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Aim Assist for ViolentMonkey and Xbox Cloud Gaming
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// ==UserScript==
// @name Xbox Cloud Gaming Aimbot (Fortnite)
// @version 1.0
// @description Aim Assist for ViolentMonkey and Xbox Cloud Gaming
// @author yeebus
// @match https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2
// @icon https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2
// @grant none
// @namespace ViolentMonkey Scripts
// ==/UserScript==
(function() {
'use strict';
// Flag to track whether the aimbot is active or not
let aimbotActive = false;
// Key press event listener to toggle aimbot on/off
document.addEventListener('keydown', function(event) {
if (event.key === 'q' && event.ctrlKey) {
aimbotActive = !aimbotActive;
console.log(`Aimbot ${aimbotActive ? 'Activated' : 'Deactivated'}`);
}
});
/**
* Placeholder function to detect targets (enemies).
* This needs to be replaced with actual target detection logic,
* such as analyzing the game canvas or using object detection.
*/
function findTarget() {
// Placeholder for target detection (currently random positions)
// Replace this with your actual target-finding algorithm
return { x: Math.random() * window.innerWidth, y: Math.random() * window.innerHeight };
}
/**
* Smooth mouse movement simulation towards a target.
* @param {Object} target - The target coordinates (x, y).
*/
function aimAt(target) {
const currentPos = { x: window.innerWidth / 2, y: window.innerHeight / 2 }; // Starting from center
const distance = {
x: target.x - currentPos.x,
y: target.y - currentPos.y
};
// Simulate gradual mouse movement
const steps = 10;
for (let i = 0; i < steps; i++) {
const stepX = currentPos.x + (distance.x * (i + 1)) / steps;
const stepY = currentPos.y + (distance.y * (i + 1)) / steps;
let event = new MouseEvent('mousemove', {
clientX: stepX,
clientY: stepY
});
document.dispatchEvent(event);
}
}
/**
* Simulates a mouse click (left button).
*/
function shoot() {
let event = new MouseEvent('mousedown', { button: 0 });
document.dispatchEvent(event);
event = new MouseEvent('mouseup', { button: 0 });
document.dispatchEvent(event);
}
/**
* Main aimbot loop.
* If the aimbot is active, it will find a target, aim at it, and shoot.
*/
function runAimbot() {
if (aimbotActive) {
let target = findTarget();
if (target) {
aimAt(target); // Aim at the target
shoot(); // Shoot the target
}
}
// Run the aimbot logic every 100ms
setTimeout(runAimbot, 100);
}
// Start the aimbot loop
runAimbot();
})();