您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Greasy Fork is available in English.
Color codes mice on Lantern Lighter maps according to type. Max ML shown per group and AR shown individually.
当前为
// ==UserScript== // @name MouseHunt - Valour Rift Map Colourer // @author tsitu & Leppy & Neb & in59te & Warden Slayer & kuh // @namespace http://greasyfork.icu/en/users/967077-maidenless // @version 0.26 // @description Color codes mice on Lantern Lighter maps according to type. Max ML shown per group and AR shown individually. // @match http://www.mousehuntgame.com/* // @match https://www.mousehuntgame.com/* // @include https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js // ==/UserScript== const displayMinLuck = false; // Will display minluck for the group of mouse in advanced view iff true. const displayAR = false; // Will display the AR for each uncaught mouse in advanced view iff true. const displayHunterCheese = false; // Will display which group of mouse the hunter if attempting iff true. let assignBaitChange = false; // Avoid the bait change event being registered more than once. const ARwarningText = "Dumpling Chef has special LNY effectivenesses. Its minluck is 23 for Tactical and 32 for all other types."; // If the chest name contains any of the following as a substring, enable the colour coder. const chestKeywords = [ "Valour Rift ", ]; // name, AR - per UNIX 1670418873 const outside = [ ["Timid Explorer",""], ["Elixir Maker", ""], ]; const floor1 = [ ["Puppetto",""], ["Puppet Champion", ""], ]; const floor2 = [ ["Cutpurse",""], ["Champion Thief", ""], ]; const floor3 = [ ["Martial",""], ["Praetorian Champion", ""], ]; const floor4 = [ ["One-Mouse Band",""], ["Champion Danseuse", ""], ]; const floor5 = [ ["Mouse of Elements",""], ["Magic Champion", ""], ]; const floor6 = [ ["Cursed Crusader",""], ["Fallen Champion Footman", ""], ]; const floor7 = [ ["Withered Remains",""], ["Arch Champion Necromancer", ""], ]; const nonUU = [ ["Shade of the Eclipse",""], ["Puppet Champion", ""], ]; const UU = [ ["Bulwark of Ascent",""], ["The Total Eclipse", ""], ]; const other = [ ["Terrified Adventurer",""], ["Unwavering Adventurer", ""], ["Berzerker", ""], ["Lumi-lancer", ""], ["Possessed Armaments", ""], ["Prestigious Adventurer", ""], ["Soldier of the Shade", ""], ]; // group name, mice, minimum luck, bait, bait ID, color const miceGroups = [ ["Outside", outside, 0, "", 0, "#B6D7A8"], ["Floor 1", floor1, 0, "", 0, "#93C47D"], ["Floor 2", floor2, 0, "", 0, "#6AA84F"], ["Floor 3", floor3, 0, "", 0, "#FCE5CD"], ["Floor 4", floor4, 0, "", 0, "#F6B26B"], ["Floor 5", floor5, 0, "", 0, "#F9CB9C"], ["Floor 6", floor6, 0, "", 0, "#F4CCCC"], ["Floor 7", floor7, 0, "", 0, "#E06666"], ["Non-UU", nonUU, 0, "", 0, "#EA9999"], ["UU", UU, 0, "", 0, "#C9DAF8"], ["Other", other, 0, "", 0, "#3C78D8"], ]; class Mouse { constructor(name, AR) { this.name = name; this.AR = AR; } } class MiceGroup { constructor(name, minluck, cheese, baitId, color) { this.name = name; this.id = name.replace(/[^a-zA-Z0-9]/g,'') this.mice = []; this.minluck = minluck; this.cheese = cheese; this.baitId = baitId; this.color = color; this.count = 0; } add(mouse) { this.mice.push(mouse); } hasMouse(name) { for (let i = 0; i < this.mice.length; i++) { if (this.mice[i].name == name) { return true; } } return false; } getAR(name) { for (let i = 0; i < this.mice.length; i++) { if (this.mice[i].name == name) { return this.mice[i].AR; } } return "0.00%"; } } let allMiceGroups = []; // This contains all info about the various group of mice. let miceNameDict = {}; // If displayAR == true, we are forced to modify the <span> element's text to mouse name + AR, so we need to be able to go back to the original mouse name. let simpleView = true; // Toggle between simple and advanced view function initialise() { // Avoid initialising more than once as the script can be called multiple times by other plug-in. if (allMiceGroups.length > 0) { return; } // Populate allMiceGroups from miceGroups for (let i = 0; i < miceGroups.length; i++) { let miceGroup = new MiceGroup( miceGroups[i][0], miceGroups[i][2], miceGroups[i][3], miceGroups[i][4], miceGroups[i][5] ); for (let j = 0; j < miceGroups[i][1].length; j++) { miceGroup.add(new Mouse(miceGroups[i][1][j][0], miceGroups[i][1][j][1])); } allMiceGroups.push(miceGroup); } } function addAr(mouseSpan, mouseName, miceGroup) { const mouseNameWithAr = mouseName + " (" + miceGroup.getAR(mouseName) + ")"; //console.log("checking " + mouseNameWithAr + " in dict: " + (mouseNameWithAr in miceNameDict)); if (!(mouseNameWithAr in miceNameDict)) { miceNameDict[mouseNameWithAr] = mouseName; } mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseNameWithAr; } function removeAr(mouseSpan, mouseName) { mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseName; } const defaultColor = miceGroups[0][5]; const hunterColor = [defaultColor, defaultColor, defaultColor, defaultColor, defaultColor]; var numHunters = 0; function getCheeseColor(cheese) { for (let i = 0; i < allMiceGroups.length; i++) { if (allMiceGroups[i].cheese == cheese) { return allMiceGroups[i].color; } } return defaultColor; // return the default color if no matching cheese. } function hunterColorize() { document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click(); //swap between Goals and Hunters let hunters = document.querySelectorAll(".treasureMapView-componentContainer"); const list_of_cheese = []; for (let i = 0; i < hunters.length; i++) { list_of_cheese.push(hunters[i].children[2].title); } //console.log(list_of_cheese); numHunters = hunters.length; document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click(); for (let i = 0; i < numHunters; i++) { hunterColor[i] = getCheeseColor(list_of_cheese[i]); } //console.log(hunterColor); } function colorize() { const greyColor = "#949494"; const isChecked = !simpleView; const isCheckedStr = isChecked ? "checked" : ""; //console.log(isCheckedStr); if ( document.querySelectorAll(".treasureMapView-goals-group-goal").length === 0 ) { return; } for (let i = 0; i < allMiceGroups.length; i++) { allMiceGroups[i].count = 0; } /* for (const key of Object.keys(miceNameDict)) { console.log(key + ": " + miceNameDict[key]) } */ const mapMiceSet = new Set() document.querySelectorAll(".treasureMapView-goals-group-goal").forEach(el => { el.querySelector("span").style = "color: black;"; let mouseName = el.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent; // Fix up the mouse name if we added AR info in. if (mouseName in miceNameDict) { mouseName = miceNameDict[mouseName]; } // sometimes mice get duplicated. if (mapMiceSet.has(mouseName)) { //console.log(mouseName + " duplicated"); return; } //console.log(mouseName + " is new"); mapMiceSet.add(mouseName); for (let i = 0; i < allMiceGroups.length; i++) { if (allMiceGroups[i].hasMouse(mouseName)) { el.style.backgroundColor = allMiceGroups[i].color; if (el.className.indexOf(" complete ") < 0) { allMiceGroups[i].count++; if (displayAR && !simpleView) { addAr(el, mouseName, allMiceGroups[i]); } else { removeAr(el, mouseName) } // early out once the mouse is found. break; } else { if (isChecked) el.style.backgroundColor = "white"; } } } }); //console.log(document.querySelectorAll(".treasureMapView-goals-group-goal").length); /*for (let i = 0; i < allMiceGroups.length; i++) { console.log(allMiceGroups[i].name + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count); }*/ // Remove existing tsitu-map-div related elements before proceeding document.querySelectorAll(".tsitu-map-div").forEach(el => el.remove()); const masterDiv = document.createElement("div"); masterDiv.className = "tsitu-map-div"; masterDiv.style = "display: inline-flex; margin-bottom: 5px; width: 100%; text-align: center; line-height: 1.25; overflow: hidden"; const spanStyle = "; width: auto; padding: 5px; color: black; font-weight: bold; font-size: 12.75px; text-shadow: 0px 0px 11px white"; const spans = []; for (let i = 0; i < allMiceGroups.length; i++) { const newSpan = document.createElement("span"); newSpan.classList.add(allMiceGroups[i].id + "Span"); if (allMiceGroups[i].count > 0) { newSpan.style = "background-color: " + allMiceGroups[i].color + spanStyle; } else { newSpan.style = "background-color: " + greyColor + spanStyle; } newSpan.innerHTML = allMiceGroups[i].name; if (displayMinLuck && !simpleView) { newSpan.innerHTML = newSpan.innerHTML + "<br> ML: " + allMiceGroups[i].minluck; newSpan.innerHTML = newSpan.innerHTML + "<br> Mice: " + allMiceGroups[i].count; } else { newSpan.innerHTML = newSpan.innerHTML + "<br>" + allMiceGroups[i].count; } if (allMiceGroups[i].count > 0) { spans.push(newSpan); } } const ARDiv = document.createElement("div"); ARDiv.className = "tsitu-map-div"; ARDiv.style = "display: inline-flex; margin-bottom: 10px; width: 100%; text-align: left; line-height: 1.25; overflow: hidden"; const ARStyle = "width: auto; padding: 0px; font-weight: bold; font-size: 11px"; const ARwarning = document.createElement("span"); ARwarning.innerHTML = ARwarningText; ARwarning.style = ARStyle; if (displayAR && !simpleView) {ARDiv.appendChild(ARwarning);} // Simple vs Advanced View const highlightLabel = document.createElement("label"); highlightLabel.htmlFor = "tsitu-highlight-box"; highlightLabel.innerText = "Advanced view"; const highlightBox = document.createElement("input"); highlightBox.type = "checkbox"; highlightBox.name = "tsitu-highlight-box"; highlightBox.style.verticalAlign = "middle"; highlightBox.checked = isChecked; highlightBox.addEventListener("click", function () { if (highlightBox.checked) { simpleView = false; } else { simpleView = true; } if (displayHunterCheese) { hunterColorize(); } colorize(); }); const highlightDiv = document.createElement("div"); highlightDiv.className = "tsitu-map-div"; highlightDiv.style = "float: right; position: relative; z-index: 1"; highlightDiv.appendChild(highlightBox); highlightDiv.appendChild(highlightLabel); // Assemble masterDiv for (let i = 0; i < spans.length; i++) { masterDiv.appendChild(spans[i]); } // Inject into DOM const insertEl = document.querySelector( ".treasureMapView-leftBlock .treasureMapView-block-content" ); if ( insertEl && document.querySelector( ".treasureMapRootView-header-navigation-item.tasks.active" // On "Active Maps" ) ) { insertEl.insertAdjacentElement("afterbegin", highlightDiv); insertEl.insertAdjacentElement("afterbegin", ARDiv); insertEl.insertAdjacentElement("afterbegin", masterDiv); } var canvas = []; var div = document.getElementsByClassName("treasureMapView-hunter-wrapper mousehuntTooltipParent"); if (displayHunterCheese) { for (var i=0; i<div.length; i++){ canvas[i] = document.createElement('canvas'); canvas[i].id = "hunter-canvas"; canvas[i].style = "; bottom: 0px; left: 0px; position: absolute; width: 15px; height: 15px; background: " + hunterColor[i] + "; border: 1px solid black"; div[i].appendChild(canvas[i]); } } // "Goals" button document.querySelector("[data-type='show_goals']").onclick = function () { colorize(); }; if (assignBaitChange) { // Avoid assigning the event more than once. assignBaitChange = false; for (let i = 0; i < allMiceGroups.length; i++) { if (allMiceGroups[i].count > 0) { //console.log(allMiceGroups[i].id + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count); //Warden added this (waves) $(document).on('click', '.' + allMiceGroups[i].id + 'Span', function() { hg.utils.TrapControl.setBait(allMiceGroups[i].baitId).go(); }); } } } } // Listen to XHRs, opening a map always at least triggers board.php const originalOpen = XMLHttpRequest.prototype.open; XMLHttpRequest.prototype.open = function () { this.addEventListener("load", function () { const chestEl = document.querySelector( ".treasureMapView-mapMenu-rewardName" ); if (chestEl) { const chestName = chestEl.textContent; if ( chestName && chestKeywords.some(v => chestName.includes(v)) ) { initialise(); if (displayHunterCheese) { hunterColorize(); } colorize(); } } }); originalOpen.apply(this, arguments); };