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Hedge Streak Counter (Automated)

Adds a hedge streak counter to the GeoGuessr website. Compatible with country streak counters if both scripts are at least v.1.3.0.

当前为 2022-10-12 提交的版本,查看 最新版本

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您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

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您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Hedge Streak Counter (Automated)
// @version      1.3.5
// @description  Adds a hedge streak counter to the GeoGuessr website. Compatible with country streak counters if both scripts are at least v.1.3.0.
// @author       victheturtle#5159
// @license      MIT
// @match        https://www.geoguessr.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=geoguessr.com
// @namespace    http://greasyfork.icu/users/967692-victheturtle
// ==/UserScript==
// Credits to quarksauce for the original Hedge Streak Counter script

const HEDGE_THRESHOLD = 20000;
//                      ^^^^^ You can change the threshold for getting the streak here


let streak = parseInt(sessionStorage.getItem("HedgeStreak") || 0, 10);
let lastGameId = sessionStorage.getItem("HedgeLastGameId") || "";

function checkGameMode() {
    return (location.pathname.startsWith("/game/"));
};

const _cndic = {};
const hrefset = new Set();
async function scanStyles() {
    for (let node of document.querySelectorAll('head link[rel="preload"], head style[data-n-href*=".css"]')) {
        const href = node.href || location.origin+node.dataset.nHref;
        if (hrefset.has(href)) continue;
        hrefset.add(href);
        await fetch(href)
        .then(res => res.text())
        .then(stylesheet => {
            for (let className of stylesheet.split(".")) {
                const ind = className.indexOf("__");
                if (ind != -1) _cndic[className.substr(0, ind+2)] = className.substr(0, ind+7);
            };
        });
    };
};
const cn = (classNameStart) => _cndic[classNameStart]; // cn("status_section__") -> "status_section__8uP8o"

function geoguessrStyle(number) {
    return `<div class="${cn("guess-description-distance_distanceLabel__")}">
                <div class="${cn("slanted-wrapper_root__")} ${cn("slanted-wrapper_variantWhiteTransparent__")} ${cn("slanted-wrapper_roundnessSmall__")}">
                    <div class="${cn("slanted-wrapper_start__")} ${cn("slanted-wrapper_right__")}"></div>
                    <div class="${cn("guess-description-distance_distanceValue__")}">${number}</div>
                    <div class="${cn("slanted-wrapper_end__")} ${cn("slanted-wrapper_right__")}"></div>
                </div>
            </div>`;
};

function addStreakStatusBar() {
    if (document.getElementById("hedge-streak") == null && document.getElementsByClassName(cn("status_section__")).length >= 3) {
        const newDiv = document.createElement("div");
        newDiv.className = cn("status_section__");
        newDiv.innerHTML = `<div class="${cn("status_label__")}">Hedge</div><div id="hedge-streak" class="${cn("status_value__")}">${streak}</div>`;
        document.getElementsByClassName(cn("status_inner__"))[0].appendChild(newDiv);
    }
};

function addStreakGameSummary() {
    if (document.getElementById("hedge-streak2") == null && !!document.querySelector('div[class*="standard-final-result_section__"]')) {
        const newDiv = document.createElement("div");
        newDiv.innerHTML = `<div id="hedge-streak2" style="text-align:center;margin-top:10px;"><h2><i>Hedge Streak: ${streak}</i></h2></div>`;
        const progressSection = document.querySelector('div[class*="standard-final-result_progressSection__"]');
        progressSection.parentNode.insertBefore(newDiv, progressSection);
        progressSection.style.marginTop = "10px";
        progressSection.style.marginBottom = "10px";
    };
};

function updateStreak(newStreak) {
    sessionStorage.setItem("HedgeStreak", newStreak);
    if (document.getElementById("hedge-streak") != null) {
        document.getElementById("hedge-streak").innerHTML = newStreak;
    };
    if (document.getElementById("hedge-streak2") != null &&
       (!!document.querySelector('div[data-qa="guess-description"]') || !!document.querySelector('div[class*="standard-final-result_section__"]'))) {
        document.getElementById("hedge-streak2").innerHTML = `<h2><i>Hedge Streak: ${newStreak}</i></h2>`;
		if (newStreak == 0) {
			if (streak >= 2) {
                document.getElementById("hedge-streak2").innerHTML = `<h2><i>Hedge Streak: 0</i></h2>
                    Your hedge streak ended after ${geoguessrStyle(streak)} seeds.`;
			} else if (streak == 1) {
				document.getElementById("hedge-streak2").innerHTML = `<h2><i>Hedge Streak: 0</i></h2>
                    Your hedge streak ended after ${geoguessrStyle(1)} seed.`;
			};
		};
    };
    streak = newStreak;
};

function check() {
    const gameId = window.location.href.substring(window.location.href.lastIndexOf('/') + 1);

    if (checkGameMode() && gameId != lastGameId) {
        const apiUrl = "https://www.geoguessr.com/api/v3/games/" + gameId;
        fetch(apiUrl)
        .then(res => res.json())
        .then((out) => {
            if (out.state == "finished") {
                if (parseInt(out.player.totalScore.amount, 10) >= HEDGE_THRESHOLD) {
                    updateStreak(streak+1);
                    lastGameId = gameId;
                    sessionStorage.setItem("HedgeLastGameId", lastGameId);
                } else {
                    updateStreak(0);
                }
            };
        }).catch(err => { throw err; });
    };
};

function doCheck() {
    if (!document.querySelector('div[class*="result-layout_root__"]')) {
        sessionStorage.setItem("HedgeChecked", 0);
    } else if ((sessionStorage.getItem("HedgeChecked") || 0) == 0) {
        check();
        sessionStorage.setItem("HedgeChecked", 1);
    }
};

let lastDoCheckCall = 0;
new MutationObserver(async (mutations) => {
    if (!checkGameMode() || lastDoCheckCall >= (Date.now() - 50)) return;
    lastDoCheckCall = Date.now();
    await scanStyles();
    doCheck();
    addStreakStatusBar();
    addStreakGameSummary();
}).observe(document.body, { subtree: true, childList: true });

document.addEventListener('keypress', (e) => {
    if (e.key == '5') {
        updateStreak(streak + 1);
    } else if (e.key =='6') {
        updateStreak(streak - 1);
    } else if (e.key == '9') {
        updateStreak(0);
    }
});