您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Greasy Fork is available in English.
Aimbot script for automatic aiming and optional shooting
当前为
// ==UserScript== // @name Advanced Aimbot Xbox Cloud Gaming // @namespace https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2 // @version 3.0 // @description Aimbot script for automatic aiming and optional shooting // @author yeebus // @match https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2 // @grant none // ==/UserScript== (function() { 'use strict'; let aimbotEnabled = false; // Toggle aimbot on/off with the "T" key document.addEventListener('keydown', (event) => { if (event.key.toLowerCase() === 't') { aimbotEnabled = !aimbotEnabled; console.log(`Aimbot ${aimbotEnabled ? 'activated' : 'deactivated'}`); } }); // Function to detect the closest target function findClosestTarget() { const targets = Array.from(document.querySelectorAll('.enemy')); // Replace '.enemy' with the game's target class if (targets.length === 0) return null; let closestTarget = null; let minDistance = Infinity; targets.forEach(target => { const rect = target.getBoundingClientRect(); const targetCenter = { x: rect.left + rect.width / 2, y: rect.top + rect.height / 2, }; // Calculate distance to the center of the screen const screenCenter = { x: window.innerWidth / 2, y: window.innerHeight / 2 }; const distance = Math.sqrt( Math.pow(targetCenter.x - screenCenter.x, 2) + Math.pow(targetCenter.y - screenCenter.y, 2) ); if (distance < minDistance) { minDistance = distance; closestTarget = targetCenter; } }); return closestTarget; } // Smoothly aim at the target function aimAtTarget(target) { if (!target) return; const event = new MouseEvent('mousemove', { clientX: target.x, clientY: target.y, }); document.dispatchEvent(event); } // Optional: Automatically fire when target is centered function shoot() { const clickEvent = new MouseEvent('mousedown'); document.dispatchEvent(clickEvent); } // Main loop for aimbot logic function aimbotLoop() { if (aimbotEnabled) { const target = findClosestTarget(); if (target) { aimAtTarget(target); // Uncomment the line below to enable auto-shooting // shoot(); } } requestAnimationFrame(aimbotLoop); } // Start the aimbot loop aimbotLoop(); })();