Greasy Fork

Xbox Cloud Gaming Aimbot (Fortnite)

Aim Assist for ViolentMonkey and Xbox Cloud Gaming

目前为 2024-11-17 提交的版本。查看 最新版本

// ==UserScript==
// @name         Xbox Cloud Gaming Aimbot (Fortnite)
// @version      1.1
// @description  Aim Assist for ViolentMonkey and Xbox Cloud Gaming
// @author       yeebus
// @match        https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2
// @icon         https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2
// @grant        none
// @namespace ViolentMonkey Scripts
// ==/UserScript==

(function() {
    'use strict';

    let espEnabled = false;
    let menuVisible = false;

    // Create a simple hack menu
    const menu = document.createElement('div');
    menu.style.position = 'absolute';
    menu.style.top = '10px';
    menu.style.left = '10px';
    menu.style.backgroundColor = 'rgba(0, 0, 0, 0.7)';
    menu.style.color = 'white';
    menu.style.padding = '10px';
    menu.style.borderRadius = '5px';
    menu.style.display = 'none';
    menu.innerHTML = `
        <h3>Hack Menu</h3>
        <button id="toggleESP">Toggle ESP</button><br>
        <button id="toggleMenu">Toggle Menu</button>
    `;
    document.body.appendChild(menu);

    // Toggle the ESP (player detection) on/off
    document.getElementById('toggleESP').addEventListener('click', function() {
        espEnabled = !espEnabled;
        console.log(`ESP ${espEnabled ? 'Enabled' : 'Disabled'}`);
    });

    // Toggle visibility of the hack menu
    document.getElementById('toggleMenu').addEventListener('click', function() {
        menuVisible = !menuVisible;
        menu.style.display = menuVisible ? 'block' : 'none';
    });

    // Function to simulate ESP (placeholder for actual player detection logic)
    function drawESP() {
        if (!espEnabled) return;

        // Example: This would be where you detect players and draw on the screen
        const canvas = document.querySelector('canvas'); // This may not be the actual canvas in your game
        if (canvas) {
            const ctx = canvas.getContext('2d');
            ctx.strokeStyle = 'red';
            ctx.lineWidth = 2;
            ctx.strokeRect(100, 100, 50, 50); // Example: Draw a box around a player (replace with actual detection)
        }
    }

    // Main loop to check for player positions and draw ESP
    function mainLoop() {
        drawESP();
        requestAnimationFrame(mainLoop);
    }

    // Start the main loop
    mainLoop();

})();