstates.isPlaying) return this.StartPlay(), !0
}
if (n == o.hkChangeUnit){
if(!d.gs.gstates.isPlaying){
this.StartPlay();
}
else{
i && clearInterval(i),
this.conn.SendPlayerAction(3, -1),
c(),
stopMouse = 0;
}
return !0;
}
if (n == o.hkToggelSpectateTarget) return -1 == this.sight.aimPlayerId ? this.conn.SendSpecifySpecTarget(0) : this.conn.SendSpecifySpecTarget(-1), !0;
if (n == o.hkQuickReplayCapture) return this.dataRecorder.DoInstantCapture(), !0;
if (n == o.hkToggleReplayRecording) return this.dataRecorder.ToggleRecording(), !0;
if (n == o.hkPlaybackReplay) return this.dataRecorder.isReplayMode ? this.dataRecorder.EndReplayMode() : this.dataRecorder.TogglePlayback(), !0;
if (d.gs.gstates.isRealtimeModePlaying) {
if (n == o.hkSplit) return stopMouse = 0, c(), this.SendSplitAction(1), !0;
if (n == o.hkFeedOne) return this.conn.SendPlayerAction(1, -1), stopMouse = 0, !0;
if (n == o.hkQuadSplit) return this.SendSplitAction(4), !0;
if (n == o.hkInfernoSplit) return this.SendSplitAction(2), this.conn.SendPlayerAction(3, -1), c(), stopMouse = 0, this.SendSplitAction(4), !0
}
for (var a in s.toggleHotKeys) n == s.toggleHotKeys[a] && (l = s[a], s.SetValue(a, !l), r = !0)
}
return !!r && (this.gameHudModel.configUpdatedProc(), !0)
}
}, t.prototype.MouseInputHandler = function(t, e) {
if (!d.gs.gstates.isBenchmarkMode) {
var n = d.gs.uconfig,
i = 0,
o = 2;
if (e) {
if (d.gs.gstates.isRealtimeMode && d.gs.gstates.isSpectate) {
if (t == o) {
var r = this.sight.ScreenToWorld(this.sight.mouseX, this.sight.mouseY),
s = r[0],
a = r[1],
l = this.nodeMan.GetPlayerIdUnderCursor(s, a);
this.conn.SendSpecifySpecTarget(l)
}
t == i && (this.conn.SendSpecifySpecTarget(-1), this.isSuspend && (this.isSuspend = !1, this.conn.SendPlayerAction(5, this.isSuspend ? 0 : 1)))
}
t == i && d.gs.gstates.isBenchmarkMode, d.gs.gstates.isReplayMode && (t == i && this.dataRecorder.TogglePlayback(), t == o && (this.dataRecorder.EndReplayMode(), this.dataRecorder.Notify()))
}
n.OperationWithMouseButton && (n.SwapMouseButtons && (i = 2, o = 0), d.gs.gstates.isRealtimeModePlaying && (t == i && e ? this.SendSplitAction(1) : t == o ? this.conn.SendPlayerAction(4, e ? 1 : 0) : 1 == t && e && this.SendSplitAction(4)))
}
}, t.prototype.SelfUnitsDeadProc = function() {
var t = this;
stopMouse = 0, this.gameHudModel.specTargetName = null, d.gs.gstates.isPlaying && !this.dataRecorder.isLoading && (d.gs.gstates.isPlaying = !1, d.gs.gstates.isDeadSpectation = !0, this.sight.OnPlayerDead(), this.gameHudModel.ResetMaxScore(), d.gs.gstates.playerDeadCallbackProc(), d.gs.gstates.playerDeadTimeStamp = Date.now(), t.conn.SendRequestStartSpectate())
}, t.prototype.SendSelfEntryInfoIfChanged = function() {
var t = this.userEntryMan.curInfo,
e = t.MakeSequenceString(),
n = g.AppHelper.GetUserEnironmentSignature(),
i = t.usig != n;
if (i && (n = t.usig ? t.usig : n, t.usig = n, localStorage.setItem("UniChatUserSignature", t.usig), this.chatAppModel.SetUserEnvSig(n), this.userEntryMan.infos.forEach(t => t.usig = n)), i || this.seqUseInfoStrSent != e) {
var r = t.code;
d.gs.gconfig.IsolateBlankTagPlayers && "" == t.team && (r = n);
var s = g.GameHelper.TrimNameAndTeamName(t.team, t.name),
a = s[0],
l = s[1];
o.Utils.Confirm(a.length + l.length <= 15), this.conn.SendUserEntryInfo(l, a, r, t.skinUrl + "?RL", t.skinUrl2), this.chatAppModel && this.chatAppModel.SetUserEntryInfo(l, a, r, t.skinUrl, t.profileIndex), this.seqUseInfoStrSent = e
}
}, t.prototype.SendChatMessage = function(t) {
if (this.chatAppModel) this.chatAppModel.SendMessageOnGameChatSession(t);
else {
var e = this.uMan.selfUserId;
this.conn.SendChatMessage(t, e)
}
}, t.prototype.StatesUpdationProc = function() {
setTimeout(this.StatesUpdationProc.bind(this), 1e3), g.TimeChecker.Start("StatusUpdationProc"), this.nodeMan.RecordLatencyCheckStartTime(), this.conn.SendLatencyCheckRequest(), this.nodeMan.UpdateSelfScore(), this.perfModel.replayBufferBytes = this.dataRecorder.totalBytes, this.dataRecorder.DiscardUnnecessaryPackets(), this.perfModel.debugObj, f.TNodeData.Pool.capacity, f.TNodeData.Pool.pool.length, g.TimeChecker.Stop()
}, t.prototype.Initialize = function() {
var t = this;
this.dataRecorder.Initialize(this.nodeMan);
var e = document.querySelector("#game_control_overlay");
window.addEventListener("keydown", function(e) {
e.repeat || t.KeyboardInputHandler(e, !0) && e.preventDefault()
}), window.addEventListener("keyup", function(e) {
t.KeyboardInputHandler(e, !1) && e.preventDefault()
}), window.onmousedown = function(e) {
d.gs.gstates.isMainPanelVisible || t.MouseInputHandler(e.button, !0)
}, window.onmouseup = function(e) {
d.gs.gstates.isMainPanelVisible || t.MouseInputHandler(e.button, !1)
}, window.oncontextmenu = function(t) {
return t.preventDefault(), !1
}, window.onmousemove = function(e) {
t.sight.mouseX = e.clientX, t.sight.mouseY = e.clientY
};
var n = function(e) {
var n = e.wheelDelta / 120 * d.gs.uconfig.CameraZoomSpeed / 100;
d.gs.gstates.isBenchmarkMode || t.sight.ShiftScale(n)
};
navigator.userAgent.indexOf("Firefox") >= 0 ? e.addEventListener("DOMMouseScroll", n, !1) : e.onmousewheel = n, this.nodeMan.selfUnitsDeadCallback = this.SelfUnitsDeadProc.bind(this), this.StatesUpdationProc()
}, t.prototype.Reset = function() {
this.seqUseInfoStrSent = null, this.isSuspend = !1
}, t.prototype.ConnectToGameServer = function(t) {
void 0 === t && (t = null), t || (t = this.serverUriCash || u.AppConfigurator.instance.gameServerAddress);
var e = t.split("//")[1].split(":"),
n = e[0],
i = parseInt(e[1]);
window.GameServerHost = n, window.GameServerPort = i, this.sight.initDone = !1, this.isSuspend = !1, this.gameHudModel.ClearChatMessages(), this.nodeMan.ResetToInitialiState(), this.dataRecorder.Reset(), this.uMan.Reset(), this.Reset(), this.conn.ConnectToGameServer(t), this.serverUriCash = t
}, t.prototype.ConnectToGameServerEx = function(t, e) {
d.gs.gstates.chatRoomSig = e, this.ConnectToGameServer(t)
}, t.prototype.CloseConnection = function() {
this.sight.initDone = !1, this.conn.CloseConnection()
}, t
}();
e.GameCore = b, console.log("gamecore 240322"), e.gameCore = new b
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t() {
riot.observable(this)
}
return t.prototype.on = function(t, e) {}, t.prototype.one = function(t, e) {}, t.prototype.off = function(t) {}, t.prototype.trigger = function(t) {
for (var e = [], n = 1; n < arguments.length; n++) e[n - 1] = arguments[n]
}, t
}();
e.Observable = i;
var o = function() {
function t() {}
return t.prototype.update = function(t) {}, t.prototype.unmount = function(t) {}, t.prototype.on = function(t, e) {}, t.prototype.one = function(t, e) {}, t.prototype.off = function(t) {}, t.prototype.trigger = function(t) {
for (var e = [], n = 1; n < arguments.length; n++) e[n - 1] = arguments[n]
}, t.prototype.mixin = function(t, e) {}, t.createElement = function(t) {
var e = this.prototype.tagName,
n = document.createElement(e);
return riot.mount(n, e, t), n
}, t
}();
function r(t) {
var n;
if (void 0 === t.prototype.template) throw "template property not specified";
var i, o = t.prototype.template;
o.indexOf("<") < 0 ? void 0 !== e.precompiledTags[o] ? n = e.precompiledTags[o] : (o = function(t) {
var e = new XMLHttpRequest;
if (e.open("GET", t, !1), e.send(), 200 == e.status) return e.responseText;
throw e.responseText
}(o), n = riot.compile(o, !0, {
entities: !0
})[0]) : n = riot.compile(o, !0, {
entities: !0
})[0], t.prototype.tagName = (i = n, riot.tag2(i.tagName, i.html, i.css, i.attribs, function(e) {
! function(t, e) {
var n = Object.keys(e.prototype).reduce(function(t, n) {
return t[n] = Object.getOwnPropertyDescriptor(e.prototype, n), t
}, {});
Object.defineProperties(t, n)
}(this, t), t.call(this, e), void 0 !== t.prototype.mounted && this.on("mount", this.mounted), void 0 !== t.prototype.unmounted && this.on("unmount", this.unmounted), void 0 !== t.prototype.updating && this.on("update", this.updating), void 0 !== t.prototype.updated && this.on("updated", this.updated)
}, riot.settings.brackets), i.tagName)
}
e.Element = o, e.precompiledTags = {}, e.registerClass = r, e.template = function(t) {
return function(e) {
e.prototype.template = t, r(e)
}
}
}, function(t, e) {
t.exports = PIXI
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(8),
o = function() {
function t() {}
return t.SessionInitialize = function(t) {
var e = new i.DataFrameWriter;
return e.WriteUint8(252), e.WriteStringEx("lwga-110"), e.WriteStringEx(t), e.ArrayBuffer
}, t.AimCursor = function(t, e) {
var n = new i.DataFrameWriter;
return n.WriteUint8(16), n.WriteInt32(t >> 0), n.WriteInt32(e >> 0), n.ArrayBuffer
}, t.UserEntryInfo = function(t, e, n, o, r) {
var s = new i.DataFrameWriter;
return s.WriteUint8(30), s.WriteStringEx(t), s.WriteStringEx(e), s.WriteStringEx(o), s.WriteStringEx(n), s.WriteStringEx(r), s.ArrayBuffer
}, t.RequestStartPlay = function() {
var t = new i.DataFrameWriter;
return t.WriteUint8(31), t.ArrayBuffer
}, t.RequestStartSpectate = function() {
var t = new i.DataFrameWriter;
return t.WriteUint8(1), t.ArrayBuffer
}, t.PlayerAction = function(t, e) {
var n = new i.DataFrameWriter;
return n.WriteUint8(25), n.WriteUint8(t), n.WriteUint8(e), n.ArrayBuffer
}, t.ChatMessage = function(t, e) {
var n = new i.DataFrameWriter;
return n.WriteUint8(128), n.WriteUint16(e), n.WriteStringEx(""), n.WriteStringEx(t), n.ArrayBuffer
}, t.LatencyCheckRequest = function() {
var t = new i.DataFrameWriter;
return t.WriteUint8(130), t.ArrayBuffer
}, t.SpecifySpecTarget = function(t) {
var e = new i.DataFrameWriter;
return e.WriteUint8(27), e.WriteInt32(t), e.ArrayBuffer
}, t
}();
e.Packets = o;
var r = function() {
function t() {}
return t.NodeRemoval = function(t) {
var e = new i.DataFrameWriter;
return e.WriteUint8(161), e.WriteUint32(t), e.ArrayBuffer
}, t.UserEntryInfo = function(t, e, n, o, r, s) {
var a = new i.DataFrameWriter;
return a.WriteUint8(162), a.WriteUint16(t), a.WriteStringEx(e), a.WriteStringEx(n), a.WriteUint16(o), a.WriteStringEx(r), a.WriteStringEx(s), a.ArrayBuffer
}, t.PlayerColor = function(t, e) {
var n = new i.DataFrameWriter;
return n.WriteUint8(163), n.WriteUint16(t), n.WriteUint32(e), n.ArrayBuffer
}, t.TeamColor = function(t, e) {
var n = new i.DataFrameWriter;
return n.WriteUint8(164), n.WriteUint16(t), n.WriteUint32(e), n.ArrayBuffer
}, t.MoveSightToward = function(t, e, n) {
var o = new i.DataFrameWriter;
return o.WriteUint8(165), o.WriteInt32(t >> 0), o.WriteInt32(e >> 0), o.WriteFloat32(n), o.ArrayBuffer
}, t.SightState = function(t, e, n, o, r, s, a) {
var l = new i.DataFrameWriter;
return l.WriteUint8(166), l.WriteInt32(t >> 0), l.WriteInt32(e >> 0), l.WriteFloat32(n), l.WriteInt32(o >> 0), l.WriteInt32(r >> 0), l.WriteUint8(s ? 1 : 0), l.WriteUint16(a), l.ArrayBuffer
}, t
}();
e.InternalPackets = r
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t(t) {
this.bytes = new Uint8Array(t), this.pos = 0
}
return Object.defineProperty(t.prototype, "Length", {
get: function() {
return this.bytes.length
},
enumerable: !0,
configurable: !0
}), t.prototype.ReadUint8 = function() {
return this.bytes[this.pos++]
}, t.prototype.ReadUint16 = function() {
return this.ReadUint8() | this.ReadUint8() << 8
}, t.prototype.ReadUint32 = function() {
var t = this.ReadUint8(),
e = this.ReadUint8(),
n = this.ReadUint8();
return this.ReadUint8() << 24 | n << 16 | e << 8 | t
}, t.prototype.ReadInt16 = function() {
var t = this.ReadUint16();
return t >= 32768 && (t -= 65536), t
}, t.prototype.ReadInt32 = function() {
var t = this.ReadUint32();
return t >= 2147483648 && (t -= 4294967295), t
}, t.prototype.ReadFloat32 = function() {
var t = this.ReadUint32(),
e = new ArrayBuffer(4);
return new Uint32Array(e)[0] = t, new Float32Array(e)[0]
}, t.prototype.ReadStringEx = function() {
for (var t = this.ReadUint16(), e = "", n = 0; n < t; n++) e += String.fromCharCode(this.ReadUint16());
return e
}, t
}();
e.DataFrameReader = i;
var o = function() {
function t() {
this.bytes = []
}
return Object.defineProperty(t.prototype, "Buffer", {
get: function() {
return this.bytes
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "ArrayBuffer", {
get: function() {
return new Uint8Array(this.bytes).buffer
},
enumerable: !0,
configurable: !0
}), t.prototype.WriteUint8 = function(t) {
this.bytes.push(t)
}, t.prototype.WriteUint16 = function(t) {
this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255)
}, t.prototype.WriteInt16 = function(t) {
t < 0 && (t += 65536), this.WriteUint16(t)
}, t.prototype.WriteUint32 = function(t) {
this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255), this.bytes.push(t >> 16 & 255), this.bytes.push(t >> 24 & 255)
}, t.prototype.WriteUint64 = function(t) {
this.bytes.push(255 & t), this.bytes.push(t >> 8 & 255), this.bytes.push(t >> 16 & 255), this.bytes.push(t >> 24 & 255), this.bytes.push(t >> 32 & 255), this.bytes.push(t >> 40 & 255), this.bytes.push(t >> 48 & 255), this.bytes.push(t >> 56 & 255)
}, t.prototype.WriteInt32 = function(t) {
t < 0 && (t += 4294967295), this.WriteUint32(t)
}, t.prototype.WriteFloat32 = function(t) {
var e = new ArrayBuffer(4);
new Float32Array(e)[0] = t;
var n = new Uint32Array(e)[0];
this.WriteUint32(n)
}, t.prototype.WriteStringEx = function(t) {
this.WriteUint16(t.length);
for (var e = 0; e < t.length; e++) this.WriteUint16(t.charCodeAt(e))
}, t
}();
e.DataFrameWriter = o
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(0),
o = n(3),
r = n(1),
s = function() {
function t(t, e, n) {
this.key = t, this.text = e, this.SetColor(n)
}
return t.prototype.SetColor = function(t, e) {
void 0 === e && (e = !1), this.color = t, this.htmlColor = o.ColorHelper.ColorToHtmlString(t), this.cssColor = o.ColorHelper.ColorToCssColorString(t), e && i.gs.ucolors.SetConfigColor(this.key, t)
}, t
}();
e.ColorConfigEntry = s;
var a = function() {
function t() {
this.SetColor(16711680)
}
return t.prototype.SetColor = function(t) {
var e;
this.color = t, this.htmlColor = o.ColorHelper.ColorToHtmlString(t), e = o.ColorHelper.GetHSV(t), this.hue = e[0], this.sat = e[1], this.bri = e[2], this.alpha = o.ColorHelper.GetAlpha(t)
}, t.prototype.SetHue = function(t) {
var e = o.ColorHelper.ColorFromHSVA(t, this.sat, this.bri, this.alpha);
this.SetColor(e), this.hue = t
}, t.prototype.SetAlpha = function(t) {
var e = this.hue,
n = o.ColorHelper.ColorFromHSVA(this.hue, this.sat, this.bri, t);
this.SetColor(n), this.hue = e
}, t.prototype.SetSV = function(t, e) {
var n = this.hue,
i = o.ColorHelper.ColorFromHSVA(this.hue, t, e, this.alpha);
this.SetColor(i), this.hue = n, this.sat = t
}, t.prototype.SetByHtmlColor = function(t) {
var e = o.ColorHelper.ColorFromHtmlStringInput(t, this.alpha); - 1 != e && this.SetColor(e)
}, t
}();
e.ColorEditModel = a;
var l = function() {
function t() {}
return t.HotKeyToText = function(e) {
if (e <= 0) return "";
var n = 255 & e,
o = e - n,
r = "";
o > 0 && (o & i.ModificationKeyCode.Shift && (r = "sft+"), o & i.ModificationKeyCode.Ctrl && (r = "ctl+"), o & i.ModificationKeyCode.Alt && (r = "alt+"));
var s = t.keyCodeToTextTable[n];
return s || (s = String.fromCharCode(n)), r + s
}, t.keyCodeToTextTable = {
32: "Space",
13: "Enter",
9: "Tab",
37: "Left",
38: "Up",
39: "Right",
40: "Down",
96: "Num0",
97: "Num1",
98: "Num2",
99: "Num3",
100: "Num4",
101: "Num5",
102: "Num6",
103: "Num7",
104: "Num8",
105: "Num9",
106: "*",
107: "+",
109: "-",
110: ".",
111: "/",
112: "F1",
113: "F2",
114: "F3",
115: "F4",
116: "F5",
117: "F6",
118: "F7",
119: "F8",
120: "F9",
121: "F10",
122: "F11",
123: "F12",
186: ":",
187: ";",
188: ",",
189: "-",
190: ".",
191: "/",
192: "@",
219: "[",
220: "\\",
221: "]",
222: "^",
226: "\\"
}, t
}(),
c = function() {
function t(t, e, n, o, r) {
this.key = t, this.text = e, this.value = n, this.toggleHotKey = o, this.holdHotKey = r, this.toggleHotKeyText = l.HotKeyToText(o), this.holdHotKeyText = l.HotKeyToText(r), i.gs.uconfig.changedProcsForViewModel[t] = this.UpdateState.bind(this)
}
return t.prototype.UpdateState = function() {
this.value = i.gs.uconfig[this.key]
}, t.prototype.SetValue = function(t) {
this.value = t, i.gs.uconfig.SetValue(this.key, t)
}, t.prototype.SetToggleHotKey = function(t) {
this.toggleHotKey = t, this.toggleHotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetToggleHotKey(this.key, t)
}, t.prototype.SetHoldHotKey = function(t) {
this.holdHotKey = t, this.holdHotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetHoldHotKey(this.key, t)
}, t.prototype.PullModelState = function() {
this.value = i.gs.uconfig[this.key], this.toggleHotKey = i.gs.uconfig.toggleHotKeys[this.key], this.holdHotKey = i.gs.uconfig.holdHotKeys[this.key], this.toggleHotKeyText = l.HotKeyToText(this.toggleHotKey), this.holdHotKeyText = l.HotKeyToText(this.holdHotKey)
}, t
}();
e.ConfigEntry = c;
var h = function() {
function t(t, e, n) {
this.key = t, this.text = e, this.hotKey = n, this.hotKeyText = l.HotKeyToText(n)
}
return t.prototype.SetHotKey = function(t) {
this.hotKey = t, this.hotKeyText = l.HotKeyToText(t), i.gs.uconfig.SetControlHotKey(this.key, t)
}, t.prototype.PullModelState = function() {
this.hotKey = i.gs.uconfig.controlHotKeys[this.key], this.hotKeyText = l.HotKeyToText(this.hotKey)
}, t
}();
e.ControlHotkeyConfigEntry = h;
var d = function() {
function t() {
var t = i.gs.ucolors.colorDefs;
this.colorEntries = Object.keys(t).map(function(e) {
var n = i.gs.utexts[e],
o = t[e];
return new s(e, n, o)
}), this.curColorEntry = this.colorEntries[0], this.cellDisplayEntries = i.UserConfig.cellDisplayOptionPropNames.map(function(t) {
var e = i.gs.utexts[t],
n = i.gs.uconfig[t],
o = i.gs.uconfig.toggleHotKeys[t],
r = i.gs.uconfig.holdHotKeys[t];
return new c(t, e, n, o, r)
}), this.gameDisplayEntries = i.UserConfig.gameDisplayOptionPropNames.map(function(t) {
var e = i.gs.utexts[t],
n = i.gs.uconfig[t],
o = i.gs.uconfig.toggleHotKeys[t];
return new c(t, e, n, o, -1)
}), this.basicBehaviorEntries = i.UserConfig.basicBehaviorPropNames.map(function(t) {
var e = i.gs.utexts[t],
n = i.gs.uconfig[t];
return new c(t, e, n, -1, -1)
}), this.controlEntries = i.UserConfig.controlPropNames.map(function(t) {
var e = i.gs.utexts[t],
n = i.gs.uconfig.controlHotKeys[t];
return new h(t, e, n)
}), i.gs.uconfig.resetListenerProc = this.UpdateAll.bind(this)
}
return t.prototype.selectColorCard = function(t) {
var e = r.Arrays.First(this.colorEntries, function(e) {
return e.key == t
});
e && (this.curColorEntry = e)
}, t.prototype.UpdateAll = function() {
this.cellDisplayEntries.forEach(function(t) {
return t.PullModelState()
}), this.gameDisplayEntries.forEach(function(t) {
return t.PullModelState()
}), this.basicBehaviorEntries.forEach(function(t) {
return t.PullModelState()
}), this.controlEntries.forEach(function(t) {
return t.PullModelState()
})
}, t.instance = new t, t
}();
e.ConfigHub = d
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(24),
o = n(0),
r = function() {
function t() {
this.bus = new i.EventBus, this.skins = {}
}
return t.prototype.addSkinUrl = function(t) {
null == this.skins[t] && (this.skins[t] = o.gs.uconfig.acceptNewSkins, this.bus.emit("render"))
}, t.prototype.removeSkinUrl = function(t) {
null != this.skins[t] && (delete this.skins[t], this.bus.emit("render"))
}, t.prototype.setImageAvailability = function(t, e) {
this.skins[t] = e
}, t.prototype.setImageAvailabilityAll = function(t) {
for (var e in this.skins) this.skins[e] = t
}, t.prototype.getSkinAvailability = function(t) {
return this.skins[t]
}, t.instance = new t, t
}();
e.SkinImageManager = r
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t(t) {
this.procsOnSettled = [], this.loadPhase = 0, this.TryToLoad(t, 0)
}
return t.Initialize = function() {
t.canvas = document.createElement("canvas"), t.ctx = t.canvas.getContext("2d")
}, t.prototype.OnImageLoaded = function() {
var t = this.image,
e = this.fname;
this.isSettled = !0, t.width <= 1200 && t.height <= 1200 || (console.log("image size too large: " + e + ", " + t.width + "x" + t.height), this.image = this.GetFallBackImage()), this.FireSettled()
}, t.prototype.OnImageError = function() {
if (0 == this.loadPhase) {
var t = "http://gr.ixagar.net:9400/?uri=" + this.uri;
this.TryToLoad(t, 1)
} else this.isSettled = !0, this.image = this.GetFallBackImage(), this.FireSettled()
}, t.prototype.TryToLoad = function(e, n) {
this.uri = e;
var i = t.GetFileName(e);
this.fname = i;
var o = new Image;
o.crossOrigin = "Anonymous", o.onload = this.OnImageLoaded.bind(this), o.onerror = this.OnImageError.bind(this), this.loadPhase = n, this.image = o, o.src = e
}, t.GetFileName = function(t) {
const e = t.match(/.+\/(.*)$/);
return e ? e[1] : ""
}, t.prototype.GetFallBackImage = function() {
return document.querySelector("#img_no_image_fallback")
}, t.prototype.FireSettled = function() {
var t = this;
this.procsOnSettled.forEach(function(e) {
return e(t.image)
}), this.procsOnSettled = []
}, t.prototype.ExecAfterLoad = function(t) {
this.isSettled ? t(this.image) : this.procsOnSettled.push(t)
}, t.LoadImageThen = function(e, n) {
var i = t.cash.get(e);
i || (i = new t(e), t.cash.set(e, i)), i.ExecAfterLoad(n)
}, t.cash = new Map, t
}();
e.ImageWrapper = i;
var o = function() {
function t() {
this.imageCash = new Map
}
return t.prototype.LoadImageThen = function(t, e, n) {
if (t) {
var i = this.imageCash.get(t);
i && i.flagLoaded ? n(i) : i || ((i = new Image).crossOrigin = "Anonymous", this.imageCash.set(t, i), i.addEventListener("load", function() {
i.flagLoaded = !0, n(i)
}), i.onerror = function() {
console.log("failed to load " + t), n(null)
}, i.src = e ? t : "http://gr.ixagar.net:9400/?uri=" + t)
} else n(null)
}, t.CheckIsValidImageUri = function(t) {
var e = t.match(/^http[s]?\:\/\/.*\.(png|jpg|gif|jpeg)$/);
return e && e.length > 0
}, t.Instance = new t, t
}();
e.ImageLoader = o
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(3),
o = n(11),
r = n(0),
s = n(6),
a = function() {
function t(t) {
var n = this,
a = new s.Container;
this.box = a, this.baseSize = t ? 3200 : 200;
var l = this.baseSize,
c = l / 5,
h = r.gs.uconfig,
d = r.gs.ucolors;
if (t) {
var u = new s.Sprite;
u.anchor.x = .5, u.anchor.y = .5, u.position.x = l / 2, u.position.y = l / 2, a.addChild(u);
var p = new s.Graphics;
p.beginFill(0), p.drawRect(0, 0, l, l), p.endFill(), p.visible = !1, a.addChild(p);
var g = function() {
u.alpha = h.GetBgImageAlphaValue("fieldBackImageAlpha");
var t = h.fieldBackImageUri;
if (o.ImageLoader.CheckIsValidImageUri(t)) {
var e = h.fieldBackImageDrawingMode2;
o.ImageLoader.Instance.LoadImageThen(t, !0, function(t) {
if (t) {
t.width, t.height;
var i = Math.min(t.width, t.height),
o = n.baseSize / i * (e ? 2 : 1);
u.scale.x = o, u.scale.y = o, u.texture = s.Texture.from(t.src), u.mask = e ? null : p, u.visible = !0
}
})
} else u.visible = !1
};
g(), h.RegisterChangedProc("fieldBackImageUri", g), h.RegisterChangedProc("fieldBackImageAlpha", g), h.RegisterChangedProc("fieldBackImageDrawingMode2", g)
}
var f = new s.Container;
a.addChild(f), this.gridContainer = f;
var m = new s.Graphics;
f.addChild(m);
for (var y = [], v = 0; v < 25; v++) {
var S = v % 5,
b = v / 5 >> 0,
C = String.fromCharCode(65 + b) + (S + 1),
x = new s.Text(C);
x.style.fontSize = .09 * this.baseSize >> 0, x.style.fontFamily = "CustomFont2, Arial", x.x = S * c + c / 2 - x.width / 2, x.y = b * c + c / 2 - x.height / 2, f.addChild(x), y.push(x)
}
var _ = function() {
var e, o;
! function() {
var e = d.GetColor("clFieldCoords");
m.alpha = i.ColorHelper.GetAlpha(e), m.clear();
var o = t ? .002 : .006,
r = n.baseSize * o >> 0,
s = r / 2;
m.lineStyle(r, e);
for (var a = 0; a < 6; a++) {
var h = a * c;
m.moveTo(h, -s), m.lineTo(h, l + s), m.moveTo(-s, h), m.lineTo(l + s, h)
}
}(), e = d.GetColor("clFieldCoords"), o = i.ColorHelper.ColorToHtmlString(e), y.forEach(function(t) {
return t.style.fill = o
}), f.alpha = d.GetAlpha("clFieldCoords")
};
setTimeout(_, 1), d.RegisterChangedProc("clFieldCoords", _);
var w = new s.Sprite;
a.addChild(w), w.canvas = document.createElement("canvas"), w.texture = new s.Texture.from(w.canvas);
let k = 15,
I = 151;
var P = function() {
var t = .015 * n.baseSize >> 0,
e = .003 * n.baseSize >> 0,
o = r.gs.uconfig.GlowingBorder ? 9 * t : 0,
s = t + o;
const a = d.GetColor("clFieldBorder");
w.alpha = i.ColorHelper.GetAlpha(a), w.position.set(-s);
const c = w.canvas;
c.width = c.height = l + 2 * t + 2 * o;
const h = c.getContext("2d");
h.clearRect(0, 0, l + 2 * t + 2 * o, l + 2 * t + 2 * o), h.beginPath(), h.lineWidth = t, h.strokeStyle = i.ColorHelper.ColorToHtmlString(a), h.globalAlpha = 1, h.shadowBlur = o, h.shadowColor = i.ColorHelper.ColorToHtmlString(a), h.rect(t / 2 + o, t / 2 + o, l + t, l + t), h.save(), h.clip(), h.stroke(), h.shadowBlur = o / 2, h.stroke(), h.stroke(), h.globalAlpha /= 2, h.stroke(), h.restore(), h.shadowBlur = o / 4, h.globalAlpha = 1, h.stroke(), w.texture.update()
};
0 == e && (P(), w.blendMode = PIXI.BLEND_MODES.SCREEN, h.RegisterChangedProc("GlowingBorder", P), d.RegisterChangedProc("clFieldBorder", P), e++)
}
let e = 0;
return t.prototype.SetScale = function(t) {
this.box.scale.x = t, this.box.scale.y = t
}, t.prototype.SetCoordVisibility = function(t) {
this.gridContainer.visible = t
}, t
}();
e.FieldGraphics = a
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(1),
r = n(8),
s = n(7),
a = n(14),
l = n(3),
c = n(0),
h = n(2),
d = function() {
function t() {}
return t.prototype.Initialize = function(t, e, n, o, r) {
this.nodeId = t, this.cellType = e, this.ownerPlayerId = n, this.color = o, this.ox = 0, this.oy = 0, this.or = 0, this.x, this.y, this.r, this.nx = 0, this.ny = 0, this.nr = 0, this.mass = 0, this.updateStamp = r, this.motionAngle = 0, this.motionSpeed = 0, this.canEat = !1, this.canEaten = !1, this.splitNum = -1, this.splitOrderWeight = -1, this.canSplit = !1, this.showMark = !1, this.sizeLevel = -1, this.velocity = new i.Vector(0, 0),this.splitOrder = 0,
this.isHalfSplit = false
}, t.prototype.UpdateProps = function(t, e, n, i, o) {
var r = this.nx,
s = this.ny;
this.nx = t, this.ny = e, this.nr = l.GameHelper.MassToRadius(n), this.mass = n, this.motionAngle = i, this.motionSpeed = o, this.velocity.Set(t - r, e - s)
}, t.prototype.LinearUpdate = function(t) {
var e = (t - this.updateStamp) / i.Nums.MapTo(c.gs.uconfig.InterpolationSpeed, 179, 49);
e = Math.max(Math.min(e, 1), 0), this.x = this.ox + (this.nx - this.ox) * e, this.y = this.oy + (this.ny - this.oy) * e, this.r = this.or + (this.nr - this.or) * e
}, t.Pool = new l.ObjectPool(c.gs.gconfig.MaxCellsNum, function() {
return new t
}), t
}();
e.TNodeData = d;
var u = function(t, e, n, i) {
this.eaterId = t, this.eatenId = e, this.limitRadius = n, this.canEat = i
},
p = function() {
function t() {
this.nodeId = -1
}
return t.prototype.SetTarget = function(t, e, n) {
this.nodeId = t, this.canEat = e, this.canPushAll = n
}, t
}(),
g = function() {
function t(t) {
this.eatingLimitList = [], this.AimTargetData = new p, this.gameCore = t
}
return t.prototype.UpdateNodeAnalysisProps = function() {
var t = this;
if (!c.gs.gstates.isBenchmarkMode) {
var e = this.gameCore.nodeMan,
n = e.nodes,
r = e.operationUnitIndex,
s = e.selfNodeIds[r].length;
if (this.gameCore.gameHudModel.SetSplitNum(s), s > 0) {
var a = [];
e.selfNodeIds[r].forEach(t => a.push(e.nodes.get(t))), h = a[0], a.forEach(function(t) {
t.mass > h.mass && (h = t)
}), biggest = h;
var d = a.slice(0).sort(function(t, e) {
return t.nodeId - e.nodeId
});
p = d.length, g = 16 - p, f = 0
var possibleSplitCount = 0,
impossibleSplitCount = 0;
var newIndex = 0;
d.forEach(function(t, e) {
var n = 0;
f < g ? t.mass >= 44 ? (n = 0,
f++,
t.canSplit = !0,possibleSplitCount+=1,newIndex+=1,t.splitOrder = newIndex) : (n = 1,
t.canSplit = !1,impossibleSplitCount+=1,t.splitOrder = 0) : (n = o.Nums.VMap(e, g, p - 1, .4, 1, !0),
t.canSplit = !1,impossibleSplitCount+=1,t.splitOrder = 0),
t.splitOrderWeight = n
});
var x = 3 * possibleSplitCount + impossibleSplitCount + biggest.splitOrder
if(x > 16 && x <= (16 + possibleSplitCount)){
biggest.isHalfSplit = !0;
halfbiggest = biggest;
}
else{
biggest.isHalfSplit = !1;
halfbiggest = null;
}
var m = this.gameCore.sight,
y = e.GetNodeIdUnderCursor(m.aimCursorX, m.aimCursorY),
v = e.nodes.get(y);
v && v.ownerPlayerId == e.activeSelfPlayerId && (y = -1, v = null);
var S = !1,
b = !1;
if (v) {
var C = 2 * v.mass * 1.3;
a.forEach(function(t) {
t.mass > C && l.GameHelper.GetDist(t.nx, t.ny, v.nx, v.ny) < 780 + t.nr && t.canSplit && (S = !0)
});
var x = a.length;
if (x < 8) {
var _ = void 0;
_ = 1 == x ? 16 : 2 == x ? 8 : x <= 4 ? 4 : 2, this.gameCore.ShowDebugValue("div", _);
var w = h.mass / _;
v.mass > 1.3 * w && (b = !0)
}
}
this.AimTargetData.SetTarget(y, S, b), n.forEach(function(t) {
t.showMark = !1, t.canEat = !1, t.canEaten = !1, t.sizeLevel = -1
}), n.forEach(function(t) {
var e = t.mass,
n, i = 4 * (n = h.mass) * 1.3,
o = 2 * n * 1.3,
r = 1.3 * n,
s = n / 1.3,
a = n / 2 * 1.3,
l = n / 2 / 1.3,
d = n / 4 / 1.3,
u = n / 8 * 1.3,
p = n / 8 / 1.3,
n = c.gs.uconfig.MarkerLight ? d : p;
c.gs.uconfig.MarkerExtend ? t.sizeLevel = e > i ? 0 : e > o ? 1 : e > r ? 2 : e > s ? 3 : e > a ? 4 : e > l ? 5 : e > d ? 6 : e > u ? 7 : e > p ? 8 : -1 : t.sizeLevel = e > o ? 0 : e > r ? 1 : e > s ? 2 : e > l ? 3 : e > n ? 4 : c.gs.uconfig.MarkerLight ? -1 : 5
}), a.forEach(function(e) {
var o = .5 * e.mass * .77;
n.forEach(function(n) {
if (!(a.indexOf(n) >= 0) && l.GameHelper.HitTestAABB(e.nx, e.ny, n.nx, n.ny, 1200)) {
var r = t.gameCore.sight,
s = new i.Vector(r.aimCursorX - e.nx, r.aimCursorY - e.ny);
s.Normalize(), s.Scale(1200);
var c = e.nx + s.x,
d = e.ny + s.y;
if (!(l.GameHelper.GetLinePointDist(e.nx, e.ny, c, d, n.nx, n.ny) > e.nr + n.nr)) {
n.showMark = !0;
var u = l.GameHelper.GetDist(e.nx, e.ny, n.nx, n.ny);
if (n.mass < o && e.canSplit && u < 720 + e.nr && (n.canEat = !0), e == h && u < 720 + e.nr) {
var p = 2 * e.mass * 1.3;
n.mass > p && (n.canEaten = !0, n.showMark = !0)
}
}
}
})
}), a.forEach(function(t) {
return t.splitNum = a.length
})
}
this.eatingLimitList = [], n.forEach(function(e) {
0 == e.cellType && n.forEach(function(n) {
if (0 == n.cellType && e.ownerPlayerId != n.ownerPlayerId && l.GameHelper.HitTestAABB(e.nx, e.ny, n.nx, n.ny, e.nr + n.nr)) {
var i = e.nr > n.nr ? e : n,
r = e == i ? n : e;
if (l.GameHelper.GetDist(e.nx, e.ny, n.nx, n.ny) < i.nr) {
var s = i.mass > 1.3 * r.mass,
a = i.nr - .41 * r.nr,
c = o.Arrays.First(t.eatingLimitList, function(t) {
return t.eaterId == i.nodeId
});
c ? a > c.limitRadius && (c.limitRadius = a, c.eatenId = r.nodeId) : t.eatingLimitList.push(new u(i.nodeId, r.nodeId, a, s))
}
}
})
})
}
}, t
}();
e.NodeAnalyzer = g;
var f = function() {
function t(t) {
this.nodes = new Map, this.selfNodeIds = [
[],
[]
], this.activeSelfPlayerId = -1, this.gameCore = t, this.nodeAnalyzer = new g(t)
}
return Object.defineProperty(t.prototype, "uMan", {
get: function() {
return this.gameCore.uMan
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "gameHud", {
get: function() {
return this.gameCore.gameHudModel
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "dataReceiver", {
get: function() {
return this.gameCore.dataRecorder
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "sight", {
get: function() {
return this.gameCore.sight
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "operationUnitIndex", {
get: function() {
return this.activeSelfPlayerId == this.uMan.selfUserId ? 0 : 1
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "hasSelfNode", {
get: function() {
return this.selfNodeIds[0].length > 0 || this.selfNodeIds[1].length > 0
},
enumerable: !0,
configurable: !0
}), t.prototype.PostClearAllNodes = function() {
this.selfNodeIds = [
[],
[]
], this.nodes.forEach(function(t) {
d.Pool.Release(t)
}), this.nodes.clear()
}, t.prototype.ResetToInitialiState = function() {
this.uMan.ClearUserInfos(), this.PostClearAllNodes()
}, t.prototype.SyncGameViewToModel = function() {
this.nodeAnalyzer.UpdateNodeAnalysisProps(), this.gameViewSyncNodesToListProc()
}, t.prototype.CalcurateCenterPointOfAllSelfCells = function() {
for (var t = 0, e = 0, n = 0, i = 0; i < 2; i++)
for (var o = 0, r = this.selfNodeIds[i]; o < r.length; o++) {
var s = r[o],
a = this.nodes.get(s);
t += a.nx * a.mass, e += a.ny * a.mass, n += a.mass
}
return [t /= n, e /= n]
}, t.prototype.CalcurateCenterPointOfEachSelfCells = function() {
for (var t = 0, e = 0, n = 0, i = 0, o = this.selfNodeIds[0]; i < o.length; i++) {
var r = o[i],
s = this.nodes.get(r);
t += s.nx * s.mass, e += s.ny * s.mass, n += s.mass
}
for (var a = 0, l = 0, c = 0, h = 0, d = this.selfNodeIds[1]; h < d.length; h++) {
var u = d[h],
p = this.nodes.get(u);
a += p.nx * p.mass, l += p.ny * p.mass, c += p.mass
}
return [t /= n, e /= n, a /= c, l /= c]
}, t.prototype.UpdateSelfScore = function() {
var t = 0;
if (!c.gs.gstates.isBenchmarkMode)
for (var e = 0; e < 2; e++)
for (var n = 0, i = this.selfNodeIds[e]; n < i.length; n++) {
var o = i[n];
t += this.nodes.get(o).mass
}
this.gameHud.PostSelfScoreData(t)
}, t.prototype.PostNodeData = function(t, e, n, i, r, s, a, h, u, p) {
var g = this.nodes.get(t),
f = !1;
if (!g && (g = d.Pool.Gain(), o.Utils.Confirm(g), g.Initialize(t, e, s, a, p), this.nodes.set(t, g), g.nx = g.ox = g.x = n, g.ny = g.oy = g.y = i, g.nr = g.or = g.r = l.GameHelper.MassToRadius(r), 0 == g.cellType)) {
var m = l.GameHelper.DecodePlayerId(s),
y = m[0],
v = m[1];
y == this.uMan.selfUserId && (0 == this.selfNodeIds[v].length && (f = !0), this.selfNodeIds[v].push(t), this.selfNodeIds[v].sort())
}
if (1 == c.gs.uconfig.InterpolationType) {
const t = p;
g.LinearUpdate(t), g.updateStamp = t, g.ox = g.x, g.oy = g.y, g.or = g.r
}
g.UpdateProps(n, i, r, h, u), f && this.sight.SetSpawned()
}, t.prototype.PostNodeRemoval = function(t) {
var e = this.nodes.get(t);
e && (this.nodes.delete(t), d.Pool.Release(e), (o.Arrays.Remove(this.selfNodeIds[0], t) || o.Arrays.Remove(this.selfNodeIds[1], t)) && 0 == this.selfNodeIds[0].length && 0 == this.selfNodeIds[1].length && this.selfUnitsDeadCallback && this.selfUnitsDeadCallback())
}, t.prototype.RecordLatencyCheckStartTime = function() {
this.latencyCheckStartTime = Date.now()
}, t.prototype.PostExternalChatMessage = function(t, e, skin, trip) {
var n = o.DateTimeHelper.GetHourMinutesString();
this.gameHud.PostChatMessage(n, t, e, null, skin, trip)
}, t.prototype.OnEnterBenchMarkMode = function() {
this.gameHud.PostLeaderboardData([]), this.gameHud.PostTeamRankingData([]), this.gameHud.PostMapData([]), this.PostClearAllNodes(), this.SyncGameViewToModel(), this.gameHud.PostServerStatusData(""), this.gameHud.PostLatencyData(0), this.gameHud.PostServerUserNumData(0, 0, 0, 0)
}, t.prototype.GetPlayerIdUnderCursor = function(t, e) {
var n = -1;
return this.nodes.forEach(function(i) {
-1 == n && 0 == i.cellType && l.GameHelper.GetDist(i.nx, i.ny, t, e) < i.nr && (n = i.ownerPlayerId)
}), n
}, t.prototype.GetNodeIdUnderCursor = function(t, e) {
var n = -1;
return this.nodes.forEach(function(i) {
-1 == n && 0 == i.cellType && l.GameHelper.GetDist(i.nx, i.ny, t, e) < i.nr && (n = i.nodeId)
}), n
}, t.prototype.DecodeFrame = function(t, e, n) {
var i = new r.DataFrameReader(t);
switch (i.ReadUint8()) {
case 43:
var d = i.ReadUint16();
this.uMan.PostSelfUserId(d);
break;
case 65:
i.ReadFloat32(), i.ReadFloat32();
var u = i.ReadFloat32();
i.ReadFloat32(), c.gs.gconfig.UpdateFieldSize(u), this.sight.Init();
break;
case 42:
for (var p = i.ReadUint16(), g = 0; g < p; g++) {
var f = i.ReadUint16(),
m = i.ReadStringEx(),
y = i.ReadStringEx(),
v = i.ReadStringEx(),
S = i.ReadUint8() > 0,
b = i.ReadUint16(),
C = i.ReadStringEx(),
x = i.ReadStringEx();
if (e) {
if ((tt = this.uMan.GetUserInfoById(f)) != this.uMan.fallbackUserInfo) {
var _ = s.InternalPackets.UserEntryInfo(f, m, y, b, v, x);
this.dataReceiver.PostInternalRecordingPacket(_)
}
tt.clientId, this.uMan.selfUserId
}
this.uMan.PostUserInfoData(f, m, y, b, v, x, S, C)
}
break;
case 45:
for (p = i.ReadUint16(), g = 0; g < p; g++) {
var w = i.ReadUint16();
this.uMan.PostUserLeave(w)
}
break;
case 39:
for (p = i.ReadUint16(), g = 0; g < p; g++) {
var k = i.ReadUint16(),
I = (f = i.ReadUint16(), i.ReadUint8()),
P = i.ReadUint8(),
M = i.ReadUint8(),
T = i.ReadUint8(),
R = I << 16 | P << 8 | M;
if (e && (tt = this.uMan.GetUserInfoById(k)) != this.uMan.fallbackUserInfo) {
var U = tt.colors[1 & T];
this.dataReceiver.PostInternalRecordingPacket(s.InternalPackets.PlayerColor(k, U))
}
this.uMan.PostPlayerColorData(k, R)
}
break;
case 36:
for (p = i.ReadUint16(), g = 0; g < p; g++) {
b = i.ReadUint16();
var A = i.ReadStringEx(),
E = i.ReadStringEx(),
F = i.ReadStringEx();
if (R = l.ColorHelper.ColorFromHtmlString(E), e && (et = this.uMan.GetTeamInfoById(b)) != this.uMan.fallbackTeamInfo) {
var N = et.color;
this.dataReceiver.PostInternalRecordingPacket(s.InternalPackets.TeamColor(b, N))
}
this.uMan.PostTeamInfoData(b, R, A, F)
}
break;
case 35:
for (p = i.ReadUint16(), g = 0; g < p; g++) b = i.ReadUint16(), this.uMan.PostTeamInfoRemoval(b);
break;
case 18:
this.PostClearAllNodes(), n || this.SyncGameViewToModel();
break;
case 15:
var O = i.ReadFloat32(),
D = i.ReadFloat32();
if (i.ReadFloat32(), i.ReadFloat32(), this.sight.SetServerEyePos(O, D), i.ReadUint8() > 0) {
k = i.ReadUint16();
var H = i.ReadFloat32(),
B = i.ReadFloat32(),
G = i.ReadUint8(),
L = i.ReadUint32(),
z = (1 & G) > 0,
j = (f = 65534 & k, c.gs.gstates);
f != this.uMan.selfUserId ? this.sight.setAimCursorProps(k, H, B, z) : this.sight.aimPlayerId = k, j.isRealtimeMode && j.isSpectate && this.gameHud.SetSpecTargetScore(L), f == this.uMan.selfUserId && (this.activeSelfPlayerId = k)
} else this.sight.aimPlayerId = -1, this.activeSelfPlayerId = -1;
var V = this.sight.aimPlayerId > 0 ? 65534 & this.sight.aimPlayerId : -1;
let t = performance.now();
for (this.gameHud.SetAimPlayerClient(V); 0 != (Z = i.ReadUint32());) {
var W = i.ReadUint8(),
K = i.ReadFloat32(),
X = i.ReadFloat32(),
Y = i.ReadUint16(),
q = (k = i.ReadUint16(), 0);
1 == W && (q = i.ReadUint32());
var Q = 0,
J = 0;
i.ReadUint8() && (Q = i.ReadFloat32(), J = i.ReadFloat32()), e && !this.nodes.has(Z) && (_ = s.InternalPackets.NodeRemoval(Z), this.dataReceiver.PostInternalRecordingPacket(_)), n && (J = 0), this.PostNodeData(Z, W, K, X, Y, k, q, Q, J, t)
}
for (p = i.ReadUint16(), g = 0; g < p; g++) {
var Z = i.ReadUint32();
this.PostNodeRemoval(Z)
}
n || this.SyncGameViewToModel();
break;
case 47:
if (n) break;
p = i.ReadUint8();
var $ = [];
for (g = 0; g < p; g++) {
k = i.ReadUint16(), Y = i.ReadUint32();
var tt = this.uMan.GetUserInfoById(k),
et = this.uMan.GetTeamInfoById(tt.teamId);
$.push(new a.TLeaderboardData(tt.fullName, Y, et.colorStr))
}
this.gameHud.PostLeaderboardData($);
break;
case 46:
if (n) break;
for (p = i.ReadUint8(), $ = [], g = 0; g < p; g++) {
b = i.ReadUint16();
var nt = i.ReadUint16(),
it = this.uMan.GetTeamInfoById(b);
$.push(new a.TLeaderboardData(it.teamName, nt, it.colorStr))
}
this.gameHud.PostTeamRankingData($);
break;
case 41:
if (n) break;
p = i.ReadUint16();
var ot = [];
for (g = 0; g < p; g++) k = i.ReadUint16(), K = i.ReadInt16(), X = i.ReadInt16(), Y = i.ReadUint16(), ot.push(new a.TMapData(k, K, X, Y));
this.gameHud.PostMapData(ot);
break;
case 128:
f = i.ReadUint16(), i.ReadStringEx();
var rt = i.ReadStringEx(),
st = o.DateTimeHelper.GetHourMinutesString(),
at = (tt = this.uMan.GetUserInfoById(f), et = this.uMan.GetTeamInfoById(tt.teamId), !0);
h.AppConfigurator.instance.useTeamSeparatedChat && et != this.uMan.selfTeamInfo && (at = !1), at ? this.gameHud.PostChatMessage(st, tt.fullName, rt, et.colorStr) : console.log("stray chat message: " + st + " " + tt.fullName + " " + rt);
break;
case 14:
break;
case 131:
if (n) break;
var lt = Date.now() - this.latencyCheckStartTime;
this.gameHud.PostLatencyData(lt);
break;
case 133:
var ct = i.ReadStringEx();
console.log(ct);
break;
case 200:
var ht = i.ReadStringEx(),
dt = JSON.parse(ht);
c.gs.gconfig.ShowAlwaysAllPlayersInMap = !dt.enableTeamMapSeparation, c.gs.gconfig.ShowAlwaysAllPlayersSkin = !dt.enableTeamSkinSeparation;
var ut = this.gameCore.chatAppModel;
ut && ut.SetGameTeamChatSessionEnabled(dt.enableTeamChatSeparation);
var pt = c.gs.gstates.enableTeamChatSeparationCurrent != dt.enableTeamChatSeparation;
c.gs.gstates.enableTeamChatSeparationCurrent = dt.enableTeamChatSeparation, ut && ut.SetServerSignature(c.gs.gstates.chatRoomSig, pt);
break;
case 201:
ht = i.ReadStringEx(), this.gameHud.PostServerInstructionText(ht);
break;
case 202:
ct = i.ReadStringEx(), this.gameHud.PostServerDisplayMessage(ct);
break;
case 203:
if (n) break;
ht = i.ReadStringEx(), this.gameHud.PostServerStatusData(ht);
break;
case 91:
if (n) break;
i.ReadUint16();
var gt = i.ReadUint16(),
ft = i.ReadUint16(),
mt = i.ReadUint16(),
yt = i.ReadUint16();
i.ReadStringEx(), i.ReadUint32(), this.gameHud.PostServerUserNumData(gt, mt, ft, yt);
break;
case 161:
Z = i.ReadUint32(), this.PostNodeRemoval(Z);
break;
case 162:
f = i.ReadUint16();
var vt = i.ReadStringEx();
y = i.ReadStringEx(), b = i.ReadUint16(), v = i.ReadStringEx(), x = i.ReadStringEx(), this.uMan.PostUserInfoData(f, vt, y, b, v, x);
break;
case 163:
k = i.ReadUint16(), R = i.ReadUint32(), this.uMan.PostPlayerColorData(k, R);
break;
case 164:
b = i.ReadUint16(), R = i.ReadUint32(), this.uMan.PostTeamInfoData(b, R);
break;
case 166:
var St = i.ReadInt32(),
bt = i.ReadInt32(),
Ct = i.ReadFloat32(),
xt = (H = i.ReadInt32(), B = i.ReadInt32(), z = i.ReadUint8() > 0, i.ReadUint16());
this.sight.FeedReplaySightState(St, bt, Ct, H, B, z, xt);
break;
case 19:
i.ReadUint8();
var _t = i.ReadInt32(),
wt = i.ReadInt32(),
kt = i.ReadInt32(),
It = Date.now();
this.sight.teamCircleX = _t, this.sight.teamCircleY = wt, this.sight.teamCircleRadius = kt, this.sight.teamCircleTimeStamp = It
}
}, t
}();
e.NodeManager = f
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t() {}
return t.PermanentKeeped = [42, 45, 39, 36, 35, 65], t.NotForRecord = [43, 200, 201, 131, 133, 202], t
}();
e.OpcodeGroups = i;
var o = function(t, e, n, i) {
this.playerId = t, this.nx = e, this.ny = n, this.mass = i
};
e.TMapData = o;
var r = function(t, e, n) {
this.name = t, this.score = e, this.colorStr = n
};
e.TLeaderboardData = r
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(10),
l = n(0),
c = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.uconfig = l.gs.uconfig, e.skinMan = a.SkinImageManager.instance, e
}
return o(e, t), e.prototype.mounted = function() {
this.skinMan.bus.on("render", this.update.bind(this)), window.ondragstart = function() {
return !1
}
}, e.prototype.onCellClick = function(t) {
var e = t.item.uri,
n = t.item.allowed;
this.skinMan.setImageAvailability(e, !n)
}, e.prototype.onButton = function(t) {
var e = t.target.dataset.sig;
"acceptNewSkins" == e && this.uconfig.SetAcceptNewSkins(!0), "declineNewSkins" == e && this.uconfig.SetAcceptNewSkins(!1), "acceptAll" == e && this.skinMan.setImageAvailabilityAll(!0), "declineAll" == e && this.skinMan.setImageAvailabilityAll(!1)
}, r([s.template("\n<skin-filter-panel>\n\t<style>\n\t\t.skin_filter_panel_root{\n\t\t\twidth: 400px;\n\t\t\theight: 530px;\n\t\t\tbackground-color: #F0F6FF;\n\t\t\tposition: absolute;\n\t\t\ttop: 34px;\n\t\t\tright: 6px;\n\t\t\tborder: solid 1px #44A;\n\t\t\tborder-radius: 2px;\n\t\t\tcolor: #448;\n\t\t\tpadding: 8px;\n\t\t\tfont-size: 16px;\n\t\t}\n\n\t\t.sf_skinlistbox_outer{\n\t\t\theight: 400px;\n\t\t\toverflow-y: scroll;\n\t\t\tborder: solid 1px #CCE;\n\t\t}\n\n\t\t.sf_skinlistbox{\n\t\t\tdisplay: flex;\n\t\t\tflex-wrap: wrap;\n\t\t\talign-items: flex-start;\n\t\t}\n\n\t\t.sf_skinlistbox > div{\n\t\t\twidth: 60px;\n\t\t\theight: 60px;\n\t\t\tdisplay: flex;\n\t\t\tborder: solid 1px #CCE;\n\t\t\tposition: relative;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.sf_skinlistbox > div > *{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t}\n\t\t.sf_skinlistbox > div img{\n\t\t\tmax-width: 100%;\n\t\t\tmax-height: 100%;\n\t\t\tleft: 0;\n\t\t\tright: 0;\n\t\t\ttop: 0;\n\t\t\tbottom: 0;\n\t\t\tmargin: auto;\n\t\t}\n\n\t\t.sf_skinlistbox > div > .cover{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tbackground-color: rgba(0, 0, 0, 0.4);\n\t\t}\n\n\t\t.sf_img_block{\n\t\t\topacity: 0.2;\n\t\t}\n\n\t\t.sf_box{\n\t\t\tmargin-bottom: 10px;\n\t\t}\n\n\t\t.sfbt{\n\t\t\tdisplay: inline-block;\n\t\t\tbackground-color: #FFF;\n\t\t\tcolor: #008;\n\t\t\tborder-radius: 2px;\n\t\t\tpadding: 0 4px;\n\t\t\tcursor: pointer;\n\t\t\tborder: solid 1px #008;\n\t\t}\n\n\t\t.sfbt_active{\n\t\t\tbackground-color: #0CF;\n\t\t}\n\t</style>\n\n\t<div class='skin_filter_panel_root'>\n\t\t<div class='sf_box'>\n\t\t\tスキン画像フィルタ\n\t\t</div>\n\n\t\t<div class='sf_skinlistbox_outer sf_box'>\n\t\t\t<div class='sf_skinlistbox'>\n\t\t\t\t<div each={allowed, uri in skinMan.skins} onclick={onCellClick}>\n\t\t\t\t\t<img src={uri} />\n\t\t\t\t\t<div class='cover' show={!allowed}>\n\t\t\t\t\t\t<img src='gr/blocked.png' class='sf_img_block' />\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class='sf_box'>\n\t\t\t<div class='sfbt' onclick={onButton} data-sig='acceptAll'>\n\t\t\t\t全て許可\n\t\t\t</div>\n\n\t\t\t<div class='sfbt' onclick={onButton} data-sig='declineAll'>\n\t\t\t\t全て拒否\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class='sf_box'>\n\t\t\t新規画像:\n\n\t\t\t<div class={sfbt: true, sfbt_active: uconfig.acceptNewSkins} onclick={onButton} data-sig='acceptNewSkins'>\n\t\t\t\t許可\n\t\t\t</div>\n\n\t\t\t<div class={sfbt: true, sfbt_active: !uconfig.acceptNewSkins} onclick={onButton} data-sig='declineNewSkins'>\n\t\t\t\t拒否\n\t\t\t</div>\n\n\t\t</div>\n\n\t</div>\n</skin-filter-panel>\n")], e)
}(s.Element);
e.SkinFilterPanelTag = c
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(2),
l = n(0),
c = n(9),
h = n(1),
d = 260,
u = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.uconfig = l.gs.uconfig, e.cssColors = l.gs.ucolors.cssColors, e.appConfig = a.AppConfigurator.instance, e.utexts = l.gs.utexts, e.isJapanese = a.AppConfigurator.instance.isJapanese, e.model = c.ConfigHub.instance, e.editModel = new c.ColorEditModel, e.windowMouseHandlerProc = null, e.pickerEndX = d - 6, e
}
return o(e, t), e.prototype.mounted = function() {
this.editModel.SetColor(this.model.curColorEntry.color), this.UpdateColorView(), window.addEventListener("mousemove", this.onWindowMouseMove.bind(this)), window.addEventListener("mouseup", this.onWindowMouseUp.bind(this))
}, e.prototype.onCardSelected = function(t) {
var e = t.currentTarget.value;
this.model.selectColorCard(e), this.editModel.SetColor(this.model.curColorEntry.color)
}, e.prototype.onCardSelected2 = function(t) {
this.UpdateColorView()
}, e.prototype.onMainCanvasClick = function() {}, e.prototype.onWindowMouseMove = function(t) {
this.windowMouseHandlerProc && this.windowMouseHandlerProc(t)
}, e.prototype.onWindowMouseUp = function() {
this.windowMouseHandlerProc = null
}, e.prototype.ReflectEditModelColorToModel = function() {
this.model.curColorEntry.SetColor(this.editModel.color, !0), this.UpdateColorView(), this.update(), this.appRoot.update()
}, e.prototype.removeFocusOnPage = function() {
var t = document.activeElement;
t && t.blur(), window.getSelection().removeAllRanges()
}, e.prototype.onHueGaugeMouseDown = function(t) {
var e = this,
n = t.target.getBoundingClientRect().left,
i = function(t) {
var i = t.pageX - n,
o = h.Nums.VMap(i, 0, e.pickerEndX, 0, .999, !0);
e.editModel.SetHue(o), e.ReflectEditModelColorToModel(), e.update()
};
return i(t), this.windowMouseHandlerProc = i, t.preventDefault(), !1
}, e.prototype.onMainGaugeMouseDown = function(t) {
var e = this,
n = t.target.getBoundingClientRect(),
i = n.left,
o = n.top,
r = function(t) {
var n = t.pageX - i,
r = t.pageY - o,
s = h.Nums.VMap(n, 0, e.pickerEndX, 0, 1, !0),
a = h.Nums.VMap(r, 0, e.pickerEndX, 0, 1, !0);
e.editModel.SetSV(s, 1 - a), e.ReflectEditModelColorToModel()
};
return r(t), this.windowMouseHandlerProc = r, t.preventDefault(), !1
}, e.prototype.onAlphaGaugeMouseDown = function(t) {
var e = this,
n = t.target.getBoundingClientRect().left,
i = function(t) {
var i = t.pageX - n,
o = h.Nums.VMap(i, 0, e.pickerEndX, 0, 1, !0);
e.editModel.SetAlpha(o), e.ReflectEditModelColorToModel()
};
return i(t), this.windowMouseHandlerProc = i, t.preventDefault(), !1
}, e.prototype.onColorTextInput = function(t) {
var e = t.target.value;
this.editModel.SetByHtmlColor(e), this.ReflectEditModelColorToModel()
}, e.prototype.UpdateColorView = function() {
this.drawAlphaCanvas(), this.drawMainCanvas();
var t = this.pickerEndX;
this.refs.knob_hue.style.left = this.editModel.hue * t + "px", this.refs.knob_alpha.style.left = this.editModel.alpha * t + "px", this.refs.knob_main.style.left = this.editModel.sat * t + "px", this.refs.knob_main.style.top = (1 - this.editModel.bri) * t + "px"
}, e.prototype.drawMainCanvas = function() {
var t = this.refs.picker_main_canvas,
e = t.width,
n = t.height,
i = t.getContext("2d");
i.clearRect(0, 0, e, n);
for (var o = 360 * this.editModel.hue, r = 0; r < n; r++) {
var s = i.createLinearGradient(0, 0, e, 0),
a = "hsl(" + o + ",0%," + h.Nums.VMap(r, 0, n, 100, 0) + "%)",
l = "hsl(" + o + ",100%," + h.Nums.VMap(r, 0, n, 50, 0) + "%)";
s.addColorStop(0, a), s.addColorStop(1, l), i.fillStyle = s, i.fillRect(0, r, e, 1)
}
}, e.prototype.drawAlphaCanvas = function() {
var t = this.refs.picker_alpha_canvas,
e = t.width,
n = t.height,
i = t.getContext("2d");
i.clearRect(0, 0, e, n), i.beginPath();
var o = i.createLinearGradient(0, 0, e, 0),
r = this.model.curColorEntry.color,
s = r >> 16 & 255,
a = r >> 8 & 255,
l = 255 & r;
o.addColorStop(0, "rgba(" + s + "," + a + "," + l + ",0.0)"), o.addColorStop(1, "rgba(" + s + "," + a + "," + l + ",1.0)"), i.fillStyle = o, i.rect(0, 0, e, n), i.fill()
}, e.prototype.optionChanged = function(t, e) {
t.item.SetValue(e)
}, e.prototype.checkChanged = function(t) {
this.optionChanged(t, t.target.checked)
}, Object.defineProperty(e.prototype, "appRoot", {
get: function() {
return this.parent.parent
},
enumerable: !0,
configurable: !0
}), e.prototype.onConfigTextInput = function(t) {
l.gs.uconfig.SetValue(t.target.name, t.target.value)
}, e.prototype.onConfigCheckChanged = function(t) {
l.gs.uconfig.SetValue(t.target.name, t.target.checked)
}, r([s.template("\n<color-config-panel>\n\t<style>\n\t\t.panel_content_box{\n\t\t\theight: 632px;\n\t\t\t_overflow-y: scroll;\n\t\t\t_padding: 0 10px;\n\t\t}\n\n\t\t.header_box{\n\t\t\theight: 48px;\n\t\t\tfont-size: 24px;\n\t\t\tpadding-left: 12px;\n\t\t\tline-height: 48px;\n\t\t}\n\n\t\t.panel_content_inner{\n\t\t\twidth: 700px;\n\t\t\tmargin: 0 auto;\n\t\t\tmargin-top: 50px;\n\t\t}\n\n\t\t.box_frame{\n\t\t\tborder: solid 1px;\n\t\t\tborder-radius: 5px;\n\t\t\tmargin-bottom: 10px;\n\t\t}\n\n\t\t.box_header{\n\t\t\twidth: 100%;\n\t\t\tpadding-top: 2px;\n\t\t\tpadding-left: 5px;\n\t\t\tborder-radius: 3px 3px 0 0;\n\t\t\tfont-size: 20px;\n\t\t}\n\n\t\t.box_content{\n\t\t\tpadding: 10px;\n\t\t}\n\n\t\t.ui_config{\n\t\t\theight: 28px;\n\t\t}\n\t\t\n\t\t.ui_checkbox{\n\t\t\twidth: 18px;\n\t\t\theight: 18px;\n\t\t\tvertical-align: middle;\n\t\t}\n\t\t\n\t\t.ui_color_text_input{\n\t\t\twidth: 100px;\n\t\t}\n\n\t\t.main_config_panel_root{\n\t\t}\n\n\t\t.color_edit_part{\n\t\t\theight: 320px;\n\t\t}\n\t\t.color_entries_outer{\n\t\t\tborder: solid 1px #AAA;\n\t\t\twidth: 380px;\n\t\t\theight: 100%;\n\t\t\toverflow-y: scroll;\n\t\t\tuser-select: none;\n\t\t\tcursor: default;\n\t\t\tfloat: left;\n\t\t}\n\n\t\t.color_entry_card{\n\t\t}\n\n\t\t.card_selected{\n\t\t\tbackground-color: #0BF;\n\t\t}\n\n\t\t.color_header{\n\t\t\tdisplay: inline-block;\n\t\t\twidth: 335px;\n\t\t\twhite-space: nowrap;\n\t\t\toverflow: hidden;\n\t\t\tvertical-align: middle;\n\t\t\tpadding-left: 8px;\n\t\t}\n\n\t\t.color_cell{\n\t\t\twidth: 14px;\n\t\t\theight: 14px;\n\t\t\tdisplay: inline-block;\n\t\t\tborder: solid 1px #000;\n\t\t\tvertical-align: middle;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.color_cell > *{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t}\n\n\t\t.color_picker_outer{\n\t\t\twidth: 280px;\n\t\t\theight: 100%;\n\t\t\t_border: solid 1px #AAA;\n\t\t\tfloat: left;\n\t\t\tdisplay: flex;\n\t\t}\n\n\t\t.color_picker_inner{\n\t\t\tmargin: auto auto;\n\t\t\twidth: " + d + "px;\n\t\t\theight: " + (d + 60) + "px;\n\t\t}\n\n\t\t.color_text_input_outer{\n\t\t\tmargin-bottom: 10px;\n\t\t}\n\n\t\tinput.color_text_input{\n\t\t\tborder: none;\n\t\t\twidth: 70px;\n\t\t\theight: 26px;\n\t\t\tpadding-left: 8px;\n\t\t}\n\n\t\t.gauge_box{\n\t\t\twidth: " + d + "px;\n\t\t\t_border: solid 1px #AAA;\n\t\t\tuser-select: none;\n\t\t\tposition: relative;\n\t\t\tcursor: default;\n\t\t}\n\n\t\t.gauge_box_I{\n\t\t\theight: 30px; \n\t\t}\n\n\t\t.gauge_box_L{\n\t\t\theight: " + d + "px;\n\t\t}\n\n\t\t.picker_main_canvas_outer{\n\t\t\t_border: solid 1px #AAA;\n\t\t\tuser-select: none;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.gauge_box > *{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t}\n\n\t\t.bar_image{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t}\n\n\t\t.gauge_cover{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t}\n\n\t\t.knob{\n\t\t\tborder: solid 1px #000;\n\t\t\tposition: absolute;\n\t\t\tbackground-color: rgba(255, 255, 255, 1.0);\n\t\t}\n\n\t\t.knob_I{\n\t\t\twidth: 6px;\n\t\t\theight: 30px;\n\t\t}\n\n\t\t.knob_L{\n\t\t\twidth: 6px;\n\t\t\theight: 6px;\n\t\t}\n\n\t\t.config_box{}\n\t</style>\n\t<div class=\"main_config_panel_root\">\n\t\t<div class=\"header_box\">\n\t\t\t{utexts.hdrTheme}\n\t\t</div>\n\n\t\t<div class=\"panel_content_box\">\n\t\t\t<div class='panel_content_inner'>\n\n\t\t\t\t<div class='box_frame' style='border-color: {cssColors.clPanelForeground}'>\n\t\t\t\t\t<div class='box_header' style='background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}'>\n\t\t\t\t\t <span style='font-family: IConFont1'></span><span>{utexts.hdrColor}</span>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class='box_content' style='padding: 15px'>\n\n\t\t\t\t\t\t<div class='color_edit_part'>\n\t\t\t\t\t\t\t<div class='color_entries_outer' onmousedown={onCardSelected2}\n\t\t\t\t\t\t\t\tstyle='border-color: {cssColors.clPanelForeground}'>\n\t\t\t\t\t\t\t\t<virtual each={m in model.colorEntries}>\n\t\t\t\t\t\t\t\t\t<div class='color_entry_card' \n\t\t\t\t\t\t\t\t\t\tstyle='background: {m == model.curColorEntry ? cssColors.clUiButtonActive : \"none\"}'\n\t\t\t\t\t\t\t\t\t\tvalue={m.key} onmousedown={onCardSelected}>\n\t\t\t\t\t\t\t\t\t\t<div class='color_header'>\n\t\t\t\t\t\t\t\t\t\t\t{m.text}\n\t\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t\t\t<div class='color_cell'>\n\t\t\t\t\t\t\t\t\t\t\t<img src='gr/checker_cell.png' />\n\t\t\t\t\t\t\t\t\t\t\t<div style='background: {m.cssColor}' />\n\t\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t</virtual>\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div class='color_picker_outer'>\n\t\t\t\t\t\t\t\t<div class='color_text_input_outer' if={false}>\n\t\t\t\t\t\t\t\t\t<input class='color_text_input' value={model.curColorEntry.htmlColor} oninput={onColorTextInput} />\n\t\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t\t<div class='color_picker_inner'>\n\t\t\t\t\t\t\t\t\t<div class='gauge_box gauge_box_I'>\n\t\t\t\t\t\t\t\t\t\t<img src='gr/huebar.png' class='bar_image' />\n\t\t\t\t\t\t\t\t\t\t<div class='knob knob_I' ref='knob_hue' />\n\t\t\t\t\t\t\t\t\t\t<div class='gauge_cover' onmousedown={onHueGaugeMouseDown} />\n\t\t\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t\t\t<div class='gauge_box gauge_box_L'>\n\t\t\t\t\t\t\t\t\t\t<canvas width='" + d + "' height='" + d + "' ref='picker_main_canvas' onclick={onMainCanvasClick}/>\n\t\t\t\t\t\t\t\t\t\t<div class='knob knob_L' ref='knob_main' />\n\t\t\t\t\t\t\t\t\t\t<div class='gauge_cover' onmousedown={onMainGaugeMouseDown} />\n\t\t\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t\t\t<div class='gauge_box gauge_box_I'>\n\t\t\t\t\t\t\t\t\t\t<img src='gr/checkbar.png' class='bar_image' />\n\t\t\t\t\t\t\t\t\t\t<canvas width='" + d + '\' height=\'30\' ref=\'picker_alpha_canvas\' />\n\t\t\t\t\t\t\t\t\t\t<div class=\'knob knob_I\' ref=\'knob_alpha\' />\n\t\t\t\t\t\t\t\t\t\t<div class=\'gauge_cover\' onmousedown={onAlphaGaugeMouseDown} />\n\t\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<div class=\'clear_both\' />\n\t\t\t\t\t\t</div>\n\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t\t<div class=\'box_frame\' style=\'border-color: {cssColors.clPanelForeground}\'>\n\t\t\t\t\t<div class=\'box_header\' style=\'background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}\'>\n\t\t\t\t\t <span style=\'font-family: IConFont1\'></span><span>{utexts.hdrWallpaper}</span>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class=\'box_content\'>\n\n\t\t\t\t\t\t<div class=\'config_box\'>\n\t\t\t\t\t\t\t<table>\n\t\t\t\t\t\t\t\t<tr>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t{isJapanese ? \'フィールド背景\' : \'Field\'}\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t<input type="text" class="ui_config" style="width:200px" \n\t\t\t\t\t\t\t\t\t\t\tname="fieldBackImageUri"\n\t\t\t\t\t\t\t\t\t\t\tvalue={uconfig.fieldBackImageUri} onchange={onConfigTextInput} />\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td style="font-family: Arial">\n\t\t\t\t\t\t\t\t\t\tα\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t<input type="text" class="ui_config" style="width:30px" \n\t\t\t\t\t\t\t\t\t\t\tname="fieldBackImageAlpha"\n\t\t\t\t\t\t\t\t\t\t\tvalue={uconfig.fieldBackImageAlpha} oninput={onConfigTextInput} />\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\tL\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t<input type="checkbox" class="ui_config ui_checkbox"\n\t\t\t\t\t\t\t\t\t\t\tname="fieldBackImageDrawingMode2"\n\t\t\t\t\t\t\t\t\t\t\tchecked="{uconfig.fieldBackImageDrawingMode2}" onchange={onConfigCheckChanged}/>\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t</tr>\n\n\t\t\t\t\t\t\t\t<tr>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t{isJapanese ? \'パネル背景\' : \'Panel\'}\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t<input type="text" class="ui_config" style="width:200px" \n\t\t\t\t\t\t\t\t\t\t\tname="panelBackImageUri"\n\t\t\t\t\t\t\t\t\t\t\tvalue={uconfig.panelBackImageUri} oninput={onConfigTextInput} />\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td style="font-family: Arial">\n\t\t\t\t\t\t\t\t\t\tα\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t<input type="text" class="ui_config" style="width:30px" \n\t\t\t\t\t\t\t\t\t\t\tname="panelBackImageAlpha"\n\t\t\t\t\t\t\t\t\t\t\tvalue={uconfig.panelBackImageAlpha} oninput={onConfigTextInput} />\n\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t</tr>\n\t\t\t\t\t\t\t</table>\n\t\t\t\t\t\t</div>\n\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t</div>\n\t\t</div>\n\t</div>\n</color-config-panel>\n')], e)
}(s.Element);
e.ColorConfigPanelTag = u
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(4),
l = n(2),
c = n(0),
h = n(9),
d = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.uconfig = c.gs.uconfig, e.userEntry = a.gameCore.userEntryMan, e.cssColors = c.gs.ucolors.cssColors, e.appConfig = l.AppConfigurator.instance, e.gstates = c.gs.gstates, e.usupport = c.gs.usupport, e.utexts = c.gs.utexts, e.configHub = h.ConfigHub.instance, e.isJapanese = l.AppConfigurator.instance.isJapanese, e
}
return o(e, t), e.prototype.optionChanged = function(t, e) {
t.item.m.SetValue(e)
}, e.prototype.checkChanged = function(t) {
this.optionChanged(t, t.target.checked)
}, e.prototype.colorChanged = function(t) {
return t.item.SetColor(t.target.value), this.appRoot.update(), !1
}, e.prototype.mounted = function() {
a.gameCore.gameHudModel.configUpdatedProc = this.update.bind(this)
}, Object.defineProperty(e.prototype, "appRoot", {
get: function() {
return this.parent.parent
},
enumerable: !0,
configurable: !0
}), e.prototype.getHotKeyFromKeyEvent = function(t, e) {
if (void 0 === e && (e = !1), t.repated) return -2;
var n = t.which;
if (16 == n || 17 == n || 18 == n || 229 == n) return -2;
if (8 == n || 46 == n) return -1;
var i = t.keyCode;
t.ctrlKey && (i += c.ModificationKeyCode.Ctrl), t.shiftKey && (i += c.ModificationKeyCode.Shift), t.altKey && (i += c.ModificationKeyCode.Alt);
var o = this.configHub;
return (e ? o.controlEntries.every(function(t) {
return t.hotKey != i
}) && o.gameDisplayEntries.every(function(t) {
return t.toggleHotKey != i
}) : o.controlEntries.every(function(t) {
return t.hotKey != i
}) && o.cellDisplayEntries.every(function(t) {
return t.toggleHotKey != i && t.holdHotKey != i
}) && o.gameDisplayEntries.every(function(t) {
return t.toggleHotKey != i
})) ? i : -2
}, e.prototype.setToggleHotKey_Cells = function(t) {
var e = this.getHotKeyFromKeyEvent(t, !0);
return -2 != e && t.item.m.SetToggleHotKey(e), t.preventDefault(), !1
}, e.prototype.setHoldHotKey_Cells = function(t) {
var e = this.getHotKeyFromKeyEvent(t, !0);
return -2 != e && t.item.m.SetHoldHotKey(e), t.preventDefault(), !1
}, e.prototype.setToggleHotKey_Game = function(t) {
var e = this.getHotKeyFromKeyEvent(t);
return -2 != e && t.item.m.SetToggleHotKey(e), t.preventDefault(), !1
}, e.prototype.setControlHotKey = function(t) {
var e = this.getHotKeyFromKeyEvent(t);
return -2 != e && t.item.m.SetHotKey(e), t.preventDefault(), !1
}, e.prototype.onConfigTextInput = function(t) {
c.gs.uconfig.SetValue(t.target.name, t.target.value)
}, e.prototype.onConfigCheckChanged = function(t) {
c.gs.uconfig.SetValue(t.target.name, t.target.checked)
}, e.prototype.rangeInputChanged = function(t) {
c.gs.uconfig.SetValue(t.target.name, t.target.value)
}, e.prototype.onResetButtonCliecked = function() {
c.gs.uconfig.RecoverDefaultConfig()
}, e.prototype.onInputButtonCliecked = function() {
const fileUploader = document.querySelector('#input-Button');
var data = {};
fileUploader.addEventListener('change', (e) => {
const reader = new FileReader();
reader.addEventListener('loadend', (e) => {
const text = e.srcElement.result;
data = JSON.parse(text)
data.lwga11_user_config && localStorage.setItem("lwga11_user_config",data.lwga11_user_config)
data.profileExData && localStorage.setItem("profileExData",data.profileExData)
data.lwga_user_entries && localStorage.setItem("lwga_user_entries",data.lwga_user_entries)
data.lwga11_color_defs && localStorage.setItem("lwga11_color_defs",data.lwga11_color_defs)
});
reader.readAsText(e.target.files[0]);
});
},
e.prototype.onOutputButtonCliecked = function() {
var data = {
"lwga11_user_config" : localStorage.getItem("lwga11_user_config") ?? "" ,
"profileExData" : localStorage.getItem("profileExData") ?? "",
"lwga_user_entries" : localStorage.getItem("lwga_user_entries") ?? "",
"lwga11_color_defs" : localStorage.getItem("lwga11_color_defs") ?? ""
}
let dataStr = JSON.stringify(data);
let dataUri = 'data:application/json;charset=utf-8,'+ encodeURIComponent(dataStr);
let exportFileDefaultName = 'lwga-config.json';
let linkElement = document.createElement('a');
linkElement.setAttribute('href', dataUri);
linkElement.setAttribute('download', exportFileDefaultName);
linkElement.click();
}, r([s.template(`<main-config-panel>
<style>
.panel_content_box{
height: 632px;
overflow-y: scroll;
padding: 10px;
margin-right: 4px;
}
.header_box{
height: 48px;
font-size: 24px;
padding-left: 12px;
line-height: 48px;
}
.content_column{
width: 380px;
float: left;
margin: 0 8px;
}
.box_frame{
border: solid 1px;
border-radius: 5px;
margin-bottom: 10px;
}
.box_header{
width: 100%;
padding-top: 2px;
padding-left: 5px;
border-radius: 3px 3px 0 0;
font-size: 20px;
}
.box_content{
padding: 5px 10px;
}
.td_text{
white-space: nowrap;
overflow: hidden;
}
.range_input{
width: 140px;
vertical-align: top;
}
td.centered{
text-align: center;
}
.ui_config{
height: 28px;
}
.ui_checkbox{
width: 18px;
height: 18px;
vertical-align: middle;
}
.ui_hotkey_input{
width: 50px;
border: solid 1px #888;
}
.range_table td{
padding-right: 4px;
font-size: 15px;
}
.reset_button{
float: right;
height: 28px;
padding: 2px;
font-family: Meiryo, Arial;
cursor: pointer;
}
#configButtons{
display:flex;
}
</style>
<div class="main_config_panel_root">
<div class="header_box">
<span>{utexts.hdrConfiguration}</span>
</div>
<div class="panel_content_box">
<div class='content_column'>
<div class='box_frame' style='border-color: {cssColors.clPanelForeground}'>
<div class='box_header' style='background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}'>
<span style='font-family: IConFont1'></span><span>{utexts.hdrCellDisplay}</span>
</div>
<div class='box_content'>
<table>
<tr>
<td colspan='2'></td>
<td class='centered'>key1</td>
<td class='centered'>key2</td>
</tr>
<tr each={m in configHub.cellDisplayEntries}>
<td>
<input type="checkbox" class="ui_config ui_checkbox" checked={m.value} onchange={checkChanged}>
</td>
<td>
<div class='td_text' style='width:220px'>{m.text}</div>
</td>
<td>
<input type="text" class="ui_config ui_hotkey_input" value={m.toggleHotKeyText} onkeydown={setToggleHotKey_Cells} />
</td>
<td>
<input type="text" class="ui_config ui_hotkey_input" value={m.holdHotKeyText} onkeydown={setHoldHotKey_Cells} />
</td>
</tr>
</table>
<div style='height:5px' />
<div if={isJapanese}>
<div>key1:キーを押したときにon/offを反転</div>
<div>key2:キーを押している間on/offを反転</div>
</div>
<div if={!isJapanese}>
<div>key1:Option inverted when key press</div>
<div>key2:Option inverted while key hold</div>
</div>
</div>
</div>
<div class='box_frame' style='border-color: {cssColors.clPanelForeground}'>
<div class='box_header' style='background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}'>
<span style='font-family: IConFont1'></span><span>{utexts.hdrGameDisplay}</span>
</div>
<div class='box_content'>
<table>
<tr>
<td colspan='2'></td>
<td if={false}>key1</td>
</tr>
<tr each={m in configHub.gameDisplayEntries}>
<td>
<input type="checkbox" class="ui_config ui_checkbox" checked={m.value} onchange={checkChanged}>
</td>
<td>
<div class='td_text'>{m.text}</div>
</td>
<td if={false}>
<input type="text" class="ui_config ui_hotkey_input" value={m.toggleHotKeyText} onkeydown={setToggleHotKey_Game} />
</td>
</tr>
</table>
</div>
</div>
</div>
<div class='content_column'>
<div class='box_frame' style='border-color: {cssColors.clPanelForeground}'>
<div class='box_header' style='background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}'>
<span style='font-family: IConFont1'></span><span>{utexts.hdrBasicOperation}</span>
</div>
<div class='box_content'>
<table>
<tr each={m in configHub.basicBehaviorEntries}>
<td>
<input type="checkbox" class="ui_config ui_checkbox" checked={m.value} onchange={checkChanged}>
</td>
<td>
<div class='entry_text'>{m.text}</div>
</td>
</tr>
</table>
<table class='range_table'>
<tr>
<td>{utexts.lbtCameraZoomSpeed}</td>
<td><input type='range' class='range_input' min='75' max='125' step='1' name='CameraZoomSpeed' value={uconfig.CameraZoomSpeed} oninput={rangeInputChanged}/></td>
<td style='width:60px'>{uconfig.CameraZoomSpeed}%</td>
</tr>
<tr>
<td>{utexts.lbtCameraMovementSpeed}</td>
<td><input type='range' class='range_input' min='-25' max='75' step='1' name='CameraMovementSpeed' value={uconfig.CameraMovementSpeed} oninput={rangeInputChanged}/></td>
<td style='width:60px'>{uconfig.CameraMovementSpeed}</td>
</tr>
<tr>
<td>{utexts.lbtInterpolationType}</td>
<td><input type='range' class='range_input' min='0.0' max='2.0' step='1.0' name='InterpolationType' value={uconfig.InterpolationType} oninput={rangeInputChanged}/></td>
<td style='width:60px'>{usupport.InterpolationTypeText}</td>
</tr>
<tr>
<td>{utexts.lbtInterpolationResponce}</td>
<td><input type='range' class='range_input' min='-0.5' max='1.0' step='0.01' name='InterpolationSpeed' value={uconfig.InterpolationSpeed} oninput={rangeInputChanged}/></td>
<td style='width:60px'>{usupport.InterpolationSpeedText}</td>
</tr>
<tr>
<td>{utexts.lbtMarkerOpacity}</td>
<td><input type='range' class='range_input' min='0.0' max='1.0' step='0.01' name='MarkerAlpha' value={uconfig.MarkerAlpha} oninput={rangeInputChanged}/></td>
<td>{uconfig.MarkerAlpha * 100 >> 0}%</td>
</tr>
<td>{utexts.lbtCursorLineThickness}</td>
<td><input type='range' class='range_input' min='1.0' max='30.0' step='1.0' name='CursorLineThickness' value={uconfig.CursorLineThickness} oninput={rangeInputChanged}/></td>
<td>{uconfig.CursorLineThickness}px</td>
</tr>
<tr if={true}>
<td>{utexts.lbtPlayerCellsAlpha}</td>
<td><input type='range' class='range_input' min='0.25' max='1.0' step='0.05' name='PlayerCellsAlpha' value={uconfig.PlayerCellsAlpha} oninput={rangeInputChanged}/></td>
<td>{uconfig.PlayerCellsAlpha}</td>
</tr>
<td>{utexts.lbtPelletCellsAlpha}</td>
<td><input type='range' class='range_input' min='0.25' max='1.0' step='0.05' name='PelletCellsAlpha' value={uconfig.PelletCellsAlpha} oninput={rangeInputChanged}/></td>
<td>{uconfig.PelletCellsAlpha}</td>
</tr>
<td>{utexts.lbtAnotherSectionCellsAlpha}</td>
<td><input type='range' class='range_input' min='0.25' max='1.0' step='0.05' name='AnotherSectionCellsAlpha' value={uconfig.AnotherSectionCellsAlpha} oninput={rangeInputChanged}/></td>
<td>{uconfig.AnotherSectionCellsAlpha}</td>
</tr>
<tr if={true}>
<td>{utexts.lbtRenderQuality}</td>
<td><input type='range' class='range_input' min='0' max='2' step='1' name='RenderQuality' value={uconfig.RenderQuality} oninput={rangeInputChanged}/></td>
<td>{usupport.RenderQualityText}</td>
</tr>
<tr>
<td>{utexts.lbtCaptureDuration}</td>
<td><input type='range' class='range_input' min='0' max='5' step='1' name='QuickCaptureTimeOption' value={uconfig.QuickCaptureTimeOption} oninput={rangeInputChanged}/></td>
<td>{usupport.QuickCaptureTimeSec}{appConfig.isJapanese ? '秒' : 'sec'}</td>
</tr>
<tr>
<td>{utexts.lbtFrameRate}</td>
<td><input type='range' class='range_input' min='0' max='4' step='1' name='FrameRateOption' value={uconfig.FrameRateOption} oninput={rangeInputChanged}/></td>
<td>{usupport.FrameRateText}%</td>
</tr>
<tr>
<td>{utexts.lbtTextZoom}</td>
<td><input type='range' class='range_input' min='50' max='150' step='1' name='TextZoom' value={uconfig.TextZoom} oninput={rangeInputChanged}/></td>
<td>{uconfig.TextZoom}%</td>
</tr>
</table>
</div>
</div>
<div class='box_frame' style='border-color: {cssColors.clPanelForeground}'>
<div class='box_header' style='background-color: {cssColors.clPanelForeground}; color:{cssColors.clPanelHeader}'>
<span style='font-family: IConFont1'></span><span>{utexts.hdrControl}</span>
</div>
<div class='box_content'>
<table>
<tr each={m in configHub.controlEntries}>
<td>
<div class='td_text' style='width:220px'>
{m.text}
</div>
</td>
<td>
<input type="text" class="ui_config ui_hotkey_input" value={m.hotKeyText} onkeydown={setControlHotKey} />
</td>
</tr>
</table>
</div>
</div>
<div id = 'configButtons'>
<input type='file' class='reset_button' id="input-Button" onclick={onInputButtonCliecked} data-target="file-uploader" accept="application/JSON" />
<input type='button' class='reset_button' value='{utexts.lbtOutputConfig}' onclick={onOutputButtonCliecked}/>
<input type='button' class='reset_button' value='{utexts.lbtResetConfig}' onclick={onResetButtonCliecked} />
</div>
</div>
</div>
</div>
</main-config-panel>`)], e)
}(s.Element);
e.MainConfigPanelTag = d
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
for (var s = "", a = 32, l = 0; l < a; l++) s += '\n\t\t<div id="skin' + l + '" class="skinbox" onclick={ ChangeSkin }>\n\t\t\t<div class="skinimage" style="background-image: url(\'gr/checker2.png\')"></div>\n\t\t\t<div class="skinimage" style="background-image: url(\'{ userEntry.infos[' + l + '].skinUrl }\')"></div>\n\t\t\t<div class="skin_hover_mask"> { userEntry.infos[' + l + "].name } </div>\n\t\t</div>";
var c = n(5),
h = n(4),
l = n(2),
d = n(0),
u = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.uconfig = d.gs.uconfig, e.cssColors = d.gs.ucolors.cssColors, e.siteTitle = l.AppConfigurator.instance.siteTitleString, e.appConfig = l.AppConfigurator.instance, e.userEntry = h.gameCore.userEntryMan, e.selectedTabName = "home", e
}
return o(e, t), e.prototype.selectTab = function(t) {
this.selectedTabName = t
}, e.prototype.isActive = function(t) {
return t == this.selectedTabName
}, e.prototype.mounted = function() {
this.userEntry.indexChangedProc2 = this.update.bind(this), this.userEntry.skinChangedProc2 = this.update.bind(this), d.gs.uconfig.RegisterChangedProc("panelBackImageUri", this.update.bind(this)), d.gs.uconfig.RegisterChangedProc("panelBackImageAlpha", this.update.bind(this)), h.gameCore.gameHudModel.serverInstructionProc = this.setServerInstructionText.bind(this)
}, e.prototype.ChangeSkin = function(t) {
h.gameCore.userEntryMan.ChangeIndex(parseInt(t.currentTarget.id.replace("skin", ""), 10))
}, e.prototype.setServerInstructionText = function(t) {
this.refs.server_instruction_box.innerHTML = t
}, r([c.template('\n<main-panel>\n\t<style>\n\n\t\t.skinbox:hover .skin_hover_mask {padding-top: 0px;opacity: 1; transition:all 0.4s ease;}\n\t.skin_hover_mask{padding-top: 30px;overflow: hidden;text-overflow: ellipsis;white-space: nowrap;text-align:center;vertical-align:middle;border-radius: 50%;font-size: 6px;width: 50px;height: 50px;position: absolute;z-index:1000;background: rgba(0,0,0,0.5);opacity: 0;color: #fff;display: flex;align-items: center;text-align: center;}.skinbox.skin_hover_mask {opacity: 1;transition:all 0.6s ease;}\n\t.parea{\n\t\t\tborder: solid 1px rgba(255,255,255,1);\n\t\t\tmargin: 4px;\n\t\t\tborder-radius: 4px;\n\t\t}\n\n\t\t.main_panel_root{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t}\n\n\t\t.main_floating_panel{\n\t\t\twidth: 864px;\n\t\t\theight: 698px;\n\t\t\toverflow: hidden;\n\t\t\tposition: absolute;\n\t\t\ttop: 45px;\n\t\t\tleft: 0;\n\t\t\tright: 0;\n\t\t\tbottom: 0;\n\t\t\tmargin: auto;\n\t\t}\n\n\t\t.site_header_area{\n\t\t\theight: 180px;\n\t\t}\n\n\t\t.site_title_text{\n\t\t\tfont-size: 44px;\n\t\t\tfont-family: CustomFont2;\n\t\t}\n\t\t\n\t\t.left_side_panel{\n\t\t\tfloat: left;\n\t\t\theight: 500px;\n\t\t\twidth: 240px;\t\n\t\t}\n\t\t\n\t\t.right_side_panel{\n\t\t\tfloat: right;\n\t\t\twidth: 240px;\n\t\t\theight: 500px;\n\t\t}\n\n\t\t.panel_center_content{\n\t\t\twidth: 360px;\n\t\t\theight: 500px;\n\t\t\tpadding: 12px 20px;\n\t\t\tfloat: left;\n\t\t}\n\n\t\t.whole_area{\n\t\t\theight: 688px;\n\t\t}\n\n\t\t.site_header_area{\n\t\t\tpadding-left: 8px;\n\t\t}\n\n\t\t.server_instruction_box{\n\t\t\tuser-select: text;\n\t\t}\n\n\t\t.main_panel_back{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t}\n\n\t\t.panel_back_box {\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\t_-webkit-clip-path: url(#svgPath);\n\t\t\t_clip-path: url(#svgPath);\n\t\t}\n\t\t\n\t\t.panel_back_img_layer{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tbackground-size: cover;\n\t\t}\n\n\t\t.panel_front_box{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t}\n\n\t\t.panel_front_box_inner{\n\t\t\tposition: relative;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t}\n\n\t\t.panel_front_box_content{\n\t\t}\n\n\t\t.panel_mask_svg{\n\t\t\theight: 0;\n\t\t}\n\n\t\t.ui_common{\n\t\t\theight: 38px;\n\t\t\tfont-size: 18px;\n\t\t\tfont-family: メイリオ, Arial;\n\t\t}\n\n\t\t.ui_text_box{\n\t\t\tpadding-left: 4px;\n\t\t}\n\n\t\t.panel_navi_box{\n\t\t\tposition: absolute;\n\t\t\ttop: 6px;\n\t\t\tright: 10px;\n\t\t\tuser-select: none;\n\t\t}\n\n\t\t.navi{\n\n\t\t}\n\t\t\n\t\t.navi > div{\n\t\t\tdisplay: inline-block;\n\t\t\twidth: 70px;\n\t\t\theight: 38px;\n\t\t\tbackground-color: #08F;\n\t\t\tborder-radius: 3px;\n\t\t\tposition: relative;\n\t\t\tcursor: pointer;\n\t\t\tfont-family: \'IconFont1\';\n\t\t\ttext-align: center;\n\t\t\tfont-size: 28px;\n\t\t\tline-height: 38px;\n\t\t}\n\t\t\n\t\t.navi > div.selected{\n\t\t\tbackground-color: #04F;\n\t\t}\n\t</style>\n\t<div class="main_panel_root" style="color: {cssColors.clPanelForeground}">\n\t\t<div class="main_panel_back" style="background-color: {cssColors.clOverlayBack};" />\n\n\t\t<div class="main_floating_panel">\n\t\t\t<div class="panel_back_box" \n\t\t\t\tstyle="background-color: {cssColors.clMainPanelBack}; clip-path: url({isActive(\'home\') ? \'#svgPath\' : \'#svgPath2\'})">\n\t\t\t\t<div class="panel_back_img_layer" \n\t\t\t\t\tstyle="background-image: url(\'{uconfig.panelBackImageUri}\'); opacity: {uconfig.panelBackImageAlpha}">\n\t\t\t\t</div>\n\n\t\t\t\t<svg version="1.1" x="0px" y="0px" viewBox="0 0 864 690" class="panel_mask_svg">\n\t\t\t\t\t<clipPath id="svgPath">\n\t\t\t\t\t\t<rect x="5" y="5" width="855" height="179" rx="4" ry="4"/>\n\t\t\t\t\t\t<rect x="5" y="193" width="239" height="499" rx="4" ry="4"/>\n\t\t\t\t\t\t<rect x="253" y="193" width="359" height="499" rx="4" ry="4"/>\n\t\t\t\t\t\t<rect x="621" y="193" width="239" height="499" rx="4" ry="4"/>\n\t\t\t\t\t</clipPath>\n\n\t\t\t\t\t<clipPath id="svgPath2">\n\t\t\t\t\t\t<rect x="5" y="5" width="855" height="687" rx="4" ry="4"/>\n\t\t\t\t\t</clipPath>\n\t\t\t\t</svg>\n\t\t\t</div>\n\n\n\t\t\t<div class="panel_front_box">\n\t\t\t\t<div class="panel_front_box_inner">\n\t\t\t\t\t<div class="panel_front_box_content">\n\t\t\t\t\t\t<div show={isActive(\'home\')}>\n\t\t\t\t\t\t\t<div class="site_header_area parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<div class="site_title_text">{siteTitle}</div>\n\t\t\t\t\t\t\t\t<div class=\'server_instruction_box\' ref="server_instruction_box" />\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div class="left_side_panel parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<left-config-panel />\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div class="panel_center_content parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<user-entry-panel />\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div class="right_side_panel parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<server-list-root if={appConfig.useIxTrackerServer} />\n\t\t\t\t\t\t\t\t<skin-list-root if={!appConfig.useIxTrackerServer}>\n\t<style>\n\t\t.right_skin_panel_root{\n\t\t\tpadding: 5px 3px;\n\t\t\theight: 100%;\n\t\t\tposition: relative;\n\t\t}\n\t\t.right_panel_ui_outer{\n\t\t\tdisplay: flex;\n\t\t\tflex-wrap: wrap;\n\t\t}\n\t\t.skinbox{\n\t\t\twidth:50px;\n\t\t\theight:50px;\n\t\t\tmargin:4px;\n\t\t\tcursor:pointer;\n\t\t}\n\t\t.skinimage{\n\t\t\tposition: absolute;\n\t\t\twidth: 50px;\n\t\t\theight: 50px;\n\t\t\tbackground-size: cover;\n\t\t\tbackground-position: center center;\n\t\t\tborder-radius: 50%;\n\t\t}\n\t</style>\n\n<div class="right_skin_panel_root">\n\t<div style="display: flex;flex-wrap: wrap;" class="right">' + s + '\n\t</div>\n</div>\n\t\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t\t<div class="clear_both" />\n\t\t\t\t\t\t</div>\n\n\n\t\t\t\t\t\t<div show={isActive(\'settings\')}>\n\t\t\t\t\t\t\t<div class="whole_area parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<main-config-panel />\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\n\t\t\t\t\t\t<div show={isActive(\'theme\')}>\n\t\t\t\t\t\t\t<div class="whole_area parea" style="border-color: {cssColors.clPanelForeground}">\n\t\t\t\t\t\t\t\t<color-config-panel />\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class="panel_navi_box">\n\t\t\t\t\t\t<div class="navi" style="color: {cssColors.clUiSymbols}">\n\t\t\t\t\t\t\t<div onclick={selectTab.bind(this, \'home\')} style="background-color: {cssColors.clMenuButtons}"></div>\n\t\t\t\t\t\t\t<div onclick={selectTab.bind(this, \'settings\')} style="background-color: {cssColors.clMenuButtons}"></div>\n\t\t\t\t\t\t\t<div onclick={selectTab.bind(this, \'theme\')} style="background-color: {cssColors.clMenuButtons}"></div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t</div>\n\t</div>\n</main-panel>')], e)
}(c.Element);
e.MainPanelTag = u
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(4),
l = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.model = a.gameCore.serverListModel, e
}
return o(e, t), e.prototype.mounted = function() {
this.model.Notify = this.update.bind(this)
}, e.prototype.onServerEntryClicked = function(t) {
this.model.ConnectToServer(t.item.info)
}, r([s.template("\n<server-list-root>\n\t<style>\n\t\tul, li{\n\t\t\tlist-style:none;\n\t\t}\n\t\t\n\t\t.base{\n\t\t\twidth: 210px;\n\t\t\theight: 470px;\n\t\t\toverflow-y: scroll;\n\t\t\toverflow-x: hidden;\n\t\t\tmargin: 10px auto;\n\t\t}\n\t\t\n\t\t.inner{\n\t\t\tposition: absolute;\n\t\t\twidth: 100%;\n\t\t\tpadding: 6px;\n\t\t\toverflow: hidden;\n\t\t}\n\t\t\n\t\t.card0{\n\t\t\tborder: solid 2px #F60;\n\t\t\tbackground-color: #F7A;\n\t\t\tborder-color: #F39;\n\t\t\twidth: 190px;\n\t\t\theight: 62px;\n\t\t\tmargin-bottom: 4px;\n\t\t\tposition: relative;\n\t\t\tcolor: #FFF;\n\t\t\tfont-family: arial;\n\t\t}\n\n\t\t.card_selected{\n\t\t\tbackground-color: #F06;\n\t\t\tborder-color: #D04;\n\t\t}\n\t\t\n\t\t.cover{\n\t\t\tposition: absolute;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.cover:hover{\n\t\t\tbackground-color: rgba(255, 0, 128, 0.2);\n\t\t}\n\t\t\n\t\t.serverName{\n\t\t\tfont-size: 26px;\n\t\t\tline-height: 26px;\n\t\t}\n\n\t\t.infoPart{\n\t\t\tfont-size: 18px;\n\t\t\toverflow: none;\n\t\t}\n\n\t\t.info_region{\n\t\t\tfloat: left;\n\t\t\twidth: 100px;\n\t\t}\n\t\t\n\t\t.info_users{\n\t\t\tfloat: right;\n\t\t}\n\t</style>\n\n\t<div class=\"base\">\n\t\t<ul>\n\t\t\t<li each = {info in model.serverInfos} >\n\t\t\t\t<div class= {card0: true, card_selected: info && info.address == model.currentServerUri } \n\t\t\t\t\tonclick= {onServerEntryClicked}>\n\t\t\t\t\t<div class='inner'>\n\t\t\t\t\t\t<div class='serverName'>\n\t\t\t\t\t\t\t{info.modName}\n\t\t\t\t\t\t</div>\n\t\t\t\t\t\t<div class='infoPart'>\n\t\t\t\t\t\t\t<div class='info_region'>\n\t\t\t\t\t\t\t\t{info.region}\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<div class='info_users'>\n\t\t\t\t\t\t\t{info.numClients} / {info.numMaxClients}\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t<div class='clear_both'></div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div class='cover'></div>\n\t\t\t</li>\n\t\t</ul>\n\t<div />\n</server-list-root>\n")], e)
}(s.Element);
e.ServerListRootTag = l
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(0),
l = n(4),
c = n(2),
h = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.uconfig = a.gs.uconfig, e.userEntry = l.gameCore.userEntryMan, e.cssColors = a.gs.ucolors.cssColors, e.appConfig = c.AppConfigurator.instance, e
}
return o(e, t), Object.defineProperty(e.prototype, "isDualUi", {
get: function() {
return a.gs.gconfig.ShowDualSkinInputUi
},
enumerable: !0,
configurable: !0
}), e.prototype.mounted = function() {
this.userEntry.indexChangedProc = this.update.bind(this)
}, e.prototype.inputText = function(t) {
this.userEntry.SetProp(t.target.name, t.target.value)
}, e.prototype.startPlay = function() {
l.gameCore.StartPlay()
}, e.prototype.startSpectate = function() {
l.gameCore.StartSpectate()
}, r([s.template('\n<user-entry-panel>\n\t<style>\n\t\t.main_ui_area{\n\t\t\twidth: 300px;\n\t\t\tmargin: 0 auto;\n\t\t}\n\t\t.ui_main_button{\n\t\t\t_background-color: #F08;\n\t\t\t_color: #FFF;\n\t\t\tborder-radius: 4px;\n\t\t\tborder: none;\n\t\t\tmargin: 2px 0;\n\t\t\tposition: relative;\n\t\t\tcursor: pointer;\n\n\t\t\twidth: 147px;\n\t\t\tfloat: left;\n\t\t\tvertical-align: middle;\n\t\t}\n\n\t\t.ui_main_button > .button_symbol{\n\t\t\tfont-family: \'IconFont1\';\n\t\t\ttext-align: center;\n\t\t\tfont-size: 24px;\n\t\t\tline-height: 38px;\n\t\t\tdisplay: inline-block;\n\t\t}\n\n\t\t.ui_main_button > .button_text{\n\t\t\tfont-family: \'CustomFont1\';\n\t\t\tfont-size: 22px;\n\t\t\tdisplay: inline-block;\n\t\t\tline-height: 38px;\n\t\t\tvertical-align: top;\n\t\t}\n\n\t\t.ui_text_box{\n\t\t\tmargin: 2px 0;\n\t\t}\n\t\t\n\t\t.ui_full_width{\n\t\t\twidth: 300px;\n\t\t}\n\t\t\n\t\t.ui_team_input{\n\t\t\twidth: 90px;\n\t\t\tfloat: left;\n\t\t}\n\n\t\t.ui_name_input{\n\t\t\twidth: 206px;\n\t\t}\n\n\t\t.player_entry_info_area{\n\t\t}\n\n\t\t.main_buttons_area{\n\t\t\tpadding: 4px 0;\n\t\t}\n\n\t\t\n\n\t</style>\n\t<div class="panel_tab_content">\n\t\t<div>\n\t\t\t<div style=\'height: 25px\' />\n\n\t\t\t<div class="main_ui_area">\n\t\t\t\t<div class="player_entry_info_area">\n\t\t\t\t\t<div>\n\t\t\t\t\t\t<input type="text" class="ui_common ui_text_box ui_team_input"\n\t\t\t\t\t\t\tref="ui_text_team" name="team" placeholder="team" value="{userEntry.curInfo.team}" oninput={inputText}>\t\n\t\t\t\t\t\t<div style="width:4px; height: 1px; float: left" />\n\t\t\t\t\t\t<input type="text" class="ui_common ui_text_box ui_name_input" ref="ui_text_name"\n\t\t\t\t\t\t\tname="name" placeholder="name" value={userEntry.curInfo.name} oninput={inputText}>\t\n\t\t\t\t\t\t<div class="clear_both"></div>\n\t\t\n\t\t\t\t\t\t<input type="text" class="ui_common ui_text_box ui_full_width" ref="ui_text_skin_url"\n\t\t\t\t\t\t\tname="skinUrl" placeholder="skin url" value={userEntry.curInfo.skinUrl} onchange={inputText}>\t\n\t\t\t\t\t\t<input type="text" class="ui_common ui_text_box ui_full_width" ref="ui_text_skin_url2"\n\t\t\t\t\t\t\tname="skinUrl2" placeholder="skin url 2" value={userEntry.curInfo.skinUrl2} onchange={inputText}\n\t\t\t\t\t\t\tshow={isDualUi}>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t\t<div class="clear_both"></div>\n\n\t\t\t\t<div class="main_buttons_area">\n\t\t\t\t\t<button class="ui_common ui_main_button ui_half_width" id="ui_button_play" onclick={startPlay}\n\t\t\t\t\t\tstyle="background-color: {cssColors.clMainButtons}; color:{cssColors.clUiSymbols}" >\n\t\t\t\t\t\t<div class="button_symbol"></div>\n\t\t\t\t\t\t<div class="button_text">PLAY</div>\n\t\t\t\t\t</button>\n\t\t\t\t\t<div style="width:6px; height: 1px; float: left" />\n\t\t\t\t\t<button class="ui_common ui_main_button ui_half_width" id="ui_button_spec" onclick={startSpectate}\n\t\t\t\t\t\tstyle="background-color: {cssColors.clMainButtons}; color:{cssColors.clUiSymbols}"">\n\t\t\t\t\t\t<div class="button_symbol"></div>\n\t\t\t\t\t\t<div class="button_text">SPEC</div>\n\t\t\t\t\t</button>\n\t\t\t\t\t<div class="clear_both"></div>\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t\t\n\t\t</div>\n\t</div>\n</user-entry-panel>\n')], e)
}(s.Element);
e.UserEntryPanelTag = h
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(0),
l = n(4),
c = n(2),
h = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
const n = JSON.parse(localStorage.getItem("hideInfo"));
return n instanceof Array ? (tcfg.HidePartyCode = n[0], tcfg.HideUserSig = n[1]) : localStorage.setItem("hideInfo", JSON.stringify([0, 0])), e.gconfig = a.gs.gconfig, e.userEntry = l.gameCore.userEntryMan, e.uconfig = a.gs.uconfig, e.cssColors = a.gs.ucolors.cssColors, e.appConfig = c.AppConfigurator.instance, e
}
return o(e, t), Object.defineProperty(e.prototype, "isDualUi", {
get: function() {
return a.gs.gconfig.ShowDualSkinInputUi
},
enumerable: !0,
configurable: !0
}), e.prototype.tcfg = tcfg, e.prototype.mounted = function() {
this.userEntry.skinChangedProc = this.update.bind(this)
}, e.prototype.inputText = function(t) {
this.userEntry.SetProp(t.target.name, t.target.value)
}, e.prototype.hideCode = function() {
var t = document.getElementsByClassName("code_cover")[0];
const e = "" == t.style.display;
t.style.display = e ? "none" : "", tcfg.HidePartyCode = !e, localStorage.setItem("hideInfo", JSON.stringify([tcfg.HidePartyCode, tcfg.HideUserSig]))
}, e.prototype.hideUsig = function() {
var t = document.getElementsByClassName("usig_cover")[0];
const e = "" == t.style.display;
t.style.display = e ? "none" : "", tcfg.HideUserSig = !e, localStorage.setItem("hideInfo", JSON.stringify([tcfg.HidePartyCode, tcfg.HideUserSig]))
}, e.prototype.onArrowButton = function(t) {
var e = "arrow_left" == t.target.id ? -1 : 1;
l.gameCore.userEntryMan.ShiftIndex(e)
}, e.prototype.onBenchButton = function() {
l.gameCore.ToggleBenchMarkMode()
}, r([s.template('\n<left-config-panel>\n\t<style>\n\t\t.left_config_panel_root{\n\t\t\tpadding: 5px 10px;\n\t\t\theight: 100%;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.left_input_ui_outer{\n\t\t\twidth: 168px;\n\t\t\tmargin: 0 auto;\n\t\t}\n\t\t\n\t\t.bottom_box{\n\t\t\tposition: absolute;\n\t\t\tleft: 15px;\n\t\t\tbottom: 5px;\n\t\t}\n\n\t\t.side_ad_area{\n\t\t\twidth: 200px;\n\t\t\theight: 200px;\n\t\t\tbackground-color: white;\n\t\t\tmargin: 10px 0;\n\t\t}\n\n\t\t.skin_preview_box{\n\t\t\tposition: relative;\n\t\t\twidth: 100px;\n\t\t\theight: 100px;\n\t\t\tmargin: 10px auto;\n\t\t}\n\t\n\t\t.skin_cell{\n\t\t\tposition: absolute;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tbackground-size: cover;\n\t\t\tbackground-position: center center;\n\t\t\tborder-radius: 50%;\n\t\t}\n\n\t\t.code_text_box_outer{\n\t\t\twidth: 100px;\n\t\t\tmargin: 0 auto;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.code_cover{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tbackground-color: #666;\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\tline-height: 36px;\n\t\t\tpadding-left: 6px;\n\t\t}\n\n\t\t#ui_text_code{\n\t\t\twidth: 100%;\n\t\t}\n\n\t\t.usig_text_box_outer{\n\t\t\twidth: 100px;\n\t\t\tmargin: 0 auto;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.usig_cover{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tbackground-color: #666;\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\tline-height: 36px;\n\t\t\tpadding-left: 6px;\n\t\t}\n\n\t\t#ui_text_usig{\n\t\t\twidth: 100%;\n\t\t}\n\n\t\t.arrows{\n\t\t\tfont-family: \'IconFont1\';\n\t\t\t_margin: 0 15px;\n\t\t\tmargin-top: 30px;\n\t\t\tfont-size: 28px;\n\t\t\tcursor: pointer;\n\t\t\tuser-select: none;\n\t\t}\n\n\t\t.arrow_left{\n\t\t\tfloat: left;\n\t\t}\n\n\t\t.arrow_right{\n\t\t\tfloat: right;\n\t\t}\n\n\t\t.bench_button{\n\t\t\tfont-family: IconFont1;\n\t\t\twidth: 44px;\n\t\t\theight: 36px;\n\t\t\tline-height: 36px;\n\t\t\tfont-size: 28px;\n\t\t\tborder-radius: 4px;\n\t\t\ttext-align: center;\n\t\t\tcursor: pointer;\n\t\t\tdisplay: inline-block;\n\t\t}\n\n\t\t.version_str{\n\t\t\tfont-family: CustomFont1;\n\t\t\tfont-size: 22px;\n\t\t\tdisplay: inline-block;\n\t\t\tvertical-align: middle;\n\t\t\tmargin-left: 30px;\n\t\t\tmargin-bottom: 12px;\n\t\t}\n\n\t\ta{\n\t\t\tcolor: white;\n\t\t}\n\t\ta:visited{\n\t\t\tcolor: white;\n\t\t}\n\n\t\t.lbar_notes{\n\t\t\tfont-size: 12px;\n\t\t\tmargin-bottom: 20px;\n\t\t}\n\t</style>\n\t<div class="left_config_panel_root">\n\n\t\t<div style="height:20px" show={!isDualUi} />\n\n\t\t<div class="left_input_ui_outer">\n\n\t\t\t<div class="arrows arrow_left" id="arrow_left" onmousedown={onArrowButton}>\n\t\t\t\t◀\n\t\t\t</div>\n\n\t\t\t<div class="arrows arrow_right" id="arrow_right" onmousedown={onArrowButton}>\n\t\t\t\t▶\n\t\t\t</div>\n\n\t\t\t<div class="skin_preview_box">\n\t\t\t\t<div class="skin_cell" style="background-image: url(\'gr/checker2.png\')" />\n\t\t\t\t<div class="skin_cell" style="background-image: url({userEntry.curInfo.skinUrl})" />\n\t\t\t</div>\n\n\t\t\t<div class="clear_both" />\n\n\t\t\t<div class="skin_preview_box" show={isDualUi}>\n\t\t\t\t<div class="skin_cell" style="background-image: url(\'gr/checker2.png\')" />\n\t\t\t\t<div class="skin_cell" style="background-image: url({userEntry.curInfo.skinUrl})" />\n\t\t\t</div>\n\n\t\t\t<div class="code_text_box_outer" show={gconfig.ShowPartyCodeInputUi}>\n\t\t\t\t<input type="text" class="ui_common ui_text_box" \n\t\t\t\t\tid="ui_text_code" name="code" placeholder="Code" value="{userEntry.curInfo.code}" oninput={inputText}>\n\t\t\t\t<div class="code_cover" show={tcfg.HidePartyCode}>\n\t\t\t\t\t🔒\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t\t<button class="ui_common ui_main_button ui_half_width" id="ui_button_hide_code" onclick={hideCode} style="padding: 0 10px; position: relative; left: 140px; bottom: 38px;">👁</button>\n\n\t\t\t<div class="usig_text_box_outer" show={gconfig.ShowPartyCodeInputUi}>\n\t\t\t\t<input type="text" class="ui_common ui_text_box" \n\t\t\t\t\tid="ui_text_usig" name="usig" placeholder="User sig" value="{userEntry.curInfo.usig}" oninput={inputText}>\n\t\t\t\t<div class="usig_cover" show={tcfg.HideUserSig}>\n\t\t\t\t\t🔒\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t\t<button class="ui_common ui_main_button ui_half_width" id="ui_button_hide_usig" onclick={hideUsig} style="padding: 0 10px; position: relative; left: 140px; bottom: 38px;">👁</button>\n\n\t\t\t<div show={appConfig.targetSite == \'ix\'}>\n\t\t\t\t<div style="height: 20px" />\n\t\t\t\t<a href="http://ixagar.net/classic">old version</a>\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class="bottom_box">\n\n\t\t\t<div class=\'lbar_notes\'>\n\t\t\t\t<div if={appConfig.isJapanese}>\n\t\t\t\t\tnote: スキンがエラーで表示されない場合、imgurを使ってください。また、スキンの縦横のピクセル数を1000x1000以下にしてください。gyazoの画像は非対応になりました。\n\t\t\t\t</div>\n\t\t\t\t<div if={!appConfig.isJapanese}>\n\t\t\t\t\tnote: please use imgur if your skin is not shown by error. Also it noted that the pixel size of skins should be less than 1000x1000.\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t\t<div class="bench_button" style="background-color: {cssColors.clMainButtons}; color: {cssColors.clUiSymbols}"\n\t\t\t\tonclick={onBenchButton}>\n\t\t\t\t\n\t\t\t</div>\n\n\t\t\t<div class="version_str">\n\t\t\t\tLWGA-1.1\n\t\t\t</div>\n\t\t</div>\n\n\t</div>\n</left-config-panel>\n')], e)
}(s.Element);
e.LeftConfigPanelTag = h
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
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};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(0),
l = n(4),
c = (function(t) {
function e() {
return null !== t && t.apply(this, arguments) || this
}
o(e, t), e.prototype.mounted = function() {
this.root.innerHTML = this.opts.content
}, e = r([s.template("<raw><div></div></raw>")], e)
}(s.Element), function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.model = l.gameCore.gameHudModel, e.perfModel = l.gameCore.perfModel, e.gconfig = a.gs.gconfig, e.uconfig = a.gs.uconfig, e.gstates = a.gs.gstates, e.cssColors = a.gs.ucolors.cssColors, e.chatInputBoxVisible = !1, e.hasNewPrivateMessage = !1, e.prevChatMessagesCount = -1, e
}
return o(e, t), e.prototype.mounted = function() {
var t = this,
e = this.refs.lb_chart_outer,
n = this.refs.lb_chart_canvas;
n.width = 160, n.height = 160, e.style.width = "160px", e.style.height = "160px";
var i = this.refs.map_outer,
o = this.refs.map_canvas,
r = 300;
o.width = r, o.height = r, i.style.width = r + "px", i.style.height = r + "px", window.addEventListener("keydown", function(e) {
if (!e.repeat && 13 == e.keyCode) {
var n = t.refs.chat_input_text_box;
if (t.chatInputBoxVisible) {
var i = n.value;
n.value = "", t.chatInputBoxVisible = !1, i ? l.gameCore.SendChatMessage(i) : t.update()
} else {
var o = document.activeElement;
if (o && "INPUT" == o.tagName) return void o.blur();
t.chatInputBoxVisible = !0, t.update(), n.focus()
}
}
}), setInterval(this.UpdationProc.bind(this), 17);
var s = this.refs.overlay_base,
r = this.refs.chat_view,
a = this.refs.chat_input_box,
c = !1;
function h(t) {
r.style.userSelect = t ? "text" : "none"
}
r.onmouseenter = function() {
c = !0
}, r.onmouseleave = function() {
c = !1
};
var d = !1;
a.onmouseenter = function() {
d = !0
}, a.onmouseleave = function() {
d = !1
}, s.onmousedown = function() {
c && h(!0)
}, s.onmouseup = function() {
c || d || (window.getSelection().removeAllRanges(), h(!1))
}
}, e.prototype.UpdationProc = function() {
this.model.isHudUpdated && (this.model.isHudUpdated = !1, this.update(), this.model.chatMessages.length != this.prevChatMessagesCount && (this.prevChatMessagesCount = this.model.chatMessages.length, this.scrollChatViewToEnd()))
}, e.prototype.scrollChatViewToEnd = function() {
var t = this.refs.chat_view;
t.scrollTop = t.scrollHeight
}, r([s.template(`<game-overlay>
<style>
.overlay_base{
_user-select: none;
}
.game_control_overlay{
_user-select: none;
}
.chat_view{
width: 300px;
height: 250px;
background-color: rgba(255, 255, 255, 0.3);
border-radius: 4px;
position: absolute;
top: 70px;
left: 10px;
overflow-y: scroll;
overflow-x: none;
font-size: 14px;
resize: both;
padding: 3px;
word-wrap: break-word;
user-select: none;
}
.chat_view::-webkit-scrollbar{
width: 8px;
/*background: rgba(224,224,224, 0.5);*/
}
.chat_view::-webkit-scrollbar-thumb{
background-color: rgba(128,128,128,0.5);
}
.chat_view::-webkit-scrollbar-corner {
background-color: none;
}
.chat_view::-webkit-resizer {
background-color: rgba(64,64,64,0.5);
}
.message_time_stamp{
color: #AAA;
font-size: 13px;
}
.message_sender_name{
color: #FF0;
}
.bottom_area{
width: 100%;
position: absolute;
bottom: 0;
}
.chat_input_area{
width: 360px;
height: 40px;
background-color: rgba(200, 200, 200, 0.5);
border-radius: 4px;
margin: 0 auto 50px;
}
#chat_input_text_box{
width: 100%;
height: 100%;
background-color: none;
border: none;
font-size: 16px;
padding-left: 6px;
}
#chat_input_text_box:focus{
outline: 0;
}
.server_client_status_area{
position: absolute;
left: 10px;
bottom: 6px;
font-size: 14px;
}
#server_user_num_text{
position: absolute;
top: 6px;
left: 60px;
font-size: 15px;
}
.self_state_info{
position: absolute;
top: 40px;
left: 10px;
font-size: 22px;
font-family: CustomFont1;
}
.self_state_info > div{
display: inline-block;
margin-right: 10px;
}
#self_score_text{
}
#server_display_message{
position: absolute;
top: 50px;
width: 100%;
font-size: 15px;
text-align: center;
color: #FF0;
font-size: 32px;
}
.benchmark_mode_message_outer{
position: absolute;
top: 70px;
width: 100%;
}
.benchmark_mode_message{
margin: 0 auto;
width: 600px;
font-size: 15px;
text-align: center;
font-size: 32px;
color: #0F0;
font-family: CustomFont1;
background-color: rgba(0, 0, 0, 0.7);
padding: 5px;
}
.leaderboard_outer{
position: absolute;
top: 10px;
right: 10px;
}
.leaderboard_inner{
width: 300px;
padding: 8px;
border-radius: 4px;
}
.lb_header{
font-family: 'CustomFont1';
font-size: 22px;
text-align: center;
}
.lb_header_large{
font-size: 26px;
}
.lb_detail{
}
.lb_entry{
font-family: CustomFont1, Meiryo, Arial;
font-size: 15px;
height: 20px;
overflow: hidden;
text-align: center;
}
#lb_chart_outer{
margin: 5px auto 0;
}
#lb_chart_canvas{
opacity: 0.8;
}
#map_outer{
position: absolute;
right: 10px;
bottom: 10px;
}
#teamInfo{
position: absolute;
right: 320px;
bottom: 10px;
display: flex;
flex-direction: column;
}
#map_canvas{
_background-color: rgba(0, 0, 0, 0.3);
}
hr{
height: 8px;
border: none;
}
.spec_target_info{
position: absolute;
top: 60px;
width: 100%;
font-size: 22px;
text-align: center;
font-family: CustomFont1, Meiryo;
}
#notify_log::-webkit-scrollbar{
width: 8px;
}
#notify_log::-webkit-scrollbar-thumb{
background-color: rgba(128,128,128,0.5);
}
#notify_logw::-webkit-scrollbar-corner {
background-color: none;
}
</style>
<div class='overlay_base' ref='overlay_base'>
<div id="server_user_num_text" ref="server_user_num_text">
{model.serverUserNumText}
</div>
<div class="self_state_info">
<div>Score: {(model.selfScore * 0.001).toFixed(1)}k</div>
<div>Max: {(model.maxScore * 0.001).toFixed(1)}k</div>
<div>{model.splitNum}/16</div>
</div>
<div id="self_score_text" ref="self_score_text">
</div>
<div id="server_display_message" ref="server_display_message">
{model.serverDisplayMessageText}
</div>
<div class="spec_target_info" show={model.specTargetName != null}>
{model.specTargetScore ? model.specTargetName + " -- " + (model.specTargetScore/1000).toFixed(1) + "k" : model.specTargetName}
</div>
<div class="benchmark_mode_message_outer" show={gstates.isBenchmarkMode}>
<div class="benchmark_mode_message" >
benchmark mode (score: {perfModel.numCellsRendered})
</div>
</div>
<div class="server_client_status_area">
<div>
<div each={val, key in perfModel.debugObj}>
{key} : {val}
</div>
</div>
<hr />
<div show={uconfig.ShowClientStatus}>
<div>
ғᴘꜱ : {perfModel.avgFps.toFixed(1)}
</div>
<div>
ɴᴏᴅᴇꜱ : {perfModel.numCellsRendered}
</div>
<div>
ʀᴇɴᴅᴇʀ : {perfModel.avgDuration.toFixed(2)}ᴍs
</div>
<div>
ʟᴏᴀᴅ : {(perfModel.avgRate * 100).toFixed(2)}%
</div>
<div>
ʙᴜғғᴇʀ : {(perfModel.replayBufferBytes / 1000000).toFixed(2)}ᴍʙ
</div>
<hr />
</div>
<div id="server_status_text" ref="server_status_text" show={uconfig.ShowServerStatus}>
<div each={text in model.serverStatusText}>
{text}
</div>
<hr />
</div>
<div id="latency_text" ref="latency_text">
ʟᴀᴛᴇɴᴄʏ: {model.latencyMs}ᴍs
</div>
<div id="copylight" ref="copylight_text">
</div>
</div>
<div class="leaderboard_outer" show={uconfig.ShowLeaderboard}>
<div class="leaderboard_inner" style="background: {cssColors.clLeaderboardBack};">
<div class="lb_header lb_header_large" style="color: {cssColors.clLeaderboardHeader};">{model.leaderboardHeaderText}</div>
<div class="lb_detail">
<div each={model.leaderboardEntries} class="lb_entry" style="color: {color};" show={active}>
{index + 1}.{text} -- {score}
</div>
</div>
</div>
<div style="height: 8px"></div>
<div class="leaderboard_inner" style="background-color: {cssColors.clLeaderboardBack};"
show={gconfig.ShowTeamRanking}>
<div class="lb_header" style="color: {cssColors.clLeaderboardHeader};">Team Ranking</div>
<div class="lb_detail">
<div each={model.teamRankingEntries} class="lb_entry" style="color: {color};" show={active}>
{index + 1}.{text} -- {score}
</div>
</div>
<div id="lb_chart_outer" ref="lb_chart_outer">
<canvas id="lb_chart_canvas" ref="lb_chart_canvas"></canvas>
</div>
</div>
</div>
<div id="map_outer" ref="map_outer" style="background-color: {cssColors.clMapBackground}" show={uconfig.ShowMap}>
<canvas id="map_canvas" ref="map_canvas"></canvas>
</div>
<div id="game_control_overlay" class='game_control_overlay' ref='game_control_overlay'/>
<div id='chat_container' style="position: absolute;top: 40px;display: flex;flex-direction: column;">
<div class="chat_view" id="chat_view" ref="chat_view" onclick="$('.tripKey').toggle();" style="background-color: {cssColors.clChatBackground}; max-width:300px;min-width: 300px;" show={uconfig.ShowChatBox}>
<div each={model.chatMessages} style="margin-top:3px;display: flex;flex-direction: column;margin-bottom:20px;">
<div style="display: flex;align-items: inherit;">
<div class="divs" style="border-radius: 15px;width: 30px;height: 30px;">
<div style="width: 30px;height: 30px;border-radius: 15px;background-color: {cssColors.clChatSenderName};background-image: url({skinUrl});background-size: cover;background-position-x: left;"></div>
</div>
<div style="margin-top:5px;">
<span class="message_time_stamp" style="color: {cssColors.clChatTimeString};margin-left: 5px;">{timeStamp}</span>
<span class="tripKey" show={!1} style="color: {cssColors.clChatSenderName};margin-left: 5px;">{tripKey}</span>
<span style="color: {cssColors.clChatSenderName};margin-left: 5px;">{senderName}:</span>
</div>
</div>
<div style="margin-left: 35px;word-break: break-all" ;>
<span style="color: {cssColors.clChatMessage};">{message}</span>
</div>
</div>
</div>
</div>
<div class="bottom_area">
<div class="chat_input_area" show={chatInputBoxVisible} ref="chat_input_box">
<input type="text" id="chat_input_text_box" ref="chat_input_text_box"/>
</div>
</div>
</div>
</game-overlay>`)], e)
}(s.Element));
e.GameOverlayTag = c
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(0),
l = n(4),
c = n(1),
h = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.model = l.gameCore.ReplayControllerModel, e.cssColors = a.gs.ucolors.cssColors, e.replayUiMessage = "", e.elementIdToReplayOperationDict = {
bt_flash: 2,
bt_record: 1,
bt_stop: 3,
bt_play: 4,
bt_reel_prev: 5,
bt_reel_next: 6,
bt_cont: 7,
bt_tick_prev: 8,
bt_tick_next: 9,
bt_reel_delete: 10,
bt_speed_down: 12,
bt_speed_up: 13
}, e
}
return o(e, t), e.prototype.mounted = function() {
var t = this;
this.model.SetStateChangedProc(function(e) {
t.update()
}), this.update(), this.model.captureNotificationProc = function() {
t.replayUiMessage = "captured!", setTimeout(function() {
t.replayUiMessage = "", t.update()
}, 500)
}
}, e.prototype.onTrackKnobMouseDown = function(t) {
var e = this;
if (!a.gs.gstates.isBenchmarkMode) {
var n = this.refs.gauge_rail.getBoundingClientRect().left,
i = function(t) {
var i = t.pageX - n,
o = c.Nums.VMap(i, 5, 295, 0, 1, !0);
return e.model.SeekReplayPosTo(o, !0), e.update(), !1
},
o = function(t) {
window.removeEventListener("mousemove", i), window.removeEventListener("mouseup", o)
};
window.addEventListener("mousemove", i), window.addEventListener("mouseup", o), i(t), t.stopPropagation()
}
}, e.prototype.onButtonClick = function(t) {
if (!a.gs.gstates.isBenchmarkMode) {
var e = t.currentTarget.id,
n = this.elementIdToReplayOperationDict[e];
n && this.model.HandleReplayOperation(n), t.stopPropagation()
}
}, r([s.template('\n<replay-control-bar>\n\t<style>\n\t\t.replay_bar_area{\n\t\t\twidth: 660px;\n\t\t\theight: 45px;\n\t\t\tmargin: 0 auto;\n\t\t\tborder-radius:4px;\n\t\t\tmargin-top: 6px;\n\t\t\tposition: relative;\n\t\t\tpadding: 4px;\n\t\t\tpadding-left: 10px;\n\t\t\tuser-select: none;\n\t\t}\n\n\t\t.ui_row > div{\n\t\t\tfloat: left;\n\t\t\tmargin: 0 2px;\n\t\t}\n\n\t\t.ui_row2 > *{\n\t\t\tfloat: left;\n\t\t\tmargin: 0 2px;\n\t\t}\n\n\t\t.replay_main_button_group{\n\t\t\tmargin-top: 2px !important;\n\t\t}\n\t\t\n\t\t.control_button_back{\n\t\t\tborder-radius: 5px;\n\t\t}\n\n\t\t.control_button{\n\t\t\twidth: 34px;\n\t\t\theight: 34px;\n\t\t\tborder: solid 1px #FFF;\n\t\t\tborder-radius: 3px;\n\t\t\tline-height: 34px;\n\t\t\tfont-family: \'IconFont1\';\n\t\t\tfont-size: 15px;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.middle_button{\n\t\t\twidth: 32px;\n\t\t\theight: 28px;\n\t\t\tline-height: 28px;\n\t\t\tfont-size: 12px;\n\t\t\tborder-radius: 2px;\n\t\t}\n\n\t\t.reel_info_area{\n\t\t\tline-height: 28px;\n\t\t\tfont-size: 14px;\n\t\t\tmargin: 0 0px !important;\n\t\t\twidth: 50px;\n\t\t}\n\n\t\t.small_button{\n\t\t\twidth: 22px;\n\t\t\theight: 18px;\n\t\t\tline-height: 18px;\n\t\t\tfont-size: 11px;\n\t\t\tborder-radius: 1px;\n\t\t}\n\n\t\t.control_button:hover{\n\t\t\tbackground-color: rgba(255,255,255,0.2);\n\t\t}\n\n\t\t.is_on{\n\t\t\tbackground-color: #00F;\n\t\t} \n\n\t\t.gauge_area{\n\t\t\twidth: 300px;\n\t\t\theight: 38px;\n\t\t\tposition: relative;\n\t\t\tmargin: 0 8px !important;\n\t\t}\n\n\t\t.gauge_box{\n\t\t\tposition: absolute;\n\t\t\tbottom: 0;\n\t\t}\n\n\t\t.gauge{\n\t\t\twidth: 300px;\n\t\t\theight: 16px;\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.gauge_rail{\n\t\t\twidth: 300px;\n\t\t\theight: 10px;\n\t\t\tborder: solid 1px #FFF;\n\t\t\tposition: absolute;\n\t\t\ttop: 3px;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.gauge_knob{\n\t\t\twidth: 10px;\n\t\t\theight: 16px;\n\t\t\tborder: solid 1px #FFF;\n\t\t\tposition: absolute;\n\t\t\tleft: 0px;\n\t\t\tbackground-color: #08F;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.time_position_text{\n\t\t\tposition: absolute;\n\t\t\tright: 0;\n\t\t\ttop: 0;\n\t\t\tfont-size: 14px;\n\t\t}\n\n\t\t.replay_speed_text{\n\t\t\twidth: 35px;\n\t\t\tfont-size: 14px;\n\t\t}\n\n\t\t.part_reel_control{\n\t\t\tmargin-top: 5px !important;\n\t\t}\n\n\t\t.second_bar_area{\n\t\t\twidth: 660px;\n\t\t\tmargin: 0 auto;\n\t\t\tposition: relative;\n\t\t\tuser-select: none;\n\t\t}\n\n\t\t.replay_ui_message{\n\t\t\tfont-family: CustomFont1;\n\t\t\tfont-size: 24px;\n\t\t\ttext-align: left;\n\t\t}\n\t</style>\n\t<div>\n\t\t<div class="replay_bar_area ui_row" style="background-color: {cssColors.clReplayBar}; color: {cssColors.clUiSymbols}">\n\t\t\t<div class="replay_main_button_group ui_row">\n\t\t\t\t<div class="control_button" id="bt_flash" onmousedown={onButtonClick}\n\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}; border-color: {cssColors.clUiSymbols}""></div>\n\n\t\t\t\t<div class="control_button_back"\n\t\t\t\t\tstyle="background-color: {model.isRecording ? cssColors.clUiButtonActive : \'\'}">\n\t\t\t\t\t<div class="control_button" id="bt_record" onmousedown={onButtonClick} style="border-color: {cssColors.clUiSymbols}">\n\t\t\t\t\t\t\t\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t\t<div style="width: 2px; height: 1px" />\n\n\t\t\t\t<div class="control_button" id="bt_stop" onmousedown={onButtonClick} \n\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\n\t\t\t\t<div class="control_button_back"\n\t\t\t\t\tstyle="background-color: {model.isPlayback ? cssColors.clUiButtonActive : \'\'}">\n\t\t\t\t\t<div class="control_button" id="bt_play" onmousedown={onButtonClick} style="border-color: {cssColors.clUiSymbols}">\n\t\t\t\t\t\t\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t</div>\n\n\t\t\t<div class="gauge_area">\n\n\t\t\t\t<div class="ui_row2" style="margin-left:-2px">\n\t\t\t\t\t<div class="control_button small_button" id="bt_tick_prev" onmousedown={onButtonClick} \n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\t\t\t\t\t<div class="control_button small_button" id="bt_tick_next" onmousedown={onButtonClick} \n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\n\t\t\t\t\t<div style="width:4px; height: 1px" />\n\n\t\t\t\t\t<div class="control_button small_button" id="bt_speed_down" onmousedown={onButtonClick} \n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\t\t\t\t\t<div class="control_button small_button" id="bt_speed_up" onmousedown={onButtonClick} \n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\t\t\t\t\t<div class="replay_speed_text">\n\t\t\t\t\t\tx{model.replaySpeedRate.toFixed(2)}\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div style="width:4px; height: 1px" />\n\n\t\t\t\t\t<div class="{control_button_back: true, is_on: model.isAutoShiftToNextReel}">\n\t\t\t\t\t\t<div class="control_button small_button" id="bt_cont" onmousedown={onButtonClick} style="border-color: {cssColors.clUiSymbols}">\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t\t<div class="time_position_text">\n\t\t\t\t\t{model.trackPosText}\n\t\t\t\t</div>\n\n\t\t\t\t<div class="gauge_box">\n\t\t\t\t\t<div class="gauge" onmousedown={onTrackKnobMouseDown}>\n\t\t\t\t\t\t<div class="gauge_rail" id="gauge_rail" ref="gauge_rail" style="border-color: {cssColors.clUiSymbols}"/>\n\t\t\t\t\t\t<div class="gauge_knob" id="gauge_knob" \n\t\t\t\t\t\t\tstyle="left: {~~(model.trackPos * 290) + \'px\'}; background-color: {cssColors.clReplayBar}; border-color: {cssColors.clUiSymbols}"\n\t\t\t\t\t\t/>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\n\t\t\t<div class="part_reel_control">\n\t\t\t\t<div class="ui_row">\n\t\t\t\t\t<div class="control_button middle_button" id="bt_reel_prev" onmousedown={onButtonClick}\n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\n\t\t\t\t\t<div class="control_button middle_button" id="bt_reel_next" onmousedown={onButtonClick}\n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\n\t\t\t\t\t<div class="reel_info_area">\n\t\t\t\t\t\t<div>{model.numReels > 0 ? model.curReelIndex + 1 : 0}/{model.numReels}</div>\n\t\t\t\t\t</div>\n\n\t\t\t\t\t<div class="control_button middle_button" id="bt_reel_delete" onmousedown={onButtonClick}\n\t\t\t\t\t\tstyle="border-color: {cssColors.clUiSymbols}"></div>\n\t\t\t\t</div>\n\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class="second_bar_area">\n\t\t\t<div class="replay_ui_message">\n\t\t\t\t{replayUiMessage}\n\t\t\t</div>\n\t\t</div>\n\t</div>\n</replay-control-bar>\n')], e)
}(s.Element);
e.ReplayControlBarTag = h
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t() {
this.listeners = new Map
}
return t.prototype.emit = function(t, e) {
var n = this.listeners.get(t);
if (n)
for (var i = 0, o = n; i < o.length; i++)(0, o[i])(e)
}, t.prototype.on = function(t, e) {
this.listeners.get(t) || this.listeners.set(t, []), this.listeners.get(t).push(e)
}, t
}();
e.EventBus = i
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t(t) {
this.values = [0], this.maxCount = t
}
return t.prototype.Push = function(t) {
this.values.length > this.maxCount && this.values.shift(), this.values.push(t)
}, t.prototype.GetAverageValue = function() {
var t = 0;
return (t = this.values.reduce(function(t, e) {
return t + e
}, 0)) / this.values.length
}, t
}();
e.PerformanceCheckQueue = i
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(3),
r = n(0),
s = n(4),
a = s.gameCore.nodeMan,
l = n(11),
c = n(12),
h = n(1),
d = n(25),
u = n(10),
p = n(6);
! function(t) {
var e = function() {
function t(t) {
this.holdTick = 0, this.gameView = t, this.box = new p.Container, this.gr = new p.Graphics, this.box.addChild(this.gr), this.box.zIndex = 1e3, this.elCursorOuter = document.querySelector("#psudo_cursor"), this.elCursorImageOn = document.querySelector("#psudo_cursor_img_on"), this.elCursorOuter.style.webkitUserSelect = "none"
}
return t.prototype.SetPsudoCursor = function(t, e, n, i) {
var o = this.elCursorOuter;
o.style.display = t ? "block" : "none", o.style.left = n + "px", o.style.top = i + "px", e && (this.holdTick = 7), this.holdTick > 0 && this.holdTick--, this.elCursorImageOn.style.display = this.holdTick > 0 ? "block" : "none"
}, t.prototype.Update = function() {
this.gr.clear(), r.gs.gstates.isBenchmarkMode || (this.UpdateCursor(), this.UpdateEatingLimitMarker(), this.UpdateCellDirectionMarker(), this.UpdateTeamCircle())
}, t.prototype.DrawCrossPoint = function(t, e, n) {
var i = this.gr;
i.moveTo(t - n, e), i.lineTo(t + n, e), i.moveTo(t, e - n), i.lineTo(t, e + n)
}, t.prototype.UpdateTeamCircle = function() {
var t = Date.now(),
e = s.gameCore.sight,
n = this.gr;
if (t - e.teamCircleTimeStamp < 500) {
var i = e.teamCircleX,
o = e.teamCircleY,
r = e.teamCircleRadius;
n.lineStyle(10, 16777215, 1), n.drawCircle(i, o, r)
}
}, t.prototype.UpdateCellDirectionMarker = function() {
var t = this.gr;
r.gs.uconfig.ShowCellDirectionMarker && this.gameView.cells.forEach(function(e) {
if (e.isPlayerCell) {
var n = e.node;
if (0 != n.velocity.x || 0 != n.velocity.y) {
var o = Math.atan2(n.velocity.y, n.velocity.x),
r = n.nx,
s = n.ny,
a = e.baseSize / 2 * e.scale * .8,
l = e.baseSize / 2 * e.scale * 1.05,
c = r + Math.cos(o) * a,
h = s + Math.sin(o) * a,
d = r + Math.cos(o) * l,
u = s + Math.sin(o) * l,
p = e.labelColor;
t.lineStyle(10, p, 1);
var g = .05 * n.nr;
g = i.Nums.LoLimit(g, 15), t.lineWidth = g, t.moveTo(c, h), t.lineTo(d, u)
}
}
})
}, t.prototype.UpdateEatingLimitMarker = function() {
var t = this;
r.gs.uconfig.ShowEatLimitMarker && s.gameCore.nodeMan.nodeAnalyzer.eatingLimitList.forEach(function(e) {
var n = t.gameView.cells.get(e.eaterId),
i = t.gameView.cells.get(e.eatenId),
o = e.canEat ? 65535 : 11184810;
t.gr.lineStyle(10, o, 1), t.DrawCrossPoint(n.x, n.y, 100), t.DrawCrossPoint(i.x, i.y, 100), t.gr.drawCircle(n.x, n.y, e.limitRadius)
})
}, t.prototype.UpdateCursor = function() {
var t = this,
e = s.gameCore.sight;
if ((r.gs.gstates.isPlaying ? r.gs.uconfig.ShowCursorLine : r.gs.uconfig.ShowSpecAimCursor) && e.aimPlayerId > 0) {
var n = e.aimCursorX,
i = e.aimCursorY,
a = this.gr,
l = r.gs.ucolors.GetColor("clCursorLine");
a.alpha = o.ColorHelper.GetAlpha(l);
var c = r.gs.uconfig.CursorLineThickness;
c *= .2 / e.eyeScale, a.lineStyle(c, l);
var h = e.aimPlayerId,
d = 0;
s.gameCore.nodeMan.nodes.forEach(function(e) {
if (e.ownerPlayerId == h && 0 == e.cellType) {
var o = t.gameView.cells.get(e.nodeId);
a.moveTo(o.x, o.y), a.lineTo(n, i), d++
}
});
var u = e.WorldToScreen(n, i),
p = u[0],
g = u[1];
this.SetPsudoCursor(!r.gs.gstates.isRealtimeModePlaying && d > 0, e.splitting, p, g), e.splitting = !1
} else this.SetPsudoCursor(!1, !1, 0, 0)
}, t
}(),
n = function() {
function t() {
this.cardSize = 250, this.sharpness = 10, this.glowDist = 500
}
return t.prototype.Initialize = function() {
this.canvas = document.createElement("canvas"), this.canvas.width = this.canvas.height = this.cardSize + 2 * this.glowDist, this.texture = p.Texture.from(this.canvas), this.UpdateDrawing_Canvas(), r.gs.uconfig.RegisterChangedProc("SimpleVirus", this.UpdateDrawing_Canvas.bind(this)), r.gs.uconfig.RegisterChangedProc("GlowingNonPlayerCells", this.UpdateDrawing_Canvas.bind(this)), r.gs.ucolors.RegisterChangedProc("clVirusInnerFill", this.UpdateDrawing_Canvas.bind(this)), r.gs.ucolors.RegisterChangedProc("clVirusOuterStroke", this.UpdateDrawing_Canvas.bind(this))
}, t.prototype.UpdateDrawing_Canvas = function() {
const t = r.gs.uconfig.GlowingNonPlayerCells;
var e, n = (e = this.cardSize) / 2,
i = n + this.glowDist,
s = this.canvas.getContext("2d"),
a = r.gs.ucolors.GetColor("clVirusInnerFill"),
l = r.gs.ucolors.GetAlpha("clVirusInnerFill"),
c = r.gs.ucolors.GetColor("clVirusOuterStroke"),
h = r.gs.ucolors.GetAlpha("clVirusOuterStroke");
if (s.clearRect(0, 0, 2 * i, 2 * i), s.shadowColor = o.ColorHelper.ColorToHtmlString(c), r.gs.uconfig.SimpleVirus) {
s.beginPath();
var d = .01 * this.cardSize * 4;
s.arc(i, i, n, 0, 2 * Math.PI, !1), s.arc(i, i, this.cardSize / 2 - d / 2, 0, 2 * Math.PI, !1), s.lineWidth = d, s.strokeStyle = o.ColorHelper.ColorToHtmlString(c), s.globalAlpha = h, s.shadowBlur = t ? this.glowDist : 0, s.stroke(), s.stroke(), s.shadowBlur /= 2, s.stroke(), s.stroke(), s.globalAlpha /= 2, s.stroke(), s.stroke(), s.shadowBlur /= 1.5, s.stroke(), s.stroke(), s.fillStyle = o.ColorHelper.ColorToHtmlString(a), s.globalAlpha = l, s.fill(), s.shadowBlur = t ? .1 * n : 0, s.globalAlpha = h, s.stroke(), s.globalAlpha /= 2, s.stroke(), s.globalAlpha = 1
} else {
s.beginPath();
const r = 24,
d = 360 / r / 180 * Math.PI,
u = d / 2,
p = n + this.sharpness,
g = n - this.sharpness;
for (var e = 0; e <= r; e++) s.lineTo(Math.cos(e * d) * p + i, -Math.sin(e * d) * p + i), s.lineTo(Math.cos(e * d + u) * g + i, -Math.sin(e * d + u) * g + i);
s.lineWidth = .01 * this.cardSize * 3.25, s.strokeStyle = o.ColorHelper.ColorToHtmlString(c), s.lineJoin = "round", s.globalAlpha = h, s.shadowBlur = t ? this.glowDist : 0, s.stroke(), s.stroke(), s.shadowBlur /= 2, s.stroke(), s.stroke(), s.globalAlpha /= 2, s.stroke(), s.stroke(), s.shadowBlur /= 1.5, s.stroke(), s.stroke(), s.fillStyle = o.ColorHelper.ColorToHtmlString(a), s.globalAlpha = l, s.fill(), s.shadowBlur = t ? .1 * n : 0, s.globalAlpha = h, s.stroke(), s.globalAlpha /= 2, s.stroke(), s.globalAlpha = 1
}
this.texture.update()
}, t.instance = new t, t
}(),
g = function() {
function t() {}
return t.prototype.GetSequenceString = function() {
var t = this;
return "" + t.skinUrl + t.nameText + t.skinAlpha + t.renderQuality + t.baseColor + t.teamColor + t.showEnemyOverlay + t.insertRenderName
}, t
}(),
f = function() {
function t() {}
return t.GetConfigCardSizeFromRenderQuality = function(e) {
return t.CardSizeSource[e]
}, Object.defineProperty(t, "CurrentConfigCardSize", {
get: function() {
return t.GetConfigCardSizeFromRenderQuality(r.gs.uconfig.RenderQuality)
},
enumerable: !0,
configurable: !0
}), t.CardSizeSource = [200, 400, 800], t
}(),
m = function() {
function t(t) {
this.drawingProps = new g, this.playerId = t, this.drawingProps.renderQuality = r.gs.uconfig.RenderQuality
}
return t.ResizeInterCanvasIfNeed = function(e) {
var n = t.interCanvas;
n.height < e && (n.width = e, n.height = e)
}, t.prototype.ResizeCanvasIfNeed = function(t) {
if (this.canvas || (this.canvas = document.createElement("canvas"), this.canvasCapacitySize = 10, this.canvas.width = 10, this.canvas.height = 10), this.canvasCapacitySize != t) {
this.canvasCapacitySize = t, this.canvas.height < t && (this.canvas = document.createElement("canvas"), this.canvas.width = t, this.canvas.height = t, this.baseTexture = p.BaseTexture.from(this.canvas));
var e = new p.Rectangle(0, 0, t, t);
this.texture = new p.Texture(this.baseTexture, e)
}
}, t.prototype.StringToCharArrayU = function(t) {
return t.match(/[\uD800-\uDBFF][\uDC00-\uDFFF]|[^\uD800-\uDFFF]/g) || []
}, t.prototype.DrawTextCircular = function(t, e, n, i, o, r, s, a) {
t.save(), t.translate(n, i);
for (var l = s, c = this.StringToCharArrayU(e), h = 0; h < c.length; h++) {
var d = c[h];
t.save(), t.rotate(l);
var u = t.measureText(d).width,
p = -u / 2,
g = o * a;
t.strokeText(d, p, g), t.fillText(d, p, g), t.restore();
var f = .4 * u + .2 * r,
m;
l -= 2 * Math.atan2(f, Math.sqrt(o * o - f * f))
}
t.restore()
}, t.prototype.RenderCellCanvas = function() {
this.playerId == a.activeSelfPlayerId && (this.self = !0);
var e = this.drawingProps,
n = f.GetConfigCardSizeFromRenderQuality(e.renderQuality);
this.cardSize = n;
const i = n / 2;
var s = n / 2,
l = r.gs.uconfig.GlowingCells ? i : 0,
c = s + l,
h = 2 * c,
d = 2 * (s + i);
this.ResizeCanvasIfNeed(h);
var u = this.canvas.getContext("2d");
if (u.save(), u.clearRect(0, 0, d, d), u.beginPath(), u.arc(c, c, s, 0, 2 * Math.PI, !1), u.closePath(), this.skinVisible = this.skinImage && e.skinAlpha > 0, this.skinVisible) {
u.shadowBlur = l, u.shadowColor = u.fillStyle = o.ColorHelper.ColorToHtmlString(e.baseColor), u.fill(), u.clip();
var p = this.skinImage,
g = p.width,
m = p.height,
y = 0,
v = 0,
S = 0,
b = n;
let i;
if (!this.self || r.gs.uconfig.ShowSelfSkin)
if (g > m ? (y = (g - (S = m)) / 2, v = 0) : (y = 0, v = (m - (S = g)) / 2), u.globalAlpha = e.skinAlpha, b / S < .5) {
t.ResizeInterCanvasIfNeed(h);
var C = t.interCanvas,
x = C.getContext("2d"),
_ = 2 * n;
x.clearRect(0, 0, d, d), x.drawImage(p, y, v, S, S, l, l, b, b), u.drawImage(C, l, l, b, b, l, l, b, b)
} else u.drawImage(p, y, v, S, S, l, l, b, b);
u.globalAlpha = 1, u.shadowBlur = 0
}
var w = o.ColorHelper.ColorToHtmlString(e.teamColor);
if (e.showEnemyOverlay) {
var k = 2 * Math.PI,
I = 6 * (T = .01 * n),
P = 7 * T,
M = n / 2;
u.strokeStyle = w, u.lineWidth = I, u.globalAlpha = .3, u.fillStyle = "#000", u.save(), u.arc(c, c, s, 0, 2 * Math.PI, !1), u.clip(), u.fillRect(l, l, n + l, n + l), u.restore(), u.globalAlpha = .8, u.beginPath(), u.arc(c, c, M - P, 0, k, !1), u.stroke();
var h = .707 * M - P;
u.beginPath(), u.moveTo(l + M + h, l + M - h), u.lineTo(l + M - h, l + M + h), u.stroke(), u.globalAlpha = 1
}
if (e.insertRenderName) {
var T, R = 10 * (T = .01 * n) >> 0;
u.font = "bold " + R + "px Meiryo, Arial", u.strokeStyle = "#000", u.fillStyle = w, u.lineWidth = 1.3 * T >> 0, this.DrawTextCircular(u, e.nameText, n, n, .8 * s, R, 1.5, 1)
}
u.restore(), this.texture.update()
}, t.prototype.Update = function() {
var t = this,
e = this.drawingProps,
n = e.GetSequenceString(),
i = e.skinUrl,
a = s.gameCore.uMan,
c = 65535 & this.playerId,
h = 1 & this.playerId,
d = a.GetUserInfoById(c),
p = a.GetTeamInfoById(d.teamId),
g = c == a.selfUserId,
f = r.gs.gstates.isPlaying || r.gs.gstates.isDeadSpectation,
m = d.skinUrls[h],
y = p == a.selfTeamInfo,
v = o.GameHelper.CheckIsInEatableSection(p.section, a.selfTeamInfo.section),
S = !d.isBot && "" == m;
S && (m = r.gs.gconfig.NoskinFallbackUrl);
var b = 1,
C = !0;
f && !y && (r.gs.uconfig.ShowEnemySkin ? b = .6 : C = !1), S && g && (C = !1), "dead" == d.name && (C = !1), r.gs.gconfig.ShowAlwaysAllPlayersSkin && (C = !0, b = 1), this.skinImage && 0 == u.SkinImageManager.instance.getSkinAvailability(this.skinImage.src) && (C = !1), r.gs.uconfig.ShowSkin || (C = !1), C || (b = 0), e.baseColor = d.colors[h], e.skinUrl = m, e.nameText = d.fullName, e.teamColor = p.color, e.renderQuality = r.gs.uconfig.RenderQuality, e.insertRenderName = r.gs.uconfig.ShowCircularName && r.gs.uconfig.ShowName && !(!r.gs.uconfig.ShowSelfName && g), e.skinAlpha = b, e.showEnemyOverlay = r.gs.uconfig.ShowEnemySkin && f && !d.isBot && !y && v && b > 0, r.gs.gconfig.ShowAlwaysAllPlayersSkin && (e.showEnemyOverlay = !1), this.glow != r.gs.uconfig.GlowingCells && (this.glow = r.gs.uconfig.GlowingCells, this.reqRenderCellCanvasOnNextFrame = !0), (this.self || g) && this.sv != r.gs.uconfig.ShowSelfSkin && (this.sv, r.gs.uconfig.ShowSelfSkin, this.reqRenderCellCanvasOnNextFrame = !0), e.GetSequenceString() != n && (e.skinUrl != i ? (this.skinImage = null, this.reqRenderCellCanvasOnNextFrame = !0, e.skinUrl && l.ImageWrapper.LoadImageThen(e.skinUrl, function(e) {
e && u.SkinImageManager.instance.addSkinUrl(e.src), t.skinImage = e, t.reqRenderCellCanvasLazy = !0
})) : this.reqRenderCellCanvasLazy = !0)
}, t.prototype.Purge = function() {
this.skinImage && this.skinImage.src && u.SkinImageManager.instance.removeSkinUrl(this.skinImage.src)
}, t.interCanvas = document.createElement("canvas"), t
}(),
y = function() {
function t() {
this.cellCards = new Map
}
return t.prototype.GetCellCard = function(t, e) {
void 0 === e && (e = !1);
var n = this.cellCards.get(t);
return !n && e && (n = new m(t), this.cellCards.set(t, n)), h.Utils.Confirm(n), n
}, t.prototype.OnUserLeaved = function(t) {
var e = this.cellCards.get(t);
e && e.Purge(), this.cellCards.delete(t), this.cellCards.delete(t + 1)
}, t.prototype.UpdateCardDrawingQueue = function() {
var t = !1;
this.cellCards.forEach(function(e) {
e.reqRenderCellCanvasOnNextFrame && (e.RenderCellCanvas(), e.reqRenderCellCanvasOnNextFrame = !1, t = !0)
}), this.cellCards.forEach(function(e) {
!t && e.reqRenderCellCanvasLazy && (e.RenderCellCanvas(), e.reqRenderCellCanvasLazy = !1, t = !0)
})
}, t.instance = new t, t
}(),
v = function() {
function t() {
this.box = new p.Container, this.baseShape = new p.Sprite, this.baseShape.anchor.set(.5), this.baseSprite = new p.Sprite, this.baseSprite.anchor.set(.5), this.overShape = new p.Graphics, this.nameLabel = new p.Text, this.massLabel = new p.BitmapText("", {
fontName: "GAMEPLAY_MASS"
}), this.box.addChild(this.baseShape), this.box.addChild(this.baseSprite), this.box.addChild(this.overShape)
}
return t.Gain = function() {
return t.pool.Gain()
}, t.prototype.Release = function() {
this.box.removeChild(this.nameLabel), this.box.removeChild(this.massLabel), t.pool.Release(this)
}, Object.defineProperty(t.prototype, "isPlayerCell", {
get: function() {
return 0 == this.node.cellType
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isVirus", {
get: function() {
return 2 == this.node.cellType
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isPellet", {
get: function() {
return 1 == this.node.cellType
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isFood", {
get: function() {
return 3 == this.node.cellType
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isFunnel", {
get: function() {
return 4 == this.node.cellType
},
enumerable: !0,
configurable: !0
}), t.prototype.SetupLabel = function(t) {
t.style && (t.style.fontFamily = "Meiryo, Arial", t.style.fontWeight = "bold", t.style.stroke = "#000000", t.style.fontSize = .13 * this.baseSize * (r.gs.uconfig.TextZoom / 100) >> 0, t.style.strokeThickness = .015 * this.baseSize *(r.gs.uconfig.TextZoom / 100) >> 0)
}, t.prototype.Initialize = function(t) {
this.node = t, t.entity = this, this.glow = this.cellCard = this.baseSize = null, this.isPlayerCell ? this.cellCard = y.instance.GetCellCard(t.ownerPlayerId) : this.isVirus && (this.cellCard = n.instance), this.UpdateBaseShape(), this.cellCard && (this.box.addChild(this.nameLabel), this.box.addChild(this.massLabel)), this.SetupLabel(this.nameLabel), this.SetupLabel(this.massLabel), this.baseColor = -1, this.labelColor = -1, this.edgeColor = -1, this.edgeColor2 = -1, this.ringColor = -1, this.frameTick = 0, this.x = 0, this.y = 0, this.scale = 1, this.x0 = 0, this.y0 = 0, this.scale0 = 1, this.x1 = 0, this.y1 = 0, this.scale1 = 0, this.angle = 0, this.speed = 0, this.speedApplyTime = 0, this.time = 0, this.mass = 0, this.isInEatableSection = !1
}, t.prototype.UpdateProps = function(t) {
this.node = t, t.entity = this, 0 != this.mass && this.isPellet || this.UpdatePosRadius()
}, t.prototype.UpdateLabels = function(t, e, n) {
var i = null != t,
a = e >= 0;
if ((i || a) && this.labelColor != n) {
this.labelColor = n;
var l = o.ColorHelper.ColorToHtmlString(n);
this.nameLabel.style.fill = l, this.massLabel.tint = n
}
if (i && (h = this.nameLabel).text != t && (h.text = t, h.x = -h.width / 2, h.y = -h.height / 2), a) {
var c = e.toString();
if (this.massLabel.text != c) {
var h = this.massLabel,
d, u = 2;
let e;
this.isVirus ? (u = 1.9, r.gs.uconfig.VirusSplitHint ? (c = 5 - (c - 100) / 16, d = 4) : d = 2.5) : d = 1, h.scale.x = d, h.scale.y = d, e = c < 1e3 ? c : r.gs.uconfig.SimplifiedMass ? (c / 100 >> 0) / 10 + "K" : c, h.text = e, h.x = -h.width / 2, h.y = -h.height / u, i && t && (h.y += .2 * this.baseSize)
}
}
this.nameLabel.visible = i, this.massLabel.visible = a;
let p = !r.gs.uconfig.AutoHideText || s.gameCore.sight.eyeScale * this.node.r > 30;
this.nameLabel.visible = i && p, this.massLabel.visible = a && p
}, t.prototype.UpdateBaseShape = function() {
const t = f.CurrentConfigCardSize;
if (this.isPellet || this.isFood) {
const e = r.gs.uconfig.GlowingNonPlayerCells;
if (this.baseSize != t || this.glow != e) {
this.baseSize = t, this.glow = e, this.massLabel.fontSize = .13 * this.baseSize >> 0, this.baseShape.blendMode = e ? PIXI.BLEND_MODES.SCREEN : PIXI.BLEND_MODES.NORMAL;
const n = e ? "GP_GLOWING_PELLET" : "GP_BASE_LOW";
this.baseShape.texture = PIXI.utils.TextureCache[n]
}
return void(0 == this.node.ownerPlayerId ? r.gs.uconfig.ShowFood ? this.box.visible = !0 : this.box.visible = !1 : (r.gs.uconfig.ShowPelletSkin && (this.cellCard = y.instance.GetCellCard(this.node.ownerPlayerId)), this.box.visible = !0))
}
this.box.visible = !0;
const e = r.gs.uconfig.GlowingCells;
if (this.baseSize != t || this.glow != e)
if (this.baseSize = t, this.glow = e, this.massLabel.fontSize = .13 * this.baseSize >> 0, this.baseShape.blendMode = PIXI.BLEND_MODES.NORMAL, 200 == this.baseSize) {
const t = e ? "GP_GLOWING_LOW" : "GP_BASE_LOW";
this.baseShape.texture = PIXI.utils.TextureCache[t]
} else if (400 == this.baseSize) {
const t = e ? "GP_GLOWING_MEDIUM" : "GP_BASE_MEDIUM";
this.baseShape.texture = PIXI.utils.TextureCache[t]
} else {
const t = e ? "GP_GLOWING_HIGH" : "GP_BASE_HIGH";
this.baseShape.texture = PIXI.utils.TextureCache[t]
}
}, t.prototype.UpdateDrawing = function(t, e, n, i, a) {
var l = this.baseSize / 2,
c = this.baseSize / 200,
h = e >= 0 || i >= 0 || a >= 0;
if (this.isVirus && r.gs.uconfig.VirusRangeHint) {
h = !0, (p = this.overShape).clear(), p.alpha = 1;
let t = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clVirusRangeHint")),
e = r.gs.ucolors.GetAlpha("clVirusRangeHint");
p.beginFill(t, e), p.drawCircle(0, 0, 880 / this.scale), p.endFill()
}
if (h && (this.edgeColor != e || this.edgeColor2 != i || this.ringColor != a)) {
const t = this.node.ownerPlayerId == s.gameCore.nodeMan.selfUserId || this.node.ownerPlayerId == s.gameCore.nodeMan.selfUserId + 1;
if (this.edgeColor = e, this.edgeColor2 = i, this.ringColor = a, (p = this.overShape).clear(), p.alpha = 1, e >= 0) {
var d = !t && r.gs.uconfig.MarkerThin ? 4 * c : 12.5 * c;
if (p.lineStyle(d, e), p.drawCircle(0, 0, l - d / 2), n) {
var u = .707 * l;
p.moveTo(u, -u), p.lineTo(-u, u)
}
}
i >= 0 && (d = this.mass > 2e4 ? 8.75 * c : 6.25 * c, p.lineStyle(d, i), p.drawCircle(0, 0, l - d / 2)), a >= 0 && (d = 5 * c, p.lineStyle(d, a), p.drawCircle(0, 0, l + 10 * c))
}
this.overShape.visible = h, this.overShape.alpha = r.gs.uconfig.MarkerAlpha;
var p, g = t >= 0;
g && this.baseColor != t && (this.baseColor = t, this.baseShape.tint = t), this.baseShape.visible = g
}, t.prototype.UpdateGraphicsForFrame = function() {
var t = this.baseSize;
this.baseSize = f.CurrentConfigCardSize;
var e = this.baseSize != t,
n = this.node,
a = s.gameCore.nodeMan,
l = s.gameCore.uMan,
c = o.GameHelper.DecodePlayerId(n.ownerPlayerId),
d = c[0],
u = c[1],
p = l.GetUserInfoById(d),
g = l.GetTeamInfoById(p.teamId),
m = p.isBot,
y = g == l.selfTeamInfo,
v = l.selfTeamInfo.section,
S = (this.isPlayerCell || this.isFood) && !o.GameHelper.CheckIsInEatableSection(g.section, v),
self = [l.selfUserId,l.selfUserId+1];
this.isInEatableSection = S;
var b = r.gs.gstates.isPlaying && S;
this.box.alpha = b ? .5 : 1;
var C = this.isPlayerCell && (65534 & n.ownerPlayerId) == l.selfUserId,
x = this.isPlayerCell && n.ownerPlayerId == a.activeSelfPlayerId;
e && (this.SetupLabel(this.nameLabel), this.SetupLabel(this.massLabel));
var _ = this.isPlayerCell && !r.gs.uconfig.ShowCircularName && r.gs.uconfig.ShowName && !(!r.gs.uconfig.ShowSelfName && C) && "" != p.fullName,
w = r.gs.uconfig.ShowMass && (this.isPlayerCell || this.isVirus),
k = _ && p.fullName ? p.fullName : null,
I = w ? n.mass : -1,
P = this.isVirus ? 16777215 : g.color;
this.UpdateLabels(k, I, P);
var M = -1,
T = -1,
R = -1,
U = -1,
A = !1;
if (this.isPlayerCell ? M = p.colors[u] : this.isFood ? M = p.colors[u] : this.isFunnel ? M = p.colors[u] : this.isPellet && (M = n.color), this.isPlayerCell) {
if (r.gs.uconfig.ShowSplitPrediction && x) {
var E = n.splitOrderWeight,
F = i.Nums.MapTo(E, .9, .58);
if (r.gs.uconfig.ShowHalfSplit && x) {
var half = n.isHalfSplit;
if(half && n == halfbiggest){
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker"))
}
else{
T = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1)
}
}else{
T = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1)
}
}
else if (r.gs.uconfig.ShowCellRing) {
var temp = o.ColorHelper.invertColor(o.ColorHelper.ColorToHtmlString(l.colors[a]));
if (r.gs.uconfig.ShowHalfSplit && x) {
var half = n.isHalfSplit;
if(half && n == halfbiggest){
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker"))
}
else{
T = o.ColorHelper.ColorFromHtmlString(temp)
}
}else{
T = o.ColorHelper.ColorFromHtmlString(temp)
}
}
else if (r.gs.uconfig.ShowOrderRing2 && self.includes(d) && !r.gs.uconfig.ShowOrderRing) {
if (r.gs.uconfig.ShowHalfSplit && x) {
var half = n.isHalfSplit;
if(half && n == halfbiggest){
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker"))
}
else{
T =o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing"))
}
}
else{
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing2"))
}
}
else if (r.gs.uconfig.ShowOrderRing && x && !r.gs.uconfig.ShowOrderRing2) {
if (r.gs.uconfig.ShowHalfSplit && x) {
var half = n.isHalfSplit;
if(half && n == halfbiggest){
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker"))
}
else{
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing"))
}
}
else{
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerRing"))
}
}
else{
if (r.gs.uconfig.ShowHalfSplit && x) {
var half = n.isHalfSplit;
if(half && n == halfbiggest){
T = o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clHalfMarker"))
}
}
}
if (r.gs.uconfig.ShowMassMarker && !x) {
var N = n.sizeLevel,
O = r.gs.uconfig.MarkerExtend ? [o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerA")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerB")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerC")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerD")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerE")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerF")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerG")), o.ColorHelper.ReplaceAlpha(r.gs.ucolors.GetColor("clMarkerH")), 204] : [16711680, 16737792, 16776960, 56831, 43520, 204];
if (-1 != N) {
var D = O[N];
r.gs.uconfig.ShowSkin && (r.gs.uconfig.ShowEnemySkin || y) ? (T = D, A = !m && !y, r.gs.gconfig.ShowAlwaysAllPlayersSkin && (A = !1)) : M = D
}
}
if (r.gs.uconfig.ShowSplitIndicator && r.gs.gstates.isPlaying && !C && n.showMark && (U = n.canEat ? 65280 : 11184810), r.gs.uconfig.ShowAutoSplitAlert && !r.gs.gstates.isBenchmarkMode && n.mass >= 17325) {
var H = this.frameTick / 25 * .5 % 1;
(H *= 2) > 1 && (H = 2 - H), F = n.mass > 2e4 ? i.Nums.MapTo(H, 0, .33) : i.Nums.MapTo(H, .2875, .725), R = 16777215 & o.ColorHelper.ColorFromHSVA(F, 1, 1, 1)
}
}
let B = this.isPlayerCell || this.isFood;
if (this.cellCard, B || h.Utils.Confirm(-1 == T && -1 == R && -1 == U), B && this.cellCard && this.cellCard.skinVisible && (M = -1), this.UpdateDrawing(M, T, A, R, U), this.cellCard && this.cellCard.texture) {
this.baseSprite.texture = this.cellCard.texture;
var G = this.baseSize / this.cellCard.cardSize;
this.baseSprite.scale.x = G, this.baseSprite.scale.y = G
}
this.UpdateBaseShape(), this.baseSprite.visible = null != this.cellCard
}, t.prototype.UpdateInterpolation = function(t, e) {
this.frameTick++;
const n = r.gs.uconfig;
if (2 == n.InterpolationType) {
var s = i.Nums.MapTo(n.InterpolationSpeed, .9, .5);
this.x = i.Nums.EasyFilter(this.x, this.x1, s), this.y = i.Nums.EasyFilter(this.y, this.y1, s), this.scale = i.Nums.EasyFilter(this.scale, this.scale1, s), this.speedApplyTime -= t, this.speedApplyTime <= 0 && (this.speed = 0);
var a = 1 * o.GameHelper.MassToRadius(this.mass),
l = r.gs.gconfig.FieldSize;
i.Nums.InRange(this.x1, a, l - a) && i.Nums.InRange(this.y1, a, l - a) || (this.speed = 0), this.x1 += Math.cos(this.angle) * this.speed, this.y1 += Math.sin(this.angle) * this.speed
} else if (1 == n.InterpolationType) {
const t = this.node,
i = this.isFood && (!n.ShowPelletSkin || !this.cellCard) || this.isPellet ? 200 : this.baseSize,
o = e;
t.LinearUpdate(o), this.x = t.x, this.y = t.y, this.scale = 2 * t.r / i
} else {
var c = performance.now(),
h = i.Nums.MapTo(n.InterpolationSpeed, 120, 40),
d = i.Nums.Clamp((c - this.time) / h, 0, 1);
this.x = i.Nums.Lerp(this.x0, this.x1, d), this.y = i.Nums.Lerp(this.y0, this.y1, d), this.scale = i.Nums.Lerp(this.scale0, this.scale1, d)
}
this.box.x = this.x, this.box.y = this.y, this.box.scale.x = this.scale, this.box.scale.y = this.scale, this.box.zIndex = this.scale * (this.isPlayerCell || this.isVirus ? 1 : 200 / this.baseSize) + 1e-8 * this.node.nodeId + (this.isInEatableSection ? 100 : 0)
}, t.prototype.UpdatePosRadius = function() {
this.time = performance.now();
const t = this.isFood && (!r.gs.uconfig.Show || !this.cellCard) || this.isPellet ? 200 : this.baseSize;
var e = 0 == this.mass,
n = this.node.nx,
i = this.node.ny,
s = this.node.mass,
a = 2 * o.GameHelper.MassToRadius(s) / t,
l = this.node.motionAngle,
c = this.node.motionSpeed;
2 == r.gs.uconfig.InterpolationType ? (this.speed = 25 * c / 60 * .6, this.speedApplyTime = 50) : this.speed = 0, e ? (this.x0 = n, this.y0 = i, this.scale0 = a, this.x = n, this.y = i, this.scale = a) : (this.x0 = this.x, this.y0 = this.y, this.scale0 = this.scale), this.x1 = n, this.y1 = i, this.scale1 = a, this.angle = l, this.mass = s
}, t.pool = new o.ObjectPool(r.gs.gconfig.MaxCellsNum, function() {
return new t
}), t
}(),
S = function() {
function t() {
this.delta = 0, this.cells = new Map, this.time0 = Date.now(), this.checkQueue_interval = new d.PerformanceCheckQueue(60), this.checkQueue_duration = new d.PerformanceCheckQueue(60), this.frameIndex = 0
}
return t.prototype.Initialize = function() {
var t = this,
i = document.querySelector("#game_canvas_layer_main"),
o = {
width: i.width,
height: i.hight,
view: i,
antialias: r.gs.uconfig.Antialias,
transparent: !0,
resolution: r.gs.uconfig.HDMode / 2 + 1,
autoDensity: !0
};
(MAIN_RENDERER = p.autoDetectRenderer(o)).cells = this.cells, this.renderer = MAIN_RENDERER, this.drawingRoot = new p.Container, this.stage = new p.Container, this.drawingRoot.addChild(this.stage), this.fieldGraphics = new c.FieldGraphics(!0), this.stage.addChild(this.fieldGraphics.box);
var a = function() {
t.fieldGraphics.SetCoordVisibility(r.gs.uconfig.ShowCoord)
};
r.gs.uconfig.RegisterChangedProc("ShowCoord", a), a(), this.cellsBox = new p.Container, this.stage.addChild(this.cellsBox), n.instance.Initialize(), this.gfs = new e(this), this.stage.addChild(this.gfs.box), s.gameCore.nodeMan.gameViewSyncNodesToListProc = this.SyncNodeListToModel.bind(this), s.gameCore.uMan.userLeavedProc = function(t) {
y.instance.OnUserLeaved(t)
};
var l = function() {
var e = window.innerWidth,
n = window.innerHeight;
t.renderer.resize(e, n), s.gameCore.sight.SetScreenSize(e, n)
};
l(), window.onresize = l;
const h = (t, e, n) => {
n = n || 1;
const i = document.createElement("canvas"),
o = t + (e ? 400 : 0);
i.width = i.height = 2 * o;
const r = i.getContext("2d");
r.beginPath(), r.fillStyle = "#ffffff", r.shadowColor = "#ffffff", r.shadowBlur = e, r.arc(o, o, t, 0, 2 * Math.PI);
for (var s = 0; s < n; s++) r.fill(), r.globalAlpha /= 2;
return PIXI.Texture.from(i)
},
d = () => {
const t = document.createElement("canvas"),
e = t.getContext("2d");
var n = 150;
t.width = 300, t.height = 300;
const i = e.createRadialGradient(n, n, 112.5, n, n, n);
i.addColorStop(0, "transparent"), i.addColorStop(1, "white"), e.fillStyle = i, e.beginPath(), e.arc(n, n, n, 0, 2 * Math.PI, !1), e.fill();
let o = PIXI.Texture.from(t);
o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "Waves")
};
d();
const u = h(100),
g = h(200),
f = h(400),
m = h(100, 50, 1),
v = h(200, 100, 1),
S = h(400, 200, 1);
u.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, g.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, f.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, m.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, v.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, S.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(u, "GP_BASE_LOW"), PIXI.Texture.addToCache(g, "GP_BASE_MEDIUM"), PIXI.Texture.addToCache(f, "GP_BASE_HIGH"), PIXI.Texture.addToCache(m, "GP_GLOWING_LOW"), PIXI.Texture.addToCache(v, "GP_GLOWING_MEDIUM"), PIXI.Texture.addToCache(S, "GP_GLOWING_HIGH");
const b = () => {
const t = document.createElement("canvas"),
e = 500;
t.width = t.height = 1e3;
const n = t.getContext("2d"),
i = r.gs.uconfig.PelletCellsAlpha;
n.beginPath(), n.fillStyle = "#ffffff", n.shadowColor = "#ffffff", n.shadowBlur = 2e3, n.arc(e, e, 100, 0, 2 * Math.PI), n.fill(), n.globalAlpha = i / 2 + .125, n.fill(), n.save(), n.clip(), n.clearRect(0, 0, 1e3, 1e3), n.restore(), n.shadowBlur = 0, n.globalAlpha = i, n.fill();
let o = PIXI.Texture.from(t);
o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "GP_GLOWING_PELLET")
};
b(), r.gs.uconfig.RegisterChangedProc("PelletCellsAlpha", b)
}, t.prototype.StartAnimation = function() {
var t = this,
e = function() {
requestAnimationFrame(e), o.TimeChecker.Start("FrameProc"), t.FrameProc(), o.TimeChecker.Stop(), t.updateWaves()
};
e(), this.UpdatePerf(), this.wave_Sprite = new p.Sprite, this.wave_Sprite.anchor.x = .5, this.wave_Sprite.anchor.y = .5, t.stage.addChild(this.wave_Sprite), this.wave_Sprite.texture = PIXI.utils.TextureCache.Waves, this.wave_Sprite.visible = !1
}, t.prototype.FrameProc = function() {
this.frameIndex++;
var t = r.gs.usupport.TargetFrameRate;
r.gs.gstates.isBenchmarkMode && (t = 60);
var e = 60 / t;
if (this.frameIndex % e == 0 && (o.PageHelper.Instance.Update(), o.PageHelper.Instance.IsActive)) {
r.gs.gstates.isBenchmarkMode && s.gameCore.benchDataFeeder.FrameUpdateProc(), s.gameCore.sight.UpdateFrame();
var n = performance.now();
y.instance.UpdateCardDrawingQueue();
var i = performance.now(),
a = i - this.time0;
this.time0 = i;
let t = .5 * this.delta;
this.cells.forEach(function(e) {
e.UpdateInterpolation(a, i + t), e.UpdateGraphicsForFrame(), r.gs.uconfig.TogglePlayerTransparentCells && e.isPlayerCell ? (e.baseSprite.alpha = r.gs.uconfig.PlayerCellsAlpha, e.baseShape.alpha = r.gs.uconfig.PlayerCellsAlpha, e.overShape.fillAlpha = 0) : r.gs.uconfig.GlowingNonPlayerCells || !e.isFood && !e.isPellet ? (e.baseSprite.alpha = 1, e.baseShape.alpha = 1, e.overShape.fillAlpha = 1) : (e.baseSprite.alpha = r.gs.uconfig.PelletCellsAlpha, e.baseShape.alpha = r.gs.uconfig.PelletCellsAlpha, e.overShape.fillAlpha = 0)
}), this.gfs.Update(), this.checkQueue_interval.Push(a), this.cellsBox.sortChildren(), this.UpdateStagePlacement(), this.fieldGraphics.SetScale(r.gs.gconfig.FieldSize / this.fieldGraphics.baseSize), this.renderer.render(this.drawingRoot);
var l = performance.now() - n;
this.delta = (this.delta + performance.now() - i) / 2, this.checkQueue_duration.Push(l)
}
}, t.prototype.UpdatePerf = function() {
setTimeout(this.UpdatePerf.bind(this), 1e3), o.TimeChecker.Start("UpdatePerf");
var t = s.gameCore.perfModel,
e = this.checkQueue_duration.GetAverageValue();
t.avgDuration = e, t.avgRate = e / 17;
var n = this.checkQueue_interval.GetAverageValue();
t.avgFps = 1e3 / n, t.numCellsRendered = this.cells.size, o.TimeChecker.Stop()
}, t.prototype.updateWaves = function() {
let t = gVar.Waves;
for (let e = t.length - 1; e >= 0; e--) {
this.wave_Sprite.visible = !0;
let n = (Date.now() - t[e].time) / 2;
this.wave_Sprite.position.x = t[e].x, this.wave_Sprite.position.y = t[e].y, this.wave_Sprite.scale.set(1 + .01 * n), this.wave_Sprite.alpha -= 1e-4 * n / 5, n > t[e].wavelength && (gVar.Waves.splice(e, 1), this.wave_Sprite.visible = !1, this.wave_Sprite.alpha = 1)
}
}, t.prototype.UpdateStagePlacement = function() {
var t = this.stage,
e = s.gameCore.sight,
n = e.scw / 2 - e.eyeX * e.eyeScale,
i = e.sch / 2 - e.eyeY * e.eyeScale;
t.position.x = n, t.position.y = i, t.scale.x = e.eyeScale, t.scale.y = e.eyeScale
}, t.prototype.SyncNodeListToModel = function() {
var t = this,
e = s.gameCore.nodeMan,
n = new Set(this.cells.keys()),
i = new Set;
e.nodes.forEach(function(t) {
0 == t.cellType && (s.gameCore.uMan.GetUserInfoById(t.ownerPlayerId), i.add(t.ownerPlayerId))
}), i.forEach(function(t) {
y.instance.GetCellCard(t, !0).Update()
}), e.nodes.forEach(function(e) {
var i = e.nodeId,
o = t.cells.get(i);
o || ((o = v.Gain()).Initialize(e), t.cells.set(i, o), t.cellsBox.addChild(o.box)), o.UpdateProps(e), n.delete(i)
}), n.forEach(function(e) {
var n = t.cells.get(e);
t.cellsBox.removeChild(n.box), t.cells.delete(e), n.Release()
})
}, t
}();
t.GameView = S
}(e.GameViewDomain2 || (e.GameViewDomain2 = {}))
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(0),
o = n(4),
r = function() {
function t() {}
return t.prototype.Initialize = function(t) {
this.ctx = t.getContext("2d"), this.sz = t.width, o.gameCore.gameHudModel.chartDataHandlerProc = this.PostTeamRankingData.bind(this)
}, t.prototype.NormAngleToChartAngle = function(t) {
var e = Math.PI;
return .5 * -e + t * e * 2
}, t.prototype.PostTeamRankingData = function(t) {
if (i.gs.uconfig.ShowLeaderboard || !i.gs.gconfig.ShowTeamRanking) {
var e = this.ctx,
n = this.sz / 2,
o = this.sz / 2,
r = Math.PI;
e.font = "16px CustomFont1, メイリオ, Arial", e.fillStyle = "#CCC", e.clearRect(0, 0, this.sz, this.sz), e.beginPath(), e.arc(n, n, o, 0, 2 * r, !1), e.fill();
for (var s = 0, a = 0, l = t; a < l.length; a++) {
var c = (m = l[a]).name,
h = m.colorStr,
d = 1e-4 * m.score;
e.fillStyle = h, e.beginPath();
var u = this.NormAngleToChartAngle(s),
p = this.NormAngleToChartAngle(s + d);
e.moveTo(n, n), e.lineTo(n + Math.cos(u) * o, n + Math.sin(u) * o), e.arc(n, n, o, u, p, !1), e.lineTo(n, n), e.stroke(), e.fill(), s += d
}
e.beginPath(), e.arc(n, n, o, 0, 2 * r, !1), e.stroke(), s = 0;
for (var g = 0, f = t; g < f.length; g++) {
var m;
if (c = (m = f[g]).name, d = 1e-4 * m.score, u = this.NormAngleToChartAngle(s), p = this.NormAngleToChartAngle(s + d), d > .07) {
var y = (u + p) / 2,
v = e.measureText(c).width;
e.fillStyle = "black";
var S = .6 * o;
e.fillText(c, n + Math.cos(y) * S - v / 2, n + Math.sin(y) * S + 4)
}
s += d
}
}
}, t
}();
e.TeamRankingChartView = r
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
const i = 100,
o = (new PIXI.Graphics).beginFill(16777215, 1).drawCircle(0, 0, 50).endFill().generateCanvasTexture(1, 2),
r = (new PIXI.Graphics).lineStyle(24, 16777215).drawCircle(0, 0, 38).generateCanvasTexture(1, 2),
s = (new PIXI.Graphics).beginFill(16777215, 1).drawCircle(0, 0, 50).endFill().lineStyle(8, 16777215).drawCircle(0, 0, 66).generateCanvasTexture();
o.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, r.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, s.baseTexture.mipmap = PIXI.MIPMAP_MODES.ON, PIXI.Texture.addToCache(o, "MM_BASE"), PIXI.Texture.addToCache(r, "MM_ENEMY"), PIXI.Texture.addToCache(s, "MM_SELF");
var a = n(1),
l = n(3),
c = n(0),
h = n(4),
d = n(12),
u = n(6),
p = function() {
function t() {
this.box = new u.Container, this.box2 = new u.Container, this.box.addChild(this.box2), this.baseShape = new u.Sprite, this.baseShape.anchor.set(.5), this.box2.addChild(this.baseShape), this.box2.alpha = 1, this.nameLabel = new u.Text, this.massLabel = new u.BitmapText("", {
fontName: "MINIMAP_MASS"
}), this.SetupLabel(this.nameLabel, 0), this.box.addChild(this.nameLabel), this.box.addChild(this.massLabel)
}
return t.Gain = function() {
return t.pool.Gain()
}, t.prototype.Release = function() {
t.pool.Release(this)
}, t.prototype.Initialize = function(t, e) {
this.playerId = t, this.isBot = e, this.name = null, this.shortName = null, this.color = 0, this.mass = 0, this.x = 0, this.y = 0, this.scale = 0, this.x1 = 0, this.y1 = 0, this.scale1 = 0, this.updated = !0, this.isSelfNode = !0, this.isTeammate = !1, this.nameLabel.style.fill = "#FFFFFF", this.nameLabel.text = null, this.massLabel.text = this.mass, this.nameLabel.visible = !e
}, t.prototype.SetupLabel = function(t) {
t.style.fontFamily = "Meiryo, Arial", t.style.fontSize = 13, t.style.fill = "#FFFFFF"
}, t.prototype.SetBasicProps = function(t, e, n, i) {
if (this.nameLabel && this.name != t) {
var o = this.nameLabel;
o.text = t, o.x = -o.width / 2, o.y = -o.height / 2, this.name = t
}
this.shortName = i, this.teamId = n, this.nameLabel.visible = !this.isBot && !e
}, t.prototype.UpdateBotDynamicProps = function(t, e) {
var n = this.massLabel;
if (n.x = n.width / 2, n.y = n.height / 2, this.nameLabel && this.name != e) {
var i = this.nameLabel;
i.text = e, i.x = -i.width / 2, i.y = -i.height / 2, this.name = e
}
this.isBot = t, this.nameLabel.visible = !this.isBot && !this.isSelfNode
}, t.prototype.SetVariableProps = function(t, e, n) {
this.isTeammate = e;
const i = c.gs.gstates;
if (this.color != t || this.isSelfNode != n) {
this.isSelfNode = n, this.baseShape.tint = this.color = t;
var o = l.ColorHelper.ColorToHtmlString(t);
this.nameLabel && (this.nameLabel.style.fill = o)
}
i.isSpectate && !i.isDeadSpectation ? (this.isSelfNode ? this.baseShape.texture = PIXI.utils.TextureCache.MM_SELF : this.baseShape.texture = PIXI.utils.TextureCache.MM_BASE, this.baseShape.alpha = 1, this.nameLabel.alpha = 1) : (this.isSelfNode ? this.baseShape.texture = PIXI.utils.TextureCache.MM_SELF : (this.isTeammate || this.isBot) && (this.baseShape.texture = PIXI.utils.TextureCache.MM_BASE), this.baseShape.alpha = this.isBot ? .75 : this.isTeammate ? 1 : .375, this.nameLabel.alpha = this.isTeammate ? 1 : .75), this.box.visible = !0
}, t.prototype.UpdateInterpolation = function() {
var t;
(this.x = a.Nums.EasyFilter(this.x, this.x1, .99), this.y = a.Nums.EasyFilter(this.y, this.y1, .99), this.box.x = this.x, this.box.y = this.y, this.box2.scale.x = this.scale, this.box2.scale.y = this.scale, this.scale = a.Nums.EasyFilter(this.scale, this.scale1, .99), this.nameLabel) && ((t = this.nameLabel).y = -t.height - 40 * this.scale);
if (this.massLabel) {
var t = this.massLabel;
const e = this.mass;
t.alpha = e > 5600 ? this.isTeammate ? 0 : Math.min(e / 12500 + .2, .95) : 0, t.y = -t.height / 1.5, t.x = -t.width / 2
}
}, t.prototype.SetPosRadius = function(e, n, i) {
var o = t.mapCoordScale;
e *= o, n *= o;
var r = 0 == this.mass;
this.mass = i, this.box._zIndex = i, this.massLabel.text = (i / 100 >> 0) / 10 + "K";
var s = l.GameHelper.MassToRadius(i);
s *= o, s *= .75, this.isSelfNode && s < 4 && (s = 4);
var a = 2 * s / t.CellBaseSize;
this.x1 = e, this.y1 = n, this.scale1 = a, r && (this.x = e, this.y = n, this.scale = a, this.box.x = e, this.box.y = n, this.box2.scale.x = a, this.box2.scale.y = a)
}, t.mapCoordScale = .01, t.CellBaseSize = i, t.pool = new l.ObjectPool(c.gs.gconfig.MaxPlayerUnitNum, function() {
return new t
}), t
}(),
g = function() {
function t() {
this.box = new u.Container, this.gr = new u.Graphics, this.box.addChild(this.gr), this.box.zIndex = 100
}
return t.prototype.Update = function() {
var t = h.gameCore.sight,
e = this.gr,
n = p.mapCoordScale;
if (e.clear(), c.gs.gstates.isRealtimeMode) {
var i = c.gs.ucolors.colorDefs.clGameForeground;
e.lineStyle(1, i);
var o = t.eyeX * n,
r = t.eyeY * n,
s = c.gs.gconfig.FieldSize * n;
e.alpha = .6, e.moveTo(o, 0), e.lineTo(o, s), e.moveTo(0, r), e.lineTo(s, r);
var a = t.ScreenToWorld(0, 0),
l = a[0],
d = a[1],
u = t.ScreenToWorld(window.innerWidth, window.innerHeight),
g = u[0],
f = u[1];
l *= n, d *= n, g *= n, f *= n, e.moveTo(l, d), e.lineTo(g, d), e.lineTo(g, f), e.lineTo(l, f), e.lineTo(l, d)
}
}, t
}(),
f = function() {
function t() {
this.nodes = new Map, this.mapFrontScreen = new g
}
return t.prototype.Initialize = function(t) {
var e = this;
this.uMan = h.gameCore.uMan, this.sz = t.width;
var n = {
width: t.width,
height: t.height,
view: t,
antialias: c.gs.uconfig.Antialias,
transparent: !0,
resolution: c.gs.uconfig.HDMode / 2 + 1,
autoDensity: !0
};
SUB_RENDERER = u.autoDetectRenderer(n), this.renderer = SUB_RENDERER, this.drawingRoot = new u.Container;
var i = new d.FieldGraphics(!1);
this.drawingRoot.addChild(i.box), i.SetScale(this.sz / i.baseSize), this.stage = new u.Container, this.stage.addChild(this.mapFrontScreen.box), this.drawingRoot.addChild(this.stage);
var o = function() {
requestAnimationFrame(o), c.gs.uconfig.ShowMap && e.FrameProc()
};
o(), h.gameCore.gameHudModel.mapDataHandlerProc = this.PostMapData.bind(this)
}, t.prototype.FrameProc = function() {
l.PageHelper.Instance.IsActive && (p.mapCoordScale = this.sz / c.gs.gconfig.FieldSize, this.mapFrontScreen.Update(), this.nodes.forEach(function(t) {
return t.UpdateInterpolation()
}), this.renderer.render(this.drawingRoot))
}, t.prototype.PostMapData = function(t) {
var e = this;
this.nodes.forEach(function(t) {
return t.updated = !1
});
for (var n = 0, i = t; n < i.length; n++) {
var o = i[n],
r = o.playerId,
s = this.nodes.get(r);
if (!s) {
var a = this.uMan.GetUserInfoById(r);
if (-1 == a.clientId) continue;
g = a.miniMapName, f = a.isBot, (s = p.Gain()).Initialize(r, f);
var l = (65534 & r) == this.uMan.selfUserId;
s.SetBasicProps(g, l, a.teamId, a.name), this.stage.addChild(s.box), this.nodes.set(r, s)
}
var c = this.uMan.GetTeamInfoForUser(r),
d = c == this.uMan.selfTeamInfo,
u = r == h.gameCore.nodeMan.activeSelfPlayerId;
s.SetVariableProps(c.color, d, u), s.SetPosRadius(o.nx, o.ny, o.mass), s.updated = !0;
var m = this.uMan.GetUserInfoById(r);
if (-1 != m.clientId) {
var y = m.miniMapName,
v = m.isBot;
s.name == y && s.isBot == v || s.UpdateBotDynamicProps(v, y)
}
}
var S = [];
this.nodes.forEach(function(t) {
return !t.updated && S.push(t)
}), S.forEach(function(t) {
e.stage.removeChild(t.box), e.nodes.delete(t.playerId), t.Release()
}), e.stage.sortChildren()
}, t
}();
e.MapView = f
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(0),
o = n(3),
r = n(2),
s = n(4),
a = function() {
return function(senderName, message, timeStamp, nameColor, skinUrl ,tripKey) {
this.senderName = senderName,
this.message = message,
this.timeStamp = timeStamp,
this.nameColor = nameColor,
this.skinUrl = skinUrl,
this.tripKey = tripKey
}
}();
e.ChatMessage = a;
var l = function() {
function t(t) {
this.text = "", this.color = "", this.score = "", this.active = !1, this.index = t
}
return t.prototype.setData = function(t, e, n) {
this.text = t, this.color = e, this.score = n, this.active = !0
}, t.prototype.setNoData = function() {
this.active = !1
}, t
}();
e.LeaderboardEntry = l;
var c = function() {
function t() {
this.leaderboardEntries = [], this.teamRankingEntries = [], this.chatMessages = [], this.selfScore = 0, this.maxScore = 0, this.leaderboardHeaderText = ""
}
return t.prototype.insertStubChatMessages = function() {
for (var t = 0; t < 2; t++) this.PostChatMessage("テスト" + t, "テスト", "0:00", null)
}, t.prototype.insertStubData = function() {}, t.prototype.Initialize = function() {
this.leaderboardHeaderText = r.AppConfigurator.instance.leaderboardHeaderText;
for (var t = 0; t < 10; t++)(e = new l(t)).setNoData(), this.leaderboardEntries.push(e);
for (t = 0; t < 4; t++) {
var e;
(e = new l(t)).setNoData(), this.teamRankingEntries.push(e)
}
this.insertStubData()
}, t.prototype.SetAimPlayerClient = function(t) {
if (this.specTargetUserId != t) {
if (this.specTargetUserId = t, t >= 0 && t != s.gameCore.uMan.selfUserId) {
var e = s.gameCore.uMan.GetUserInfoById(t);
this.specTargetName = e.fullName
} else this.specTargetName = null;
this.isHudUpdated = !0
}
}, t.prototype.SetSpecTargetScore = function(t) {
this.specTargetScore = t, this.isHudUpdated = !0
}, t.prototype.PostServerStatusData = function(t) {
o.PageHelper.Instance.IsActive && (this.serverStatusText = t.split(/\r?\n/), this.isHudUpdated = !0)
}, t.prototype.PostLatencyData = function(t) {
this.latencyMs = t, this.isHudUpdated = !0
}, t.prototype.PostServerUserNumData = function(t, e, n, i) {
var o = t + e + " / " + i + " (ᴘʟᴀʏ: " + t + ", ꜱᴘᴇᴄ: " + e + "), ʙᴏᴛ: " + n;
this.serverUserNumText = o, this.isHudUpdated = !0
}, t.prototype.PostLeaderboardData = function(t) {
if (o.PageHelper.Instance.IsActive && i.gs.uconfig.ShowLeaderboard) {
for (var e = 0; e < this.leaderboardEntries.length; e++) {
var n = this.leaderboardEntries[e];
if (e < t.length) {
var r = t[e];
n.setData(r.name, r.colorStr, (.001 * r.score).toFixed(1) + "k")
} else n.setNoData()
}
this.isHudUpdated = !0
}
}, t.prototype.PostTeamRankingData = function(t) {
if (o.PageHelper.Instance.IsActive) {
if (i.gs.uconfig.ShowLeaderboard) {
for (var e = 0; e < this.teamRankingEntries.length; e++) {
var n = this.teamRankingEntries[e];
if (e < t.length) {
var r = t[e];
n.setData(r.name, r.colorStr, (.01 * r.score).toFixed(1) + "%")
} else n.setNoData()
}
this.isHudUpdated = !0
}
this.chartDataHandlerProc(t)
}
}, t.prototype.PostMapData = function(t) {
i.gs.uconfig.ShowMap && this.mapDataHandlerProc(t)
}, t.prototype.ClearChatMessages = function() {
this.chatMessages = [], this.isHudUpdated = !0
}, t.prototype.PostChatMessage = function(t, e, n, i, skin, trip) {
i || (i = "#0CF");
var o = new a(e, n, t, i, skin, trip);
this.chatMessages.push(o), this.isHudUpdated = !0
}, t.prototype.PostServerDisplayMessage = function(t) {
this.serverDisplayMessageText = t, this.isHudUpdated = !0
}, t.prototype.PostServerInstructionText = function(t) {
this.serverInstructionProc(t)
}, t.prototype.ResetMaxScore = function() {
this.maxScore = 0, this.selfScore = 0
}, t.prototype.PostSelfScoreData = function(t) {
this.selfScore = t, this.maxScore = Math.max(this.maxScore, t), this.isHudUpdated = !0
}, t.prototype.SetSplitNum = function(t) {
this.splitNum = t, this.isHudUpdated = !0
}, t
}();
e.GameHudModel = c
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(2),
o = n(3),
r = n(0),
s = function() {};
e.ServerInfo = s;
var a = function() {
function t(t) {
this.gameCore = t;
var e = o.AppHelper.GetQueryObject();
this.showAll = 1 == e.showall
}
return t.prototype.Start = function() {
this.langCode = navigator.language.slice(0, 2), this.UpdateList()
}, t.prototype.ConnectToServer = function(t) {
if (Date.now() - r.gs.gstates.playerDeadTimeStamp < 2e3) console.log("server selection cancelled");
else {
var e = t.address;
this.currentServerUri = e, localStorage.setItem("connTargetUri", e);
var n = t.modName;
this.gameCore.ConnectToGameServerEx("ws://" + e, n)
}
}, t.prototype.FilterServers = function(t) {
var e = this;
if (t.forEach(function(t) {
t.modName = t.name, t.numClients = t.numPlayers + t.numSpectors, t.order += t.mirrorIndex, -1 != t.mirrorIndex && (t.modName += t.mirrorIndex), t.langCode && e.langCode != t.langCode && (t.visible = !1)
}), !this.showAll) {
for (var n = {}, i = 0, o = t; i < o.length; i++) n[(a = o[i]).name + a.mirrorIndex] = a;
for (var r = 0, s = t; r < s.length; r++) {
var a, l = a = s[r],
c = n[a.name + (a.mirrorIndex - 1)];
c && (c.numClients > c.numMaxClients - 25 || l.numClients > 10 || (l.visible = !1))
}
}
return t.filter(function(t) {
return t.visible
}).sort(function(t, e) {
return t.order - e.order
})
}, t.prototype.UpdateList = function() {
var t = this,
e = i.AppConfigurator.instance.trackerServerUri,
n = i.AppConfigurator.instance.trackerServerTargetSite;
$.ajax({
type: "GET",
url: e + "/list",
data: {
targetSite: n
},
success: function(e) {
if (t.serverInfos = t.FilterServers(e), null == t.currentServerUri && t.serverInfos.length > 0) {
var n = localStorage.getItem("connTargetUri"),
i = null;
if (n)
for (var o = 0, r = t.serverInfos; o < r.length; o++) {
var s = r[o];
if (s.address == n) {
i = s;
break
}
}
i || (i = t.serverInfos[0]), t.ConnectToServer(i)
}
t.Notify()
}
}), setTimeout(this.UpdateList.bind(this), 5e3)
}, t
}();
e.ServerListModel = a
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(0),
r = n(3),
s = function() {
function t() {}
return t.AllocatePool = function() {
null == this.pool && (this.pool = new r.ObjectPool(1e3, function() {
return new t
}))
}, t.prototype.Initialize = function(e) {
this.nodeId = t.seqId++, this.ownerPlayerId = e, this.counter = 0;
var n = o.gs.gconfig.FieldSize;
this.x = i.Nums.RandF() * n, this.y = i.Nums.RandF() * n;
var s = i.Nums.RandF();
this.mass = i.Nums.MapTo(s * s * s, 500, 22500) >> 0, this.color = r.GameHelper.GenarateRandomColor(), this.m_angle = i.Nums.RandF() * Math.PI * 2, this.speed = i.Nums.MapTo(i.Nums.RandF(), 20, 80), this.nr = r.GameHelper.MassToRadius(this.mass)
}, t.prototype.Update = function() {
this.x += Math.cos(this.m_angle) * this.speed, this.y += Math.sin(this.m_angle) * this.speed, this.counter++ % 4 == 0 && (this.mass += 100 * Math.random() - 50, this.mass = Math.max(Math.min(this.mass >> 0, 22500), 500));
var t = 1.1 * this.nr,
e = o.gs.gconfig.FieldSize;
i.Nums.InRange(this.x, t, e - t) || (this.m_angle = Math.PI - this.m_angle), i.Nums.InRange(this.y, t, e - t) || (this.m_angle = -this.m_angle)
}, t.seqId = 0, t
}(),
a = function() {
function t(t) {
this.nodes = [], this.tick = 0, this.gameCore = t
}
return t.prototype.Start = function() {
this.playerIds = this.gameCore.uMan.GetPlayerIdsAvailable(), s.AllocatePool(), this.averageFps = 60, this.t0 = performance.now();
for (var t = 0; t < 700; t++);
}, t.prototype.AddNode = function() {
var t = i.Nums.RandI(this.playerIds.length),
e = this.playerIds[t],
n = s.pool.Gain();
n.Initialize(e), this.nodes.push(n)
}, t.prototype.RemoveNode = function() {
var t = this.nodes.shift();
t && (s.pool.Release(t), this.gameCore.nodeMan.PostNodeRemoval(t.nodeId))
}, t.prototype.ClearNodes = function() {
for (var t = 0, e = this.nodes; t < e.length; t++) {
var n = e[t];
s.pool.Release(n), this.gameCore.nodeMan.PostNodeRemoval(n.nodeId)
}
this.nodes = []
}, t.prototype.FrameUpdateProc = function() {
var t = performance.now(),
e = 1e3 / (t - this.t0);
this.t0 = t, this.averageFps = i.Nums.EasyFilter(this.averageFps, e, .95), this.tick++, this.tick % 2 == 0 && (this.averageFps > 55 ? this.AddNode() : this.RemoveNode());
var n = this.gameCore.nodeMan;
this.nodes.forEach(function(t) {
t.Update(), n.PostNodeData(t.nodeId, 0, t.x, t.y, t.mass, t.ownerPlayerId, t.color, t.m_angle, t.speed)
}), n.SyncGameViewToModel()
}, t.prototype.Stop = function() {
this.ClearNodes()
}, t
}();
e.PerfBenchDataFeeder = a
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = function() {
function t(t) {
this.ar = [], t && (t instanceof Array ? this.AddRange(t) : this.Add(t))
}
return Object.defineProperty(t.prototype, "array", {
get: function() {
return this.ar
},
enumerable: !0,
configurable: !0
}), t.prototype.Count = function(t) {
if (t) {
var e = 0;
return this.ar.forEach(function(n) {
t(n) && e++
}), e
}
return this.ar.length
}, t.prototype.Add = function(t) {
this.ar.push(t)
}, t.prototype.AddUnique = function(t) {
this.Contains(t) || this.ar.push(t)
}, t.prototype.AddRange = function(t) {
var e;
(e = this.ar).push.apply(e, t)
}, t.prototype.Clear = function() {
this.ar.splice(0, this.ar.length)
}, t.prototype.RemoveAt = function(t) {
this.ar.splice(t, 1)
}, t.prototype.Remove = function(t) {
var e = this.ar.indexOf(t);
e >= 0 && this.ar.splice(e, 1)
}, t.prototype.RemoveAll = function(t) {
var e = this;
this.ar.filter(function(e) {
return t(e)
}).forEach(function(t) {
return e.Remove(t)
})
}, t.prototype.Contains = function(t) {
return this.ar.indexOf(t) >= 0
}, t.prototype.First = function(t) {
return 0 == this.ar.length ? null : t ? this.ar.filter(t)[0] : this.ar[0]
}, t.prototype.FirstOrDefault = function(t, e) {
return 0 == this.ar.length ? e : t ? this.ar.filter(t)[0] : this.ar[0]
}, t.prototype.Product = function(e) {
return new t(this.ar.filter(function(t) {
return e.Contains(t)
}))
}, t.prototype.Except = function(e) {
return new t(this.ar.filter(function(t) {
return e.ar.every(function(e) {
return t != e
})
}))
}, t.prototype.Concat = function(e) {
return new t(this.ar.concat(e.ar))
}, t.prototype.Distinct = function() {
var e = new t;
return this.ar.forEach(function(t) {
e.Contains(t) || e.Add(t)
}), e
}, t.prototype.Union = function(t) {
var e = this.ToList();
return t.ar.forEach(function(t) {
e.Contains(t) || e.Add(t)
}), e
}, t.prototype.ForEach = function(t) {
for (var e = 0; e < this.ar.length; e++) t(this.ar[e])
}, t.prototype.Where = function(e) {
return new t(this.ar.filter(e))
}, t.prototype.Select = function(e) {
return new t(this.ar.map(e))
}, t.prototype.LimitCount = function(e) {
return e < this.ar.length ? new t(this.ar.slice(0, e)) : this
}, t.prototype.Sort = function(e) {
return new t(this.ar.sort(e))
}, t.prototype.GroupBy = function(e) {
var n = {};
this.ar.forEach(function(i) {
var o = e(i);
n[o] || (n[o] = new t), n[o].Add(i)
});
var i = new t;
for (var o in n) i.ar.push(n[o]);
return i
}, t.prototype.Take = function(e) {
return new t(e > 0 ? this.ar.slice(0, e) : this.ar.slice(e))
}, t.prototype.TakeNFromTail = function(e) {
return new t(this.ar.slice(-e))
}, t.prototype.Skip = function(e) {
return e > this.ar.length ? new t : new t(this.ar.slice(e))
}, t.prototype.All = function(t) {
for (var e = 0, n = this.ar; e < n.length; e++)
if (!t(n[e])) return !1;
return !0
}, t.prototype.Any = function(t) {
for (var e = 0, n = this.ar; e < n.length; e++)
if (t(n[e])) return !0;
return !1
}, t.prototype.ToArray = function() {
return this.ar.slice(0)
}, t.prototype.ToList = function() {
return new t(this.ar.slice(0))
}, t.prototype.Min = function(t) {
var e = t ? this.ar.map(t) : this;
return Math.min.apply(Math, e)
}, t.prototype.Max = function(t) {
var e = t ? this.ar.map(t) : this;
return Math.max.apply(Math, e)
}, t.prototype.Sum = function(t) {
return 0 == this.Count() ? 0 : (t ? this.ar.map(t) : this).reduce(function(t, e) {
return t + e
})
}, t.prototype.SafeSum = function(t) {
return this.Sum(t)
}, t.prototype.Average = function(t) {
return 0 == this.Count() ? 0 : this.Sum(t) / this.ar.length
}, t.prototype.OrderBy = function(e) {
var n = this.ar.slice(0);
return n.sort(function(t, n) {
return e(t) - e(n)
}), new t(n)
}, t.prototype.OrderByDescending = function(e) {
var n = this.ar.slice(0);
return n.sort(function(t, n) {
return e(n) - e(t)
}), new t(n)
}, t.prototype.SelectMany = function(e) {
var n = new t;
return this.ar.forEach(function(t) {
var i = e(t);
n.AddRange(i.ar)
}), n
}, t.prototype.IndicesOf = function(e) {
for (var n = [], i = 0; i < this.ar.length; i++) this.ar[i] == e && n.push(i);
return new t(n)
}, t.prototype.SafeTake = function(t) {
return this.Take(Math.min(t, this.ar.length))
}, t.prototype.Reverse = function() {
return new t(this.ar.reverse())
}, t.prototype.Shift = function() {
return this.ar.shift()
}, t
}();
e.List = i
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(2),
o = n(32),
r = n(1),
s = n(3),
a = new function() {
this.ChatAppCoreVersion = "ChatAppCore B100", this.MessageMaxLength = 140, this.ProfileCommentMaxLength = 60
},
l = function() {
this.Sessions = "Session", this.TeamMembers = "Team Members", this.AllUsers = "All Users", this.Online = "Online", this.Offline = "Offline", this.Advertisement = "AD", this.Name = "Name", this.Skin = "Skin", this.Comment = "Comment", this.ShowTripKey = "Show Trip Key", this.Blocked = "Blocked", this.BlockedMessageNotification = "You are blocked by the peer. This message has not been sent.", this.DeleteMessage = "Delete Message", this.BlockUnblock = "Block/Unblock", this.AppInstruction0 = "An advanced chat system designed for agar private servers. There are server-wide chat, team-specific chat, and private chat between two users. Server administator has no concern in private chat.", this.AppInstruction1 = "Name and skin url are set on the main game window. Either server-wide chat or team-specific chat is synchronized to the chat on game screen (depends on the setting of game server)."
},
c = function() {
this.Sessions = "セッション", this.TeamMembers = "チームメンバー", this.AllUsers = "すべてのユーザー", this.Online = "オンライン", this.Offline = "オフライン", this.Advertisement = "広告", this.Name = "名前", this.Skin = "スキン", this.Comment = "コメント", this.ShowTripKey = "トリップキーを表示", this.Blocked = "ブロック中", this.BlockedMessageNotification = "ブロックされています。この発言は相手に届いていません。", this.DeleteMessage = "メッセージを削除", this.BlockUnblock = "ブロック/解除", this.AppInstruction0 = "agarのプライベートサーバ向けに設計されたチャットシステムです。サーバ全体での会話,チーム毎の会話,ユーザ間での個別の会話があります。サーバ管理者はユーザ同士の個別の会話の内容には関知しません。", this.AppInstruction1 = "名前とスキンURLはゲーム画面で設定したものが使われます。全体の会話またはチームの会話がゲーム内でのチャットと同期しています(ゲームサーバの設定により異なります)。"
},
h = navigator.language.startsWith("ja") ? new c : new l,
d = n(0).gs.uconfig,
u = function() {
function t(t) {
this.userId = t
}
return Object.defineProperty(t.prototype, "FullName", {
get: function() {
return this.name
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "GameFullName", {
get: function() {
return "" + this.team + this.name
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "showTripKey", {
get: function() {
return !!d.ShowTripKey || this._showTripKey
},
enumerable: !0,
configurable: !0
}),
Object.defineProperty(t.prototype, "ChatTrip", {
get: function() {
return "(" + this.fullTrip.split("#")[0].substr(2, 4) + ")"
},
enumerable: !0,
configurable: !0
}),t.prototype.SetProps = function(t) {
this.siteSig = t.siteSig, this.serverSig = t.serverSig, this.name = t.name, this.team = t.team, this.code = t.code, this.skinUrl = t.skinUrl, this.skinUrlSmall = t.skinUrlSmall, this.fullTrip = t.fullTrip;
const e = t.fullTrip.split("#"),
n = e[0],
i = e[1];
this.shortTrip = n + "|" + i, "" == this.skinUrl && (this.skinUrl = "gr/noimage.gif"), "" == this.skinUrlSmall && (this.skinUrlSmall = "gr/noimage.gif"), this.profileComment = t.profileComment, this._showTripKey = t.showTripKey, this.isPlaying = t.isPlaying, this.serverRoomSig = this.siteSig + "." + this.serverSig, this.teamRoomSig = this.siteSig + "." + this.serverSig + "." + this.team + "." + this.code
}, t
}();
e.ChatUser = u;
var p = function() {
function t(t, e, n) {
this.text = e, this.messageId = n, t && (this.icon = t.skinUrlSmall, this.userId = t.userId, this.userName = t.GameFullName, this.timeStamp = r.DateTimeHelper.GetHourMinutesString())
}
return t.prototype.MakeCopy = function() {
var e = new t(null, "", 0);
return e.icon = this.icon, e.text = this.text, e.messageId = this.messageId, e.userId = this.userId, e.userName = this.userName, e.timeStamp = this.timeStamp, e
}, t
}(),
g = function() {
function t(t) {
this.sessionId = t, this.messages = new o.List, this.isClosed = !1
}
return Object.defineProperty(t.prototype, "IsGroup", {
get: function() {
return 20 != this.category
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "IsPrivate", {
get: function() {
return 20 == this.category
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "HeaderName", {
get: function() {
return 12 == this.category && "" == this.title ? "no-tag" : this.IsGroup ? this.title : this.peer.GameFullName
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "HeaderIcon", {
get: function() {
return 20 == this.category ? this.peer.skinUrl : 12 == this.category ? "gr/team5a.png" : 11 == this.category ? "gr/web1b.png" : void 0
},
enumerable: !0,
configurable: !0
}), t.prototype.InitAsGroupSession = function(t, e, n) {
this.category = t, this.roomSig = e, this.title = n, this.peer = null
}, t.prototype.InitAsPrivateSession = function(t) {
this.category = 20, this.roomSig = "", this.title = "", this.peer = t
}, t.prototype.AddMessage = function(t) {
this.messages.Add(t), this.reqScroll = !0
}, t.prototype.RemoveMessage = function(t, e) {
var n = this.messages.First(function(e) {
return e.messageId == t
});
if (n && (this.messages.Remove(n), e)) {
var i = n.MakeCopy();
i.text = h.BlockedMessageNotification, this.messages.Add(i)
}
}, t
}(),
f = function() {
function t() {
this.siteSig = "", this.serverSig = "", this.name = "", this.team = "", this.code = "", this.skinUrl = "", this.envSig = "", this.profileComment = "", this.showTripKey = !1
}
return t.prototype.GetSequentialSignature = function() {
return this.siteSig + "_" + this.serverSig + "_" + this.name + "_" + this.team + "_" + this.code + "_" + this.skinUrl + "_" + this.profileComment + "_" + this.showTripKey + "_" + this.envSig
}, t
}(),
m = function() {
function t(t) {
this.receiver = t
}
return Object.defineProperty(t.prototype, "IsConnected", {
get: function() {
return null != this.ws
},
enumerable: !0,
configurable: !0
}), t.prototype.SendPacket = function(t) {
this.ws && this.ws.readyState == WebSocket.OPEN && this.ws.send(t)
}, t.prototype.ConnectToChatServer = function() {
console.log("connecting to chat server"), this.ws = new WebSocket(a.ChatServerUri), this.ws.onmessage = this.OnWsMessage.bind(this), this.ws.onopen = this.OnWsOpen.bind(this), this.ws.onerror = this.OnWsError.bind(this), this.ws.onclose = this.OnWsClose.bind(this)
}, t.prototype.Close = function() {
this.ws && (this.ws.close(), this.ws = null)
}, t.prototype.OnWsOpen = function() {
this.SendPacket(JSON.stringify({
op: "JoinToServer"
}))
}, t.prototype.OnWsClose = function(t) {
t.reason && console.log("connection to chat server closed: " + t.reason), this.receiver.SetAvailability(!1), this.receiver.FireChanged()
}, t.prototype.OnWsError = function(t) {
console.log(t)
}, t.prototype.OnWsMessage = function(t) {
s.TimeChecker.Start("OnWsMessage@ExChatAppModel");
var e = JSON.parse(t.data),
n = e.op;
"SelfUserId" == n ? (this.selfUserId = e.userId, this.selfUserId, this.pendingUserInfo && (this.SendSelfEntryInfoCore(this.pendingUserInfo), this.pendingUserInfo = null), this.receiver.SetAvailability(!0)) : "UpdateUserInfos" == n ? this.receiver.UserInfosUpdated(e.infos) : "UpdateFixedGroupSessions" == n ? this.receiver.UpdateFixedGroupSessionInfos(e.infos) : "UpdatePrivateSession" == n ? this.receiver.UpdatePrivateSessionInfo(e.info) : "ChatMessage" == n ? this.receiver.HandleReceivedMessage(e.data) : "MessageRemoval" == n && this.receiver.HandleMessageRemoval(e.data), this.receiver.FireChanged(), s.TimeChecker.Stop()
}, t.prototype.SendSelfEntryInfoCore = function(t) {
var e = JSON.stringify({
op: "UpdateUserInfo",
userId: this.selfUserId,
data: t
});
this.SendPacket(e)
}, t.prototype.SendSelfEntryInfo = function(t, e) {
this.ws ? this.SendSelfEntryInfoCore(t) : (this.pendingUserInfo = t, e && this.ConnectToChatServer())
}, t.prototype.RequestStartNewPrivateSession = function(t) {
this.SendPacket(JSON.stringify({
op: "NewPrivateSession",
userId: this.selfUserId,
peerUserId: t
}))
}, t.prototype.SendChatMessage = function(t, e) {
var n = a.MessageMaxLength;
e.length > n && (e = e.substr(0, n));
var i = {
sessionId: t,
userId: this.selfUserId,
text: e
};
this.SendPacket(JSON.stringify({
op: "ChatMessage",
userId: this.selfUserId,
data: i
})), this.selfUserId
}, t.prototype.SendMessageRemoval = function(t, e, n) {
var i = {
sessionId: t,
messageId: e,
isBlocked: n
};
this.SendPacket(JSON.stringify({
op: "MessageRemoval",
userId: this.selfUserId,
data: i
}))
}, t
}(),
y = function() {
this.profileComment = "", this.showTripKey = !1
},
v = function() {
function t() {}
return t.prototype.Init = function() {
var t = i.AppConfigurator.instance.MaxProfileNum;
this.profileExData = Array(t);
for (var e = 0; e < t; e++) this.profileExData[e] = new y;
var n = localStorage.getItem("profileExData");
if (n) {
var o = JSON.parse(n);
if (o && o.length > 0)
for (var s = Math.min(t, o.length), a = 0; a < s; a++) r.Objects.CopyObjectProps(this.profileExData[a], o[a])
} else this.SaveProfileExData();
var l = localStorage.getItem("isUserActive");
l ? (this.isUserActive = "1" == l, this.SaveIsActive()) : this.isUserActive = !0;
var c = localStorage.getItem("blockedUserTrips");
c ? this.blockedUserTrips = JSON.parse(c) : (this.blockedUserTrips = [], this.SaveBlockedUserTrips())
}, t.prototype.SaveProfileExData = function() {
var t = JSON.stringify(this.profileExData);
localStorage.setItem("profileExData", t)
}, t.prototype.SaveIsActive = function() {
localStorage.setItem("isUserActive", this.isUserActive ? "1" : "0")
}, t.prototype.SaveBlockedUserTrips = function() {
var t = JSON.stringify(this.blockedUserTrips);
localStorage.setItem("blockedUserTrips", t)
}, t.prototype.SetUserBlockState = function(t, e) {
if (e && -1 == this.blockedUserTrips.indexOf(t)) this.blockedUserTrips.push(t), this.SaveBlockedUserTrips();
else if (!e && this.blockedUserTrips.indexOf(t) >= 0) {
var n = this.blockedUserTrips.indexOf(t);
this.blockedUserTrips.splice(n, 1), this.SaveBlockedUserTrips()
}
}, t
}(),
S = function() {
function t() {
this.entryInfo = new f, this.entrySeqSig = "", this.allUsers = new o.List, this.allSessions = new o.List, this.tmpSession = new g(0), this.sessionInitialMessage = null, this.loadedProfileIndex = 0, this.storage = new v, this.ShowVersion(), this.bridge = new m(this)
}
return Object.defineProperty(t.prototype, "Texts", {
get: function() {
return h
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "IsUserActive", {
get: function() {
return this.storage.isUserActive
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "selfUserId", {
get: function() {
return this.bridge ? this.bridge.selfUserId : 0
},
enumerable: !0,
configurable: !0
}), t.prototype.SetUserEnvSig = function(t) {
this.entryInfo.envSig = t
}, t.prototype.ShowVersion = function() {
console.log(a.ChatAppCoreVersion)
}, t.prototype.FireChanged = function() {
this.procOnChanged && this.procOnChanged()
}, t.prototype.SetAvailability = function(t) {
this.isAvailable = t, console.log("unichat availability: " + t)
}, t.prototype.DiscardCurrentSessions = function() {
this.allSessions.Clear(), this.allUsers.Clear(), this.selfUser = null, this.gameChatSession = null, this.curSession = null
}, t.prototype.SetUserActive = function(t) {
this.storage.isUserActive != t && (this.bridge.IsConnected && !t ? (this.DiscardCurrentSessions(), this.bridge.Close()) : !this.bridge.IsConnected && t && this.bridge.SendSelfEntryInfo(this.selfInfoCash, !0), this.storage.isUserActive = t, this.storage.SaveIsActive())
}, t.prototype.ChatWindowOpenStateChanged = function(t) {
this.isWindowOpen = t, t && (this.chatNotificationBadgeProc && this.chatNotificationBadgeProc(!1), this.chatNotificationTitleProc && this.chatNotificationTitleProc(!1))
}, t.prototype.SetGameTeamChatSessionEnabled = function(t) {
a.GameChatSessionCategory = t ? 12 : 11
}, t.prototype.SetChatServerUri = function(t) {
a.ChatServerUri = t
}, t.prototype.SetSiteSignature = function(t) {
this.entryInfo.siteSig = t
}, t.prototype.SetServerSignature = function(t, e) {
(t != this.entryInfo.serverSig || e) && (this.ClearAllUsersAndSessions(), this.entryInfo.serverSig = t, e && this.SendUserEntryIfChanged(!0))
}, t.prototype.SetUserEntryInfo = function(t, e, n, o, r) {
var s = i.AppConfigurator.instance.MaxProfileNum;
if (0 <= r && r < s) {
null == r && (r = 0), this.entryInfo.name = t, this.entryInfo.team = e, this.entryInfo.code = n, this.entryInfo.skinUrl = o, this.storage.profileExData || this.storage.Init();
var a = this.storage.profileExData[r];
this.entryInfo.profileComment = a.profileComment, this.entryInfo.showTripKey = a.showTripKey, this.loadedProfileIndex = r, this.SendUserEntryIfChanged()
}
}, t.prototype.ClearAllUsersAndSessions = function() {
var t = this;
this.curSession = null, this.allSessions.Clear(), this.allUsers.Where(function(e) {
return e != t.selfUser
}).ForEach(function(e) {
return t.RemoveUser(e)
})
}, t.prototype.SendUserEntryIfChanged = function(t) {
void 0 === t && (t = !1);
var e = this.entryInfo.GetSequentialSignature();
(e != this.entrySeqSig || t) && (this.IsUserActive && this.bridge.SendSelfEntryInfo(this.entryInfo, !0), this.selfInfoCash = this.entryInfo, this.entrySeqSig = e)
}, t.prototype.UpdateSelfProfileDetail = function(t, e) {
var n = a.ProfileCommentMaxLength;
e.length > n && (e = e.substr(0, n));
var i = this.storage.profileExData[this.loadedProfileIndex];
i.profileComment = e, i.showTripKey = t, this.storage.SaveProfileExData(), this.entryInfo.profileComment = e, this.entryInfo.showTripKey = t, this.SendUserEntryIfChanged()
}, t.prototype.GetUserById = function(t) {
return this.allUsers.FirstOrDefault(function(e) {
return e.userId == t
}, null)
}, t.prototype.GetSessionById = function(t) {
return this.allSessions.FirstOrDefault(function(e) {
return e.sessionId == t
}, null)
}, t.prototype.RequestStartNewSession = function(t) {
this.bridge.RequestStartNewPrivateSession(t.userId)
}, t.prototype.CheckValidName = function() {
return "" != this.selfUser.name
}, t.prototype.SendMessageOnCurrentSession = function(t) {
this.CheckValidName() && (this.curSession == this.tmpSession ? (this.sessionInitialMessage = t, this.RequestStartNewSession(this.tmpSession.peer)) : this.bridge.SendChatMessage(this.curSession.sessionId, t))
}, t.prototype.SendMessageOnGameChatSession = function(t) {
this.CheckValidName() && this.gameChatSession && this.bridge.SendChatMessage(this.gameChatSession.sessionId, t)
}, t.prototype.SetUserBlockState = function(t, e) {
t.fullTrip != this.selfUser.fullTrip && (t.isBlocked = e, this.storage.SetUserBlockState(t.fullTrip, e))
}, t.prototype.AddNewUser = function(t) {
var e = new u(t.userId);
return e.SetProps(t), this.storage.blockedUserTrips.indexOf(e.fullTrip) >= 0 && (e.isBlocked = !0), t.userId == this.selfUserId && (this.selfUser = e), this.allUsers.Add(e), e
}, t.prototype.RemoveUser = function(t) {
var e = this;
this.allUsers.Remove(t), t.userId == this.selfUserId ? (this.allSessions.RemoveAll(function(t) {
return t.IsPrivate
}), this.SelectSession(this.gameChatSession)) : this.allSessions.Where(function(e) {
return e.peer == t
}).ForEach(function(t) {
t.hasNewMessage ? t.isClosed = !0 : e.allSessions.Remove(t)
})
}, t.prototype.UserInfosUpdated = function(t) {
var e = this;
t.forEach(function(t) {
if (0 == t.isAlive)(n = e.GetUserById(t.userId)) && e.RemoveUser(n);
else {
var n = e.GetUserById(t.userId);
t.userId == e.selfUserId && (t.name, t.team), n ? n.serverSig == t.serverSig && n.name == t.name && n.team == t.team ? n.SetProps(t) : (e.RemoveUser(n), e.AddNewUser(t)) : e.AddNewUser(t)
}
})
}, t.prototype.UpdateFixedGroupSessionInfos = function(t) {
var e = this;
t.forEach(function(t) {
var n = e.GetSessionById(t.sessionId);
n || ((n = new g(t.sessionId)).InitAsGroupSession(t.category, t.roomSig, t.title), e.allSessions.Add(n)), t.category == a.GameChatSessionCategory && (e.gameChatSession = n, e.gameChatSession.sessionId, e.gameChatSession.HeaderName)
}), null == this.curSession && (this.curSession = this.gameChatSession);
var n = t.map(function(t) {
return t.sessionId
});
this.allSessions.Where(function(t) {
return t.IsGroup && -1 == n.indexOf(t.sessionId)
}).ForEach(function(t) {
return e.allSessions.Remove(t)
})
}, t.prototype.UpdatePrivateSessionInfo = function(t) {
var e = this.GetSessionById(t.sessionId);
if (!e) {
e = new g(t.sessionId);
var n = t.userIds[0] == this.selfUserId ? t.userIds[1] : t.userIds[0],
i = this.GetUserById(n);
e.InitAsPrivateSession(i), this.allSessions.Add(e), this.tmpSession && this.curSession == this.tmpSession && t.userIds[0] == this.tmpSession.peer.userId && (this.curSession = e)
}
null != this.sessionInitialMessage && (this.curSession = e, this.SendMessageOnCurrentSession(this.sessionInitialMessage), this.sessionInitialMessage = null)
}, t.prototype.HandleReceivedMessage = function(t) {
var e = this.GetSessionById(t.sessionId),
n = this.GetUserById(t.userId);
if (n && e) {
if (n.isBlocked) return void(e.IsPrivate && this.bridge.SendMessageRemoval(e.sessionId, t.messageId, !0));
if (e.AddMessage(new p(n, t.text, t.messageId)), e != this.curSession && (e.hasNewMessage = !0), !e.IsGroup && !this.isWindowOpen) {
var i = t.text,
o = n.skinUrl;
this.chatNotificationBadgeProc && this.chatNotificationBadgeProc(!0, o, i), this.chatNotificationTitleProc && this.chatNotificationTitleProc(!0)
}
e == this.gameChatSession && this.gameChatMessageReceiverProc && this.gameChatMessageReceiverProc(n.ChatFullName, t.text,n.skinUrl,n.ChatTrip)
}
}, t.prototype.HandleMessageRemoval = function(t) {
var e = this.GetSessionById(t.sessionId);
e && e.RemoveMessage(t.messageId, t.isBlocked)
}, t.prototype.SelectUser = function(t) {
var e = this.allSessions.First(function(e) {
return e.peer == t
});
e ? (this.curSession = e, e.reqScroll = !0, this.FireChanged()) : (this.tmpSession.InitAsPrivateSession(t), this.curSession = this.tmpSession), this.curUser = t
}, t.prototype.SelectSelfUser = function() {
this.curUser = this.selfUser, this.curSession = null
}, t.prototype.SelectUserById = function(t) {
var e = this.GetUserById(t);
e && this.SelectUser(e)
}, t.prototype.RemoveCurrentSessionIfClosed = function() {
this.curSession && this.curSession.isClosed && this.allSessions.Remove(this.curSession)
}, t.prototype.SelectSession = function(t) {
this.curSession != t && (this.RemoveCurrentSessionIfClosed(), this.curSession = t, t.reqScroll = !0, t.hasNewMessage = !1, this.curUser = t.IsPrivate ? t.peer : null, this.FireChanged())
}, t.prototype.SelectMessage = function(t) {
this.curMessage = this.GetMessageById(t)
}, t.prototype.GetMessageById = function(t) {
return this.curSession.messages.First(function(e) {
return e.messageId == t
})
}, t.prototype.DeleteCurrentMessage = function() {
this.curMessage.userId == this.selfUserId && this.bridge.SendMessageRemoval(this.curSession.sessionId, this.curMessage.messageId, !1)
}, t
}();
e.ChatAppModel = S
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(0),
r = n(7),
s = function() {
function t(t) {
this.initDone = !1, this.tick = 0, this.jumpDurationMs = 2e3, this.teamCircleTimeStamp = 0, this.teamCircleX = 0, this.teamCircleY = 0, this.teamCircleRadius = 0, this.gameCore = t
}
return t.prototype.Init = function() {
if (!this.initDone) {
var t = o.gs.gconfig.FieldSize / 2;
this.eyeX = t, this.eyeY = t, this.eyeX1 = t, this.eyeY1 = t, this.eyeScale = .08, this.eyeScale1 = .08, this.gravityX = t, this.gravityY = t, this.aimCursorX = t, this.aimCursorY = t, this.localAimX = t, this.localAimY = t, this.initDone = !0, i.Utils.Confirm(this.scw), this.mouseX = this.scw / 2, this.mouseY = this.sch / 2, this.aimPlayerId = -1
}
}, t.prototype.sendWaves = function(t, e, n, i, o, r) {
var s = {
x: t,
y: e
};
s.time = Date.now(), s.color = n, s.wavelength = i, s.sender = o, s.moreAnimation = r, gVar.Waves.push(s)
}, t.prototype.SetScreenSize = function(t, e) {
this.scw = t, this.sch = e
}, t.prototype.ScreenToWorld = function(t, e) {
return [(t - this.scw / 2) / this.eyeScale + this.eyeX, (e - this.sch / 2) / this.eyeScale + this.eyeY]
}, t.prototype.WorldToScreen = function(t, e) {
return [(t - this.eyeX) * this.eyeScale + this.scw / 2, (e - this.eyeY) * this.eyeScale + this.sch / 2]
}, t.prototype.SetServerEyePos = function(t, e) {
this.serverEyePosX = t, this.serverEyePosY = e
}, t.prototype.ShiftScale = function(t) {
var e = 1 + .13 * t,
n = this.eyeScale1 * e;
this.eyeScale1 = i.Nums.Clamp(n, .005, 1.5)
}, t.prototype.SendSelfAimPosition = function() {
if (!stopMouse) {
var t = this.ScreenToWorld(this.mouseX, this.mouseY),
e = t[0],
n = t[1];
if (e != this.aimXSent || n != this.aimYSent) {
var i = this.gameCore.conn;
i && i.SendAimCursor(e, n), this.aimXSent = e, this.aimYSent = n
}
}
}, t.prototype.RecordStatePacket = function() {
var t = this,
e = r.InternalPackets.SightState(t.eyeX, t.eyeY, t.eyeScale, t.aimCursorX, t.aimCursorY, t.splitting, t.aimPlayerId);
this.gameCore.dataRecorder.PostInternalRecordingPacket(e)
}, t.prototype.UpdateFrame = function() {
this.UpdateCurrentPosScale();
var t = o.gs.gconfig.FieldSize;
if (this.eyeX = i.Nums.Clamp(this.eyeX, 0, t), this.eyeY = i.Nums.Clamp(this.eyeY, 0, t), o.gs.gstates.isPlaying) {
var e = this.ScreenToWorld(this.mouseX, this.mouseY),
n = e[0],
r = e[1];
this.aimCursorX = n, this.aimCursorY = r
}
o.gs.gstates.isRealtimeMode && this.tick % 2 == 0 && (this.SendSelfAimPosition(), this.RecordStatePacket()), this.tick++
}, t.prototype.UpdateCurrentPosScale = function() {
var t, e, n, r = o.gs.gstates,
s = this.gameCore.nodeMan;
if (r.isBenchmarkMode) {
var a = o.gs.gconfig.FieldSize / 2;
this.eyeX = a, this.eyeY = a, this.eyeScale = .05
} else if (r.isReplayMode) {
var l = .6;
this.eyeX = i.Nums.EasyFilter(this.eyeX, this.eyeX1, l), this.eyeY = i.Nums.EasyFilter(this.eyeY, this.eyeY1, l), this.eyeScale = i.Nums.EasyFilter(this.eyeScale, this.eyeScale1, l)
} else if (r.isRealtimeMode) {
var c = this.ScreenToWorld(this.mouseX, this.mouseY),
h = c[0],
d = c[1],
u = void 0,
p = void 0;
if (l = .985 - 5e-4 * o.gs.uconfig.CameraMovementSpeed, r.isPlaying && s.hasSelfNode) {
var g = s.CalcurateCenterPointOfAllSelfCells(),
f = g[0],
m = g[1],
y = s.CalcurateCenterPointOfEachSelfCells(),
v = y[0],
S = y[1],
b = y[2],
C = y[3];
if (this.spawned && (o.gs.uconfig.useSpawnSignal && (0 == s.operationUnitIndex && this.sendWaves(v, S, "FFFFFF", 500, "spawn", !0), 1 == s.operationUnitIndex && this.sendWaves(b, C, "FFFFFF", 500, "spawn", !0)), this.jumpTick = this.jumpDurationMs, this.eyeX2 = f, this.eyeY2 = m, this.spawned = !1), this.jumpTick > 0) {
this.jumpTick -= 17;
var x = i.Nums.VMap(this.jumpTick, this.jumpDurationMs, 0, 0, 1, !0);
u = i.Nums.Lerp(this.eyeX2, f, x), p = i.Nums.Lerp(this.eyeY2, m, x), l = i.Nums.Lerp(.94, .986, x)
} else u = (t = [f, m])[0], p = t[1]
} else - 1 != this.aimPlayerId && (65534 & this.aimPlayerId) != this.gameCore.uMan.selfUserId ? (u = (e = [this.serverEyePosX, this.serverEyePosY])[0], p = e[1]) : (u = (n = [h, d])[0], p = n[1]);
this.eyeX = i.Nums.EasyFilter(this.eyeX, u, l), this.eyeY = i.Nums.EasyFilter(this.eyeY, p, l), this.eyeScale = i.Nums.EasyFilter(this.eyeScale, this.eyeScale1, .86)
}
}, t.prototype.SetSpawned = function() {
this.spawned = !0
}, t.prototype.OnPlayerDead = function() {
var t = this.gravityX,
e = this.gravityY,
n = this.aimCursorX,
o = this.aimCursorY,
r = i.Nums.Lerp(t, n, .3),
s = i.Nums.Lerp(e, o, .3);
this.localAimX = r, this.localAimY = s
}, t.prototype.UpdateInterpolation = function() {}, t.prototype.FeedReplaySightState = function(t, e, n, i, r, s, a) {
this.eyeX1 = t, this.eyeY1 = e, o.gs.uconfig.AffectZoomingOnReplay && (this.eyeScale1 = n), this.aimCursorX = i, this.aimCursorY = r, this.splitting = s, this.aimPlayerId = a
}, t.prototype.setAimCursorProps = function(t, e, n, i) {
this.aimPlayerId = t, this.aimCursorX = e, this.aimCursorY = n, this.splitting = i
}, t
}();
e.SightCoord = s
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(2),
r = n(3),
s = function() {
function t(e) {
this.name = "Profile" + (e + 1), this.team = "", this.code = "";
var n = e;
n >= t.skinUrlSources.length && (n = 0), this.skinUrl = t.skinUrlSources[n], this.skinUrl2 = t.skinUrlSources[n], this.profileIndex = e
}
return t.prototype.MakeSequenceString = function() {
return this.name + "/" + this.team + "/" + this.code + "/" + this.skinUrl + "/" + this.skinUrl2
}, t.skinUrlSources = ["http://ixagar.net/skins/ring.png", "http://ixagar.net/skins/k461.png", "http://ixagar.net/skins/wolf.png", "http://ixagar.net/skins/rabbit.png", "http://ixagar.net/skins/dragon.png", "http://ixagar.net/skins/magic_circle.png", "http://ixagar.net/skins/ghost.png", "http://ixagar.net/skins/daemon.png", "http://ixagar.net/skins/bat.png", "http://ixagar.net/skins/skull.png"], t
}();
e.UserEntryInfo = s;
var a = function() {
function t() {
this.curIndex = 0, this.modified = !1, this.infos = [];
for (var t = 0; t < o.AppConfigurator.instance.MaxProfileNum; t++) this.infos[t] = new s(t)
}
return Object.defineProperty(t.prototype, "curInfo", {
get: function() {
return this.infos[this.curIndex]
},
enumerable: !0,
configurable: !0
}), t.prototype.Load = function() {
var t = localStorage.getItem("lwga_user_entries");
if (t) {
var e = JSON.parse(t);
if (e instanceof Array)
for (var n = Math.min(this.infos.length, e.length), o = 0; o < n; o++) {
const t = this.infos[o];
i.Objects.CopyObjectProps(t, e[o]), t.usig = r.AppHelper.GetUserEnironmentSignature()
}
}
var s = parseInt(localStorage.getItem("lwga_user_sel_index"));
isNaN(s) || (this.curIndex = i.Nums.Clamp(s, 0, this.infos.length - 1))
}, t.prototype.ShiftIndex = function(t) {
this.curIndex = (this.curIndex + t + this.infos.length) % this.infos.length, this.indexChangedProc(), this.SaveIfChanged()
}, t.prototype.ChangeIndex = function(t) {
this.curIndex = t
}, t.prototype.SaveIfChanged = function() {
this.modified && (localStorage.setItem("lwga_user_entries", JSON.stringify(this.infos)), this.modified = !1), localStorage.setItem("lwga_user_sel_index", this.curIndex.toString())
}, t.prototype.SetProp = function(t, e) {
this.curInfo[t] != e && (this.curInfo[t] = e, this.infos[this.curInfo.profileIndex][t] = e, "skinUrl" != t && "skinUrl2" != t || this.skinChangedProc(), this.skinChangedProc2(), this.modified = !0)
}, t
}();
e.UserEntryManager = a
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(7),
o = function() {
function t() {}
return t.prototype.SendPacket = function(t) {
this.ws && this.ws.readyState == WebSocket.OPEN && this.ws.send(t)
}, t.prototype.CloseConnection = function() {
this.ws && (this.ws.onopen = null, this.ws.onmessage = null, this.ws.onclose = null, this.ws.onerror = null, this.ws.close(), this.ws = null)
}, t.prototype.SendSessionInitialize = function(t) {
this.SendPacket(i.Packets.SessionInitialize(t))
}, t.prototype.SendUserEntryInfo = function(t, e, n, o, r) {
this.SendPacket(i.Packets.UserEntryInfo(t, e, n, o, r))
}, t.prototype.SendRequestStartPlay = function() {
this.SendPacket(i.Packets.RequestStartPlay())
}, t.prototype.SendRequestStartSpectate = function() {
this.SendPacket(i.Packets.RequestStartSpectate())
}, t.prototype.SendAimCursor = function(t, e) {
this.SendPacket(i.Packets.AimCursor(t, e))
}, t.prototype.SendPlayerAction = function(t, e) {
this.SendPacket(i.Packets.PlayerAction(t, e))
}, t.prototype.SendChatMessage = function(t, e) {
this.SendPacket(i.Packets.ChatMessage(t, e))
}, t.prototype.SendLatencyCheckRequest = function() {
this.SendPacket(i.Packets.LatencyCheckRequest())
}, t.prototype.SendSpecifySpecTarget = function(t) {
this.SendPacket(i.Packets.SpecifySpecTarget(t))
}, t.prototype.ConnectToGameServer = function(t) {
var e = this;
this.ws && this.CloseConnection(), console.log("connecting to gameserver"), this.ws = new WebSocket(t), this.ws.binaryType = "arraybuffer", this.ws.onopen = function() {
console.log("socket opened"), e.connectionOpenProc()
}, this.ws.onerror = function(t) {
console.log("socket error, " + t)
}, this.ws.onclose = function(t) {
var n = t.reason || "";
console.log("socket closed, " + n), e.connectionClosedProc(n)
}, this.ws.onmessage = function(t) {
e.packetHandlerProc(t.data)
}
}, t
}();
e.ConnectionBridge = o
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(8),
r = n(14),
s = n(0),
a = n(3),
l = function(t, e, n, i) {
this.timeStamp = t, this.opcode = e, this.keep = n, this.buffer = i
},
c = function() {
function t(t, e, n) {
this.packets = t, this.headIndex = e, this.tailIndex = n
}
return Object.defineProperty(t.prototype, "headTimeStamp", {
get: function() {
return this.packets[this.headIndex].timeStamp
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "durationMs", {
get: function() {
return i.Utils.Confirm(this.tailIndex < this.packets.length), this.packets[this.tailIndex].timeStamp - this.packets[this.headIndex].timeStamp
},
enumerable: !0,
configurable: !0
}), t
}(),
h = function() {
function t() {
this.totalBytes = 0, this.packets = [], this.isRecording = !1, this.isPlayback = !1, this.isLoading = !1, this.trackPos = 0, this.reels = [], this.curReelIndex = 0, this.trackPosText = "", this.isAutoShiftToNextReel = !1, this.cleanIdx = 0, this.reqMainPanelShownAfterPlayback = !1, this.replaySpeedRateExp = 0, this.replaySpeedRate = 1
}
return t.prototype.Reset = function() {
this.totalBytes = 0, this.packets = [], this.isRecording = !1, this.isPlayback = !1, this.isLoading = !1, this.trackPos = 0, this.recordHeadIndex = 0, this.replayIndex = 0, this.reels = [], this.curReelIndex = 0, this.trackPosText = "", this.cleanIdx = 0, this.reqMainPanelShownAfterPlayback = !1, this.Notify()
}, Object.defineProperty(t.prototype, "curReel", {
get: function() {
return this.reels[this.curReelIndex]
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "isReplayMode", {
get: function() {
return s.gs.gstates.isReplayMode
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "numReels", {
get: function() {
return this.reels.length
},
enumerable: !0,
configurable: !0
}), t.prototype.Initialize = function(t) {
this.nodeMan = t, this.UpdateTrackPosText(), this.startTimeStamp = Date.now()
}, t.prototype.SetStateChangedProc = function(t) {
this.notificationProc = t
}, t.prototype.Notify = function(t) {
void 0 === t && (t = null), this.notificationProc(t)
}, t.prototype.AddReel = function(t, e) {
for (var n = t; n <= e; n++) this.packets[n].keep = !0;
var i = new c(this.packets, t, e);
this.reels.push(i), this.curReelIndex = this.reels.length - 1
}, t.prototype.DeleteCurrentReel = function() {
this.reels.length > 0 && (this.reels.splice(this.curReelIndex, 1), this.ShiftCurrentReel(0), this.UpdateTrackPosText())
}, t.prototype.ShiftCurrentReel = function(t, e) {
if (void 0 === e && (e = !1), 0 != this.reels.length) {
var n = (this.curReelIndex + t + this.reels.length) % this.reels.length;
this.curReelIndex = i.Nums.Clamp(n, 0, this.reels.length - 1), this.StartReplayMode(e), e || (this.ShiftTrackPositionLittle(1), this.ShiftTrackPositionLittle(-1))
}
}, t.prototype.ShiftReplaySpeed = function(t) {
this.replaySpeedRateExp = i.Nums.Clamp(this.replaySpeedRateExp + t, -1, 2), this.replaySpeedRate = Math.pow(2, this.replaySpeedRateExp)
}, t.prototype.HandleReplayOperation = function(t) {
switch (t) {
case 1:
this.ToggleRecording();
break;
case 4:
this.TogglePlayback();
break;
case 3:
this.EndReplayMode();
break;
case 2:
this.DoInstantCapture();
break;
case 5:
this.ShiftCurrentReel(-1);
break;
case 6:
this.ShiftCurrentReel(1);
break;
case 8:
this.ShiftTrackPositionLittle(-1);
break;
case 9:
this.ShiftTrackPositionLittle(1);
break;
case 10:
this.DeleteCurrentReel();
break;
case 7:
this.isAutoShiftToNextReel = !this.isAutoShiftToNextReel;
break;
case 12:
this.ShiftReplaySpeed(-1);
break;
case 13:
this.ShiftReplaySpeed(1)
}
this.Notify()
}, t.prototype.DiscardUnnecessaryPackets = function() {
for (var t = Date.now() - 1e3 * s.gs.usupport.QuickCaptureTimeSec; this.cleanIdx < this.packets.length;) {
var e = this.packets[this.cleanIdx];
if (e) {
if (e.timeStamp >= t) break;
e.keep || (this.packets[this.cleanIdx] = null, this.totalBytes -= e.buffer.byteLength)
}
this.cleanIdx++
}
}, t.prototype.RecordPacket = function(t) {
var e = new o.DataFrameReader(t).ReadUint8();
if (!(r.OpcodeGroups.NotForRecord.indexOf(e) >= 0)) {
var n = Date.now(),
i = r.OpcodeGroups.PermanentKeeped.indexOf(e) >= 0;
this.isRecording && (i = !0);
var s = new l(n, e, i, t);
this.packets.push(s), this.totalBytes += t.byteLength
}
}, t.prototype.PostInternalRecordingPacket = function(t) {
this.RecordPacket(t)
}, t.prototype.PostPacketFromServer = function(t) {
a.TimeChecker.Start("PostPacketFromServer"), this.isReplayMode || this.nodeMan.DecodeFrame(t, !0, !1), this.RecordPacket(t), a.TimeChecker.Stop()
}, t.prototype.ToggleRecording = function() {
this.isPlayback || (this.isRecording ? (this.isRecording = !1, this.AddReel(this.recordHeadIndex, this.packets.length - 1)) : (this.isRecording = !0, this.recordHeadIndex = this.packets.length), this.Notify())
}, t.prototype.DoInstantCapture = function() {
if (!this.isPlayback) {
var t = Date.now() - this.startTimeStamp,
e = 1e3 * s.gs.usupport.QuickCaptureTimeSec;
e > t && (e = t);
var n = Date.now() - e,
i = 0;
for (i = this.packets.length - 1; i > 0; i--) {
var o = this.packets[i];
if (o && o.timeStamp < n) break
}
this.AddReel(i, this.packets.length - 1), this.captureNotificationProc(), this.Notify()
}
}, t.prototype.ToDigits2 = function(t) {
var e = t.toString();
return e.length <= 1 ? "0" + e : e
}, t.prototype.GetTimeDurationString = function(t, e) {
var n = t / 1e3 >> 0,
i = n / 3600 >> 0,
o = (n -= 3600 * i) / 60 >> 0,
r = (n -= 60 * o) >> 0,
s = t % 1e3 / 100 >> 0,
a = (this.ToDigits2(i), this.ToDigits2(o)),
l = this.ToDigits2(r),
c = null;
return c = i > 0 ? i + ":" + a + ":" + l : o + ":" + l, e && (c += "." + s), c
}, t.prototype.UpdateTrackPosText = function() {
var t = 0,
e = 0;
this.curReel && (t = i.Nums.MapTo(this.trackPos, 0, this.curReel.durationMs), e = this.curReel.durationMs);
var n = this.GetTimeDurationString(t, !0),
o = this.GetTimeDurationString(e, !0);
this.trackPosText = n + " / " + o
}, t.prototype.SeekReplayPosTo = function(t, e) {
if (this.curReel) {
var n = this.curReel.headTimeStamp,
o = this.curReel.headTimeStamp + this.curReel.durationMs,
r = i.Nums.MapTo(t, n, o);
if (t >= this.trackPos)
for (; this.replayIndex < this.curReel.tailIndex;) {
if (s = this.packets[this.replayIndex]) {
if (s.timeStamp >= r) break;
this.nodeMan.DecodeFrame(s.buffer, !1, e)
}
this.replayIndex++
} else
for (; this.replayIndex > this.curReel.headIndex;) {
var s;
if (s = this.packets[this.replayIndex]) {
if (s.timeStamp <= r) break;
this.nodeMan.DecodeFrame(s.buffer, !1, e)
}
this.replayIndex--
}
e && this.nodeMan.SyncGameViewToModel(), this.trackPos = t, this.UpdateTrackPosText()
}
}, t.prototype.ShiftTrackPositionLittle = function(t) {
if (this.curReel) {
var e = 100 * t / this.curReel.durationMs,
n = i.Nums.Clamp(this.trackPos + e, 0, 1);
this.SeekReplayPosTo(n, !1)
}
}, t.prototype.StartReplayMode = function(t) {
s.gs.gstates.isReplayMode = !0, this.trackPos = 0, this.replayIndex = this.curReel.headIndex, this.FeedStoredPackets(0, this.curReel.headIndex), t && (this.isPlayback = !0, this.ReplayLoopProc())
}, t.prototype.EndReplayMode = function() {
this.FeedStoredPackets(0, this.packets.length), this.isPlayback = !1, this.trackPos = 0, s.gs.gstates.isReplayMode = !1, this.UpdateTrackPosText(), this.reqMainPanelShownAfterPlayback && (s.gs.gstates.setMainPanelVisible(!0), this.reqMainPanelShownAfterPlayback = !1)
}, t.prototype.ReplayLoopProc = function() {
if (this.curReel) {
var t = 17 / this.curReel.durationMs * this.replaySpeedRate;
this.SeekReplayPosTo(this.trackPos + t, !1), this.trackPos < 1 ? this.isPlayback && setTimeout(this.ReplayLoopProc.bind(this), 17) : this.isAutoShiftToNextReel && this.curReelIndex < this.reels.length - 1 ? this.ShiftCurrentReel(1, !0) : this.EndReplayMode(), this.Notify()
}
}, t.prototype.FeedStoredPackets = function(t, e) {
this.isLoading = !0, 0 == t && this.nodeMan.ResetToInitialiState();
for (var n = r.OpcodeGroups.PermanentKeeped, i = t; i < e; i++) {
var o = this.packets[i];
o && (o.opcode, n.indexOf(o.opcode) >= 0 && this.nodeMan.DecodeFrame(o.buffer, !1, !0))
}
this.isLoading = !1
}, t.prototype.TogglePause = function() {
this.isReplayMode && (this.isPlayback = !this.isPlayback, this.isPlayback && this.ReplayLoopProc())
}, t.prototype.TogglePlayback = function() {
null != this.curReel && (this.isRecording || (this.isReplayMode ? this.TogglePause() : (this.reqMainPanelShownAfterPlayback = s.gs.gstates.isMainPanelVisible, this.StartReplayMode(!0), s.gs.gstates.setMainPanelVisible(!1))))
}, t
}();
e.DataRecorder = h
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(1),
o = n(3),
r = n(0).gs.uconfig,
s = function() {
function t() {
this.colors = [0, 0], this.skinUrls = ["", ""]
}
return Object.defineProperty(t.prototype, "fullName", {
get: function() {
return r.ShowTripKey && this.tripKey && "aaaa" != this.tripKey ? this.team + this.name + "[" + this.tripKey + "]" : this.team + this.name
},
enumerable: !0,
configurable: !0
}), Object.defineProperty(t.prototype, "miniMapName", {
get: function() {
return r.ShowTripKey && this.tripKey && "aaaa" != this.tripKey ? this.team + this.name + "[" + this.tripKey + "]" : this.team + this.name
},
enumerable: !0,
configurable: !0
}), t.prototype.Initialize = function(t, e, n) {
this.clientId = t, this.isBot = e, this.tripKey = n, this.name = "", this.team = "", this.teamId = 0;
for (var i = 0; i < 2; i++) this.colors[i] = 0, this.skinUrls[i] = ""
}, t.prototype.SetProps = function(t, e, n, i, o) {
this.name = t, this.team = e, this.teamId = n, this.skinUrls[0] = i, this.skinUrls[1] = o
}, t.prototype.SetColor = function(t, e) {
this.colors[t] = e
}, t
}();
e.TUserInfoData = s;
var a = function() {
function t() {}
return t.prototype.Initialize = function(t, e, n) {
this.teamId = t, this.teamName = e, this.section = n, this.color = 0, this.colorStr = "#000"
}, t.prototype.SetColor = function(t) {
this.color = t, this.colorStr = o.ColorHelper.ColorToHtmlString(t)
}, t
}();
e.TTeamInfoData = a;
var l = function() {
function t() {
this.userInfos = new Map, this.teamInfos = new Map, this.fallbackTeamInfo = new a, this.fallbackTeamInfo.Initialize(-1, "", "**"), this.fallbackTeamInfo.SetColor(4456448), this.fallbackUserInfo = new s, this.fallbackUserInfo.Initialize(-1, !1, "ERR"), this.fallbackUserInfo.SetProps("ERR", "ERR", -1, "", ""), this.fallbackUserInfo.SetColor(0, 4456448), this.fallbackUserInfo.SetColor(1, 4456448), this.selfTeamInfo = this.fallbackTeamInfo
}
return t.prototype.Reset = function() {
this.selfUserId = 0, this.selfTeamInfo = this.fallbackTeamInfo, this.userInfos.clear(), this.teamInfos.clear()
}, t.prototype.PostSelfUserId = function(t) {
this.selfUserId = t
}, t.prototype.PostUserInfoData = function(t, e, n, o, r, a, l, c) {
void 0 === l && (l = null), void 0 === c && (c = null);
var h = this.userInfos.get(t);
h || (i.Utils.Confirm(null != l && null != c), (h = new s).Initialize(t, l, c), this.userInfos.set(t, h)), h.SetProps(e, n, o, r, a), h.isBot = l, h.clientId == this.selfUserId && (this.selfTeamInfo = this.GetTeamInfoById(h.teamId))
}, t.prototype.PostUserLeave = function(t) {
this.userInfos.delete(t), this.userLeavedProc && this.userLeavedProc(t)
}, t.prototype.PostPlayerColorData = function(t, e) {
var n = o.GameHelper.DecodePlayerId(t),
i = n[0],
r = n[1],
s = this.userInfos.get(i);
s && s.SetColor(r, e)
}, t.prototype.PostTeamInfoData = function(t, e, n, o) {
void 0 === n && (n = null), void 0 === o && (o = null);
var r = this.teamInfos.get(t);
r || (i.Utils.Confirm(null != n && null != o), (r = new a).Initialize(t, n, o), this.teamInfos.set(t, r)), r.SetColor(e)
}, t.prototype.PostTeamInfoRemoval = function(t) {
this.teamInfos.delete(t)
}, t.prototype.ClearUserInfos = function() {
this.userInfos.clear()
}, t.prototype.GetUserInfoById = function(t) {
return t &= 65534, this.userInfos.get(t) || this.fallbackUserInfo
}, t.prototype.GetTeamInfoById = function(t) {
return this.teamInfos.get(t) || this.fallbackTeamInfo
}, t.prototype.GetCellColorForPlayer = function(t) {
var e = 1 & t;
return this.GetUserInfoById(t).colors[e]
}, t.prototype.GetSkinUrlForPlayer = function(t) {
var e = 1 & t;
return this.GetUserInfoById(t).skinUrls[e]
}, t.prototype.GetTeamInfoForUser = function(t) {
t &= 65534;
var e = this.GetUserInfoById(t);
return this.GetTeamInfoById(e.teamId)
}, t.prototype.GetPlayerIdsAvailable = function() {
var t = [];
return this.userInfos.forEach(function(e) {
!e.isBot && "dead" != e.name && e.skinUrls[0] && e.colors[0] && t.push(e.clientId)
}), t
}, t
}();
e.UserInfoManager = l
}, function(t, e, n) {
"use strict";
var i, o = this && this.__extends || (i = Object.setPrototypeOf || {
__proto__: []
}
instanceof Array && function(t, e) {
t.__proto__ = e
} || function(t, e) {
for (var n in e) e.hasOwnProperty(n) && (t[n] = e[n])
},
function(t, e) {
function n() {
this.constructor = t
}
i(t, e), t.prototype = null === e ? Object.create(e) : (n.prototype = e.prototype, new n)
}),
r = this && this.__decorate || function(t, e, n, i) {
var o, r = arguments.length,
s = r < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, n) : i;
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(t, e, n, i);
else
for (var a = t.length - 1; a >= 0; a--)(o = t[a]) && (s = (r < 3 ? o(s) : r > 3 ? o(e, n, s) : o(e, n)) || s);
return r > 3 && s && Object.defineProperty(e, n, s), s
};
Object.defineProperty(e, "__esModule", {
value: !0
});
var s = n(5),
a = n(4),
l = n(0),
c = n(2),
h = n(28),
d = n(27),
u = n(26),
p = n(23),
g = n(22),
f = n(21),
m = n(20),
y = n(19),
v = n(18),
S = n(17),
b = n(16);
p.ReplayControlBarTag, g.GameOverlayTag, f.LeftConfigPanelTag, m.UserEntryPanelTag, y.ServerListRootTag, v.MainPanelTag, S.MainConfigPanelTag, b.ColorConfigPanelTag, n(15).SkinFilterPanelTag;
var C = function(t) {
function e() {
var e = null !== t && t.apply(this, arguments) || this;
return e.gstates = l.gs.gstates, e.uconfig = l.gs.uconfig, e.cconfig = l.gs.ucolors, e.appConfig = c.AppConfigurator.instance, e.hasNewPrivateMessage = !1, e.newPrivateMessageSkinUrl = "", e.newPrivateMessageText = "", e
}
return o(e, t), e.prototype.onChatIconClicked = function(t) {
window.open("unichat/chat.html", "uni-chat", "width=800, height=600, menubar=no, toolbar=no, scrollbars=no"), t.stopPropagation()
}, e.prototype.onSkinFilterButton = function(t) {
this.gstates.isSkinFilterPanelVisible = !this.gstates.isSkinFilterPanelVisible, t.stopPropagation()
}, e.prototype.mounted = function() {
setTimeout(this.InitializeAfterAllMounted.bind(this), 1)
}, e.prototype.InitializeAfterAllMounted = function() {
var t = this;
l.gs.gstates.mainPanelVisibleChangedProc = this.update.bind(this), l.gs.uconfig.RegisterChangedProc("ShowReplayBar", this.update.bind(this));
var e = new u.GameViewDomain2.GameView;
a.gameCore.Initialize(), e.Initialize(), a.gameCore.serverListModel ? a.gameCore.serverListModel.Start() : (l.gs.gstates.chatRoomSig = c.AppConfigurator.instance.uniChatServerSignature, a.gameCore.ConnectToGameServer());
var n = new h.MapView,
i = new d.TeamRankingChartView;
n.Initialize(this.refs.game_overlay.refs.map_canvas), i.Initialize(this.refs.game_overlay.refs.lb_chart_canvas), a.gameCore.gameHudModel.Initialize(), e.StartAnimation(), a.gameCore.chatAppModel && (a.gameCore.chatAppModel.chatNotificationBadgeProc = function(e, n, i) {
t.hasNewPrivateMessage = e, i ? (t.newPrivateMessageSkinUrl = n, t.newPrivateMessageText = i) : (t.newPrivateMessageSkinUrl = "", t.newPrivateMessageText = ""), t.update()
}), l.gs.gstates.playerDeadCallbackProc = function() {
!l.gs.uconfig.HideMenuAfterDeath && l.gs.gstates.setMainPanelVisible(!0)
}
}, r([s.template('\n<app-root>\n\t<style>\n\t\t*{\n\t\t\tbox-sizing: border-box;\n\t\t\tmargin: 0;\n\t\t\tpadding: 0;\n\t\t}\n\t\t\n\t\tapp-root{\n\t\t\tfont-family: \'Meiryo\', \'Arial\';\n\t\t\tfont-size: 18px;\n\t\t\tuser-select: none;\n\t\t}\n\n\t\t@font-face{\n\t\t\tfont-family: \'CustomFont1\';\n\t\t\tsrc: url(\'gr/Xolonium-Regular.ttf\') format(\'truetype\');\n\t\t}\n\n\t\t@font-face{\n\t\t\tfont-family: \'CustomFont2\';\n\t\t\tsrc: url(\'gr/ReFormation Sans Regular.ttf\') format(\'truetype\');\n\t\t}\n\n\t\t@font-face{\n\t\t\tfont-family: \'IconFont1\';\n\t\t\tsrc: url(\'gr/icomoon.ttf\') format(\'truetype\');\n\t\t}\n\n\t\t.clear_both{\n\t\t\tclear: both;\n\t\t}\n\n\t\t.page_root{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tposition: fixed;\n\t\t}\n\n\t\t#game_control_overlay{\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t}\n\n\t\t.replay_bar_area_outer{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\twidth: 100%;\n\t\t\ttext-align: center;\n\t\t}\n\n\t\t#psudo_cursor{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\tleft: 0;\n\t\t\tdisplay: none;\n\t\t}\n\n\t\t#psudo_cursor > img{\n\t\t\tposition: absolute;\n\t\t}\n\n\t\t#game_front_control_overlay{\n\t\t\tposition: absolute;\n\t\t\ttop: 0;\n\t\t\twidth: 100%;\n\t\t\theight: 100%;\n\t\t\t_background-color: #F00;\n\t\t}\n\n\t\t.ex_chat_icon_box{\n\t\t\tposition: absolute;\n\t\t\ttop: 6px;\n\t\t\tleft: 10px;\n\t\t\t_display: none;\n\t\t}\n\n\t\t#ex_chat_icon{\n\t\t\tbackground-color: rgba(255,255,255,1);\n\t\t\twidth: 45px;\n\t\t\theight: 30px;\n\t\t\tborder-radius: 2px;\n\t\t\tborder: solid 1px #08F;\n\t\t\tcursor: pointer;\n\t\t\tcolor: #444;\n\t\t\ttext-align: center;\n\t\t\tline-height: 24px;\n\t\t\tpadding: 1px;\n\t\t\tz-index: 300;\n\t\t}\n\n\t\t#ex_chat_badge{\n\t\t\tposition: absolute;\n\t\t\twidth:16px;\n\t\t\theight:16px;\n\t\t\tleft: 36px;\n\t\t\ttop: -10px;\n\t\t\tz-index: 301;\n\t\t\tdisplay: visible;\n\t\t}\n\n\t\t.skin_filter_button{\n\t\t\tposition: absolute;\n\t\t\ttop: 6px;\n\t\t\tright: 6px;\n\t\t\tborder-radius: 2px;\n\t\t\tbackground-color: #FFF;\n\t\t\tborder: solid 1px #F0A;\n\t\t\tcolor: #F0A;\n\t\t\twidth: 24px;\n\t\t\theight: 24px;\n\t\t\tdisplay: flex;\n\t\t\tjustify-content: center;\n\t\t\talign-items: center;\n\t\t\tcursor: pointer;\n\t\t\tfont-family: IConFont1;\n\t\t}\n\n\t\t.ex_chat_new_message_outer{\n\t\t\tposition: absolute;\n\t\t\twidth:200px;\n\t\t\theight:50px;\n\t\t\tleft: 60px;\n\t\t\ttop: 6px;\n\t\t\tz-index: 302;\n\t\t\tdisplay: visible;\n\t\t\tbackground-color: #FFF0F0;\n\t\t\tborder: solid 1px #F44;\n\t\t\tcolor: #666;\n\t\t\tfont-size: 13px;\n\t\t\tpadding: 4px;\n\t\t\tcursor: pointer;\n\t\t}\n\n\t\t.ex_chat_new_message{\n\t\t\tposition: relative;\n\t\t}\n\n\t\t.ex_chat_new_message > *{\n\t\t\tposition: absolute;\n\t\t}\n\n\t\t.ex_chat_new_message > img{\n\t\t\twidth: 30px;\n\t\t\theight: 30px;\n\t\t\tborder-radius: 4px;\n\t\t\ttop: 0;\n\t\t\tleft: 0;\n\t\t}\n\n\t\t.ex_chat_new_message > div.textpart{\n\t\t\twidth: calc(100% - 40px);\n\t\t\toverflow: hidden;\n\t\t\ttop: 0;\n\t\t\tleft: 34px;\n\t\t}\n\n\n\n\t</style>\n\t<div class="page_root" spellcheck="false"\n\t\tstyle="background-color: {cconfig.cssColors.clGameBackground}; color: {cconfig.cssColors.clGameForeground};">\n\t\t<div id="game_canvas_layer">\n\t\t\t<canvas id="game_canvas_layer_main" ref="game_canvas_layer_main"/>\n\t\t</div>\n\t\t<div id="game_hud_layer">\n\t\t\t<game-overlay id="game_overlay" ref="game_overlay"/>\n\n\t\t\t<div id="psudo_cursor">\n\t\t\t\t<img src="gr/cursor.png" id="psudo_cursor_img_off" />\n\t\t\t\t<img src="gr/cursor_red.png" id="psudo_cursor_img_on" />\n\t\t\t</div>\n\t\t</div>\n\n\t\t<main-panel show={gstates.isMainPanelVisible} id="main_panel" ref="main_panel" />\n\n\t\t<div class="replay_bar_area_outer" show={uconfig.ShowReplayBar}>\n\t\t\t<replay-control-bar />\n\t\t</div>\n\n\t\t<div class="ex_chat_icon_box" show={appConfig.useUniChat}>\n\t\t\t<div id="ex_chat_icon" onmousedown={onChatIconClicked}>\n\t\t\t\t<img src="gr/chat_icon32.png" style="height:100%" />\n\t\t\t</div>\n\t\t\t\n\t\t\t<div id="ex_chat_badge" show={hasNewPrivateMessage}>\n\t\t\t\t<img src="gr/msg_badge.png" style="width:100%"/>\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class=\'ex_chat_new_message_outer\' onmousedown={onChatIconClicked} show={hasNewPrivateMessage}>\n\t\t\t<div class=\'ex_chat_new_message\'>\n\t\t\t\t<img src={newPrivateMessageSkinUrl} />\n\t\t\t\t<div class=\'textpart\'>\n\t\t\t\t\t{newPrivateMessageText}\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t</div>\n\n\t\t<div class="skin_filter_button" onclick={onSkinFilterButton}\n\t\t\tshow={appConfig.isJapanese}>\n\t\t\t\n\t\t</div>\n\t\t\t\n\t\t<skin-filter-panel show={gstates.isSkinFilterPanelVisible} />\n\t\n\t\t<img src="gr/error.png" id="img_no_image_fallback" style="display:none" />\n</app-root>\n')], e)
}(s.Element);
e.AppRootTag = C, e.InitializeView = function() {
var t = C.createElement();
document.body.appendChild(t)
}
}, function(t, e, n) {
"use strict";
Object.defineProperty(e, "__esModule", {
value: !0
});
var i = n(39),
o = n(2);
window.onload = function() {
console.log("LWGA-R A121a0 240322");
var t = "ja" == navigator.language.slice(0, 2);
o.AppConfigurator.instance.allowOnlyForJapaneseLangUser && !t ? document.body.innerHTML = "このページは現在国内ユーザ向けに提供しています。日本語環境以外ではページが表示されないようになっています。" : i.InitializeView()
}
}]);