您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Greasy Fork is available in English.
Crosshair, FPS Booster, and HD Quality for Fortnite on Xbox Cloud Gaming (Made by ChatGPT)
当前为
// ==UserScript== // @name Lunar Client - Crosshair, FPS Booster, and HD Quality for Fortnite on Xbox Cloud Gaming // @namespace Violentmonkey Scripts // @match https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2* // @grant none // @version 2.5 // @author - // @description Crosshair, FPS Booster, and HD Quality for Fortnite on Xbox Cloud Gaming (Made by ChatGPT) // ==/UserScript== // Inject "Product Sans" font function injectProductSans() { const link = document.createElement('link'); link.rel = 'stylesheet'; link.href = 'https://fonts.googleapis.com/css2?family=Product+Sans&display=swap'; document.head.appendChild(link); document.body.style.fontFamily = '"Product Sans", sans-serif'; } // Create a small, visible crosshair at the center function createCrosshair() { const crosshair = document.createElement('div'); crosshair.style.position = 'absolute'; crosshair.style.top = '50%'; crosshair.style.left = '50%'; crosshair.style.transform = 'translate(-50%, -50%)'; crosshair.style.width = '30px'; crosshair.style.height = '30px'; crosshair.style.border = '2px solid #FF0000'; crosshair.style.borderRadius = '50%'; crosshair.style.pointerEvents = 'none'; crosshair.style.zIndex = '10000'; document.body.appendChild(crosshair); } // FPS Booster function: Force GPU and browser to render at higher quality function enableFPSBooster() { const meta = document.createElement('meta'); meta.name = 'viewport'; meta.content = 'width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no, minimal-ui'; document.head.appendChild(meta); // Set the game to HD quality (This is a placeholder for actual upscaling logic) const hdMetaTag = document.createElement('meta'); hdMetaTag.name = 'x-viewport-scale'; hdMetaTag.content = 'device-width, initial-scale=1.0, maximum-scale=1.0'; document.head.appendChild(hdMetaTag); // Additional FPS boosting can be done by forcing rendering optimizations const style = document.createElement('style'); style.innerHTML = ` body { overflow: hidden; } video { transform: scale(1); filter: brightness(1.2) contrast(1.2); } `; document.head.appendChild(style); } // Create and toggle the menu let menuVisible = true; const menu = document.createElement('div'); menu.style.position = 'fixed'; menu.style.top = '20px'; menu.style.right = '20px'; menu.style.backgroundColor = 'rgba(0, 0, 0, 0.7)'; menu.style.color = '#FFF'; menu.style.padding = '10px'; menu.style.fontSize = '16px'; menu.style.fontFamily = 'Product Sans, sans-serif'; menu.style.zIndex = '10001'; menu.innerHTML = 'Lunar Client Menu - Crosshair and FPS Booster'; document.body.appendChild(menu); // Function to toggle menu visibility function toggleMenu() { menuVisible = !menuVisible; menu.style.display = menuVisible ? 'block' : 'none'; } // Listen for Ctrl+A keypress to toggle the menu visibility window.addEventListener('keydown', (event) => { if (event.ctrlKey && event.key === 'a') { event.preventDefault(); // Prevent default Ctrl+A behavior toggleMenu(); } }); // Display ESP (Extra Sensory Perception) - Shows nearby players (without health info) function drawESP(targets) { targets.forEach(target => { const espElement = document.createElement('div'); espElement.style.position = 'absolute'; espElement.style.top = `${target.y}px`; espElement.style.left = `${target.x}px`; espElement.style.color = '#FFFFFF'; espElement.style.fontSize = '12px'; espElement.style.fontFamily = 'Product Sans, sans-serif'; espElement.style.zIndex = '9999'; espElement.innerHTML = `Name: ${target.id}`; // No health displayed document.body.appendChild(espElement); }); } // Example of using ESP function updateESP() { // Here you can fetch real player data or use placeholders const targets = [ { x: 300, y: 250, id: 'Player1' }, { x: 500, y: 400, id: 'Player2' } ]; drawESP(targets); } // Initialize everything function initialize() { injectProductSans(); createCrosshair(); enableFPSBooster(); // Update ESP every second setInterval(updateESP, 1000); } // Run the initialization function when the page is loaded window.addEventListener('load', initialize);