Greasy Fork

Greasy Fork is available in English.

POE2 trade 繁体

POE2 trade 繁体化 - 放课后

当前为 2024-12-17 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         POE2 trade 繁体
// @namespace    http://tampermonkey.net/
// @version      2.8
// @description  POE2 trade 繁体化 - 放课后
// @author       放课后
// @match        https://www.pathofexile.com/trade2*
// @grant        GM_xmlhttpRequest
// @license MIT
// @run-at       document-start
// @grant        GM_setValue
// @grant        GM_getValue
// ==/UserScript==


const typeTransMap = {"Gold Amulet":"帝金護身符","Bloodstone Amulet":"血石項鍊","Lapis Amulet":"海玉護身符","Stellar Amulet":"恆星項鍊","Lunar Amulet":"月神項鍊","Solar Amulet":"日耀項鍊","Azure Amulet":"蒼藍項鍊","Crimson Amulet":"赤紅項鍊","Jade Amulet":"翠玉護身符","Amber Amulet":"琥珀護身符","Utility Belt":"實用腰帶","Plate Belt":"板甲腰帶","Wide Belt":"寬大腰帶","Rawhide Belt":"生皮腰帶","Long Belt":"長腰帶","Fine Belt":"精良腰帶","Mail Belt":"鎖甲腰帶","Double Belt":"雙層腰帶","Ornate Belt":"華麗腰帶","Linen Belt":"麻布腰帶","Heavy Belt":"重革腰帶","Amethyst Ring":"紫晶戒指","Ruby Ring":"紅玉戒指","Sapphire Ring":"藍玉戒指","Gold Ring":"金光戒指","Iron Ring":"鍛鐵戒指","Emerald Ring":"綠寶石戒指","Lazuli Ring":"青金石戒指","Topaz Ring":"黃玉戒指","Unset Ring":"潛能之戒","Beacon of Azis":"阿基斯的信標","Birthright Buckle":"天生權利扣環","Andvarius":"貪慾之記","Breach Ring":"裂痕戒指","Pearl Ring":"珍珠戒指","Prismatic Ring":"三相戒指","Blackflame":"黯炎","Blackheart":"幽暗之語","Astramentis":"均衡之符","Blistering Bond":"極熱護環","Death Rush":"亡者呼喚","Carnage Heart":"屠戮之心","Cracklecreep":"裂紋怪客","Call of the Brotherhood":"意志呼喚","Brynabas":"布萊納巴斯","Choir of the Storm":"暴風之語","Defiance of Destiny":"拒絕命運","Coward's Legacy":"懦夫的遺產","Doedre's Damning":"德瑞的魔具","Dream Fragments":"夢語之痕","Heartbound Loop":"結魂之環","Eye of Chayula":"夏烏拉之眼","Fireflower":"火焰之花","Igniferis":"烈焰之擊","Fixation of Yix":"伊克斯的依戀","Headhunter":"獵首","Idol of Uldurn":"奧敦塑像","Glowswarm":"發光蟲群","Infernoclasp":"地獄之握","Perandus Seal":"普蘭德斯之印","Keelhaul":"船拖刑","Levinstone":"浮游石","Meginord's Girdle":"梅吉諾德的力量泉源","Ligurium Talisman":"豐金巫符","Midnight Braid":"午夜護鏈","Kalandra's Touch":"卡蘭德之觸","Original Sin":"原罪","Ingenuity":"獨創","Ming's Heart":"明恩的慧心","Polcirkeln":"極圈","Soul Tether":"靈魂束縛","Ryslatha's Coil":"瑞斯拉薩之纏","Rondel of Fragility":"弱化圓飾","Sekhema's Resolve":"絲克瑪的決意","Serpent's Egg":"毒蛇之卵","Snakepit":"蛇巢","Seed of Cataclysm":"浩劫種子","Revered Resin":"崇敬樹脂","Shavronne's Satchel":"薛朗的背包","Ventor's Gamble":"賭神芬多","The Anvil":"信念之砧","The Everlasting Gaze":"永恆凝視","The Pandemonius":"群魔殿","Ungil's Harmony":"恩吉爾的和諧","Whisper of the Brotherhood":"意志低語","The Burrower":"掘地者","Thief's Torment":"竊罪","Surefooted Sigil":"穩健印記","Advanced Quilted Vest":"進階襯墊背心","Expert Pathfinder Coat":"專家追獵者外套","Zerphi's Genesis":"澤菲的創世紀","Quilted Vest":"襯墊背心","Leather Vest":"皮革背心","Shrouded Vest":"籠罩背心","Smuggler Coat":"走私者外套","Pathfinder Coat":"追獵者外套","Xoph's Blood":"索伏之血","Advanced Pathfinder Coat":"進階追獵者外套","Advanced Rhoahide Coat":"進階恐喙鳥皮外套","Serpentscale Coat":"蛇鱗外套","Advanced Scout's Vest":"進階斥侯背心","Scout's Vest":"斥侯背心","Advanced Studded Vest":"進階鑲釘背心","Advanced Serpentscale Coat":"進階蛇鱗外套","Expert Serpentscale Coat":"專家蛇鱗外套","Studded Vest":"鑲釘背心","Expert Studded Vest":"專家鑲釘背心","Rhoahide Coat":"恐喙鳥皮外套","Advanced Wayfarer Jacket":"進階旅人外衣","Advanced Waxed Jacket":"進階打蠟外衣","Wayfarer Jacket":"旅人外衣","Expert Waxed Jacket":"專家打蠟外衣","Waxed Jacket":"打蠟外衣","Advanced Marabout Garb":"進階修士裝束","Hermit Garb":"隱士裝束","Marabout Garb":"修士裝束","Expert Wayfarer Jacket":"專家旅人外衣","Advanced Hermit Garb":"進階隱士裝束","Hexer's Robe":"咒術師長袍","Advanced Hexer's Robe":"進階咒術師長袍","Advanced Scalper's Jacket":"進階投機者外衣","Advanced Anchorite Garb":"進階隱者裝束","Feathered Robe":"羽毛長袍","Scalper's Jacket":"投機者外衣","Advanced Feathered Robe":"進階羽毛長袍","Expert Scalper's Jacket":"專家投機者外衣","Tattered Robe":"殘破長袍","Anchorite Garb":"隱者裝束","Votive Raiment":"還願之衣","Advanced Silk Robe":"進階絲質之袍","Expert Hexer's Robe":"專家咒術師長袍","Advanced Keth Raiment":"進階凱斯之衣","Silk Robe":"絲質之袍","Keth Raiment":"凱斯之衣","Expert Keth Raiment":"專家凱斯之衣","Advanced Votive Raiment":"進階還願之衣","Altar Robe":"祭壇長袍","Bone Raiment":"骸骨之衣","Advanced Iron Cuirass":"進階鍛鐵胸甲","Iron Cuirass":"鍛鐵胸甲","Advanced Altar Robe":"進階祭壇長袍","Advanced Fur Plate":"進階毛皮鎧甲","Conqueror Plate":"征服者鎧甲","Champion Cuirass":"冠軍胸甲","Expert Iron Cuirass":"專家鍛鐵胸甲","Rusted Cuirass":"生鏽胸甲","Fur Plate":"毛皮鎧甲","Expert Altar Robe":"專家祭壇長袍","Raider Plate":"俠客鎧甲","Full Plate":"連身鎧甲","Expert Steel Plate":"專家堅鋼鎧甲","Advanced Steel Plate":"進階堅鋼鎧甲","Advanced Maraketh Cuirass":"進階馬拉克斯胸甲","Maraketh Cuirass":"馬拉克斯胸甲","Advanced Full Plate":"進階連身鎧甲","Vaal Cuirass":"瓦爾胸甲","Advanced Vaal Cuirass":"進階瓦爾胸甲","Steel Plate":"堅鋼鎧甲","Expert Vaal Cuirass":"專家瓦爾胸甲","Expert Cloaked Mail":"專家斗篷鎖甲","Expert Rogue Armour":"專家盜賊護甲","Rogue Armour":"盜賊護甲","Cloaked Mail":"斗篷鎖甲","Advanced Chain Mail":"進階鎖鍊鎖甲","Chain Mail":"鎖鍊鎖甲","Advanced Vagabond Armour":"進階流浪者護甲","Advanced Rogue Armour":"進階盜賊護甲","Vagabond Armour":"流浪者護甲","Advanced Cloaked Mail":"進階斗篷鎖甲","Grand Regalia":"宏偉華服","Pilgrim Vestments":"朝聖者法衣","Advanced Explorer Armour":"進階探索者護甲","Knight Armour":"騎士護甲","Scale Mail":"鱗片鎖甲","Advanced Scale Mail":"進階鱗片鎖甲","Expert Scale Mail":"專家鱗片鎖甲","Garment":"服裝","Explorer Armour":"探索者護甲","Ironclad Vestments":"鐵甲法衣","Advanced Mail Vestments":"進階鎖甲法衣","Shaman Mantle":"薩滿披肩","Advanced Shaman Mantle":"進階薩滿披肩","Expert Pelt Mantle":"專家堅皮披肩","Mail Vestments":"鎖甲法衣","Advanced Pilgrim Vestments":"進階朝聖者法衣","Expert Shaman Mantle":"專家薩滿披肩","Pelt Mantle":"堅皮披肩","Advanced Pelt Mantle":"進階堅皮披肩","Advanced Laced Boots":"進階飾帶長靴","Gilded Vestments":"鍍金法衣","Embossed Boots":"浮雕長靴","Laced Boots":"飾帶長靴","Expert Laced Boots":"專家飾帶長靴","Advanced Sacrificial Mantle":"進階獻祭披肩","Advanced Ironclad Vestments":"進階鐵甲法衣","Expert Sacrificial Mantle":"專家獻祭披肩","Rawhide Boots":"生皮長靴","Sacrificial Mantle":"獻祭披肩","Advanced Embossed Boots":"進階浮雕長靴","Advanced Steeltoe Boots":"進階鐵趾長靴","Expert Frayed Shoes":"專家磨損輕鞋","Advanced Frayed Shoes":"進階磨損輕鞋","Expert Lizardscale Boots":"專家蜥蜴鱗長靴","Lizardscale Boots":"蜥蜴鱗長靴","Expert Steeltoe Boots":"專家鐵趾長靴","Frayed Shoes":"磨損輕鞋","Steeltoe Boots":"鐵趾長靴","Advanced Lizardscale Boots":"進階蜥蜴鱗長靴","Hunting Shoes":"狩獵輕鞋","Threaded Shoes":"縫紉輕鞋","Straw Sandals":"乾草便鞋","Velour Shoes":"絲絨輕鞋","Advanced Threaded Shoes":"進階縫紉輕鞋","Advanced Wrapped Sandals":"進階裹腳便鞋","Wrapped Sandals":"裹腳便鞋","Expert Hunting Shoes":"專家狩獵輕鞋","Advanced Hunting Shoes":"進階狩獵輕鞋","Expert Threaded Shoes":"專家縫紉輕鞋","Expert Wrapped Sandals":"專家裹腳便鞋","Advanced Lattice Sandals":"進階格子便鞋","Advanced Silk Slippers":"進階絲綢便鞋","Rough Greaves":"粗糙脛甲","Expert Silk Slippers":"專家絲綢便鞋","Silk Slippers":"絲綢便鞋","Lattice Sandals":"格子便鞋","Expert Feathered Sandals":"專家羽毛便鞋","Advanced Feathered Sandals":"進階羽毛便鞋","Feathered Sandals":"羽毛便鞋","Iron Greaves":"鐵鍛脛甲","Bronze Greaves":"青銅脛甲","Advanced Trimmed Greaves":"進階鑲邊脛甲","Advanced Bronze Greaves":"進階青銅脛甲","Expert Trimmed Greaves":"專家鑲邊脛甲","Stone Greaves":"岩石脛甲","Advanced Iron Greaves":"進階鐵鍛脛甲","Advanced Stone Greaves":"進階岩石脛甲","Expert Iron Greaves":"專家鐵鍛脛甲","Trimmed Greaves":"鑲邊脛甲","Advanced Mail Sabatons":"進階鎖甲鎧靴","Expert Braced Sabatons":"專家加固鎧靴","Expert Stacked Sabatons":"專家疊層鎧靴","Mail Sabatons":"鎖甲鎧靴","Advanced Stacked Sabatons":"進階疊層鎧靴","Expert Stone Greaves":"專家岩石脛甲","Braced Sabatons":"加固鎧靴","Expert Mail Sabatons":"專家鎖甲鎧靴","Stacked Sabatons":"疊層鎧靴","Advanced Braced Sabatons":"進階加固鎧靴","Expert Padded Leggings":"專家襯墊護腿","Advanced Pelt Leggings":"進階堅皮護腿","Padded Leggings":"襯墊護腿","Pelt Leggings":"堅皮護腿","Expert Secured Leggings":"專家牢固護腿","Expert Pelt Leggings":"專家堅皮護腿","Advanced Padded Leggings":"進階襯墊護腿","Advanced Secured Leggings":"進階牢固護腿","Secured Leggings":"牢固護腿","Grand Cuisses":"宏偉腿甲","Twig Focus":"枝條法器","Expert Antler Focus":"專家靈鹿法器","Advanced Antler Focus":"進階靈鹿法器","Antler Focus":"靈鹿法器","Engraved Focus":"紋刻法器","Advanced Tonal Focus":"進階音調法器","Crystal Focus":"水晶法器","Woven Focus":"編織法器","Advanced Woven Focus":"進階編織法器","Tonal Focus":"音調法器","Expert Crystal Focus":"專家水晶法器","Plumed Focus":"羽飾法器","Firm Bracers":"穩固護腕","Advanced Voodoo Focus":"進階巫毒法器","Advanced Crystal Focus":"進階水晶法器","Expert Plumed Focus":"專家羽毛法器","Advanced Firm Bracers":"進階穩固護腕","Voodoo Focus":"巫毒法器","Suede Bracers":"麂皮護腕","Advanced Plumed Focus":"進階羽毛法器","Fine Bracers":"精良護腕","Bound Bracers":"緊縛護腕","Expert Sectioned Bracers":"專家分段護腕","Expert Spined Bracers":"專家棘刺護腕","Advanced Sectioned Bracers":"進階分段護腕","Sectioned Bracers":"分段護腕","Spined Bracers":"棘刺護腕","Advanced Bound Bracers":"進階緊縛護腕","Advanced Spined Bracers":"進階棘刺護腕","Expert Firm Bracers":"專家穩固護腕","Advanced Spiral Wraps":"進階盤繞裹手","Expert Linen Wraps":"專家麻布裹手","Advanced Gauze Wraps":"進階紗布裹手","Furtive Wraps":"隱秘裹手","Gauze Wraps":"紗布裹手","Linen Wraps":"麻布裹手","Spiral Wraps":"盤繞裹手","Expert Gauze Wraps":"專家紗布裹手","Expert Spiral Wraps":"專家盤繞裹手","Advanced Linen Wraps":"進階麻布裹手","Sombre Gloves":"暗淡手套","Jewelled Gloves":"寶石手套","Expert Jewelled Gloves":"專家寶石手套","Advanced Jewelled Gloves":"進階寶石手套","Advanced Stitched Gloves":"進階縫合手套","Torn Gloves":"撕裂手套","Advanced Sombre Gloves":"進階暗淡手套","Stitched Gloves":"縫合手套","Intricate Gloves":"精妙手套","Expert Sombre Gloves":"專家暗淡手套","Advanced Intricate Gloves":"進階精妙手套","Bolstered Mitts":"加固長手套","Advanced Bolstered Mitts":"進階加固長手套","Riveted Mitts":"鉚接長手套","Advanced Tempered Mitts":"進階淬鍊長手套","Advanced Riveted Mitts":"進階鉚接長手套","Tempered Mitts":"淬鍊長手套","Expert Riveted Mitts":"專家鉚接長手套","Stocky Mitts":"結實長手套","Expert Intricate Gloves":"專家精妙手套","Expert Ringmail Gauntlets":"專家環鎖護手","Moulded Mitts":"鑄模長手套","Advanced Layered Gauntlets":"進階層板護手","Expert Moulded Mitts":"專家鑄模長手套","Ringmail Gauntlets":"環鎖護手","Expert Bolstered Mitts":"專家加固長手套","Advanced Moulded Mitts":"進階鑄模長手套","Layered Gauntlets":"層板護手","Expert Layered Gauntlets":"專家層板護手","Advanced Ringmail Gauntlets":"進階環鎖護手","Doubled Gauntlets":"雙層護手","Rope Cuffs":"繩索腕帶","Expert Rope Cuffs":"專家繩索腕帶","Aged Cuffs":"陳舊腕帶","Grand Manchettes":"宏偉手鐲","Advanced Rope Cuffs":"進階繩索腕帶","Burnished Gauntlets":"拋光護手","Expert Doubled Gauntlets":"專家雙層護手","Advanced Doubled Gauntlets":"進階雙層護手","Advanced Aged Cuffs":"進階陳舊腕帶","Expert Goldcast Cuffs":"專家金鑄腕帶","Covert Hood":"隱蔽兜帽","Expert Aged Cuffs":"專家陳舊腕帶","Advanced Felt Cap":"進階毛氈便帽","Goldcast Cuffs":"金鑄腕帶","Shabby Hood":"破舊兜帽","Armoured Cap":"裝甲便帽","Advanced Shabby Hood":"進階破舊兜帽","Felt Cap":"毛氈便帽","Advanced Goldcast Cuffs":"進階金鑄腕帶","Expert Felt Cap":"專家毛氈便帽","Advanced Swathed Cap":"進階裹頭便帽","Lace Hood":"綁帶兜帽","Advanced Hunter Hood":"進階獵者之兜","Expert Swathed Cap":"專家裹頭便帽","Swathed Cap":"裹頭便帽","Expert Hunter Hood":"專家獵者之兜","Viper Cap":"毒蛇便帽","Advanced Lace Hood":"進階綁帶兜帽","Hunter Hood":"獵者之兜","Hewn Mask":"粗製之面","Advanced Face Mask":"進階護臉之面","Hooded Mask":"風帽之面","Face Mask":"護臉之面","Veiled Mask":"隱匿之面","Advanced Veiled Mask":"進階隱匿之面","Advanced Hewn Mask":"進階粗製之面","Expert Face Mask":"專家護臉之面","Advanced Hooded Mask":"進階風帽之面","Expert Veiled Mask":"專家隱匿之面","Wicker Tiara":"枝條頭冠","Advanced Tribal Mask":"進階部落之面","Expert Tribal Mask":"專家部落之面","Advanced Wicker Tiara":"進階枝條頭冠","Expert Wicker Tiara":"專家枝條頭冠","Solid Mask":"堅固之面","Advanced Twig Circlet":"進階嫩枝頭環","Tribal Mask":"部落之面","Twig Circlet":"嫩枝頭環","Beaded Circlet":"串珠頭環","Advanced Rusted Greathelm":"進階鏽蝕巨盔","Expert Chain Tiara":"專家鎖鍊頭冠","Feathered Tiara":"羽毛頭冠","Rusted Greathelm":"鏽蝕巨盔","Chain Tiara":"鎖鍊頭冠","Expert Feathered Tiara":"專家羽毛頭冠","Advanced Beaded Circlet":"進階串珠頭環","Advanced Chain Tiara":"進階鎖鍊頭冠","Gold Circlet":"黃金頭環","Advanced Feathered Tiara":"進階羽毛頭冠","Expert Spired Greathelm":"專家尖頂巨盔","Advanced Elite Greathelm":"進階菁英巨盔","Elite Greathelm":"菁英巨盔","Spired Greathelm":"尖頂巨盔","Wrapped Greathelm":"纏繞巨盔","Soldier Greathelm":"士兵巨盔","Advanced Spired Greathelm":"進階尖頂巨盔","Advanced Soldier Greathelm":"進階士兵巨盔","Advanced Wrapped Greathelm":"進階纏繞巨盔","Expert Soldier Greathelm":"專家士兵巨盔","Visored Helm":"假面之盔","Advanced Visored Helm":"進階假面之盔","Cowled Helm":"斗篷之盔","Brimmed Helm":"邊緣之盔","Warrior Greathelm":"戰士巨盔","Guarded Helm":"警惕之盔","Expert Guarded Helm":"專家警惕之盔","Expert Elite Greathelm":"專家菁英巨盔","Advanced Brimmed Helm":"進階邊緣之盔","Advanced Guarded Helm":"進階警惕之盔","Advanced Shielded Helm":"進階庇護之盔","Expert Shielded Helm":"專家庇護之盔","Closed Helm":"緊閉之盔","Iron Crown":"鍛鐵之冠","Advanced Iron Crown":"進階鍛鐵之冠","Horned Crown":"犄角之冠","Shielded Helm":"庇護之盔","Expert Cowled Helm":"專家斗篷之盔","Advanced Cowled Helm":"進階斗篷之盔","Grand Visage":"宏偉面紗","Advanced Heavy Crown":"進階沉重之冠","Expert Horned Crown":"專家犄角之冠","Heavy Crown":"沉重之冠","Advanced Cultist Crown":"進階教徒之冠","Expert Heavy Crown":"專家沉重之冠","Advanced Horned Crown":"進階犄角之冠","Advanced Martyr Crown":"進階殉難之冠","Expert Martyr Crown":"專家殉難之冠","Martyr Crown":"殉難之冠","Cultist Crown":"教徒之冠","Splintered Tower Shield":"朽木塔盾","Expert Braced Tower Shield":"專家加固塔盾","Effigial Tower Shield":"靈像塔盾","Advanced Braced Tower Shield":"進階加固塔盾","Barricade Tower Shield":"障壁塔盾","Advanced Painted Tower Shield":"進階彩繪塔盾","Braced Tower Shield":"加固塔盾","Advanced Effigial Tower Shield":"進階靈像塔盾","Painted Tower Shield":"彩繪塔盾","Spiritbone Crown":"魂骨之冠","Rampart Tower Shield":"壁壘塔盾","Crucible Tower Shield":"磨煉塔盾","Advanced Stone Tower Shield":"進階岩石塔盾","Heraldric Tower Shield":"紋章塔盾","Expert Stone Tower Shield":"專家岩石塔盾","Advanced Rampart Tower Shield":"進階壁壘塔盾","Stone Tower Shield":"岩石塔盾","Advanced Heraldric Tower Shield":"進階紋章塔盾","Expert Rampart Tower Shield":"專家壁壘塔盾","Hardwood Targe":"硬木圓盾","Advanced Pelage Targe":"進階毛皮圓盾","Expert Pelage Targe":"專家毛皮圓盾","Chiseled Targe":"鑿刻圓盾","Pelage Targe":"毛皮圓盾","Expert Crescent Targe":"專家新月圓盾","Advanced Hardwood Targe":"進階硬木圓盾","Studded Targe":"鑲釘圓盾","Crescent Targe":"新月圓盾","Advanced Crescent Targe":"進階新月圓盾","Advanced Studded Targe":"進階鑲釘圓盾","Expert Feathered Targe":"專家羽毛圓盾","Blazon Crest Shield":"家徽紋章盾","Advanced Feathered Targe":"進階羽毛圓盾","Sigil Crest Shield":"符印紋章盾","Feathered Targe":"羽毛圓盾","Expert Sigil Crest Shield":"專家符印紋章盾","Advanced Chiseled Targe":"進階鑿刻圓盾","Advanced Blazon Crest Shield":"進階家徽紋章盾","Advanced Sigil Crest Shield":"進階符印紋章盾","Emblem Crest Shield":"徽印紋章盾","Jingling Crest Shield":"響聲紋章盾","Expert Jingling Crest Shield":"專家響聲紋章盾","Advanced Jingling Crest Shield":"進階響聲紋章盾","Expert Omen Crest Shield":"專家預兆紋章盾","Sectarian Crest Shield":"宗派紋章盾","Advanced Emblem Crest Shield":"進階徽印紋章盾","Omen Crest Shield":"預兆紋章盾","Broadhead Quiver":"寬頭箭袋","Advanced Sectarian Crest Shield":"進階宗派紋章盾","Advanced Omen Crest Shield":"進階預兆紋章盾","Toxic Quiver":"劇毒箭袋","Blunt Quiver":"鈍箭袋","Two-Point Quiver":"雙尖箭袋","Serrated Quiver":"鋸齒箭袋","Primed Quiver":"灌注箭袋","Sacral Quiver":"聖禮箭袋","Fire Quiver":"火焰箭袋","Volant Quiver":"速射箭袋","Visceral Quiver":"內臟箭袋","Penetrating Quiver":"穿透箭袋","Aerisvane's Wings":"艾瑞斯凡恩之翼","Alpha's Howl":"極地之嗥","Arvil's Wheel":"阿瓦爾之輪","Atsak's Sight":"阿札克之瞳","Alkem Eira":"神諭","Apron of Emiran":"埃米蘭之裙","Ab Aeterno":"源於永恆","Asphyxia's Wrath":"冰靈之吼","Ashrend":"拂燼","Assailum":"刺殺","Atziri's Disdain":"阿茲里的蔑視","Aurseize":"富貴之運","Belly of the Beast":"獸腹","Bitterbloom":"苦心花","Blackgleam":"黑炎之芒","Birth of Fury":"憤怒的誕生","Beetlebite":"甲蟲噬咬","Atziri's Acuity":"阿茲里的捷思","Blackbraid":"黑辮","Beyond Reach":"無法到達","Bones of Ullr":"烏勒爾之骨","Blessed Bonds":"祝福之絆","Bramblejack":"刺棘寶甲","Bronzebeard":"銅鬚","Bushwhack":"突襲","Briskwrap":"荒途","Briarpatch":"薔薇眼罩","Bristleboar":"鬃豬","Blueflame Bracers":"藍焰護腕","Black Sun Crest":"黑陽之冠","Cloak of Flame":"烈炎之袍","Carrion Call":"腐肉呼喚","Crest of Ardura":"阿杜拉之冠","Candlemaker":"製燭者","Crown of the Pale King":"殞皇之冠","Corona of the Red Sun":"紅日之冕","Cornathaum":"科那索姆","Corpsewade":"屍骨之靴","Couture of Crimson":"緋紅訂製服","Coat of Red":"腥紅外衣","Demon Stitcher":"縫魔","Doomgate":"末日之門","Deidbell":"喪鐘","Deathrattle":"死亡之聲","Crown of the Victor":"勝者之冠","Crown of Thorns":"刺棘之冠","Doedre's Tenure":"德瑞的精神手套","Deathblow":"致命一擊","Dionadair":"捍衛者","Darkray Vectors":"暗雷","Forbidden Gaze":"禁忌凝視","Foxshade":"狐毛鎧","Erian's Cobble":"埃里安的鵝卵石","Dustbloom":"塵土之花","Feathered Fortress":"羽毛堡壘","Doryani's Prototype":"多里亞尼之型","Ezomyte Peak":"艾茲麥的榮光","Elevore":"愛勒弗","Enfolding Dawn":"晨曦之擁","Edyrn's Tusks":"埃狄恩的曲牙","Gloomform":"幽暗之衣","Glimpse of Chaos":"混沌一瞥","Greymake":"灰製","Goldrim":"金縷帽","Gamblesprint":"豪賭","Ghostwrithe":"鬧鬼","Grip of Winter":"凜冬之握","Gravebind":"幽墓束縛","Ghostmarch":"鬼行","Greed's Embrace":"貪婪之擁","Idle Hands":"遊手好閒","Hateforge":"怨恨鍛造","Horns of Bynden":"賓登之角","Innsmouth":"印斯茅斯","Icetomb":"冰息","Ironride":"鐵騎","Hand of Wisdom and Action":"智行之手","Husk of Dreams":"夢境軀殼","Irongrasp":"鐵握","Jarngreipr":"雅恩格利佩爾","Lochtonial Caress":"意識之緣","Legionstride":"帝國之靴","Leer Cast":"共鳴之面","Kitoko's Current":"奇多可之流","Lycosidae":"狼蛛","Kaom's Heart":"岡姆的壯志","Kingsguard":"皇家衛甲","Keeper of the Arc":"電弧守護者","Luminous Pace":"閃爍步伐","Killjoy":"掃興之人","Necromantle":"亡者披肩","Northpaw":"北方之爪","Mahuxotl's Machination":"瑪哈薩多的陰謀","Maligaro's Virtuosity":"馬雷葛蘿的血染手套","Mask of the Sanguimancer":"占血之面","Oaksworn":"橡誓者","Myris Uxor":"米立斯之妻","Morior Invictus":"不敗亡者","Mask of the Stitched Demon":"惡縫之面","Merit of Service":"服役功績","Pragmatism":"務實主義","Perfidy":"背信忘義","Pariah's Embrace":"草民之擁","Painter's Servant":"畫家的侍從","Queen of the Forest":"森林之后","Prayers for Rain":"祈雨禱言","Plaguefinger":"瘟疫之指","Obern's Bastion":"歐伯恩的壁壘","Powertread":"動力圖樣","Quatl's Molt":"夸特之帶","Radiant Grief":"聖光哀痛","Shackles of the Wretched":"悲運之縛","Rise of the Phoenix":"烈炎之翼","Serpent's Lesson":"巨蛇教誨","Saffell's Frame":"薩費爾的智慧","Skin of the Loyal":"忠誠之膚","Redflare Conduit":"紅焰導體","Sierran Inheritance":"錫耶拉的遺產","Sandstorm Visage":"沙瀑面紗","Sine Aequo":"無與倫比","Solus Ipse":"唯我論","Snakebite":"蝮吻","Svalinn":"斯佛林","The Brass Dome":"堅銅戰罩","The Covenant":"血誓","The Dancing Mirage":"舞動幻影","Tetzlapokal's Desire":"特沙波卡爾之慾","Temporalis":"時空之物","The Barrow Dweller":"遺塚居民","The Black Doubt":"黑色之疑","The Rat Cage":"疫鼠囚籠","The Eternal Spark":"永恆火花","The Surrender":"降伏","The Knight-errant":"漂泊騎士","The Devouring Diadem":"吞噬之冠","The Infinite Pursuit":"無盡之距","The Hollow Mask":"聖潔面具","The Smiling Knight":"微笑騎士","The Three Dragons":"三龍戰紀","The Immortan":"永生者","Veil of the Night":"夜幕","The Vertex":"謎容","Threaded Light":"縫紉之光","Titanrot Cataphract":"泰坦腐化重騎兵","Thrillsteel":"顫慄之鋼","The Wailing Wall":"哀嚎之牆","The Vile Knight":"惡劣騎士","Trampletoe":"踐踏之鞋","Treefingers":"樹木之指","Thunderstep":"雷霆步伐","Wanderlust":"苦行之履","Wulfsbane":"狼之禍","Visage of Ayah":"艾雅面紗","Wondertrap":"迴光之跡","Artificer's Orb":"工匠石","Wake of Destruction":"覆滅之兆","Voll's Protector":"福爾的戰鎧","Windscream":"惡風足跡","Wings of Caelyn":"凱林之翼","Wandering Reliquary":"流浪寶庫","Artificer's Shard":"工匠碎片","Orb of Augmentation":"增幅石","Simulacrum Splinter":"幻像斷片","Lesser Jeweller's Orb":"工匠石","Greater Jeweller's Orb":"高階工匠石","Perfect Jeweller's Orb":"完美工匠石","Vaal Orb":"瓦爾寶珠","Breach Splinter":"裂痕裂片","Exalted Orb":"崇高石","Armourer's Scrap":"護甲片","Essence of Enhancement":"強化精髓","Mirror of Kalandra":"卡蘭德的魔鏡","Essence of Ruin":"毀滅精髓","Essence of Sorcery":"巫術精髓","Essence of Electricity":"電能精髓","Essence of the Body":"肉體精髓","Essence of the Infinite":"無限精髓","Essence of Battle":"戰鬥精髓","Essence of Flames":"烈焰精髓","Essence of Ice":"寒冰精髓","Essence of Haste":"迅捷精髓","Greater Essence of Ruin":"高階毀滅精髓","Greater Essence of Ice":"高階寒冰精髓","Greater Essence of the Infinite":"高階無限精髓","Greater Essence of Sorcery":"高階巫術精髓","Essence of the Mind":"心智精髓","Glassblower's Bauble":"玻璃彈珠","Greater Essence of Battle":"高階戰鬥精髓","Gemcutter's Prism":"寶石匠的稜鏡","Essence of Torment":"折磨精髓","Greater Essence of Electricity":"高階電能精髓","Greater Essence of Enhancement":"高階強化精髓","Reaver Catalyst":"研磨的催化劑","Greater Essence of the Body":"高階肉體精髓","Adaptive Catalyst":"本質的催化劑","Greater Essence of the Mind":"高階心智精髓","Scroll of Wisdom":"知識卷軸","Greater Essence of Flames":"高階烈焰精髓","Greater Essence of Haste":"高階迅捷精髓","Greater Essence of Torment":"高階折磨精髓","Esh's Catalyst":"閃電催化劑","Xoph's Catalyst":"火焰催化劑","Tul's Catalyst":"冰冷催化劑","Neural Catalyst":"魔力催化劑","Skittering Catalyst":"飛掠的催化劑","Carapace Catalyst":"冶鍊的催化劑","Flesh Catalyst":"生命催化劑","Sibilant Catalyst":"充能的催化劑","Uul-Netol's Catalyst":"物理催化劑","Chayula's Catalyst":"混沌催化劑","Orb of Annulment":"無效石","Regal Shard":"富豪石碎片","Chance Shard":"機率碎片","Exotic Coinage":"異域幣鑄","Arcanist's Etcher":"奧術蝕刻師","Albino Rhoa Feather":"白化的羽毛","Chaos Orb":"混沌石","Regal Orb":"富豪石","Divine Orb":"神聖石","Orb of Chance":"機會石","Orb of Alchemy":"點金石","Transmutation Shard":"蛻變石碎片","Distilled Paranoia":"精煉的偏執","Distilled Guilt":"精煉的罪孽","Orb of Transmutation":"蛻變石","Distilled Isolation":"精煉的孤立","Blacksmith's Whetstone":"磨刀石","Distilled Envy":"精煉的忌妒","Distilled Greed":"精煉的貪婪","Distilled Ire":"精煉的憤怒","Distilled Disgust":"精煉的厭惡","Omen of Dextral Alchemy":"右旋煉金之兆","Omen of Greater Annulment":"大幅廢止之兆","Omen of Whittling":"削切之兆","Distilled Despair":"精煉的絕望","Omen of Sinistral Alchemy":"左旋煉金之兆","Distilled Suffering":"精煉的苦難","Distilled Fear":"精煉的恐懼","Omen of Sinistral Annulment":"左旋廢止之兆","Omen of Sinistral Erasure":"左旋抺除之兆","Omen of Sinistral Exaltation":"左旋提升之兆","Omen of Greater Exaltation":"大幅提升之兆","Omen of Dextral Erasure":"右旋抺除之兆","Omen of Dextral Coronation":"右旋加冕之兆","Omen of Dextral Exaltation":"右旋提升之兆","Omen of Resurgence":"復興之兆","Omen of Corruption":"腐化之兆","Omen of Sinistral Coronation":"左旋加冕之兆","Omen of Refreshment":"刷新之兆","Omen of Amelioration":"改善之兆","Order Artifact":"秩序文物","Iron Rune":"鍛鐵符文","Desert Rune":"沙漠符文","Body Rune":"肉體符文","Glacial Rune":"冰川符文","Broken Circle Artifact":"破碎之環文物","Rebirth Rune":"重生符文","Black Scythe Artifact":"黑暗血鐮文物","Sun Artifact":"豔陽文物","Vision Rune":"遠見符文","Soul Core of Citaqualotl":"希特克拉多靈魂核心","Soul Core of Tacati":"特卡蒂靈魂核心","Soul Core of Opiloti":"歐派理堤靈魂核心","Stone Rune":"岩石符文","Inspiration Rune":"啟發符文","Mind Rune":"心靈符文","Storm Rune":"暴風符文","Soul Core of Ticaba":"堤卡巴靈魂核心","Soul Core of Topotante":"塔普塔特靈魂核心","Soul Core of Cholotl":"敏捷靈魂核心","Soul Core of Zalatl":"札拉提靈魂核心","Soul Core of Xopec":"柔派克靈魂核心","Soul Core of Jiquani":"吉卡尼靈魂核心","Thawing Charm":"解凍護符","Soul Core of Tzamoto":"薩摩特靈魂核心","Soul Core of Azcapa":"艾斯卡巴靈魂核心","Soul Core of Zantipi":"智慧靈魂核心","Soul Core of Quipolatl":"克特帕托靈魂核心","Soul Core of Atmohua":"力量靈魂核心","Soul Core of Puhuarte":"普希瓦爾靈魂核心","Topaz Charm":"黃玉護符","Dousing Charm":"滅火護符","Ruby Charm":"紅玉護符","Golden Charm":"黃金護符","Antidote Charm":"解毒護符","Grounding Charm":"接地護符","Amethyst Charm":"紫晶護符","Stone Charm":"岩石護符","Staunching Charm":"止血護符","Silver Charm":"白銀護符","Giant Life Flask":"巨型生命藥劑","Transcendent Life Flask":"卓越生命藥劑","Medium Life Flask":"中型生命藥劑","Greater Life Flask":"良質生命藥劑","Ultimate Life Flask":"終極生命藥劑","Lesser Life Flask":"低階生命藥劑","Sapphire Charm":"藍玉護符","Colossal Life Flask":"高階生命藥劑","Gargantuan Life Flask":"巨大生命藥劑","Grand Life Flask":"優質生命藥劑","Grand Mana Flask":"優質魔力藥劑","Ultimate Mana Flask":"終極魔力藥劑","Lesser Mana Flask":"低階魔力藥劑","Greater Mana Flask":"良質魔力藥劑","Gargantuan Mana Flask":"巨大魔力藥劑","Giant Mana Flask":"巨型魔力藥劑","Medium Mana Flask":"中型魔力藥劑","Melting Maelstrom":"融解漩渦","Colossal Mana Flask":"高階魔力藥劑","Transcendent Mana Flask":"卓越魔力藥劑","Olroth's Resolve":"奧爾羅斯的決心","Charge Infusion":"充能灌注","Alchemist's Boon":"煉金師恩惠","Berserk":"狂戰士","Attrition":"損耗","Bonestorm":"骨之風暴","Armour Piercing Rounds":"穿甲彈藥","Bone Cage":"骨牢","Archmage":"大法師","Blink":"閃現","Elemental Invocation":"元素祈願","Dark Effigy":"黑暗雕像","Defiance Banner":"反抗之旗","Elemental Conflux":"元素匯流","Electrocuting Arrow":"電極箭矢","Dread Banner":"恐懼之旗","Detonating Arrow":"爆破箭矢","Cold Snap":"霜暴","Cluster Grenade":"集束擲彈","Combat Frenzy":"戰鬥狂怒","Emergency Reload":"緊急裝填","Freezing Mark":"冰凍印記","Explosive Grenade":"爆炸擲彈","Fireball":"火球","Explosive Shot":"爆炸矢","Fragmentation Rounds":"分裂彈藥","Flash Grenade":"閃光擲彈","Freezing Salvo":"凍結齊射","Frozen Locus":"寒冰軌跡","Galvanic Shards":"電能碎片","Hand of Chayula":"夏烏拉之手","Glacial Bolt":"冰川弩箭","Gas Grenade":"毒氣擲彈","Grim Feast":"冷酷之宴","Herald of Plague":"瘟疫之捷","Hammer of the Gods":"眾神之錘","Hailstorm Rounds":"冰雹彈藥","Gathering Storm":"風暴凝聚","High Velocity Rounds":"高速彈藥","Gas Arrow":"毒氣箭矢","Magma Barrier":"熔岩屏障","Mana Remnants":"魔力痕跡","Oil Grenade":"燃油擲彈","Ice Shot":"冰霜射擊","Ice Shards":"寒冰碎片","Molten Blast":"熔火爆破","Mantra of Destruction":"毀滅神咒","Magnetic Salvo":"電磁齊射","Incendiary Shot":"烈焰矢","Lightning Rod":"雷霆之杖","Profane Ritual":"粗陋祭祀","Perfect Strike":"完美打擊","Permafrost Bolts":"永凍弩箭","Reaper's Invocation":"收割者的祈願","Poisonburst Arrow":"毒爆箭矢","Rapid Shot":"疾射","Overwhelming Presence":"壓倒性的存在","Raging Spirits":"怒炎之靈","Plasma Blast":"電漿強擊矢","Resonating Shield":"共鳴之盾","Sacrifice":"獻祭","Scavenged Plating":"拾荒者護板","Snipe":"狙擊","Shard Scavenger":"碎片清除者","Shockchain Arrow":"電鍊箭矢","Siphoning Strike":"虹吸打擊","Shockburst Rounds":"震爆彈藥","Siege Cascade":"圍城爆發","Solar Orb":"日耀球","Shield Wall":"盾牆","Time of Need":"緊急時刻","Unearth":"屍術矢","Stormblast Bolts":"雷暴彈藥","Toxic Growth":"毒素植栽","Storm Wave":"風暴浪湧","Tornado Shot":"龍捲射擊","Soul Offering":"靈魂獻祭","Stampede":"踐踏","Tempest Bell":"風暴之鐘","Stormcaller Arrow":"風暴呼喚箭矢","Uncut Spirit Gem":"精魂寶石","War Banner":"征戰之旗","Voltaic Mark":"電流印記","Withering Presence":"凋零光環","Arc":"電弧","Ancestral Warrior Totem":"先祖戰士圖騰","Wind Dancer":"疾風之舞","Arctic Armour":"極地裝甲","Vaulting Impact":"跳躍衝擊","Vine Arrow":"藤蔓箭矢","Artillery Ballista":"火砲砲塔","Barrage":"彈幕","Cast on Dodge":"閃避時施放","Blasphemy":"瀆神","Bone Offering":"骸骨奉獻","Cast on Critical":"暴擊時施放","Armour Breaker":"護甲碎擊","Barrier Invocation":"屏障祈願","Ball Lightning":"天雷之珠","Boneshatter":"碎骨","Cast on Shock":"感電時施放","Cast on Ignite":"點燃時施放","Conductivity":"導電","Charged Staff":"充能長杖","Despair":"絕望","Contagion":"瘟疫","Cast on Freeze":"冰凍時施放","Cast on Minion Death":"召喚物死亡時施放","Comet":"彗星","Detonate Dead":"屍體爆破","Eye of Winter":"凜冬之眼","Falling Thunder":"崩雷鳴","Essence Drain":"靈魂吸取","Earthshatter":"碎地重擊","Escape Shot":"逃脫之矢","Ember Fusillade":"餘燼齊射","Flameblast":"烈焰爆破","Firestorm":"烈炎風暴","Earthquake":"震地","Enfeeble":"衰弱","Ghost Dance":"鬼魂之舞","Flame Wall":"烈焰之牆","Herald of Ice":"冰霜之捷","Frost Bomb":"寒霜爆","Flammability":"易燃","Frost Wall":"冰牆","Flicker Strike":"閃現打擊","Frostbolt":"寒冰彈","Glacial Cascade":"冰川之刺","Herald of Ash":"灰燼之捷","Hypothermia":"急凍","Infernal Cry":"煉獄戰吼","Incinerate":"燒毀","Lightning Arrow":"閃電箭矢","Hexblast":"咒術枯萎","Killing Palm":"摧命之掌","Leap Slam":"躍擊","Ice Nova":"冰霜新星","Ice Strike":"冰擊","Herald of Thunder":"閃電之捷","Mana Tempest":"魔力暴風","Pain Offering":"劇痛奉獻","Ripwire Ballista":"撕裂砲塔","Lightning Warp":"閃電傳送","Lightning Conduit":"導雷","Orb of Storms":"風暴漩渦","Rain of Arrows":"箭雨","Plague Bearer":"病疫之難","Raise Zombie":"殭屍復甦","Lingering Illusion":"殘留幻象","Skeletal Frost Mage":"骷髏霜寒法師","Skeletal Reaver":"骷髏掠奪者","Skeletal Cleric":"骷髏牧師","Skeletal Brute":"骷髏巨獸","Seismic Cry":"裂地戰吼","Shield Charge":"重盾衝鋒","Shattering Palm":"粉碎之掌","Shockwave Totem":"震波圖騰","Skeletal Arsonist":"骷髏縱火者","Rolling Slam":"翻騰重擊","Skeletal Sniper":"骷髏狙擊手","Skeletal Warrior":"骷髏戰士","Spiral Volley":"螺旋之弦","Tempest Flurry":"暴風亂舞","Sniper's Mark":"狙擊者印記","Skeletal Storm Mage":"骷髏風暴法師","Sunder":"大地震擊","Spark":"電球","Supercharged Slam":"超載重擊","Staggering Palm":"撼敵之掌","Volcanic Fissure":"炎火脈動","Temporal Chains":"時空鎖鏈","Aftershock":"餘震","Voltaic Grenade":"電流擲彈","Vulnerability":"脆弱","Wind Blast":"破風爆裂","Uncut Skill Gem":"技能寶石","Whirling Assault":"迴旋擊","Wave of Frost":"寒冰波","Acceleration":"渦輪","Bloodlust":"嗜血","Behead":"斬首","Arcane Surge":"秘能波動","Brutality":"野性殘暴","Biting Frost":"刺骨冰霜","Blind":"致盲","Ambush":"伏擊","Bludgeon":"連續重擊","Break Posture":"破壞姿態","Arcane Tempo":"秘能節奏","Burning Inscription":"爆燃銘文","Chain":"連鎖","Chaos Infusion":"混沌灌注","Close Combat":"近身戰","Bursting Plague":"爆裂瘟疫","Chaos Mastery":"混沌專精","Cold Exposure":"冰冷曝曬","Bullseye":"正中紅心","Clarity":"清晰輔助","Cannibalism":"食人輔助","Cold Mastery":"冰冷專精","Comorbidity":"併發症","Conduction":"傳導","Concentrated Effect":"集中效應","Cold Infusion":"冰冷灌注","Combo Finisher":"連擊終結輔助","Controlled Destruction":"精準破壞","Corrupting Cry":"汙染戰吼","Corrosion":"衰敗","Cold Penetration":"冰冷穿透","Deceleration":"降速","Coursing Current":"奔竄電流","Despoiler":"掠奪者","Deadly Poison":"致命毒藥","Deep Freeze":"深度冰凍","Devastate":"蹂躪","Crescendo":"逐漸增強","Deep Cuts":"深度切割","Discombobulate":"迷惑","Demolisher":"爆破手","Elemental Army":"元素軍隊","Elemental Discharge":"元素解放","Eternal Flame":"永恆烈焰","Drain Ailments":"汲取異常狀態","Electrocute":"電刑","Energy Barrier":"能量屏障","Encumbrance":"負擔輔助","Enraged Warcry":"激怒戰吼","Elemental Focus":"元素專注","Envenom":"毒化","Fist of War":"拳霸","Feeding Frenzy":"豢養狂熱","Fire Infusion":"火焰灌注","Fire Exposure":"火焰曝曬","Execute":"處刑","Fast Forward":"快速前進","Fiery Death":"火熱死寂","Fire Mastery":"火焰專精","Exploit Weakness":"攻其之弱","Fire Penetration":"火焰穿透","Heightened Curse":"增強詛咒","Fork":"分岔","Heavy Swing":"沉重揮擊","Fortress":"堡壘","Font of Mana":"魔力器皿","Font of Rage":"盛怒器皿","Frostfire":"霜火","Glaciation":"急凍化","Font of Blood":"鮮血器皿","Frost Nexus":"冰霜核心","Herbalism":"藥草學輔助","Hex Bloom":"咒術綻放","Ignition":"點火","Impact Shockwave":"衝擊震波","Immolate":"犧牲","Infernal Legion":"煉獄軍團","Hourglass":"沙漏","Ice Bite":"霜咬","Inevitable Critical":"必定暴擊","Impending Doom":"末日厄運","Inspiration":"啟發","Lifetap":"活栓","Lightning Exposure":"閃電曝曬","Jagged Ground":"鋸齒地面","Lacerate":"破空斬","Lasting Shock":"持續感電","Life Thief":"生命盜竊","Life Drain":"生命吸取","Life Bounty":"生命恩惠","Mana Flare":"魔力閃焰","Lightning Mastery":"閃電專精","Magnified Effect":"增幅效果","Longshot":"遠程射擊","Martial Tempo":"武術節奏","Mana Bounty":"魔力恩惠","Lightning Infusion":"閃電灌注","Maim":"癱瘓","Lockdown":"封鎖","Lightning Penetration":"閃電穿透","Overabundance":"過剩","Minion Mastery":"召喚物專精","Mobility":"機動性","Murderous Intent":"殺人意圖","Neural Overload":"神經超載","Meat Shield":"肉盾","Momentum":"氣勢","Overcharge":"強化聚能","Overpower":"壓倒性力量","Perpetual Charge":"永恆充能","Physical Mastery":"物理專精","Profusion":"滿盈","Premeditation":"預謀","Pin":"標記","Rage":"盛怒","Precision":"精準輔助","Rising Tempest":"崛起風暴","Pierce":"穿透","Persistence":"堅持不懈","Primal Armament":"原始武裝","Spell Echo":"法術迴響","Second Wind":"恢復","Searing Flame":"燒灼烈焰","Ruthless":"無情","Stormfire":"烈風暴","Scattershot":"散射","Soul Drain":"靈魂吸取","Splinter":"碎骨","Shock Siphon":"電擊虹吸","Ablation":"消融","Withering Touch":"凋零之觸","Supercritical":"超暴擊","Window of Opportunity":"機會之窗","Wind Wave":"疾風之波","Uncut Support Gem":"輔助寶石","Vitality":"活力輔助","Unbreakable":"堅不可破","Wildfire":"燐火","Unleash":"釋放","Corpse Conservation":"屍體保存","Auto Reload":"自動裝填","Ammo Conservation":"彈藥保存","Armour Explosion":"護甲爆破","Ancestral Urgency":"先祖執著","Capacitor":"電容","Astral Projection":"星空投影","Chaotic Freeze":"混沌冰凍","Break Endurance":"打破忍耐","Considered Casting":"細思施法","Cursed Ground":"詛咒地面","Culmination":"頂點","Decaying Hex":"腐朽咒術","Dazing Cry":"目眩戰吼","Danse Macabre":"骷髏之舞","Double Barrel":"雙管","Excise":"切除","Energy Retention":"能量保留","Execrate":"咒怨","Icicle":"冰柱","Focused Curse":"專注詛咒","Heft":"分量","Hinder":"阻礙","Glacier":"冰河","Holy Descent":"神聖血統","Fresh Clip":"全新彈夾","Extraction":"提取","Expanse":"廣闊區域","Ferocity":"狂暴","Impetus":"動力","Intense Agony":"劇烈苦痛","Minion Instability":"復仇之靈","Leverage":"槓桿","Nimble Reload":"靈活裝填","Long Fuse":"長引線","Last Gasp":"臨終恐息","Innervate":"亢奮","Ironwood":"鐵木","Minion Pact":"召喚物契約","Raging Cry":"憤怒戰吼","Rageforged":"盛怒鍛造","Ritualistic Curse":"儀式詛咒","Stomping Ground":"重踏地面","Spell Cascade":"秘能爆發","Potential":"潛力","Rupture":"殘破","Practiced Combo":"熟練連擊","Payload":"承載","Ricochet":"彈射","Time-Lost Emerald":"時迭綠寶石","Wildshards":"野性碎片","Time-Lost Sapphire":"時迭藍寶石","Sapphire":"藍玉","Swift Affliction":"極速苦痛","Upheaval":"動亂","Emerald":"翠綠碧雲","Diamond":"鑽石","Time-Lost Diamond":"時迭鑽石","Strip Away":"剝奪","Ruby":"紅玉","Grand Spectrum":"巨光譜","From Nothing":"從無到有","Time-Lost Ruby":"時迭紅寶石","Against the Darkness":"力抗黑暗","Timeless Jewel":"永恆珠寶","Heroic Tragedy":"英雄悲劇","Controlled Metamorphosis":"受控的蛻變","The Adorned":"朝氣之靈","Waystone (Tier 11)":"地圖鑰匙(階級 11)","Simulacrum":"幻像異界","Prism of Belief":"信仰棱鏡","Expedition Logbook":"探險日誌","Waystone (Tier 10)":"地圖鑰匙(階級 10)","Waystone (Tier 12)":"地圖鑰匙(階級 12)","An Audience with the King":"晉見帝王","Breachstone":"裂痕石","Waystone (Tier 1)":"地圖鑰匙(階級 1)","Waystone (Tier 5)":"地圖鑰匙(階級 5)","Waystone (Tier 15)":"地圖鑰匙(階級 15)","Waystone (Tier 14)":"地圖鑰匙(階級 14)","Waystone (Tier 3)":"地圖鑰匙(階級 3)","Waystone (Tier 4)":"地圖鑰匙(階級 4)","Waystone (Tier 6)":"地圖鑰匙(階級 6)","Waystone (Tier 2)":"地圖鑰匙(階級 2)","Waystone (Tier 16)":"地圖鑰匙(階級 16)","Waystone (Tier 7)":"地圖鑰匙(階級 7)","Waystone (Tier 13)":"地圖鑰匙(階級 13)","Test of Time Barya":"時間的測試代幣","Test of Cunning Barya":"計謀的測試代幣","Test of Will Barya":"意志的測試代幣","Breach Precursor Tablet":"裂痕碑牌","Weathered Crisis Fragment":"風化危機碎片","Faded Crisis Fragment":"褪色危機碎片","Ancient Crisis Fragment":"遠古危機碎片","Waystone (Tier 9)":"地圖鑰匙(階級 9)","Waystone (Tier 8)":"地圖鑰匙(階級 8)","Djinn Barya":"巨靈之幣","Deadly Fate":"致命之運","Simple Dagger":"簡易匕首","Ritual Precursor Tablet":"祭祀碑牌","Delirium Precursor Tablet":"譫妄碑牌","Glass Shank":"玻璃利片","Inscribed Ultimatum":"最後通牒雕刻","Victorious Fate":"勝利之運","Precursor Tablet":"先行者碑牌","Cowardly Fate":"怯懦之運","Expedition Precursor Tablet":"探險碑牌","Advanced Smithing Hammer":"進階鍛造錘","Advanced Slim Mace":"進階纖細之錘","Wooden Club":"木製棍棒","Dull Hatchet":"鈍斧","Torment Club":"磨難棍棒","Expert Slim Mace":"專家纖細之錘","Smithing Hammer":"鍛造錘","Chain Flail":"鎖鏈鏈錘","Expert Smithing Hammer":"專家鍛造錘","Slim Mace":"纖細之錘","Spiked Club":"鈍釘木棒","Brigand Mace":"強盜之錘","Advanced Brigand Mace":"進階強盜之錘","Expert Warpick":"專家戰鎬","Plated Mace":"華麗之錘","Advanced Warpick":"進階戰鎬","Warpick":"戰鎬","Advanced Plated Mace":"進階華麗之錘","Expert Plated Mace":"專家華麗之錘","Expert Brigand Mace":"專家強盜之錘","Construct Hammer":"建造錘","Advanced Construct Hammer":"進階建造錘","War Spear":"戰爭長鋒","Vampiric Blade":"嗜血之刃","Expert Construct Hammer":"專家建造錘","Shrine Sceptre":"神殿權杖","Charred Shortsword":"焦黑短劍","Rattling Sceptre":"雜響權杖","Omen Sceptre":"徵兆權杖","Stoic Sceptre":"魔道權杖","Bone Wand":"骸骨法杖","Crude Bow":"粗製弓","Expert Shortbow":"專家短弓","Advanced Shortbow":"進階短弓","Siphoning Wand":"虹吸法杖","Warden Bow":"守護者之弓","Shortbow":"短弓","Withered Wand":"凋零法杖","Volatile Wand":"失衡法杖","Attuned Wand":"調和法杖","Advanced Warden Bow":"進階守護者之弓","Expert Composite Bow":"專家合成弓","Advanced Composite Bow":"進階合成弓","Expert Dualstring Bow":"專家雙弦弓","Advanced Dualstring Bow":"進階雙弦弓","Expert Warden Bow":"專家守護者之弓","Dualstring Bow":"雙弦弓","Recurve Bow":"反曲弓","Composite Bow":"合成弓","Cultist Bow":"教徒之弓","Advanced Zealot Bow":"進階狂熱者之弓","Expert Zealot Bow":"專家狂熱者之弓","Advanced Tense Crossbow":"進階緊緻十字弓","Zealot Bow":"狂熱者之弓","Advanced Cultist Bow":"進階教徒之弓","Expert Cultist Bow":"專家教徒之弓","Tense Crossbow":"緊繃十字弓","Sturdy Crossbow":"堅固十字弓","Makeshift Crossbow":"臨時十字弓","Expert Tense Crossbow":"專家緊緻十字弓","Advanced Sturdy Crossbow":"進階堅固十字弓","Varnished Crossbow":"亮漆十字弓","Alloy Crossbow":"合金十字弓","Bombard Crossbow":"轟擊十字弓","Expert Varnished Crossbow":"專家亮漆十字弓","Advanced Dyad Crossbow":"進階成對十字弓","Expert Dyad Crossbow":"專家成對十字弓","Dyad Crossbow":"雙生十字弓","Advanced Varnished Crossbow":"進階亮漆十字弓","Expert Sturdy Crossbow":"專家堅固十字弓","Advanced Forlorn Crossbow":"進階絕命十字弓","Wyrm Quarterstaff":"蠕蟲細杖","Expert Long Quarterstaff":"專家加長細杖","Construct Crossbow":"絕命十字弓","Expert Bombard Crossbow":"專家轟炸十字弓","Wrapped Quarterstaff":"纏繞細杖","Advanced Long Quarterstaff":"進階加長細杖","Advanced Bombard Crossbow":"進階轟炸十字弓","Expert Forlorn Crossbow":"專家絕命十字弓","Long Quarterstaff":"加長細杖","Gothic Quarterstaff":"歌德細杖","Crackling Quarterstaff":"裂紋細杖","Expert Gothic Quarterstaff":"專家歌德細杖","Steelpoint Quarterstaff":"鋼尖細杖","Advanced Crackling Quarterstaff":"進階裂紋細杖","Crescent Quarterstaff":"新月細杖","Advanced Gothic Quarterstaff":"進階歌德細杖","Expert Crescent Quarterstaff":"專家新月細杖","Expert Crackling Quarterstaff":"專家裂紋細杖","Advanced Crescent Quarterstaff":"進階新月細杖","Slicing Quarterstaff":"斬割細杖","Advanced Slicing Quarterstaff":"進階斬割細杖","Expert Slicing Quarterstaff":"專家斬割細杖","Ashen Staff":"灰燼長杖","Barrier Quarterstaff":"屏障細杖","Voltaic Staff":"電流長杖","Gelid Staff":"極寒長杖","Expert Barrier Quarterstaff":"專家屏障細杖","Advanced Barrier Quarterstaff":"進階屏障細杖","Pyrophyte Staff":"炎植長杖","Expert Forge Maul":"專家鍛造重錘","Forge Maul":"鍛造重錘","Studded Greatclub":"鑲釘巨棍棒","Chiming Staff":"鳴響長杖","Cultist Greathammer":"教徒巨錘","Advanced Forge Maul":"進階鍛造重錘","Expert Oak Greathammer":"專家橡木巨錘","Oak Greathammer":"橡木巨錘","Felled Greatclub":"墮落巨棍棒","Advanced Oak Greathammer":"進階橡木巨錘","Temple Maul":"神殿重錘","Expert Cultist Greathammer":"專家教徒巨錘","Expert Leaden Greathammer":"專家麻木巨錘","Advanced Cultist Greathammer":"進階教徒巨錘","Crumbling Maul":"崩毀重錘","Expert Temple Maul":"專家神殿重錘","Leaden Greathammer":"麻木巨錘","Advanced Leaden Greathammer":"進階麻木巨錘","Advanced Crumbling Maul":"進階崩毀重錘","Advanced Temple Maul":"進階神殿重錘","Dusk Vigil":"暗暮守夜","Brain Rattler":"腦亂者","Brynhand's Mark":"布林漢的印記","Corroded Longsword":"腐蝕長劍","Chober Chaber":"忠誠之錘","Death's Harp":"冥使之琴","Earthbound":"地縛者","Rippled Greatsword":"波紋巨劍","Expert Crumbling Maul":"專家崩毀重錘","Collapsing Horizon":"崩塌的地平線","Hoghunt":"獵豬","Font of Power":"力量水晶塔","Guiding Palm":"引導之掌","Enezun's Charge":"艾尼尊的衝鋒","Frostbreath":"霜息","Hrimnor's Hymn":"雷姆諾的奪命樂具","Olrovasara":"歐洛瓦沙拉","Matsya":"摩蹉","Nazir's Judgement":"納齊爾的審判","Lifesprig":"生機之記","Mist Whisper":"迷霧低語者","Pillar of the Caged God":"囚神杵","Quill Rain":"驟雨之弦","Sacred Flame":"神聖烈焰","The Burden of Shadows":"暗影重擔","Rampart Raptor":"壁壘猛禽","Sanguine Diviner":"血色聖者","The Blood Thorn":"血棘","Splinterheart":"裂心","Quecholli":"重擊之錘","Taryn's Shiver":"塔林的顫慄之語","Seeing Stars":"見證群星","Urn Relic":"古甕聖物","Trephina":"崔非那","The Dark Defiler":"黑暗玷汙者","Amphora Relic":"陶罐聖物","Wylund's Stake":"威倫德的木樁","The Searing Touch":"熾炎之使","Winter's Bite":"寒冬嚙蝕","The Sentry":"哨兵","Trenchtimbre":"壕溝之音","Widowhail":"鰥寡之托","Incense Relic":"香爐聖物","The Burden of Leadership":"破香爐","Tapestry Relic":"聖經聖物","The Desperate Alliance":"第二聖事","Vase Relic":"器皿聖物","The Peacemaker's Draught":"和平使者藥水","Coffer Relic":"寶箱聖物","The Last Flame":"終焉烈焰","The Changing Seasons":"夜燈","Seal Relic":"草紙聖物","The Remembered Tales":"第一頂峰","Soul Thief":"靈魂盜竊"}
const twStats = {"result":[{"id":"explicit","label":"Explicit","entries":[{"id":"explicit.stat_3299347043","text":"# 最大生命","type":"explicit"},{"id":"explicit.stat_1050105434","text":"# 最大魔力","type":"explicit"},{"id":"explicit.stat_4220027924","text":"#% 冰冷抗性","type":"explicit"},{"id":"explicit.stat_3372524247","text":"#% 火焰抗性","type":"explicit"},{"id":"explicit.stat_1671376347","text":"#% 閃電抗性","type":"explicit"},{"id":"explicit.stat_328541901","text":"# 智慧","type":"explicit"},{"id":"explicit.stat_3261801346","text":"# 敏捷","type":"explicit"},{"id":"explicit.stat_4080418644","text":"# 力量","type":"explicit"},{"id":"explicit.stat_3325883026","text":"# 每秒生命回復","type":"explicit"},{"id":"explicit.stat_4052037485","text":"# 最大能量護盾","type":"explicit"},{"id":"explicit.stat_915769802","text":"[StunThreshold|暈眩門檻] #","type":"explicit"},{"id":"explicit.stat_3639275092","text":"增加 #% 能力值需求","type":"explicit"},{"id":"explicit.stat_3695891184","text":"每個被擊殺的敵人,獲得 # 生命","type":"explicit"},{"id":"explicit.stat_691932474","text":"# 命中值","type":"explicit"},{"id":"explicit.stat_3917489142","text":"增加 #% 物品稀有度","type":"explicit"},{"id":"explicit.stat_803737631","text":"# 點命中","type":"explicit"},{"id":"explicit.stat_789117908","text":"增加 #% 魔力回復率","type":"explicit"},{"id":"explicit.stat_3484657501","text":"# 點護甲","type":"explicit"},{"id":"explicit.stat_2974417149","text":"增加 #% 法術傷害","type":"explicit"},{"id":"explicit.stat_53045048","text":"# 點閃避值","type":"explicit"},{"id":"explicit.stat_1509134228","text":"增加 #% 物理傷害","type":"explicit"},{"id":"explicit.stat_1368271171","text":"每個被擊殺的敵人,獲得 # 魔力","type":"explicit"},{"id":"explicit.stat_1940865751","text":"附加 # 至 # 物理傷害","type":"explicit"},{"id":"explicit.stat_4015621042","text":"增加 #% 能量護盾","type":"explicit"},{"id":"explicit.stat_1062208444","text":"增加 #% 護甲","type":"explicit"},{"id":"explicit.stat_2881298780","text":"# 至 # 點[Physical|物理][Thorns|荊棘]傷害","type":"explicit"},{"id":"explicit.stat_709508406","text":"附加 # 至 # 火焰傷害","type":"explicit"},{"id":"explicit.stat_1263695895","text":"增加 #% 照亮範圍","type":"explicit"},{"id":"explicit.stat_3032590688","text":"攻擊附加 # 至 # 物理傷害","type":"explicit"},{"id":"explicit.stat_124859000","text":"增加 #% 閃避值","type":"explicit"},{"id":"explicit.stat_3336890334","text":"附加 # 至 # 閃電傷害","type":"explicit"},{"id":"explicit.stat_2891184298","text":"增加 #% 施放速度","type":"explicit"},{"id":"explicit.stat_2923486259","text":"#% 混沌抗性","type":"explicit"},{"id":"explicit.stat_2250533757","text":"增加 #% 移動速度","type":"explicit"},{"id":"explicit.stat_3981240776","text":"# [Spirit|精魂]","type":"explicit"},{"id":"explicit.stat_210067635","text":"增加 #% 攻擊速度","type":"explicit"},{"id":"explicit.stat_2451402625","text":"增加 #% 護甲與閃避","type":"explicit"},{"id":"explicit.stat_518292764","text":"#% 暴擊率","type":"explicit"},{"id":"explicit.stat_1999113824","text":"增加 #% 閃避與能量護盾","type":"explicit"},{"id":"explicit.stat_9187492","text":"所有[Melee|近戰]技能的等級 #","type":"explicit"},{"id":"explicit.stat_587431675","text":"增加 #% 全域暴擊率","type":"explicit"},{"id":"explicit.stat_2694482655","text":"#% 的[CriticalDamageBonus|暴擊傷害加成]","type":"explicit"},{"id":"explicit.stat_1573130764","text":"攻擊附加 # 至 # 火焰傷害","type":"explicit"},{"id":"explicit.stat_1202301673","text":"所有[Projectile|投射物]技能的等級 #","type":"explicit"},{"id":"explicit.stat_3321629045","text":"增加 #% 護甲與能量護盾","type":"explicit"},{"id":"explicit.stat_737908626","text":"增加 #% 法術暴擊率","type":"explicit"},{"id":"explicit.stat_821021828","text":"每擊中一個敵人,獲得 # 生命","type":"explicit"},{"id":"explicit.stat_274716455","text":"[CriticalDamageBonus|暴擊法術傷害加成]增加 #%","type":"explicit"},{"id":"explicit.stat_55876295","text":"#% 的物理攻擊傷害偷取生命","type":"explicit"},{"id":"explicit.stat_2162097452","text":"全部召喚物技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_2231156303","text":"增加 #% 閃電傷害","type":"explicit"},{"id":"explicit.stat_2901986750","text":"#% 全部元素抗性","type":"explicit"},{"id":"explicit.stat_748522257","text":"增加 #% [Stun|暈眩]持續時間","type":"explicit"},{"id":"explicit.stat_736967255","text":"增加 #% 混沌傷害","type":"explicit"},{"id":"explicit.stat_387439868","text":"攻擊技能增加 #% 元素傷害","type":"explicit"},{"id":"explicit.stat_3556824919","text":"[CriticalDamageBonus|暴擊傷害加成]增加 #%","type":"explicit"},{"id":"explicit.stat_4067062424","text":"攻擊附加 # 至 # 冰冷傷害","type":"explicit"},{"id":"explicit.stat_3291658075","text":"增加 #% 冰冷傷害","type":"explicit"},{"id":"explicit.stat_681332047","text":"增加 #% 攻擊速度","type":"explicit"},{"id":"explicit.stat_1754445556","text":"攻擊附加 # 至 # 閃電傷害","type":"explicit"},{"id":"explicit.stat_809229260","text":"# 點護甲","type":"explicit"},{"id":"explicit.stat_2968503605","text":"增加 #% [Ignite|點燃]機率","type":"explicit"},{"id":"explicit.stat_2481353198","text":"[Block|格擋]率增加 #%","type":"explicit"},{"id":"explicit.stat_1379411836","text":"# 全能力","type":"explicit"},{"id":"explicit.stat_3015669065","text":"[Gain|獲得]相當於傷害 #% 的額外火焰傷害","type":"explicit"},{"id":"explicit.stat_2505884597","text":"[Gain|獲得]相當於傷害 #% 的額外[Cold|冰冷]傷害","type":"explicit"},{"id":"explicit.stat_3489782002","text":"# 最大能量護盾","type":"explicit"},{"id":"explicit.stat_591105508","text":"全部火焰法術技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_2557965901","text":"#% 的物理攻擊傷害偷取生命","type":"explicit"},{"id":"explicit.stat_707457662","text":"#% 物理攻擊傷害偷取魔力","type":"explicit"},{"id":"explicit.stat_3962278098","text":"增加 #% 火焰傷害","type":"explicit"},{"id":"explicit.stat_3278136794","text":"[Gain|獲得]相當於傷害 #% 的額外[Lightning|閃電]傷害","type":"explicit"},{"id":"explicit.stat_3196823591","text":"獲得的能量球增加 #%","type":"explicit"},{"id":"explicit.stat_3759663284","text":"增加 #% 投射物速度","type":"explicit"},{"id":"explicit.stat_986397080","text":"減少 #% 你被點燃的持續時間","type":"explicit"},{"id":"explicit.stat_3984865854","text":"[Spirit|精魂]增加 #%","type":"explicit"},{"id":"explicit.stat_791928121","text":"使[Stun|暈眩]累積增加 #%","type":"explicit"},{"id":"explicit.stat_2106365538","text":"增加 #% 閃避值","type":"explicit"},{"id":"explicit.stat_3169585282","text":"處於你[Presence|存在範圍]中的[Allies|友方][Accuracy|命中]值 #","type":"explicit"},{"id":"explicit.stat_2194114101","text":"[Attack|攻擊]的[Critical|暴擊機率]增加 #%","type":"explicit"},{"id":"explicit.stat_2866361420","text":"增加 #% 護甲","type":"explicit"},{"id":"explicit.stat_2306002879","text":"此地圖增加 #% 物品稀有度","type":"explicit"},{"id":"explicit.stat_669069897","text":"#% 物理攻擊傷害偷取魔力","type":"explicit"},{"id":"explicit.stat_2254480358","text":"全部冰冷法術技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_2144192055","text":"# 點閃避值","type":"explicit"},{"id":"explicit.stat_1366840608","text":"#% 額外補充量","type":"explicit"},{"id":"explicit.stat_3873704640","text":"魔法怪物多 #%","type":"explicit"},{"id":"explicit.stat_3714003708","text":"[Attack|攻擊]傷害的[CriticalDamageBonus|暴擊傷害加成]增加 #%","type":"explicit"},{"id":"explicit.stat_388617051","text":"每次使用增加 #% 充能","type":"explicit"},{"id":"explicit.stat_4010677958","text":"處於你[Presence|存在範圍]中的[Allies|友方]每秒回復 # 生命","type":"explicit"},{"id":"explicit.stat_1412217137","text":"增加 #% 藥劑魔力恢復率","type":"explicit"},{"id":"explicit.stat_700317374","text":"增加 #% 恢復量","type":"explicit"},{"id":"explicit.stat_770672621","text":"召喚物增加 #% 最大生命","type":"explicit"},{"id":"explicit.stat_51994685","text":"增加 #% 藥劑生命恢復率","type":"explicit"},{"id":"explicit.stat_1545858329","text":"全部閃電法術技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_3793155082","text":"增加 #% 稀有怪物的數量","type":"explicit"},{"id":"explicit.stat_1873752457","text":"每秒獲得 # 充能","type":"explicit"},{"id":"explicit.stat_3301100256","text":"增加 #% 你身上中毒的持續時間","type":"explicit"},{"id":"explicit.stat_2768835289","text":"法術物理傷害增加 #%","type":"explicit"},{"id":"explicit.stat_1798257884","text":"處於你[Presence|存在範圍]中的[Allies|友方]所造成的傷害增加 #%","type":"explicit"},{"id":"explicit.stat_99927264","text":"減少 #% 你感電的持續時間","type":"explicit"},{"id":"explicit.stat_124131830","text":"全部法術技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_473429811","text":"增加 #% [Freeze|冰凍]累積","type":"explicit"},{"id":"explicit.stat_2160282525","text":"減少 #% 你被冰凍的持續時間","type":"explicit"},{"id":"explicit.stat_3585532255","text":"增加 #% [Charm|護符]充能獲取","type":"explicit"},{"id":"explicit.stat_2339757871","text":"增加 #% 能量護盾充能率","type":"explicit"},{"id":"explicit.stat_1389754388","text":"增加 #% [Charm|護符]效果持續時間","type":"explicit"},{"id":"explicit.stat_1241625305","text":"增加 #% 弓技能的傷害","type":"explicit"},{"id":"explicit.stat_644456512","text":"減少 #% 藥劑充能使用","type":"explicit"},{"id":"explicit.stat_173226756","text":"增加 #% 恢復率","type":"explicit"},{"id":"explicit.stat_828533480","text":"殺死敵人時有 #% 機率獲得一顆能量球","type":"explicit"},{"id":"explicit.stat_4226189338","text":"全部混沌法術技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_1874553720","text":"減少 #% 你被冰緩的持續時間","type":"explicit"},{"id":"explicit.stat_2541588185","text":"增加 #% 持續時間","type":"explicit"},{"id":"explicit.stat_1998951374","text":"處於你[Presence|存在範圍]中的[Allies|友方]增加 #% [Attack|攻擊]速度","type":"explicit"},{"id":"explicit.stat_2347036682","text":"處於你[Presence|存在範圍]中的[Allies|友方]造成 # 至 # 額外[Attack|攻擊][Cold|冰冷]傷害","type":"explicit"},{"id":"explicit.stat_2854751904","text":"處於你[Presence|存在範圍]中的[Allies|友方]造成 # 至 # 額外[Attack|攻擊][Lightning|閃電]傷害","type":"explicit"},{"id":"explicit.stat_2365392475","text":"使用後恢復 # 生命","type":"explicit"},{"id":"explicit.stat_1574590649","text":"處於你[Presence|存在範圍]中的[Allies|友方]造成 # 至 # 額外[Attack|攻擊][Physical|物理]傷害","type":"explicit"},{"id":"explicit.stat_1600707273","text":"全部物理法術技能寶石等級 #","type":"explicit"},{"id":"explicit.stat_2174054121","text":"[HitDamage|擊中]時有 #% 機率造成[Bleeding|流血]","type":"explicit"},{"id":"explicit.stat_849987426","text":"處於你[Presence|存在範圍]中的[Allies|友方]造成 # 至 # 額外[Attack|攻擊][Fire|火焰]傷害","type":"explicit"},{"id":"explicit.stat_289128254","text":"處於你[Presence|存在範圍]中的[Allies|友方]增加 #% 施放速度","type":"explicit"},{"id":"explicit.stat_293638271","text":"增加 #% [Shock|感電]機率","type":"explicit"},{"id":"explicit.stat_1120862500","text":"使用後恢復 # 魔力","type":"explicit"},{"id":"explicit.stat_1250712710","text":"處於你[Presence|存在範圍]中的[Allies|友方]增加 #% [Critical|暴擊率]","type":"explicit"},{"id":"explicit.stat_3057012405","text":"處於你[Presence|存在範圍]中的友方增加 #% [CriticalDamageBonus|暴擊傷害加成]","type":"explicit"},{"id":"explicit.stat_1692879867","text":"增加 #% 你身上流血的持續時間","type":"explicit"},{"id":"explicit.stat_2017682521","text":"增加 #% 怪物群大小","type":"explicit"},{"id":"explicit.stat_2482852589","text":"增加 #% 最大能量護盾","type":"explicit"},{"id":"explicit.stat_1570770415","text":"減少 #% [Charm|護符]充能使用","type":"explicit"},{"id":"explicit.stat_3141070085","text":"增加 #% 元素傷害","type":"explicit"},{"id":"explicit.stat_1714706956","text":"增加 #% 魔法怪物群大小","type":"explicit"},{"id":"explicit.stat_3850614073","text":"處於你[Presence|存在範圍]中的[Allies|友方]所有[ElementalDamage|元素][Resistances|抗性] #%","type":"explicit"},{"id":"explicit.stat_1444556985","text":"承受 #% 傷害補償為生命","type":"explicit"},{"id":"explicit.stat_2321178454","text":"有 #% 機率[Pierce|穿透]一個敵人","type":"explicit"},{"id":"explicit.stat_2676834156","text":"在效果期間獲得 # 防衛","type":"explicit"},{"id":"explicit.stat_2624927319","text":"怪物群數量增加 #%","type":"explicit"},{"id":"explicit.stat_1011760251","text":"#% 最大閃電抗性","type":"explicit"},{"id":"explicit.stat_2503377690","text":"#% 恢復量立即恢復","type":"explicit"},{"id":"explicit.stat_3791899485","text":"你所施加之[Ignite|點燃]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_2797971005","text":"每用攻擊擊中一個敵人,獲得 # 生命","type":"explicit"},{"id":"explicit.stat_2023107756","text":"擊殺時恢復 #% 生命","type":"explicit"},{"id":"explicit.stat_3417711605","text":"傷害穿透 #% 冰冷抗性","type":"explicit"},{"id":"explicit.stat_1836676211","text":"增加 #% [Flask|藥劑]充能獲取","type":"explicit"},{"id":"explicit.stat_2390685262","text":"增加 #% 此區域物品數量","type":"explicit"},{"id":"explicit.stat_1310194496","text":"增加 #% 全域物理傷害","type":"explicit"},{"id":"explicit.stat_997343726","text":"每擁有一個不死[Minion|召喚物],獲得相當於傷害 #% 的[混沌]傷害","type":"explicit"},{"id":"explicit.stat_4147897060","text":"[Block|格擋]機率增加 #%","type":"explicit"},{"id":"explicit.stat_1002362373","text":"增加 #% 近戰傷害","type":"explicit"},{"id":"explicit.stat_57326096","text":"#% 怪物暴擊加成","type":"explicit"},{"id":"explicit.stat_1839076647","text":"增加 #% 投射物傷害","type":"explicit"},{"id":"explicit.stat_2306522833","text":"增加 #% 怪物移動速度","type":"explicit"},{"id":"explicit.stat_821241191","text":"增加 #% 來自藥劑的生命恢復","type":"explicit"},{"id":"explicit.stat_4103440490","text":"玩家被衰弱詛咒","type":"explicit"},{"id":"explicit.stat_512071314","text":"怪物造成相當於傷害 #% 的額外閃電傷害","type":"explicit"},{"id":"explicit.stat_798469000","text":"稀有保險箱數量增加 #%","type":"explicit"},{"id":"explicit.stat_2326202293","text":"玩家被時空鎖鏈詛咒","type":"explicit"},{"id":"explicit.stat_1054098949","text":"+#% 怪物的元素抗性","type":"explicit"},{"id":"explicit.stat_1316278494","text":"增加 #% 戰吼施放速度","type":"explicit"},{"id":"explicit.stat_1782086450","text":"比平常快 #% 開始充能能量護盾","type":"explicit"},{"id":"explicit.stat_4159248054","text":"增加 #% 戰吼冷卻恢復速度","type":"explicit"},{"id":"explicit.stat_2753083623","text":"怪物增加 #% 暴擊率","type":"explicit"},{"id":"explicit.stat_2112395885","text":"生命[LifeLeech|偷取]量增加 #%","type":"explicit"},{"id":"explicit.stat_44972811","text":"增加 #% 生命回復率","type":"explicit"},{"id":"explicit.stat_3292710273","text":"遭敵人擊中時,獲得 # 層盛怒","type":"explicit"},{"id":"explicit.stat_4101943684","text":"怪物的暈眩門檻增加 #%","type":"explicit"},{"id":"explicit.stat_3771516363","text":"#% 額外物理傷害減免","type":"explicit"},{"id":"explicit.stat_2709367754","text":"[Melee|近戰][HitDamage|擊中]時,獲得 # 層[Rage|盛怒]","type":"explicit"},{"id":"explicit.stat_1181419800","text":"錘和權杖增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_2843214518","text":"增加 #% 攻擊傷害","type":"explicit"},{"id":"explicit.stat_558910024","text":"玩家被元素要害詛咒","type":"explicit"},{"id":"explicit.stat_3544050945","text":"#% 法術魔力消耗[StatConversion|轉換]為生命消耗","type":"explicit"},{"id":"explicit.stat_1898978455","text":"怪物傷害穿透 #% 元素抗性","type":"explicit"},{"id":"explicit.stat_734614379","text":"增加 #% 力量","type":"explicit"},{"id":"explicit.stat_95221307","text":"怪物有 #% 機率在擊中時引起中毒","type":"explicit"},{"id":"explicit.stat_1049080093","text":"[Attack|攻擊][Gain|獲得]相當於傷害 #% 的額外[Fire|火焰]傷害","type":"explicit"},{"id":"explicit.stat_656461285","text":"增加 #% 智慧","type":"explicit"},{"id":"explicit.stat_4139681126","text":"增加 #% 敏捷","type":"explicit"},{"id":"explicit.stat_2508044078","text":"怪物的點燃機率增加 #%","type":"explicit"},{"id":"explicit.stat_239367161","text":"[Stun|暈眩]累積增加 #%","type":"explicit"},{"id":"explicit.stat_811217923","text":"擊殺[Shock|感電]敵人時觸發電球技能","type":"explicit"},{"id":"explicit.stat_603021645","text":"你[Presence|存在範圍]內的隊員施放[Spell|法術]時,\n你[Sacrifice|獻祭] #% 的魔力,而隊員會[ManaLeech|偷取該魔力]","type":"explicit"},{"id":"explicit.stat_1913583994","text":"增加 #% 怪物攻擊速度","type":"explicit"},{"id":"explicit.stat_472520716","text":"#% 的承受傷害補償為魔力","type":"explicit"},{"id":"explicit.stat_2653955271","text":"傷害穿透 #% 火焰抗性","type":"explicit"},{"id":"explicit.stat_3166958180","text":"你所施加之[Bleeding|流血]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_1261982764","text":"增加 #% 生命恢復","type":"explicit"},{"id":"explicit.stat_795138349","text":"擊中時 #% 機率使目標中毒","type":"explicit"},{"id":"explicit.stat_970213192","text":"[SkillSpeed|技能速度]增加 #%","type":"explicit"},{"id":"explicit.stat_3233599707","text":"武器切換速度增加 #%","type":"explicit"},{"id":"explicit.stat_211727","text":"怪物造成相當於傷害 #% 的額外冰冷傷害","type":"explicit"},{"id":"explicit.stat_680068163","text":"[StunThreshold|暈眩門檻]增加 #%","type":"explicit"},{"id":"explicit.stat_1589917703","text":"召喚物增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_3998863698","text":"怪物的冰凍累積增加 #%","type":"explicit"},{"id":"explicit.stat_965913123","text":"消耗屍體時,有 #% 機率不摧毀屍體","type":"explicit"},{"id":"explicit.stat_427684353","text":"增加 #% 十字弓傷害","type":"explicit"},{"id":"explicit.stat_826162720","text":"施放一個[Spell|法術]時觸發餘燼齊射技能","type":"explicit"},{"id":"explicit.stat_4095671657","text":"#% 最大火焰抗性","type":"explicit"},{"id":"explicit.stat_4188894176","text":"持弓類武器時增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_1994551050","text":"怪物異常狀態門檻增加 #%","type":"explicit"},{"id":"explicit.stat_872504239","text":"使用[Mace|錘]時,[Stun|暈眩累積]增加 #%","type":"explicit"},{"id":"explicit.stat_2539290279","text":"怪物為裝甲","type":"explicit"},{"id":"explicit.stat_57434274","text":"增加 #% 獲得的經驗","type":"explicit"},{"id":"explicit.stat_1890519597","text":"增加 #% 怪物傷害","type":"explicit"},{"id":"explicit.stat_416040624","text":"獲得相當於 #% 最大[EnergyShield|能量護盾]的額外[FreezeThreshold|暈眩門檻]","type":"explicit"},{"id":"explicit.stat_337935900","text":"怪物承受來自暴擊的額外傷害減少 #%","type":"explicit"},{"id":"explicit.stat_2549889921","text":"玩家獲得的藥劑充能減少 #%","type":"explicit"},{"id":"explicit.stat_92381065","text":"怪物造成相當於傷害 #% 的額外火焰傷害","type":"explicit"},{"id":"explicit.stat_828179689","text":"你所施加之[Chill|冰緩]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_3868118796","text":"攻擊有額外一次連鎖","type":"explicit"},{"id":"explicit.stat_2506820610","text":"怪物有 #% 機率在擊中時引起流血","type":"explicit"},{"id":"explicit.stat_335699483","text":"當你施放一個[Spell|法術]時,[LifeLeech|偷取] #% 最大生命","type":"explicit"},{"id":"explicit.stat_624954515","text":"增加 #% 全域命中值","type":"explicit"},{"id":"explicit.stat_133340941","text":"地圖含有燃燒地面","type":"explicit"},{"id":"explicit.stat_648019518","text":"使用時,會扣除生命恢復值 #% 的魔力","type":"explicit"},{"id":"explicit.stat_3067892458","text":"被觸發的法術增加 #% 法術傷害","type":"explicit"},{"id":"explicit.stat_4045894391","text":"[Quarterstaff|細杖]傷害增加 #%","type":"explicit"},{"id":"explicit.stat_1811130680","text":"增加 #% 魔力恢復","type":"explicit"},{"id":"explicit.stat_2887760183","text":"怪物獲得 #% 最大生命的額外最大能量護盾","type":"explicit"},{"id":"explicit.stat_2535267021","text":"與你存在範圍內的友方共享能量球","type":"explicit"},{"id":"explicit.stat_3283482523","text":"[Quarterstaff|細杖][Attack|攻擊]速度增加 #%","type":"explicit"},{"id":"explicit.stat_3851254963","text":"增加 #% 圖騰傷害","type":"explicit"},{"id":"explicit.stat_3544800472","text":"[AilmentThreshold|元素異常狀態門檻]增加 #%","type":"explicit"},{"id":"explicit.stat_1618482990","text":"當你擊殺敵人時,有 #% 機率開始充能能量護盾","type":"explicit"},{"id":"explicit.stat_892489594","text":"擊中時遭施加異常狀態的機率增加 #%","type":"explicit"},{"id":"explicit.stat_1984618452","text":"怪物的感電機率增加 #%","type":"explicit"},{"id":"explicit.stat_3119612865","text":"召喚物有 #% 額外物理傷害減免","type":"explicit"},{"id":"explicit.stat_3377888098","text":"增加 #% 技能效果持續時間","type":"explicit"},{"id":"explicit.stat_3477720557","text":"區域內有數道感電地面","type":"explicit"},{"id":"explicit.stat_1158324489","text":"[CullingStrike|撲殺][Frozen|被冰凍]的敵人","type":"explicit"},{"id":"explicit.stat_3612407781","text":"# 承受的投射物攻擊的物理傷害","type":"explicit"},{"id":"explicit.stat_2222186378","text":"增加 #% 來自藥劑的魔力恢復","type":"explicit"},{"id":"explicit.stat_710476746","text":"裝填速度增加 #%","type":"explicit"},{"id":"explicit.stat_1702195217","text":"#% 至[Block|格擋]率","type":"explicit"},{"id":"explicit.stat_1466716929","text":"遭敵人[Critical|暴擊]時,獲得 # 層[Rage|盛怒]","type":"explicit"},{"id":"explicit.stat_1200678966","text":"增加 #% 你箭袋詞綴的效果","type":"explicit"},{"id":"explicit.stat_1423639565","text":"召喚物有 #% 全部元素抗性","type":"explicit"},{"id":"explicit.stat_1829102168","text":"敵人身上的[DamagingAilments|傷害型異常狀態]持續時間增加 #%","type":"explicit"},{"id":"explicit.stat_2839066308","text":"魔力[ManaLeech|偷取]量增加 #%","type":"explicit"},{"id":"explicit.stat_565784293","text":"增加 #% 擊退距離","type":"explicit"},{"id":"explicit.stat_2091621414","text":"擊中時造成流血效果","type":"explicit"},{"id":"explicit.stat_3668351662","text":"[Shock|感電]持續時間增加 #%","type":"explicit"},{"id":"explicit.stat_2895144208","text":"暴擊時造成癱瘓","type":"explicit"},{"id":"explicit.stat_210092264","text":"#% 的元素傷害轉換為冰冷傷害","type":"explicit"},{"id":"explicit.stat_1631928082","text":"召喚物傷害的增減同時套用在你身上","type":"explicit"},{"id":"explicit.stat_842299438","text":"若你[Recently|近期]有裝填,有 #% 機率不會消耗弩箭","type":"explicit"},{"id":"explicit.stat_3091578504","text":"召喚物增加 #% 攻擊和施放速度","type":"explicit"},{"id":"explicit.stat_4181072906","text":"玩家有 #% 更少生命和能量護盾恢復率","type":"explicit"},{"id":"explicit.stat_289086688","text":"擊中時[ArmourBreak|破壞] # 點[Armour|護甲值]","type":"explicit"},{"id":"explicit.stat_2639966148","text":"[Minion|召喚物]的[Reviving|復甦]速度加快 #%","type":"explicit"},{"id":"explicit.stat_2214228141","text":"投射物穿透全部燃燒的敵人","type":"explicit"},{"id":"explicit.stat_686254215","text":"增加 #% 圖騰生命","type":"explicit"},{"id":"explicit.stat_280731498","text":"增加 #% 範圍效果","type":"explicit"},{"id":"explicit.stat_153777645","text":"[Curse|詛咒]效果範圍增加 #%","type":"explicit"},{"id":"explicit.stat_3174700878","text":"來自已裝備[Focus|法器]的[EnergyShield|能量護盾]增加 #%","type":"explicit"},{"id":"explicit.stat_959641748","text":"使用時,會扣除魔力恢復值 #% 的生命","type":"explicit"},{"id":"explicit.stat_2592455368","text":"當你靜止不動時,周圍會生成一團[SmokeCloud|雲煙]","type":"explicit"},{"id":"explicit.stat_101878827","text":"[Presence|存在範圍]的效果範圍增加 #%","type":"explicit"},{"id":"explicit.stat_983749596","text":"增加 #% 最大生命","type":"explicit"},{"id":"explicit.stat_941368244","text":"玩家有 #% 更多冷卻恢復速度","type":"explicit"},{"id":"explicit.stat_2200661314","text":"怪物造成相當於傷害 #% 的額外混沌傷害","type":"explicit"},{"id":"explicit.stat_474294393","text":"減少 #% 技能魔力消耗","type":"explicit"},{"id":"explicit.stat_1683578560","text":"烈士意志","type":"explicit"},{"id":"explicit.stat_613752285","text":"當你施放法術時獻祭 #% 生命獲得等同其值的能量護盾","type":"explicit"},{"id":"explicit.stat_610276769","text":"受到異常狀態影響時,移動速度增加 #%","type":"explicit"},{"id":"explicit.stat_4145314483","text":"滿魔力時,[Attack|攻擊]速度增加 #%","type":"explicit"},{"id":"explicit.stat_1902409192","text":"使用一個技能時,失去 # 生命","type":"explicit"},{"id":"explicit.stat_3761294489","text":"以此武器[HitDamage|擊中]的[DamageTypes|所有傷害][Contributes|貢獻]至[Freeze|冰凍]累積","type":"explicit"},{"id":"explicit.stat_2488361432","text":"增加 #% 怪物施放速度","type":"explicit"},{"id":"explicit.stat_1303248024","text":"[STRING FORMAT ERROR: unmatched '}' in format string  ORIGINAL TEXT: 你所施加之[Ailments|異常狀態}的[BuffMagnitude|幅度]增加 {0}%]","type":"explicit"},{"id":"explicit.stat_868290738","text":"每 5 點[Strength|力量],武器傷害便增加 #%","type":"explicit"},{"id":"explicit.stat_2905515354","text":"你承受 #% 來自格擋擊中的傷害","type":"explicit"},{"id":"explicit.stat_1309819744","text":"怪物發射 # 個額外投射物","type":"explicit"},{"id":"explicit.stat_21071013","text":"捷技能增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_3356155703","text":"每 5 點[Dexterity|敏捷],[Attack|攻擊]速度便增加 #%","type":"explicit"},{"id":"explicit.stat_3485067555","text":"增加 #% 敵人冰緩持續時間","type":"explicit"},{"id":"explicit.stat_3759735052","text":"使用弓類武器時增加 #% 攻擊速度","type":"explicit"},{"id":"explicit.stat_423304126","text":"當你處於最大魔力的 #% 或更高時,視為滿魔狀態","type":"explicit"},{"id":"explicit.stat_2594634307","text":"印記技能增加 #% 技能效果持續時間","type":"explicit"},{"id":"explicit.stat_3464380325","text":"投射物對 # 個目標裂化","type":"explicit"},{"id":"explicit.stat_1559935218","text":"造成相當於 #% 傷害量的[Daze|目眩]累積","type":"explicit"},{"id":"explicit.stat_3855016469","text":"對你的擊中減少 #% [CriticalDamageBonus|暴擊傷害加成]","type":"explicit"},{"id":"explicit.stat_1594812856","text":"[Warcry|戰吼]傷害增加 #%","type":"explicit"},{"id":"explicit.stat_349586058","text":"地圖含有冰緩地面","type":"explicit"},{"id":"explicit.stat_289540902","text":"#% 的元素傷害轉換為閃電傷害","type":"explicit"},{"id":"explicit.stat_947072590","text":"在被點燃後你有 # 秒不會點燃","type":"explicit"},{"id":"explicit.stat_3676141501","text":"#% 最大冰冷抗性","type":"explicit"},{"id":"explicit.stat_2306924373","text":"在被冰緩後你有 # 秒不會被冰緩","type":"explicit"},{"id":"explicit.stat_2929867083","text":"貧血時增加 #% 物品稀有度","type":"explicit"},{"id":"explicit.stat_98977150","text":"苦痛靈曲","type":"explicit"},{"id":"explicit.stat_2715190555","text":"荊棘的[Critical|暴擊]率 #%","type":"explicit"},{"id":"explicit.stat_1689729380","text":"有 #% 機率避免因遭[HitDamage|擊中]而死亡","type":"explicit"},{"id":"explicit.stat_2301718443","text":"對[ArmourBreak|完全破甲]敵人造成的傷害增加 #%","type":"explicit"},{"id":"explicit.stat_326965591","text":"霸體","type":"explicit"},{"id":"explicit.stat_2011656677","text":"增加 #% 中毒持續時間","type":"explicit"},{"id":"explicit.stat_40154188","text":"#% 的元素傷害轉換為火焰傷害","type":"explicit"},{"id":"explicit.stat_841429130","text":"你造成的[Bleeding|流血]會[Aggravate|加劇]","type":"explicit"},{"id":"explicit.stat_585231074","text":"舉起盾牌時無移動速度懲罰","type":"explicit"},{"id":"explicit.stat_2635559734","text":"此武器攻擊的基礎暴擊率為 #%","type":"explicit"},{"id":"explicit.stat_1092987622","text":"承受的近戰物理 #% 傷害反射給攻擊者","type":"explicit"},{"id":"explicit.stat_573347393","text":"[IronGrip|堅鐵之力]","type":"explicit"},{"id":"explicit.stat_2745845732","text":"保險箱數量增加 #%","type":"explicit"},{"id":"explicit.stat_1697447343","text":"[Quarterstaff|細杖]的[Freeze|冰凍]累積增加 #%","type":"explicit"},{"id":"explicit.stat_3393547195","text":"滿血時增加 #% 移動速度","type":"explicit"},{"id":"explicit.stat_88817332","text":"滿血時增加 #% 全域閃避值","type":"explicit"},{"id":"explicit.stat_1854213750","text":"[Minion|召喚物]增加 #% [CriticalDamageBonus|暴擊傷害加成]","type":"explicit"},{"id":"explicit.stat_2875218423","text":"被格擋的傷害補償為魔力","type":"explicit"},{"id":"explicit.stat_1315743832","text":"[Thorns|荊棘]傷害增加 #%","type":"explicit"},{"id":"explicit.stat_886931978","text":"若使用時貧血,有 #% 更多恢復","type":"explicit"},{"id":"explicit.stat_2041668411","text":"物理傷害可以釘身","type":"explicit"},{"id":"explicit.stat_2995914769","text":"每一層盛怒也會賦予增加 #% [Armour|護甲值]","type":"explicit"},{"id":"explicit.stat_769129523","text":"造成雙倍[Stun|暈眩]累積","type":"explicit"},{"id":"explicit.stat_169946467","text":"使用弓類武器時增加 #% 命中值","type":"explicit"},{"id":"explicit.stat_1588049749","text":"怪物增加 #% 命中值","type":"explicit"},{"id":"explicit.stat_796381300","text":"擊中時隨機獲得最多 #% 的移動速度加成,直到再次擊中","type":"explicit"},{"id":"explicit.stat_3780644166","text":"[FreezeThreshold|冰凍門檻]增加 #%","type":"explicit"},{"id":"explicit.stat_2567751411","text":"戰吼技能增加 #% 範圍效果","type":"explicit"},{"id":"explicit.stat_1776411443","text":"[Armour|護甲值][ArmourBreak|破壞]增加 #%","type":"explicit"},{"id":"explicit.stat_4092697134","text":"[IronWill|鋼鐵意志]","type":"explicit"},{"id":"explicit.stat_115425161","text":"怪物的暈眩累積增加 #%","type":"explicit"},{"id":"explicit.stat_2356156926","text":"移動時會掉落持續 8 秒的[IgnitedGround|點燃地面],並會引發[Ignite|點燃],造成等同於你 #% 最大生命的[Fire|火焰]傷害","type":"explicit"},{"id":"explicit.stat_1215155013","text":"增加 #% 從盾牌獲取的防禦","type":"explicit"},{"id":"explicit.stat_3934599992","text":"當你使用[Warcry|戰吼]時,[Presence|存在範圍]內的[Corpse|屍體]會爆炸,造成相當於它們 #% 生命的[Physical|物理]傷害","type":"explicit"},{"id":"explicit.stat_1173537953","text":"最多 # 層脆弱再生","type":"explicit"},{"id":"explicit.stat_491450213","text":"召喚物的[Critical|暴擊機率]增加 #%","type":"explicit"},{"id":"explicit.stat_1135928777","text":"增加 #% 十字弓[Attack|攻擊]速度","type":"explicit"},{"id":"explicit.stat_1718147982","text":"增加 #% 召喚物命中值","type":"explicit"},{"id":"explicit.stat_3205239847","text":"承受 #% 的擊中火焰傷害視為物理傷害","type":"explicit"},{"id":"explicit.stat_4130878258","text":"區域含有額外 # 群法里登怪物","type":"explicit"},{"id":"explicit.stat_4287671144","text":"賦予存在範圍內的友方你自身 #% 的基礎生命回復","type":"explicit"},{"id":"explicit.stat_67637087","text":"若近期未被擊中,承受 #% 更少傷害","type":"explicit"},{"id":"explicit.stat_2412053423","text":"每 10 精魂增加 #% 法術傷害","type":"explicit"},{"id":"explicit.stat_352044736","text":"每一層盛怒也會賦予增加 #% 暈眩門檻","type":"explicit"},{"id":"explicit.stat_4256314560","text":"當獲得最大暴擊球數量時你被感電","type":"explicit"},{"id":"explicit.stat_3757259819","text":"區域含有額外 # 群野獸","type":"explicit"},{"id":"explicit.stat_311641062","text":"#% 機率使你使用藥劑時不消耗充能","type":"explicit"},{"id":"explicit.stat_939832726","text":"每消耗一顆[Charges|耐力球],恢復 #% 生命","type":"explicit"},{"id":"explicit.stat_1453197917","text":"擊中時有 #% 機率獲得 1 顆暴擊球","type":"explicit"},{"id":"explicit.stat_4236566306","text":"[Meta|主要]技能獲得[Energy|能量]增加 #%","type":"explicit"},{"id":"explicit.stat_3175722882","text":"每層脆弱再生使每秒回復 #% 生命","type":"explicit"},{"id":"explicit.stat_2153364323","text":"# 智慧需求","type":"explicit"},{"id":"explicit.stat_3308030688","text":"站立時,增加 #% 魔力回復率","type":"explicit"},{"id":"explicit.stat_2006107135","text":"擊中時造成冰凍,如同造成相當於你最大魔力 #% 的冰冷傷害","type":"explicit"},{"id":"explicit.stat_2458962764","text":"#% 最大生命值轉換為能量護盾","type":"explicit"},{"id":"explicit.stat_240445958","text":"區域含有額外 # 群亡靈","type":"explicit"},{"id":"explicit.stat_2438634449","text":"你的[Attack|攻擊][Critical|暴擊]時,有 #% 機率[Aggravate|加劇]目標身上的[Bleeding|流血]","type":"explicit"},{"id":"explicit.stat_924253255","text":"減益效果對你的緩速程度增加 #%","type":"explicit"},{"id":"explicit.stat_1238227257","text":"加速減益效果失效 #%","type":"explicit"},{"id":"explicit.stat_2748665614","text":"增加 #% 最大魔力","type":"explicit"},{"id":"explicit.stat_2898517796","text":"魔法保險箱數量增加 #%","type":"explicit"},{"id":"explicit.stat_2082207021","text":"每 5 點[Intelligence|智慧],效果範圍便增加 #%","type":"explicit"},{"id":"explicit.stat_62849030","text":"暴擊使敵人中毒","type":"explicit"},{"id":"explicit.stat_3592067990","text":"區域含有額外 # 群染疫的怪物","type":"explicit"},{"id":"explicit.stat_2214130968","text":"必定對遭沉重暈眩的敵人造成暴擊","type":"explicit"},{"id":"explicit.stat_3605721598","text":"當你透過[HitDamage|擊中][LifeLeech|偷取]生命時,處於你[Presence|存在範圍]中的友方也會偷取到[LeechSameAmount|等量]生命","type":"explicit"},{"id":"explicit.stat_3473929743","text":"[Pinned|釘身]累積增加 #%","type":"explicit"},{"id":"explicit.stat_3439162551","text":"完全破壞敵人[Armour|護甲]時,施加[Fire|火焰][Exposure|曝曬]","type":"explicit"},{"id":"explicit.stat_1374654984","text":"抵禦物理傷害時,其 #% [Recoup|補償]為生命","type":"explicit"},{"id":"explicit.stat_836936635","text":"每秒回復 #% 生命","type":"explicit"},{"id":"explicit.stat_818778753","text":"傷害穿透 #% 閃電抗性","type":"explicit"},{"id":"explicit.stat_1170174456","text":"增加 #% 耐力球持續時間","type":"explicit"},{"id":"explicit.stat_943702197","text":"[Minion|召喚物]獲得相當於其最大生命 #% 的額外最大[EnergyShield|能量護盾]","type":"explicit"},{"id":"explicit.stat_3801067695","text":"你身上的[Shock|感電][BuffEffect|效果]減少 #%","type":"explicit"},{"id":"explicit.stat_3222482040","text":"怪物擊中時有 #% 機率偷取暴擊、狂怒和耐力球","type":"explicit"},{"id":"explicit.stat_2511217560","text":"[StunRecovery|暈眩恢復]增加 #%","type":"explicit"},{"id":"explicit.stat_1436812886","text":"區域含有額外 # 群艾茲麥怪物","type":"explicit"},{"id":"explicit.stat_2546599258","text":"智慧不提供最大魔力的加成","type":"explicit"},{"id":"explicit.stat_1708461270","text":"怪物的範圍效果增加 #%","type":"explicit"},{"id":"explicit.stat_3787460122","text":"獻祭增加 #% 最大生命","type":"explicit"},{"id":"explicit.stat_1569101201","text":"竭盡攻擊增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_1004011302","text":"增加 #% 冷卻恢復速度","type":"explicit"},{"id":"explicit.stat_2570249991","text":"怪物具有閃避能力","type":"explicit"},{"id":"explicit.stat_344174146","text":"每層脆弱生長使魔力回復率增加 #%","type":"explicit"},{"id":"explicit.stat_1306791873","text":"被擊中時失去所有脆弱再生","type":"explicit"},{"id":"explicit.stat_3423694372","text":"擊中時有 #% 機率造成[Bleeding|流血]","type":"explicit"},{"id":"explicit.stat_440490623","text":"你以[Critical|暴擊]施加之[DamagingAilments|傷害型異常狀態]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_1269971728","text":"你身上的[Ignite|點燃][BuffEffect|效果]減少 #%","type":"explicit"},{"id":"explicit.stat_50721145","text":"你的速度不受[Slow|緩速]影響","type":"explicit"},{"id":"explicit.stat_3414243317","text":"所有[HitDamage|擊中]都會觸發[Thorns|荊棘]傷害","type":"explicit"},{"id":"explicit.stat_1419390131","text":"若[ESRecharge|能量護盾充能]於[Recently|近期]開始生效,則不會被傷害阻斷","type":"explicit"},{"id":"explicit.stat_3885405204","text":"弓攻擊發射 # 個額外箭矢","type":"explicit"},{"id":"explicit.stat_1839832419","text":"[Low Mana|貧魔狀態]下使用魔力[Flask|藥劑]會立即恢復","type":"explicit"},{"id":"explicit.stat_381470861","text":"格擋時撲殺敵人","type":"explicit"},{"id":"explicit.stat_1949833742","text":"目眩累積增加 #%","type":"explicit"},{"id":"explicit.stat_1772247089","text":"造成[Ailments|異常狀態]的機率增加 #%","type":"explicit"},{"id":"explicit.stat_1102738251","text":"生命[Flask|藥劑]每秒獲得 # 充能","type":"explicit"},{"id":"explicit.stat_3240183538","text":"地圖含有 1 個額外的強化寶箱","type":"explicit"},{"id":"explicit.stat_1879340377","text":"怪物破壞護甲值相當於造成物理傷害的 #%","type":"explicit"},{"id":"explicit.stat_1816894864","text":"被你的擊中冰緩的敵人承受更多來自冰緩效果的傷害","type":"explicit"},{"id":"explicit.stat_3686997387","text":"舉起盾牌時,暈眩門檻加倍","type":"explicit"},{"id":"explicit.stat_395808938","text":"地圖含有 1 個額外的精髓","type":"explicit"},{"id":"explicit.stat_1200347828","text":"[LowLife|貧血狀態]下使用生命[Flask|藥劑]會立即恢復生命","type":"explicit"},{"id":"explicit.stat_3942946753","text":"貧血時每秒回復 #% 生命","type":"explicit"},{"id":"explicit.stat_1228337241","text":"獲得等同 #% 最大生命值的額外能量護盾","type":"explicit"},{"id":"explicit.stat_4181857719","text":"區域含有額外 # 群瓦爾怪物","type":"explicit"},{"id":"explicit.stat_1405298142","text":"若你[Recently|近期]未[Stun|遭暈眩],[StunThreshold|暈眩門檻]增加 #%","type":"explicit"},{"id":"explicit.stat_356835700","text":"你最大生命低於 #% 時,視為貧血","type":"explicit"},{"id":"explicit.stat_2550456553","text":"稀有怪物有 # 個額外詞綴","type":"explicit"},{"id":"explicit.stat_3841984913","text":"每秒獲得 # 脆弱生長","type":"explicit"},{"id":"explicit.stat_318953428","text":"攻擊擊中時有 #% 機率造成致盲","type":"explicit"},{"id":"explicit.stat_1416292992","text":"# [Charm|護符]欄位","type":"explicit"},{"id":"explicit.stat_2262736444","text":"異能魔力","type":"explicit"},{"id":"explicit.stat_1261612903","text":"[HitDamage|擊中]的[Cold|冰冷]傷害[Contributes|貢獻]至[Ignite|點燃]機率與幅度,而非[Chill|冰緩]幅度","type":"explicit"},{"id":"explicit.stat_2894895028","text":"未處於生命全滿狀態時,持續傷害會穿透你的能量護盾,\n每秒[Sacrifice|獻祭] #% 魔力並恢復等量生命","type":"explicit"},{"id":"explicit.stat_4275855121","text":"你造成的詛咒會反射至你","type":"explicit"},{"id":"explicit.stat_3764198549","text":"每 3 秒,消耗附近屍體恢復 #% 生命","type":"explicit"},{"id":"explicit.stat_2200293569","text":"魔力[Flask|藥劑]每秒獲得 # 充能","type":"explicit"},{"id":"explicit.stat_2672805335","text":"增加 #% 攻擊與施放速度","type":"explicit"},{"id":"explicit.stat_1484500028","text":"[Attack|攻擊][Gain|獲得]相當於傷害 #% 的額外[Cold|冰冷]傷害","type":"explicit"},{"id":"explicit.stat_1604736568","text":"擊殺時恢復 #% 魔力","type":"explicit"},{"id":"explicit.stat_2230687504","text":"[Strength|力量]可滿足[Melee|近戰]武器和[Melee|近戰]技能的其他[Attributes|能力值]需求","type":"explicit"},{"id":"explicit.stat_215346464","text":"在被感電後你有 # 秒不會被感電","type":"explicit"},{"id":"explicit.stat_1993950627","text":"# 至 # 點[Fire|火焰][Thorns|荊棘]傷害","type":"explicit"},{"id":"explicit.stat_3374165039","text":"增加 #% 圖騰放置速度","type":"explicit"},{"id":"explicit.stat_627767961","text":"當你有一個作用中的[Charm|護符],傷害增加 #%","type":"explicit"},{"id":"explicit.stat_3192728503","text":"增加 #% [Crossbow|十字弓]裝填速度","type":"explicit"},{"id":"explicit.stat_2154246560","text":"增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_1030153674","text":"擊殺時恢復 #% 魔力","type":"explicit"},{"id":"explicit.stat_2215233444","text":"[ArmourBreak|護甲破壞]持續時間增加 #%","type":"explicit"},{"id":"explicit.stat_3376488707","text":"#% 最大全部抗性","type":"explicit"},{"id":"explicit.stat_185580205","text":"[Charm|護符]每秒獲得 # 充能","type":"explicit"},{"id":"explicit.stat_1526933524","text":"立即恢復","type":"explicit"},{"id":"explicit.stat_95249895","text":"#% 更多怪物生命","type":"explicit"},{"id":"explicit.stat_1852872083","text":"擊中稀有怪和傳奇怪增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_2949096603","text":"[HitDamage|擊中]的[Fire|火焰]傷害[Contributes|貢獻]至[Shock|感電]機率,而非[Ignite|點燃]機率和幅度","type":"explicit"},{"id":"explicit.stat_2487305362","text":"你所施加之[Poison|中毒]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_2135899247","text":"達到暴擊球最大數量時,失去所有的暴擊球","type":"explicit"},{"id":"explicit.stat_1011772129","text":"[HitDamage|擊中]的[Lightning|閃電]傷害[Contributes|貢獻]至[Freeze|冰凍]累積,而非[Shock|感電]機率","type":"explicit"},{"id":"explicit.stat_2310741722","text":"增加 #% 來自藥劑恢復的生命和魔力","type":"explicit"},{"id":"explicit.stat_3612464552","text":"在被冰凍後你有 # 秒不會被冰凍","type":"explicit"},{"id":"explicit.stat_1062710370","text":"敵人身上的[Ignite|點燃]、[Shock|感電]和[Chill|冰緩]持續時間增加 #%","type":"explicit"},{"id":"explicit.stat_4036087867","text":"走路時會觸發「分解」技能","type":"explicit"},{"id":"explicit.stat_3732878551","text":"[Rarity|稀有]怪物有 #% 機率有 1 個額外詞綴","type":"explicit"},{"id":"explicit.stat_2527686725","text":"你所施加之[Shock|感電]的[BuffMagnitude|幅度]增加 #%","type":"explicit"},{"id":"explicit.stat_2416869319","text":"得到 #% 召喚物生命恢復","type":"explicit"},{"id":"explicit.stat_3309089125","text":"區域含有額外 # 群刺荊怪物","type":"explicit"},{"id":"explicit.stat_3276224428","text":"貧魔狀態下使用時,回復量增加 #%","type":"explicit"},{"id":"explicit.stat_3503160529","text":"#% 的火焰傷害轉換為冰冷傷害","type":"explicit"},{"id":"explicit.stat_854225133","text":"你沒有生命回復","type":"explicit"},{"id":"explicit.stat_1468737867","text":"地圖含有 1 個額外的神殿","type":"explicit"},{"id":"explicit.stat_1181501418","text":"# 最大盛怒上限","type":"explicit"},{"id":"explicit.stat_4189061307","text":"印記技能增加 #% 施放速度","type":"explicit"},{"id":"explicit.stat_1478653032","text":"減少 #% 你所承受的冰緩效果","type":"explicit"},{"id":"explicit.stat_2118708619","text":"若你近期有消耗屍體,增加 #% 傷害","type":"explicit"},{"id":"explicit.stat_1459321413","text":"增加 #% 流血持續時間","type":"explicit"},{"id":"explicit.stat_3003542304","text":"投射物在分岔時有 #% 機率產生額外投射物","type":"explicit"},{"id":"explicit.stat_2949706590","text":"區域含有額外 # 群鐵衛","type":"explicit"},{"id":"explicit.stat_1585769763","text":"增加 #% 致盲效果","type":"explicit"},{"id":"explicit.stat_1039380318","text":"裝填額外 1 發弩箭","type":"explicit"},{"id":"explicit.stat_4258409981","text":"當稀有和傳奇敵人處於你的[Presence|存在範圍],每秒增加 #% 對其造成的[HitDamage|擊中傷害],上限為 200%","type":"explicit"},{"id":"explicit.stat_849085925","text":"被你[Frozen|冰凍]的敵人所受到的傷害增加 #%","type":"explicit"},{"id":"explicit.stat_315791320","text":"你的技能增加 #% 光環效果","type":"explicit"},{"id":"explicit.stat_3037553757","text":"戰吼增益效果增加 #%","type":"explicit"},{"id":"explicit.stat_38301299","text":"貧血時 #% 火焰抗性","type":"explicit"},{"id":"explicit.stat_4078695","text":"# 最大狂怒球","type":"explicit"},{"id":"explicit.stat_2448633171","text":"所受傷害的 #% 會穿透[EnergyShield|能量護盾]","type":"explicit"},{"id":"explicit.stat_538241406","text":"傷害型異常狀態造成傷害加速 #%","type":"explicit"},{"id":"explicit.stat_3837707023","text":"召喚物有 #% 混沌抗性","type":"explicit"},{"id":"explicit.stat_1541516339","text":"每個狂怒球增加 #% 移動速度","type":"explicit"},{"id":"explicit.stat_2838161567","text":"技能保留的[Spirit|精魂]減少 50%","type":"explicit"},{"id":"explicit.stat_2930706364","text":"格擋後對敵人造成威嚇","type":"explicit"},{"id":"explicit.stat_1301765461","text":"#% 最大混沌抗性","type":"explicit"},{"id":"explicit.stat_1978899297","text":"#% 最大全部元素抗性","type":"explicit"},{"id":"explicit.stat_259470957","text":"擊殺時效果發生兩次","type":"explicit"},{"id":"explicit.stat_3384885789","text":"此武器的暴擊率為 #%","type":"explicit"},{"id":"explicit.stat_1508661598","text":"[Critical|暴擊]不會造成額外傷害","type":"explicit"},{"id":"explicit.stat_4009879772","text":"增加 #% 生命藥劑充能獲取","type":"explicit"},{"id":"explicit.stat_2545584555","text":"增加 #% 凋零效果","type":"explicit"},{"id":"explicit.stat_3679696791","text":"最大格擋率的詞綴改為套用於最大抗性","type":"explicit"},{"id":"explicit.stat_3590792340","text":"增加 #% 魔力[Flask|藥劑]充能獲取","type":"explicit"},{"id":"explicit.stat_3811191316","text":"召喚物增加 #% 範圍效果","type":"explicit"},{"id":"explicit.stat_265717301","text":"生命藥劑不會恢復生命","type":"explicit"},{"id":"explicit.stat_4176970656","text":"召喚物死亡時承受 # 物理傷害","type":"explicit"},{"id":"explicit.stat_1004468512","text":"#% 的物理傷害承受為火焰傷害","type":"explicit"},{"id":"explicit.stat_3824372849","text":"增加 #% 詛咒的持續時間","type":"explicit"},{"id":"explicit.stat_2714810050","text":"由你點燃的敵人承受混沌傷害而非火焰傷害","type":"explicit"},{"id":"explicit.stat_3947672598","text":"不會套用至來自恢復的生命恢復","type":"explicit"},{"id":"explicit.stat_1875158664","text":"[GiantsBlood|巨人之血]","type":"explicit"},{"id":"explicit.stat_1689473577","text":"區域含有額外 # 群超越的怪物","type":"explicit"},{"id":"explicit.stat_412462523","text":"#% 更多[Attack|攻擊]傷害","type":"explicit"},{"id":"explicit.stat_2353576063","text":"增加 #% 你所施放詛咒的效果","type":"explicit"},{"id":"explicit.stat_1457411584","text":"每 4 秒,根據回復的每秒 # 生命恢復恢復 1 生命","type":"explicit"},{"id":"explicit.stat_2402413437","text":"當你使用魔力[Flask|藥劑],[ESRecharge|能量護盾充能]會開始生效","type":"explicit"},{"id":"explicit.stat_3741323227","text":"增加 #% 藥劑效果持續時間","type":"explicit"},{"id":"explicit.stat_3441651621","text":"攻擊擊中 # 承受物理傷害","type":"explicit"},{"id":"explicit.stat_3999959974","text":"閃電抗性不影響所受的閃電傷害","type":"explicit"},{"id":"explicit.stat_1910743684","text":"此武器造成的所有傷害都會累積[Electrocute|觸電]","type":"explicit"},{"id":"explicit.stat_2022332470","text":"你[Bleeding|流血]時承受[Fire|火焰]傷害而非[Physical|物理]傷害","type":"explicit"},{"id":"explicit.stat_3902042119","text":"可格擋所有擊中傷害","type":"explicit"},{"id":"explicit.stat_712554801","text":"你的[Mark|印記]技能效果增加 #%","type":"explicit"},{"id":"explicit.stat_3154256486","text":"你最大魔力低於 #% 時,視為貧血","type":"explicit"},{"id":"explicit.stat_1023752508","text":"沒有格擋率","type":"explicit"},{"id":"explicit.stat_65135897","text":"無法使用盾牌技能","type":"explicit"},{"id":"explicit.stat_3119292058","text":"被你擊中而冰緩的敵人,可以像冰凍那樣被粉碎","type":"explicit"},{"id":"explicit.stat_2134207902","text":"護甲也套用至承受來自擊中的閃電傷害","type":"explicit"},{"id":"explicit.stat_3162258068","text":"不能格擋傷害","type":"explicit"},{"id":"explicit.stat_3362812763","text":"#% 護甲套用至承受來自擊中的火焰、冰冷和閃電傷害","type":"explicit"},{"id":"explicit.stat_2801937280","text":"祭血術","type":"explicit"},{"id":"explicit.stat_2161347476","text":"準確率評級加倍","type":"explicit"},{"id":"explicit.stat_1017648537","text":"[HitDamage|擊中]造成的[Lightning|閃電]傷害會[Contributes|貢獻]至[Electrocute|觸電]累積","type":"explicit"},{"id":"explicit.stat_1361645249","text":"存在範圍內的友方具有與你相同的格擋機率","type":"explicit"},{"id":"explicit.stat_3971919056","text":"生命充能","type":"explicit"},{"id":"explicit.stat_65133983","text":"移動時會掉落持續 8 秒的感電地面","type":"explicit"},{"id":"explicit.stat_2714890129","text":"生命偷取可以超過最大生命值","type":"explicit"},{"id":"explicit.stat_458438597","text":"生命值所受的 #% 傷害由魔力扣除","type":"explicit"},{"id":"explicit.stat_3796523155","text":"怪物身上的[Curse|詛咒]具有 #% 更少[BuffEffect|效果]","type":"explicit"},{"id":"explicit.stat_4224965099","text":"[Lightning] Damage of Enemies [HitDamage|Hitting] you is [Lucky]","type":"explicit"},{"id":"explicit.stat_3314057862","text":"你造成的點燃會在 2 秒後擴散至 1.5 公尺內的其他敵人身上","type":"explicit"},{"id":"explicit.stat_1157523820","text":"你自己使用的[Slam|重擊]技能有 #% 機率造成[Aftershock|餘震]","type":"explicit"},{"id":"explicit.stat_2957407601","text":"祭品技能增加 #% 持續時間","type":"explicit"},{"id":"explicit.stat_1104825894","text":"詛咒的啟動速度加快 #%","type":"explicit"},{"id":"explicit.stat_2301852600","text":"擊殺敵人時,對其周圍 2 公尺內的敵人造成 #% 過量傷害","type":"explicit"},{"id":"explicit.stat_4012215578","text":"[HitDamage|擊中]的[DamageTypes|所有傷害][Contributes|貢獻]至[Poison|中毒]幅度","type":"explicit"},{"id":"explicit.stat_4195198267","text":"格擋傷害使敵人中毒,如同造成 # 基礎混沌傷害","type":"explicit"},{"id":"explicit.stat_2333085568","text":"每等級 # 全能力","type":"explicit"},{"id":"explicit.stat_2524254339","text":"撲殺","type":"explicit"},{"id":"explicit.stat_295075366","text":"增加 #% 力量需求","type":"explicit"},{"id":"explicit.stat_999436592","text":"過量生命偷取回復套用到能量護盾上","type":"explicit"},{"id":"explicit.stat_1776968075","text":"你不具有[Elemental|元素][Resistance|抗性]","type":"explicit"},{"id":"explicit.stat_1094937621","text":"造成暴擊時無視敵人的元素抗性","type":"explicit"},{"id":"explicit.stat_3398787959","text":"[Gain|獲得]相當於傷害 #% 的額外混沌傷害","type":"explicit"},{"id":"explicit.stat_4294267596","text":"不會受到暴擊的額外傷害","type":"explicit"},{"id":"explicit.stat_1389153006","text":"增加 #% 全域防禦","type":"explicit"},{"id":"explicit.stat_632761194","text":"生命回復套用到能量護盾上","type":"explicit"},{"id":"explicit.stat_3563080185","text":"擊殺門檻增加 #%","type":"explicit"},{"id":"explicit.stat_3070990531","text":"無遠距離命中懲罰","type":"explicit"},{"id":"explicit.stat_2350411833","text":"每秒失去 #% 能量護盾","type":"explicit"},{"id":"explicit.stat_410952253","text":"無法擁有[EnergyShield|能量護盾]","type":"explicit"},{"id":"explicit.stat_3835551335","text":"不會中毒","type":"explicit"},{"id":"explicit.stat_227523295","text":"# 最大暴擊球","type":"explicit"},{"id":"explicit.stat_2955966707","text":"冰緩效果對你是相反的","type":"explicit"},{"id":"explicit.stat_2293111154","text":"增加和減少召喚物攻擊速度同時影響你","type":"explicit"},{"id":"explicit.stat_1086147743","text":"增加 #% 敵人點燃持續時間","type":"explicit"},{"id":"explicit.stat_1686824704","text":"#% 的冰冷傷害轉換為閃電傷害","type":"explicit"},{"id":"explicit.stat_1540254896","text":"點燃機率加倍","type":"explicit"},{"id":"explicit.stat_4112450013","text":"流血狀態下移動不再承受額外的傷害","type":"explicit"},{"id":"explicit.stat_3814876985","text":"暴擊時 #% 機率獲得暴擊球","type":"explicit"},{"id":"explicit.stat_1040569494","text":"若你近期有閃避翻滾,增加 #% 閃避值","type":"explicit"},{"id":"explicit.stat_4058681894","text":"你的暴擊不造成額外傷害","type":"explicit"},{"id":"explicit.stat_1520059289","text":"[Onslaught|猛攻]","type":"explicit"},{"id":"explicit.stat_1073310669","text":"若近期內有被擊中,增加 #% 閃避值","type":"explicit"},{"id":"explicit.stat_3045072899","text":"[Minion|召喚物]的[Resistances|抗性]與你相同","type":"explicit"},{"id":"explicit.stat_674553446","text":"攻擊附加 # 至 # 混沌傷害","type":"explicit"},{"id":"explicit.stat_78985352","text":"擊中時有 #% 機率威嚇敵人 4 秒","type":"explicit"},{"id":"explicit.stat_3751072557","text":"詛咒沒有啟動延遲","type":"explicit"},{"id":"explicit.stat_1176947534","text":"不死召喚物的保留減少 #%","type":"explicit"},{"id":"explicit.stat_2224050171","text":"區域內的裂痕含有額外 # 個緊握之手","type":"explicit"},{"id":"explicit.stat_1069772386","text":"處於你的存在範圍之中的敵人受到火焰曝曬","type":"explicit"},{"id":"explicit.stat_3276271783","text":"每 1 點最大[EnergyShield|能量護盾]使你每秒回復 # 生命","type":"explicit"},{"id":"explicit.stat_1755296234","text":"目標可同時受到你的 # 個[Poison|中毒]影響","type":"explicit"},{"id":"explicit.stat_1207554355","text":"增加 #% 箭矢速度","type":"explicit"},{"id":"explicit.stat_1546580830","text":"處於你的存在範圍之中的敵人具有與你相同的閃電抗性","type":"explicit"},{"id":"explicit.stat_1289045485","text":"造成暴擊時無視敵人的閃電抗性","type":"explicit"},{"id":"explicit.stat_1576794517","text":"在你存在範圍中的任何人擊殺敵人時,會被視為由你擊殺","type":"explicit"},{"id":"explicit.stat_1210760818","text":"裂隙中的怪物密度增加 #%","type":"explicit"},{"id":"explicit.stat_491899612","text":"不能被感電","type":"explicit"},{"id":"explicit.stat_3450276548","text":"擊中時致盲冰緩的敵人","type":"explicit"},{"id":"explicit.stat_331731406","text":"不能被點燃","type":"explicit"},{"id":"explicit.stat_874646180","text":"敵人進入你的存在範圍時,加劇其流血","type":"explicit"},{"id":"explicit.stat_2315177528","text":"擊中的混沌傷害也會貢獻至觸電累積","type":"explicit"},{"id":"explicit.stat_720388959","text":"藥劑的生命恢復是即時的","type":"explicit"},{"id":"explicit.stat_4283407333","text":"全部技能寶石等級 #","type":"explicit"},{"id":"explicit.stat_3891355829","text":"升級範圍至中等","type":"explicit"},{"id":"explicit.stat_588512487","text":"地圖有 # 個額外隨機詞綴","type":"explicit"},{"id":"explicit.stat_3523867985","text":"增加 #% 護甲、閃避與能量護盾","type":"explicit"},{"id":"explicit.stat_4164870816","text":"每顆暴擊球增加 #% 的暴擊傷害加成","type":"explicit"},{"id":"explicit.stat_1060572482","text":"半徑內小型被動技能效果增加 #%","type":"explicit"},{"id":"explicit.stat_258119672","text":"閃避翻滾距離 # 公尺","type":"explicit"},{"id":"explicit.stat_704919631","text":"暴擊時觸發閃電箭技能","type":"explicit"},{"id":"explicit.stat_4219583418","text":"增加 #% 怪物掉落神器數量","type":"explicit"},{"id":"explicit.stat_1433051415","text":"處於你的[Presence|存在範圍]之中的敵人會[Ignite|被點燃],等同於造成 # 基礎[Fire|火焰]傷害","type":"explicit"},{"id":"explicit.stat_1143240184","text":"你最大生命低於 #% 時,視為貧魔","type":"explicit"},{"id":"explicit.stat_1539368271","text":"增加 #% 爆炸物放置範圍","type":"explicit"},{"id":"explicit.stat_3027830452","text":"獲得等同 #% 魔力的額外能量護盾","type":"explicit"},{"id":"explicit.stat_159726667","text":"怪物在區域內的儀式祭壇獻祭後,貢獻增加 #%","type":"explicit"},{"id":"explicit.stat_3289828378","text":"增加 #% 爆炸範圍","type":"explicit"},{"id":"explicit.stat_261503687","text":"攻擊獲得相當於物理傷害 #% 的額外混沌傷害","type":"explicit"},{"id":"explicit.stat_2439129490","text":"混沌抗性為零","type":"explicit"},{"id":"explicit.stat_2369960685","text":"#% 護符充能使用轉移至生命藥劑","type":"explicit"},{"id":"explicit.stat_1658498488","text":"腐化之血無法施加於你","type":"explicit"},{"id":"explicit.stat_3627052716","text":"#% 閃電傷害轉換為冰冷傷害","type":"explicit"},{"id":"explicit.stat_3175163625","text":"增加 #% 被擊殺敵人掉落的金幣數量","type":"explicit"},{"id":"explicit.stat_2437476305","text":"左戒指欄位:法術投射物分叉","type":"explicit"},{"id":"explicit.stat_1147690586","text":"全部閃電技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_3647242059","text":"左戒指欄位:法術的投射物不能連鎖","type":"explicit"},{"id":"explicit.stat_2933024469","text":"右戒指插槽:法術的投射物無法分叉","type":"explicit"},{"id":"explicit.stat_3826125995","text":"法術投射物無法穿透","type":"explicit"},{"id":"explicit.stat_30642521","text":"你可以施放 # 個額外詛咒","type":"explicit"},{"id":"explicit.stat_2942704390","text":"技能有 +# 到限制","type":"explicit"},{"id":"explicit.stat_1630111277","text":"擊中敵人時,獲得等同於敵人力量值的最大附加閃電傷害,持續 6 秒,最多可達 #","type":"explicit"},{"id":"explicit.stat_2920970371","text":"增加 #% 你身上詛咒的持續時間","type":"explicit"},{"id":"explicit.stat_1195849808","text":"擊殺時獲得 # 秒猛攻效果","type":"explicit"},{"id":"explicit.stat_3076483222","text":"Sacrifice up to # to receive double on Trial completion","type":"explicit","option":{"options":[{"id":19846,"text":"20 工匠石"},{"id":20358,"text":"10 點化之球"},{"id":54496,"text":"20 富豪石"},{"id":49977,"text":"10 混沌石"},{"id":64921,"text":"10 瓦爾寶珠"},{"id":62634,"text":"20 崇高石"},{"id":61382,"text":"3 神聖石"},{"id":19854,"text":"3 異界玉"},{"id":45026,"text":"3 機會之球"},{"id":4897,"text":"20 護甲片"},{"id":32821,"text":"20 磨刀石"},{"id":38303,"text":"20 奧術蝕刻師"},{"id":136,"text":"20 玻璃彈珠"},{"id":53954,"text":"10 寶石匠的稜鏡"}]}},{"id":"explicit.stat_2480498143","text":"#% 技能魔力消耗[StatConversion|轉換]為生命消耗","type":"explicit"},{"id":"explicit.stat_83828836","text":"元素異常狀態門檻因超額混沌抗性而增加","type":"explicit"},{"id":"explicit.stat_3389184522","text":"立即獲得暴擊的偷取","type":"explicit"},{"id":"explicit.stat_752930724","text":"裝備與技能寶石增加 #% 能力值需求","type":"explicit"},{"id":"explicit.stat_1161337167","text":"可在被腐化時修改","type":"explicit"},{"id":"explicit.stat_2812872407","text":"藥劑的生命恢復也套用到能量護盾上","type":"explicit"},{"id":"explicit.stat_1225174187","text":"每個鑲嵌的符文或靈魂核心,全域防禦便增加 #%","type":"explicit"},{"id":"explicit.stat_1640965354","text":"區域含有 #% 增加的符文怪物標記數量","type":"explicit"},{"id":"explicit.stat_3605834869","text":"技能獲得一個基礎生命消耗,等於基礎魔力消耗的 #%","type":"explicit"},{"id":"explicit.stat_1555237944","text":"當你獲得一顆能量球時,有 #% 機率獲得額外一顆","type":"explicit"},{"id":"explicit.stat_4065505214","text":"插槽中的靈魂核心效果增加 #%","type":"explicit"},{"id":"explicit.stat_1298316550","text":"閃避翻滾穿過敵人","type":"explicit"},{"id":"explicit.stat_3924187855","text":"閃避值會隨著超過上限的閃電抗性而增加","type":"explicit"},{"id":"explicit.stat_3666934677","text":"增加 #% 獲得的經驗","type":"explicit"},{"id":"explicit.stat_3872034802","text":"絕殺打擊","type":"explicit"},{"id":"explicit.stat_2301218725","text":"此區域中模擬碎片堆疊大小增加 #%","type":"explicit"},{"id":"explicit.stat_820939409","text":"每用攻擊擊中一個敵人,獲得 # 魔力","type":"explicit"},{"id":"explicit.stat_3518087336","text":"閃避翻滾可避開所有擊中","type":"explicit"},{"id":"explicit.stat_1083387327","text":"增加 #% 符文怪物掉落遠征日誌的數量","type":"explicit"},{"id":"explicit.stat_3156445245","text":"每個過去 20 秒內的閃避翻滾,移動與技能速度減少 #%","type":"explicit"},{"id":"explicit.stat_3881997959","text":"每 # 閃避值增加 1% 移動速度 \n其他移動速度修正不適用","type":"explicit"},{"id":"explicit.stat_2129352930","text":"護甲會因超額火焰抗性而增加","type":"explicit"},{"id":"explicit.stat_824024007","text":"你的暴擊傷害加成為 300%","type":"explicit"},{"id":"explicit.stat_3168149399","text":"每 10 點智慧,攻擊附加 # 至 # 閃電傷害","type":"explicit"},{"id":"explicit.stat_4163415912","text":"每插入一個符文或靈魂核心,精魂便增加 #","type":"explicit"},{"id":"explicit.stat_3377256514","text":"能量護盾因超額冰冷抗性而增加","type":"explicit"},{"id":"explicit.stat_2518598473","text":"當你點燃敵人時,你會受到 # 火焰傷害","type":"explicit"},{"id":"explicit.stat_1613322341","text":"被你定身的敵人所受到的傷害減少 #%","type":"explicit"},{"id":"explicit.stat_2513318031","text":"每個鑲嵌的符文或靈魂核心,屬性便增加 #%","type":"explicit"},{"id":"explicit.stat_4238331303","text":"在 #% 累積時使敵人無法移動,而非 100%","type":"explicit"},{"id":"explicit.stat_782941180","text":"#% 的法術傷害偷取生命","type":"explicit"},{"id":"explicit.stat_2295988214","text":"#% 的元素傷害轉換為混沌傷害","type":"explicit"},{"id":"explicit.stat_599749213","text":"全部火焰技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_911712882","text":"每個鑲嵌的符文或靈魂核心,增加 #% 最大魔力","type":"explicit"},{"id":"explicit.stat_2593651571","text":"+#% 全部元素抗性,每個鑲嵌的符文或靈魂核心","type":"explicit"},{"id":"explicit.stat_2973498992","text":"擊中的混沌傷害也會貢獻至冰凍累積","type":"explicit"},{"id":"explicit.stat_1430165758","text":"每個鑲嵌的大光譜增加 #% 精魂","type":"explicit"},{"id":"explicit.stat_2913235441","text":"當你擊殺稀有怪物時,你獲得其詞綴效果持續 20 秒","type":"explicit"},{"id":"explicit.stat_898131228","text":"可以在不同的技能中使用兩個相同的輔助寶石","type":"explicit"},{"id":"explicit.stat_2906384323","text":"達到最大盛怒時,獲得 # 個隨機充能","type":"explicit"},{"id":"explicit.stat_1715495976","text":"#% 減少最小物理攻擊傷害","type":"explicit"},{"id":"explicit.stat_3029185248","text":"#% 更多最大物理攻擊傷害","type":"explicit"},{"id":"explicit.stat_480796730","text":"#% 至最大[Block|格擋]機率","type":"explicit"},{"id":"explicit.stat_64726306","text":"無法使用其他戒指","type":"explicit"},{"id":"explicit.stat_2702182380","text":"每個鑲嵌的符文或靈魂核心增加 #% 最大生命","type":"explicit"},{"id":"explicit.stat_2620375641","text":"護符不消耗充能","type":"explicit"},{"id":"explicit.stat_4091659555","text":"你沒有精魂","type":"explicit"},{"id":"explicit.stat_1555918911","text":"右戒指欄位:法術的投射物連鎖 +# 次","type":"explicit"},{"id":"explicit.stat_2173791158","text":"處於你存在範圍中的友方獲得相當於傷害 #% 的額外火焰傷害","type":"explicit"},{"id":"explicit.stat_3081479811","text":"處於你存在範圍中的友方每秒回復 #% 最大生命","type":"explicit"},{"id":"explicit.stat_1990472846","text":"在被敵人擊中前,恢復 #% 失去的生命","type":"explicit"},{"id":"explicit.stat_2504358770","text":"裂痕開啟與關閉速度加快 #%","type":"explicit"},{"id":"explicit.stat_4117005593","text":"技能每消耗 3 生命,獲得相當於傷害 #% 的混沌傷害","type":"explicit"},{"id":"explicit.stat_2786852525","text":"處於你的存在範圍之中的敵人根據其最低的抗性來抵抗元素傷害","type":"explicit"},{"id":"explicit.stat_448592698","text":"全部 # 技能寶石等級 #","type":"explicit"},{"id":"explicit.stat_3753446846","text":"區域中的遠征有 # 殘留物","type":"explicit"},{"id":"explicit.stat_120737942","text":"地圖內的祭祀神壇允許額外重新擲骰恩惠一次","type":"explicit"},{"id":"explicit.stat_3851480592","text":"達到最大盛怒上限時,失去所有的盛怒","type":"explicit"},{"id":"explicit.stat_332217711","text":"每插入一個大光譜寶石增加 #% 最大生命","type":"explicit"},{"id":"explicit.stat_2793222406","text":"增加 #% 從戒指獲取的詞綴效果","type":"explicit"},{"id":"explicit.stat_2665488635","text":"在暴擊時施加閃電曝露","type":"explicit"},{"id":"explicit.stat_1464727508","text":"處於你存在範圍中的敵人會被致盲","type":"explicit"},{"id":"explicit.stat_1538879632","text":"施加火焰曝曬於感電敵人","type":"explicit"},{"id":"explicit.stat_3588388638","text":"怪物傷害穿透 #% 火焰抗性","type":"explicit"},{"id":"explicit.stat_3587857709","text":"處於你存在範圍中的敵人每秒獲得暴擊弱點","type":"explicit"},{"id":"explicit.stat_3093465148","text":"怪物傷害穿透 #% 閃電抗性","type":"explicit"},{"id":"explicit.stat_313223231","text":"每個鑲嵌的符文或靈魂核心增加 #% 物品稀有度","type":"explicit"},{"id":"explicit.stat_1310597900","text":"玩家有 #% 更多生命、魔力和能量護盾恢復率","type":"explicit"},{"id":"explicit.stat_2442647190","text":"使用格擋時恢復 #% 生命","type":"explicit"},{"id":"explicit.stat_1373370443","text":"技能有 #% 更長的完美時機窗口","type":"explicit"},{"id":"explicit.stat_3491722585","text":"處於你存在範圍中的敵人會被威嚇","type":"explicit"},{"id":"explicit.stat_2996245527","text":"不能被冰緩或冰凍","type":"explicit"},{"id":"explicit.stat_258955603","text":"交替每 5 秒:\n承受 #% 更多來自擊中的傷害\n承受 #% 更多持續傷害","type":"explicit"},{"id":"explicit.stat_3631920880","text":"閃電抗性不受區域懲罰影響","type":"explicit"},{"id":"explicit.stat_4031148736","text":"此物品只能鑲嵌紅寶石珠寶","type":"explicit"},{"id":"explicit.stat_242161915","text":"#% 全部元素抗性,每個鑲嵌的大光譜","type":"explicit"},{"id":"explicit.stat_21302430","text":"你只能在此物品中插入藍寶石珠寶","type":"explicit"},{"id":"explicit.stat_3119282240","text":"玩家有 #% 更多最大生命和能量護盾","type":"explicit"},{"id":"explicit.stat_2068415277","text":"玩家有 #% 更多防禦","type":"explicit"},{"id":"explicit.stat_3909654181","text":"怪物增加 #% 攻擊、施放、移動速度","type":"explicit"},{"id":"explicit.stat_1469179771","text":"格擋機率是幸運的","type":"explicit"},{"id":"explicit.stat_461663422","text":"寶石插槽被動技能效果增加 #%   \n包含腐化的魔法基本寶石","type":"explicit"},{"id":"explicit.stat_4207433208","text":"冰冷抗性不受區域懲罰影響","type":"explicit"},{"id":"explicit.stat_3598729471","text":"此物品只能鑲嵌翡翠珠寶","type":"explicit"},{"id":"explicit.stat_4081947835","text":"[Projectile|投射物]有 #% 機率從地形額外[Chain|連鎖]一次","type":"explicit"},{"id":"explicit.stat_1138708335","text":"怪物傷害穿透 #% 冰冷抗性","type":"explicit"},{"id":"explicit.stat_1133965702","text":"本區域中金幣的掉落量增加 #%","type":"explicit"},{"id":"explicit.stat_1810907437","text":"存在半徑加倍","type":"explicit"},{"id":"explicit.stat_4077035099","text":"範圍內的被動技能可以被分配,無需與天賦樹連接","type":"explicit"},{"id":"explicit.stat_3787436548","text":"歷史的","type":"explicit"},{"id":"explicit.stat_2241560081","text":"每 25 點敏捷,攻擊速度便增加 #%","type":"explicit"},{"id":"explicit.stat_2415497478","text":"有 #% 機率避免擊中時承受物理傷害","type":"explicit"},{"id":"explicit.stat_3642528642","text":"僅影響非常小型戒指上的被動技能","type":"explicit"},{"id":"explicit.stat_1002973905","text":"使用後恢復所有魔力","type":"explicit"},{"id":"explicit.stat_3969608626","text":"當未保留的魔力滿時,效果不會消失","type":"explicit"},{"id":"explicit.stat_3311259821","text":"當效果結束時,對你造成相當於目前魔力 #% 的混沌傷害","type":"explicit"},{"id":"explicit.stat_1563503803","text":"有 #% 機率避免因遭擊中而受到混沌傷害","type":"explicit"},{"id":"explicit.stat_3418580811","text":"沐浴在以希巴夸之名犧牲的 # 血液中\n範圍內的被動技能被瓦爾征服","type":"explicit"},{"id":"explicit.stat_396200591","text":"技能有 # 秒的冷卻時間","type":"explicit"},{"id":"explicit.stat_746505085","text":"反射你的其他戒指","type":"explicit"},{"id":"explicit.stat_3314536008","text":"點燃敵人時施加冰冷曝曬","type":"explicit"},{"id":"explicit.stat_166883716","text":"怪物增加 #% 防禦","type":"explicit"},{"id":"explicit.stat_2422708892","text":"範圍內的被動技能可以被分配\n而無需連接到你的天賦樹","type":"explicit"},{"id":"explicit.stat_548198834","text":"增加 #% 範圍","type":"explicit"},{"id":"explicit.stat_1135194732","text":"可以有 # 個額外注入詞綴","type":"explicit"},{"id":"explicit.stat_2901213448","text":"全部元素技能寶石 # 等級","type":"explicit"},{"id":"explicit.stat_599320227","text":"觸發技能有 #% 機率返還一半消耗的能量","type":"explicit"},{"id":"explicit.stat_3247805335","text":"火焰抗性不受區域懲罰影響","type":"explicit"},{"id":"explicit.stat_636464211","text":"過量生命恢復作為護盾持續 # 秒","type":"explicit"},{"id":"explicit.stat_793801176","text":"能量生成增加一倍","type":"explicit"},{"id":"explicit.stat_2260055669","text":"冰凍滿血的敵人","type":"explicit"},{"id":"explicit.stat_1910039112","text":"效果期間每 3 秒,將這些秒數內消耗的魔力的 #% 作為混沌傷害施加於 3 米範圍內的敵人","type":"explicit"},{"id":"explicit.stat_1256719186","text":"增加 #% 持續時間","type":"explicit"},{"id":"explicit.stat_3885634897","text":"擊中時有 #% 機率使敵人中毒","type":"explicit"},{"id":"explicit.stat_1037193709","text":"附加 # 至 # 冰冷傷害","type":"explicit"}]},{"id":"implicit","label":"Implicit","entries":[{"id":"implicit.stat_2923486259","text":"#% 混沌抗性","type":"implicit"},{"id":"implicit.stat_4220027924","text":"#% 冰冷抗性","type":"implicit"},{"id":"implicit.stat_3917489142","text":"增加 #% 物品稀有度","type":"implicit"},{"id":"implicit.stat_2901986750","text":"#% 全部元素抗性","type":"implicit"},{"id":"implicit.stat_3032590688","text":"攻擊附加 # 至 # 物理傷害","type":"implicit"},{"id":"implicit.stat_1671376347","text":"#% 閃電抗性","type":"implicit"},{"id":"implicit.stat_3981240776","text":"# [Spirit|精魂]","type":"implicit"},{"id":"implicit.stat_3372524247","text":"#% 火焰抗性","type":"implicit"},{"id":"implicit.stat_1541903247","text":"透過暴擊擊殺敵人時使其爆炸,造成相當於其 #% 生命的[Physical|物理傷害]","type":"implicit"},{"id":"implicit.stat_789117908","text":"增加 #% 魔力回復率","type":"implicit"},{"id":"implicit.stat_328541901","text":"# 智慧","type":"implicit"},{"id":"implicit.stat_1980802737","text":"擲彈技能發射額外一個[Projectile|投射物]","type":"implicit"},{"id":"implicit.stat_3489782002","text":"# 最大能量護盾","type":"implicit"},{"id":"implicit.stat_4080418644","text":"# 力量","type":"implicit"},{"id":"implicit.stat_3299347043","text":"# 最大生命","type":"implicit"},{"id":"implicit.stat_1050105434","text":"# 最大魔力","type":"implicit"},{"id":"implicit.stat_3261801346","text":"# 敏捷","type":"implicit"},{"id":"implicit.stat_2891184298","text":"增加 #% 施放速度","type":"implicit"},{"id":"implicit.stat_1702195217","text":"#% 至[Block|格擋]率","type":"implicit"},{"id":"implicit.stat_958696139","text":"賦予 1 個額外技能槽","type":"implicit"},{"id":"implicit.stat_4041853756","text":"範圍內 # 張地圖的怪物等級 +1","type":"implicit"},{"id":"implicit.stat_3854901951","text":"當你被火焰傷害擊中時觸發","type":"implicit"},{"id":"implicit.stat_803737631","text":"# 點命中","type":"implicit"},{"id":"implicit.stat_809229260","text":"# 點護甲","type":"implicit"},{"id":"implicit.stat_2994271459","text":"當你被冰冷傷害擊中時觸發","type":"implicit"},{"id":"implicit.stat_821241191","text":"增加 #% 來自藥劑的生命恢復","type":"implicit"},{"id":"implicit.stat_2222186378","text":"增加 #% 來自藥劑的魔力恢復","type":"implicit"},{"id":"implicit.stat_1028592286","text":"有 #% 機率額外連鎖一次","type":"implicit"},{"id":"implicit.stat_1039380318","text":"裝填額外 1 發弩箭","type":"implicit"},{"id":"implicit.stat_1803308202","text":"增加 #% 弩箭速度","type":"implicit"},{"id":"implicit.stat_1559935218","text":"造成相當於 #% 傷害量的[Daze|目眩]累積","type":"implicit"},{"id":"implicit.stat_1389754388","text":"增加 #% [Charm|護符]效果持續時間","type":"implicit"},{"id":"implicit.stat_1570770415","text":"減少 #% [Charm|護符]充能使用","type":"implicit"},{"id":"implicit.stat_644456512","text":"減少 #% 藥劑充能使用","type":"implicit"},{"id":"implicit.stat_548198834","text":"增加 #% 範圍","type":"implicit"},{"id":"implicit.stat_3675300253","text":"打擊技能會對周圍目標造成擴散傷害","type":"implicit"},{"id":"implicit.stat_3325883026","text":"# 每秒生命回復","type":"implicit"},{"id":"implicit.stat_275498888","text":"最大品質為 #%","type":"implicit"},{"id":"implicit.stat_791928121","text":"使[Stun|暈眩]累積增加 #%","type":"implicit"},{"id":"implicit.stat_462041840","text":"#% 的[Flask|藥劑]回復立即生效","type":"implicit"},{"id":"implicit.stat_3585532255","text":"增加 #% [Charm|護符]充能獲取","type":"implicit"},{"id":"implicit.stat_1691862754","text":"當你被冰凍時使用","type":"implicit"},{"id":"implicit.stat_585126960","text":"當你被點燃時使用","type":"implicit"},{"id":"implicit.stat_2778646494","text":"當你受到緩速效果影響時使用","type":"implicit"},{"id":"implicit.stat_2016937536","text":"當你被閃電傷害擊中時觸發","type":"implicit"},{"id":"implicit.stat_681332047","text":"增加 #% 攻擊速度","type":"implicit"},{"id":"implicit.stat_1573130764","text":"攻擊附加 # 至 # 火焰傷害","type":"implicit"},{"id":"implicit.stat_1836676211","text":"增加 #% [Flask|藥劑]充能獲取","type":"implicit"},{"id":"implicit.stat_3676540188","text":"當你開始流血時使用","type":"implicit"},{"id":"implicit.stat_680068163","text":"[StunThreshold|暈眩門檻]增加 #%","type":"implicit"},{"id":"implicit.stat_624954515","text":"增加 #% 全域命中值","type":"implicit"},{"id":"implicit.stat_1379411836","text":"# 全能力","type":"implicit"},{"id":"implicit.stat_3954735777","text":"攻擊擊中時有 #% 機率使目標中毒","type":"implicit"},{"id":"implicit.stat_731781020","text":"[Flask|藥劑]每秒獲得 # 充能","type":"implicit"},{"id":"implicit.stat_1810482573","text":"當你被暈眩時使用","type":"implicit"},{"id":"implicit.stat_2321178454","text":"有 #% 機率[Pierce|穿透]一個敵人","type":"implicit"},{"id":"implicit.stat_836936635","text":"每秒回復 #% 生命","type":"implicit"},{"id":"implicit.stat_1412682799","text":"當你被中毒時使用","type":"implicit"},{"id":"implicit.stat_2194114101","text":"[Attack|攻擊]的[Critical|暴擊機率]增加 #%","type":"implicit"},{"id":"implicit.stat_1207554355","text":"增加 #% 箭矢速度","type":"implicit"},{"id":"implicit.stat_2694482655","text":"#% 的[CriticalDamageBonus|暴擊傷害加成]","type":"implicit"},{"id":"implicit.stat_2055966527","text":"攻擊有 #% 機率造成流血","type":"implicit"},{"id":"implicit.stat_2797971005","text":"每用攻擊擊中一個敵人,獲得 # 生命","type":"implicit"},{"id":"implicit.stat_4010341289","text":"當你擊殺稀有或傳奇敵人時觸發","type":"implicit"},{"id":"implicit.stat_2219129443","text":"範圍內 # 張地圖內含裂痕","type":"implicit"},{"id":"implicit.stat_924253255","text":"減益效果對你的緩速程度增加 #%","type":"implicit"},{"id":"implicit.stat_1782086450","text":"比平常快 #% 開始充能能量護盾","type":"implicit"},{"id":"implicit.stat_3699444296","text":"當你被感電時使用","type":"implicit"},{"id":"implicit.stat_3310778564","text":"當你被混沌傷害擊中時觸發","type":"implicit"},{"id":"implicit.stat_1978899297","text":"#% 最大全部元素抗性","type":"implicit"},{"id":"implicit.stat_1443060084","text":"減少 #% 敵人暈眩門檻","type":"implicit"},{"id":"implicit.stat_3885405204","text":"弓攻擊發射 # 個額外箭矢","type":"implicit"},{"id":"implicit.stat_3879011313","text":"範圍內 # 張地圖內含幻象之鏡","type":"implicit"},{"id":"implicit.stat_2250533757","text":"增加 #% 移動速度","type":"implicit"},{"id":"implicit.stat_3544800472","text":"[AilmentThreshold|元素異常狀態門檻]增加 #%","type":"implicit"},{"id":"implicit.stat_4219583418","text":"增加 #% 怪物掉落神器數量","type":"implicit"},{"id":"implicit.stat_1539368271","text":"增加 #% 爆炸物放置範圍","type":"implicit"},{"id":"implicit.stat_1714888636","text":"範圍內 # 張地圖內含遠征遭遇","type":"implicit"},{"id":"implicit.stat_3166002380","text":"範圍內 # 張地圖內含祭祀神壇","type":"implicit"},{"id":"implicit.stat_4160330571","text":"區域含有額外 # 個寶箱標記","type":"implicit"},{"id":"implicit.stat_1871805225","text":"殘影有 #% 機率有 1 個額外後綴詞綴","type":"implicit"},{"id":"implicit.stat_3289828378","text":"增加 #% 爆炸範圍","type":"implicit"},{"id":"implicit.stat_1640965354","text":"區域含有 #% 增加的符文怪物標記數量","type":"implicit"},{"id":"implicit.stat_1915989164","text":"區域含有 #% 增加的怪物標記數量","type":"implicit"},{"id":"implicit.stat_2991413918","text":"區域含有增加 #% 的殘留物數量","type":"implicit"},{"id":"implicit.stat_1160596338","text":"區域含有 1 個額外的地下區域","type":"implicit"},{"id":"implicit.stat_3051490307","text":"增加 #% 爆炸物的數量","type":"implicit"},{"id":"implicit.stat_3239978999","text":"挖掘出的保險箱有 #% 機率包含兩倍物品","type":"implicit"},{"id":"implicit.stat_1725749947","text":"[HitDamage|擊中]時,獲得 # 層[Rage|盛怒]","type":"implicit"},{"id":"implicit.stat_669069897","text":"#% 物理攻擊傷害偷取魔力","type":"implicit"},{"id":"implicit.stat_2763429652","text":"擊中時有 #% 機率造成傷殘","type":"implicit"},{"id":"implicit.stat_535217483","text":"增加 #% 投射物速度(當投擲時)","type":"implicit"}]},{"id":"enchant","label":"Enchant","entries":[{"id":"enchant.stat_2954116742","text":"分配 #","type":"enchant"},{"id":"enchant.stat_3639275092","text":"增加 #% 能力值需求","type":"enchant"},{"id":"enchant.stat_3299347043","text":"# 最大生命","type":"enchant"},{"id":"enchant.stat_1509134228","text":"增加 #% 物理傷害","type":"enchant"},{"id":"enchant.stat_4220027924","text":"#% 冰冷抗性","type":"enchant"},{"id":"enchant.stat_1671376347","text":"#% 閃電抗性","type":"enchant"},{"id":"enchant.stat_2694482655","text":"#% 的[CriticalDamageBonus|暴擊傷害加成]","type":"enchant"},{"id":"enchant.stat_3261801346","text":"# 敏捷","type":"enchant"},{"id":"enchant.stat_328541901","text":"# 智慧","type":"enchant"},{"id":"enchant.stat_387439868","text":"攻擊技能增加 #% 元素傷害","type":"enchant"},{"id":"enchant.stat_210067635","text":"增加 #% 攻擊速度","type":"enchant"},{"id":"enchant.stat_4015621042","text":"增加 #% 能量護盾","type":"enchant"},{"id":"enchant.stat_709508406","text":"附加 # 至 # 火焰傷害","type":"enchant"},{"id":"enchant.stat_2223678961","text":"附加 # 至 # 混沌傷害","type":"enchant"},{"id":"enchant.stat_4080418644","text":"# 力量","type":"enchant"},{"id":"enchant.stat_3981240776","text":"# [Spirit|精魂]","type":"enchant"},{"id":"enchant.stat_1050105434","text":"# 最大魔力","type":"enchant"},{"id":"enchant.stat_836936635","text":"每秒回復 #% 生命","type":"enchant"},{"id":"enchant.stat_1444556985","text":"承受 #% 傷害補償為生命","type":"enchant"},{"id":"enchant.stat_3336890334","text":"附加 # 至 # 閃電傷害","type":"enchant"},{"id":"enchant.stat_2974417149","text":"增加 #% 法術傷害","type":"enchant"},{"id":"enchant.stat_2653955271","text":"傷害穿透 #% 火焰抗性","type":"enchant"},{"id":"enchant.stat_3771516363","text":"#% 額外物理傷害減免","type":"enchant"},{"id":"enchant.stat_1062208444","text":"增加 #% 護甲","type":"enchant"},{"id":"enchant.stat_124859000","text":"增加 #% 閃避值","type":"enchant"},{"id":"enchant.stat_2162097452","text":"全部召喚物技能寶石 # 等級","type":"enchant"},{"id":"enchant.stat_3372524247","text":"#% 火焰抗性","type":"enchant"},{"id":"enchant.stat_789117908","text":"增加 #% 魔力回復率","type":"enchant"},{"id":"enchant.stat_2451402625","text":"增加 #% 護甲與閃避","type":"enchant"},{"id":"enchant.stat_818778753","text":"傷害穿透 #% 閃電抗性","type":"enchant"},{"id":"enchant.stat_791928121","text":"使[Stun|暈眩]累積增加 #%","type":"enchant"},{"id":"enchant.stat_3676141501","text":"#% 最大冰冷抗性","type":"enchant"},{"id":"enchant.stat_2763429652","text":"擊中時有 #% 機率造成傷殘","type":"enchant"},{"id":"enchant.stat_3695891184","text":"每個被擊殺的敵人,獲得 # 生命","type":"enchant"},{"id":"enchant.stat_1776411443","text":"[Armour|護甲值][ArmourBreak|破壞]增加 #%","type":"enchant"},{"id":"enchant.stat_472520716","text":"#% 的承受傷害補償為魔力","type":"enchant"},{"id":"enchant.stat_3556824919","text":"[CriticalDamageBonus|暴擊傷害加成]增加 #%","type":"enchant"},{"id":"enchant.stat_3321629045","text":"增加 #% 護甲與能量護盾","type":"enchant"},{"id":"enchant.stat_1368271171","text":"每個被擊殺的敵人,獲得 # 魔力","type":"enchant"},{"id":"enchant.stat_4078695","text":"# 最大狂怒球","type":"enchant"},{"id":"enchant.stat_2923486259","text":"#% 混沌抗性","type":"enchant"},{"id":"enchant.stat_680068163","text":"[StunThreshold|暈眩門檻]增加 #%","type":"enchant"},{"id":"enchant.stat_1978899297","text":"#% 最大全部元素抗性","type":"enchant"},{"id":"enchant.stat_227523295","text":"# 最大暴擊球","type":"enchant"},{"id":"enchant.stat_803737631","text":"# 點命中","type":"enchant"},{"id":"enchant.stat_1725749947","text":"[HitDamage|擊中]時,獲得 # 層[Rage|盛怒]","type":"enchant"},{"id":"enchant.stat_970213192","text":"[SkillSpeed|技能速度]增加 #%","type":"enchant"},{"id":"enchant.stat_3780644166","text":"[FreezeThreshold|冰凍門檻]增加 #%","type":"enchant"},{"id":"enchant.stat_1011760251","text":"#% 最大閃電抗性","type":"enchant"},{"id":"enchant.stat_3650992555","text":"你施加的[Debuff|減益效果]增加 #% [Slow|緩速幅度]","type":"enchant"},{"id":"enchant.stat_3057012405","text":"處於你[Presence|存在範圍]中的友方增加 #% [CriticalDamageBonus|暴擊傷害加成]","type":"enchant"},{"id":"enchant.stat_737908626","text":"增加 #% 法術暴擊率","type":"enchant"},{"id":"enchant.stat_3417711605","text":"傷害穿透 #% 冰冷抗性","type":"enchant"},{"id":"enchant.stat_2301191210","text":"擊中時 #% 機率致盲敵人","type":"enchant"},{"id":"enchant.stat_1037193709","text":"附加 # 至 # 冰冷傷害","type":"enchant"},{"id":"enchant.stat_1715784068","text":"區域內的玩家有 #% 機率陷入狂亂","type":"enchant"},{"id":"enchant.stat_924253255","text":"減益效果對你的緩速程度增加 #%","type":"enchant"},{"id":"enchant.stat_2968503605","text":"增加 #% [Ignite|點燃]機率","type":"enchant"},{"id":"enchant.stat_2154246560","text":"增加 #% 傷害","type":"enchant"},{"id":"enchant.stat_1999113824","text":"增加 #% 閃避與能量護盾","type":"enchant"},{"id":"enchant.stat_2250533757","text":"增加 #% 移動速度","type":"enchant"},{"id":"enchant.stat_480796730","text":"#% 至最大[Block|格擋]機率","type":"enchant"},{"id":"enchant.stat_3429557654","text":"免疫致殘","type":"enchant"},{"id":"enchant.stat_762600725","text":"# 生命在格擋時獲得","type":"enchant"},{"id":"enchant.stat_1436284579","text":"無法被致盲","type":"enchant"},{"id":"enchant.stat_473429811","text":"增加 #% [Freeze|冰凍]累積","type":"enchant"},{"id":"enchant.stat_1798257884","text":"處於你[Presence|存在範圍]中的[Allies|友方]所造成的傷害增加 #%","type":"enchant"},{"id":"enchant.stat_2482852589","text":"增加 #% 最大能量護盾","type":"enchant"},{"id":"enchant.stat_293638271","text":"增加 #% [Shock|感電]機率","type":"enchant"},{"id":"enchant.stat_1782086450","text":"比平常快 #% 開始充能能量護盾","type":"enchant"},{"id":"enchant.stat_1519615863","text":"擊中時有 #% 機率造成流血","type":"enchant"},{"id":"enchant.stat_2321178454","text":"有 #% 機率[Pierce|穿透]一個敵人","type":"enchant"},{"id":"enchant.stat_2122183138","text":"格擋時獲得 # 魔力","type":"enchant"},{"id":"enchant.stat_721014846","text":"你無法被阻礙","type":"enchant"},{"id":"enchant.stat_2891184298","text":"增加 #% 施放速度","type":"enchant"},{"id":"enchant.stat_1998951374","text":"處於你[Presence|存在範圍]中的[Allies|友方]增加 #% [Attack|攻擊]速度","type":"enchant"},{"id":"enchant.stat_2866361420","text":"增加 #% 護甲","type":"enchant"},{"id":"enchant.stat_1600707273","text":"全部物理法術技能寶石等級 #","type":"enchant"},{"id":"enchant.stat_1515657623","text":"# 最大耐力球","type":"enchant"},{"id":"enchant.stat_9187492","text":"所有[Melee|近戰]技能的等級 #","type":"enchant"},{"id":"enchant.stat_1102738251","text":"生命[Flask|藥劑]每秒獲得 # 充能","type":"enchant"},{"id":"enchant.stat_4081947835","text":"[Projectile|投射物]有 #% 機率從地形額外[Chain|連鎖]一次","type":"enchant"},{"id":"enchant.stat_1545858329","text":"全部閃電法術技能寶石 # 等級","type":"enchant"},{"id":"enchant.stat_2254480358","text":"全部冰冷法術技能寶石 # 等級","type":"enchant"},{"id":"enchant.stat_289128254","text":"處於你[Presence|存在範圍]中的[Allies|友方]增加 #% 施放速度","type":"enchant"},{"id":"enchant.stat_2481353198","text":"[Block|格擋]率增加 #%","type":"enchant"},{"id":"enchant.stat_1315743832","text":"[Thorns|荊棘]傷害增加 #%","type":"enchant"},{"id":"enchant.stat_2557965901","text":"#% 的物理攻擊傷害偷取生命","type":"enchant"},{"id":"enchant.stat_2200293569","text":"魔力[Flask|藥劑]每秒獲得 # 充能","type":"enchant"},{"id":"enchant.stat_4095671657","text":"#% 最大火焰抗性","type":"enchant"},{"id":"enchant.stat_185580205","text":"[Charm|護符]每秒獲得 # 充能","type":"enchant"},{"id":"enchant.stat_3885405204","text":"弓攻擊發射 # 個額外箭矢","type":"enchant"},{"id":"enchant.stat_4226189338","text":"全部混沌法術技能寶石 # 等級","type":"enchant"},{"id":"enchant.stat_548198834","text":"增加 #% 範圍","type":"enchant"},{"id":"enchant.stat_2901986750","text":"#% 全部元素抗性","type":"enchant"},{"id":"enchant.stat_1658498488","text":"腐化之血無法施加於你","type":"enchant"},{"id":"enchant.stat_2106365538","text":"增加 #% 閃避值","type":"enchant"},{"id":"enchant.stat_591105508","text":"全部火焰法術技能寶石 # 等級","type":"enchant"},{"id":"enchant.stat_1039380318","text":"裝填額外 1 發弩箭","type":"enchant"},{"id":"enchant.stat_3917489142","text":"增加 #% 物品稀有度","type":"enchant"},{"id":"enchant.stat_3984865854","text":"[Spirit|精魂]增加 #%","type":"enchant"},{"id":"enchant.stat_4283407333","text":"全部技能寶石等級 #","type":"enchant"},{"id":"enchant.stat_3793155082","text":"增加 #% 稀有怪物的數量","type":"enchant"},{"id":"enchant.stat_707457662","text":"#% 物理攻擊傷害偷取魔力","type":"enchant"},{"id":"enchant.stat_2306002879","text":"此地圖增加 #% 物品稀有度","type":"enchant"},{"id":"enchant.stat_1316278494","text":"增加 #% 戰吼施放速度","type":"enchant"},{"id":"enchant.stat_3873704640","text":"魔法怪物多 #%","type":"enchant"},{"id":"enchant.stat_3732878551","text":"[Rarity|稀有]怪物有 #% 機率有 1 個額外詞綴","type":"enchant"},{"id":"enchant.stat_280731498","text":"增加 #% 範圍效果","type":"enchant"},{"id":"enchant.stat_4236566306","text":"[Meta|主要]技能獲得[Energy|能量]增加 #%","type":"enchant"},{"id":"enchant.stat_2301218725","text":"此區域中模擬碎片堆疊大小增加 #%","type":"enchant"},{"id":"enchant.stat_3398787959","text":"[Gain|獲得]相當於傷害 #% 的額外混沌傷害","type":"enchant"},{"id":"enchant.stat_3371085671","text":"獨特怪物有 # 個額外詞綴","type":"enchant"},{"id":"enchant.stat_3377888098","text":"增加 #% 技能效果持續時間","type":"enchant"},{"id":"enchant.stat_101878827","text":"[Presence|存在範圍]的效果範圍增加 #%","type":"enchant"},{"id":"enchant.stat_3138466258","text":"本區域中先驅者石板掉落量增加 #%","type":"enchant"},{"id":"enchant.stat_1004011302","text":"增加 #% 冷卻恢復速度","type":"enchant"},{"id":"enchant.stat_3233599707","text":"武器切換速度增加 #%","type":"enchant"},{"id":"enchant.stat_2017682521","text":"增加 #% 怪物群大小","type":"enchant"},{"id":"enchant.stat_2353576063","text":"增加 #% 你所施放詛咒的效果","type":"enchant"},{"id":"enchant.stat_3885634897","text":"擊中時有 #% 機率使敵人中毒","type":"enchant"},{"id":"enchant.stat_3944917080","text":"分配 #","type":"enchant"},{"id":"enchant.stat_3353051436","text":"分配 #","type":"enchant"}]},{"id":"rune","label":"","entries":[{"id":"rune.stat_3372524247","text":"#% 火焰抗性","type":"rune"},{"id":"rune.stat_1671376347","text":"#% 閃電抗性","type":"rune"},{"id":"rune.stat_1509134228","text":"增加 #% 物理傷害","type":"rune"},{"id":"rune.stat_4220027924","text":"#% 冰冷抗性","type":"rune"},{"id":"rune.stat_3523867985","text":"增加 #% 護甲、閃避與能量護盾","type":"rune"},{"id":"rune.stat_3336890334","text":"附加 # 至 # 閃電傷害","type":"rune"},{"id":"rune.stat_709508406","text":"附加 # 至 # 火焰傷害","type":"rune"},{"id":"rune.stat_1037193709","text":"附加 # 至 # 冰冷傷害","type":"rune"},{"id":"rune.stat_3299347043","text":"# 最大生命","type":"rune"},{"id":"rune.stat_2923486259","text":"#% 混沌抗性","type":"rune"},{"id":"rune.stat_789117908","text":"增加 #% 魔力回復率","type":"rune"},{"id":"rune.stat_1050105434","text":"# 最大魔力","type":"rune"},{"id":"rune.stat_55876295","text":"#% 的物理攻擊傷害偷取生命","type":"rune"},{"id":"rune.stat_669069897","text":"#% 物理攻擊傷害偷取魔力","type":"rune"},{"id":"rune.stat_836936635","text":"每秒回復 #% 生命","type":"rune"},{"id":"rune.stat_2901986750","text":"#% 全部元素抗性","type":"rune"},{"id":"rune.stat_791928121","text":"使[Stun|暈眩]累積增加 #%","type":"rune"},{"id":"rune.stat_4064396395","text":"攻擊使用此武器穿透 #% 元素抗性","type":"rune"},{"id":"rune.stat_387439868","text":"攻擊技能增加 #% 元素傷害","type":"rune"},{"id":"rune.stat_1368271171","text":"每個被擊殺的敵人,獲得 # 魔力","type":"rune"},{"id":"rune.stat_2310741722","text":"增加 #% 來自藥劑恢復的生命和魔力","type":"rune"},{"id":"rune.stat_915769802","text":"[StunThreshold|暈眩門檻] #","type":"rune"},{"id":"rune.stat_691932474","text":"# 命中值","type":"rune"},{"id":"rune.stat_2748665614","text":"增加 #% 最大魔力","type":"rune"},{"id":"rune.stat_983749596","text":"增加 #% 最大生命","type":"rune"},{"id":"rune.stat_3695891184","text":"每個被擊殺的敵人,獲得 # 生命","type":"rune"},{"id":"rune.stat_3544800472","text":"[AilmentThreshold|元素異常狀態門檻]增加 #%","type":"rune"},{"id":"rune.stat_210067635","text":"增加 #% 攻擊速度","type":"rune"},{"id":"rune.stat_2694482655","text":"#% 的[CriticalDamageBonus|暴擊傷害加成]","type":"rune"},{"id":"rune.stat_4095671657","text":"#% 最大火焰抗性","type":"rune"},{"id":"rune.stat_2913012734","text":"#% 需求轉換為智慧","type":"rune"},{"id":"rune.stat_1556124492","text":"#% 的需求轉換為力量","type":"rune"},{"id":"rune.stat_3917489142","text":"增加 #% 物品稀有度","type":"rune"},{"id":"rune.stat_1519615863","text":"擊中時有 #% 機率造成流血","type":"rune"},{"id":"rune.stat_3885634897","text":"擊中時有 #% 機率使敵人中毒","type":"rune"},{"id":"rune.stat_1496740334","text":"#% 需求轉換為敏捷","type":"rune"},{"id":"rune.stat_3585532255","text":"增加 #% [Charm|護符]充能獲取","type":"rune"},{"id":"rune.stat_3676141501","text":"#% 最大冰冷抗性","type":"rune"},{"id":"rune.stat_3855016469","text":"對你的擊中減少 #% [CriticalDamageBonus|暴擊傷害加成]","type":"rune"},{"id":"rune.stat_1011760251","text":"#% 最大閃電抗性","type":"rune"},{"id":"rune.stat_1030153674","text":"擊殺時恢復 #% 魔力","type":"rune"},{"id":"rune.stat_924253255","text":"減益效果對你的緩速程度增加 #%","type":"rune"},{"id":"rune.stat_2968503605","text":"增加 #% [Ignite|點燃]機率","type":"rune"},{"id":"rune.stat_293638271","text":"增加 #% [Shock|感電]機率","type":"rune"},{"id":"rune.stat_2023107756","text":"擊殺時恢復 #% 生命","type":"rune"},{"id":"rune.stat_473429811","text":"增加 #% [Freeze|冰凍]累積","type":"rune"},{"id":"rune.stat_3981240776","text":"# [Spirit|精魂]","type":"rune"}]},{"id":"sanctum","label":"Sanctum","entries":[{"id":"sanctum.stat_767926824","text":"澤洛克,永恆之靈掉落祝福之絆","type":"sanctum"},{"id":"sanctum.stat_3840591093","text":"澤洛克,永恆之靈掉落力抗黑暗","type":"sanctum"},{"id":"sanctum.stat_2878762585","text":"#% 機率避免敵人擊中時失去決心","type":"sanctum"},{"id":"sanctum.stat_4057192895","text":"完成一個房間時,獲得 # 個聖水","type":"sanctum"},{"id":"sanctum.stat_3376488707","text":"#% 最大全部抗性","type":"sanctum"},{"id":"sanctum.stat_1307773596","text":"災魘先鋒後,奧瑞厄斯幣轉化至經驗","type":"sanctum"},{"id":"sanctum.stat_315260783","text":"災魘先鋒後,奧瑞厄斯幣轉化至聖物","type":"sanctum"},{"id":"sanctum.stat_1019656601","text":"擊敗災魘先鋒時,奧瑞厄斯幣轉化至玷汙通貨","type":"sanctum"},{"id":"sanctum.stat_2149490821","text":"澤洛克.永恆之靈造成 #% 更多傷害","type":"sanctum"},{"id":"sanctum.stat_2226900052","text":"澤洛克.永恆之靈承受 #% 更多傷害","type":"sanctum"},{"id":"sanctum.stat_1175354969","text":"災魘先鋒掉落 1 個額外祈禱","type":"sanctum"},{"id":"sanctum.stat_3878191575","text":"澤洛克,永恆之靈掉落額外 1 個巨靈之幣","type":"sanctum"},{"id":"sanctum.stat_502549687","text":"擊敗災魘先鋒時,複製最多 # 隨機獎勵","type":"sanctum"},{"id":"sanctum.stat_3909654181","text":"怪物增加 #% 攻擊、施放、移動速度","type":"sanctum"},{"id":"sanctum.stat_3114474137","text":"怪物增加承受 #% 傷害","type":"sanctum"},{"id":"sanctum.stat_1890519597","text":"怪物造成的傷害增加 #%","type":"sanctum"},{"id":"sanctum.stat_1737465970","text":"增加 #% 護甲","type":"sanctum"},{"id":"sanctum.stat_3470883829","text":"#% 額外物理傷害減免","type":"sanctum"},{"id":"sanctum.stat_2948404493","text":"對你的擊中減少 #% [CriticalDamageBonus|暴擊傷害加成]","type":"sanctum"},{"id":"sanctum.stat_978111083","text":"減益效果對你的緩速程度增加 #%","type":"sanctum"},{"id":"sanctum.stat_3439681381","text":"[Defences|防禦]增加 #%","type":"sanctum"},{"id":"sanctum.stat_579203476","text":"你沒有[Defences|防禦]","type":"sanctum"},{"id":"sanctum.stat_1040593638","text":"閃避翻滾距離 # 公尺","type":"sanctum"},{"id":"sanctum.stat_1707887759","text":"增加 #% 最大能量護盾","type":"sanctum"},{"id":"sanctum.stat_3882471944","text":"增加 #% 閃避值","type":"sanctum"},{"id":"sanctum.stat_1200789871","text":"增加 #% 最大生命","type":"sanctum"},{"id":"sanctum.stat_1416455556","text":"增加 #% 移動速度","type":"sanctum"},{"id":"sanctum.stat_3128852541","text":"#% 全部抗性","type":"sanctum"},{"id":"sanctum.stat_3134588943","text":"敵人[Melee|近戰]擊中後,避免[Honour|榮譽]損失的機率增加 #%","type":"sanctum"},{"id":"sanctum.stat_1798691236","text":"增加 #% 機率避免敵人投射物擊中時失去決心","type":"sanctum"},{"id":"sanctum.stat_2284543592","text":"若你近期有被擊中,有 #% 機率避免敵人擊中時失去決心","type":"sanctum"},{"id":"sanctum.stat_3226329527","text":"頭目增加承受 #% 傷害","type":"sanctum"},{"id":"sanctum.stat_2469854926","text":"澤洛克,永恆之靈掉落時空之物","type":"sanctum"},{"id":"sanctum.stat_2821715641","text":"澤洛克,永恆之靈掉落絲克瑪的決意","type":"sanctum"},{"id":"sanctum.stat_3059754769","text":"澤洛克,永恆之靈掉落沙瀑面紗","type":"sanctum"},{"id":"sanctum.stat_2207905451","text":"頭目增加 #% 傷害","type":"sanctum"},{"id":"sanctum.stat_408585189","text":"稀有怪物承受傷害增加 #%","type":"sanctum"},{"id":"sanctum.stat_199414195","text":"稀有怪物增加 #% 傷害","type":"sanctum"},{"id":"sanctum.stat_729354668","text":"#% increased quantity of [SekhemaKeys|Keys] dropped by Monsters","type":"sanctum"},{"id":"sanctum.stat_1680962389","text":"增加 #% 怪物掉落聖物的數量","type":"sanctum"},{"id":"sanctum.stat_1388771661","text":"增加 #% 決心護盾","type":"sanctum"},{"id":"sanctum.stat_3889616543","text":"沒有失去決心時,決心護盾加速 #% 恢復","type":"sanctum"},{"id":"sanctum.stat_3621177126","text":"敵人擊中會根據 #% 護甲使決心輕減","type":"sanctum"},{"id":"sanctum.stat_774484840","text":"當被擊人擊中時,有 #% 機率使決心輕減為 2 倍","type":"sanctum"},{"id":"sanctum.stat_3554921410","text":"陷阱造成的傷害增加 #%","type":"sanctum"},{"id":"sanctum.stat_3170238729","text":"當你獲得一把鑰匙時,有 #% 機率獲得另一把","type":"sanctum"},{"id":"sanctum.stat_3096543632","text":"#% 至[MaximumResistances|最大][Honour|榮譽][Resistances|抗性]","type":"sanctum"},{"id":"sanctum.stat_1960517795","text":"#% 機率避免獲得苦痛","type":"sanctum"},{"id":"sanctum.stat_2545161750","text":"不會恢復[Honour|榮譽]","type":"sanctum"},{"id":"sanctum.stat_3870327403","text":"#% chance if you were to lose all your [Honour] to have 1 [Honour] instead","type":"sanctum"},{"id":"sanctum.stat_2155917449","text":"#% chance for each of your [SekhemaKeys|Keys] to upgrade on completing a Floor","type":"sanctum"},{"id":"sanctum.stat_2410906123","text":"# 決心護盾","type":"sanctum"},{"id":"sanctum.stat_142859883","text":"敵人擊中有 #% 決心輕減","type":"sanctum"},{"id":"sanctum.stat_2363402715","text":"噴泉有 #% 機率賦予兩倍聖水","type":"sanctum"},{"id":"sanctum.stat_3237367570","text":"試煉地圖上的房間為未知","type":"sanctum"},{"id":"sanctum.stat_2287831219","text":"#% 至[Honour|榮譽][Resistances|抗性]","type":"sanctum"},{"id":"sanctum.stat_1583320325","text":"恢復的榮譽增加 #%","type":"sanctum"},{"id":"sanctum.stat_386901949","text":"試煉地圖額外揭露 1 個房間","type":"sanctum"},{"id":"sanctum.stat_3970123360","text":"最大[Honour|榮譽]增加 #%","type":"sanctum"},{"id":"sanctum.stat_4191312223","text":"最大[Honour|榮譽]為 1","type":"sanctum"},{"id":"sanctum.stat_290775436","text":"商人有 1 個額外選擇","type":"sanctum"},{"id":"sanctum.stat_3096446459","text":"增加 #% 販售價格","type":"sanctum"},{"id":"sanctum.stat_231205265","text":"怪物有 #% 機率掉落兩倍聖水","type":"sanctum"},{"id":"sanctum.stat_2283325632","text":"不會有恩惠","type":"sanctum"},{"id":"sanctum.stat_3865020351","text":"擊殺頭目時,恢復 # [Honour|榮譽]","type":"sanctum"},{"id":"sanctum.stat_2492340460","text":"膜拜一座馬拉克斯神殿時,恢復 # [Honour|榮譽]","type":"sanctum"},{"id":"sanctum.stat_521869848","text":"拾起一把鑰匙時,恢復 # [Honour|榮譽]","type":"sanctum"},{"id":"sanctum.stat_2114314842","text":"完成房間時,恢復 # [Honour|榮譽]","type":"sanctum"},{"id":"sanctum.stat_2393318075","text":"在試煉開始時獲得 # 個聖水","type":"sanctum"},{"id":"sanctum.stat_1512067281","text":"不能和等級低於 # 的試煉一起使用","type":"sanctum"},{"id":"sanctum.stat_3182333322","text":"當套用至試煉時,此物品會被摧毀","type":"sanctum"},{"id":"sanctum.sanctum_effect_62326","text":"使用 磨礪之爪","type":"sanctum"},{"id":"sanctum.sanctum_effect_15442","text":"使用 恐懼面具","type":"sanctum"},{"id":"sanctum.sanctum_effect_41921","text":"使用 致命陷阱","type":"sanctum"},{"id":"sanctum.sanctum_effect_62584","text":"使用 暗坑","type":"sanctum"},{"id":"sanctum.sanctum_effect_21680","text":"使用 低淺之河","type":"sanctum"},{"id":"sanctum.sanctum_effect_40008","text":"使用 鈍劍","type":"sanctum"},{"id":"sanctum.sanctum_effect_56047","text":"使用 快速流沙","type":"sanctum"},{"id":"sanctum.sanctum_effect_16773","text":"使用 損壞鎖撬","type":"sanctum"},{"id":"sanctum.sanctum_effect_13820","text":"使用 腳兔","type":"sanctum"},{"id":"sanctum.sanctum_effect_44476","text":"使用 氾濫之河","type":"sanctum"},{"id":"sanctum.sanctum_effect_46242","text":"使用 補償","type":"sanctum"},{"id":"sanctum.sanctum_effect_61003","text":"使用 漏水袋","type":"sanctum"},{"id":"sanctum.sanctum_effect_35767","text":"使用 通行稅","type":"sanctum"},{"id":"sanctum.sanctum_effect_59642","text":"使用 死亡稅","type":"sanctum"},{"id":"sanctum.sanctum_effect_35912","text":"使用 枯竭水井","type":"sanctum"},{"id":"sanctum.sanctum_effect_13875","text":"使用 尖刺貝殼","type":"sanctum"},{"id":"sanctum.sanctum_effect_359","text":"使用 飢餓獠牙","type":"sanctum"},{"id":"sanctum.sanctum_effect_19039","text":"使用 被烙印的芭芭拉卡","type":"sanctum"},{"id":"sanctum.sanctum_effect_9350","text":"使用 可疑的同情者","type":"sanctum"},{"id":"sanctum.sanctum_effect_4682","text":"使用 尊敬的挑戰者","type":"sanctum"},{"id":"sanctum.sanctum_effect_34448","text":"使用 黑煙","type":"sanctum"},{"id":"sanctum.sanctum_effect_44243","text":"使用 占卜水晶","type":"sanctum"},{"id":"sanctum.sanctum_effect_34561","text":"使用 貿易關稅","type":"sanctum"},{"id":"sanctum.sanctum_effect_24536","text":"使用 能說會道","type":"sanctum"},{"id":"sanctum.sanctum_effect_44836","text":"使用 玉璽","type":"sanctum"},{"id":"sanctum.sanctum_effect_38171","text":"使用 卡洛翰恩典","type":"sanctum"},{"id":"sanctum.sanctum_effect_20573","text":"使用 凜冬乾旱","type":"sanctum"},{"id":"sanctum.sanctum_effect_24603","text":"使用 贏來的榮譽","type":"sanctum"},{"id":"sanctum.sanctum_effect_47837","text":"使用 阿卡莉的守護","type":"sanctum"},{"id":"sanctum.sanctum_effect_3157","text":"使用 發光寶珠","type":"sanctum"},{"id":"sanctum.sanctum_effect_43384","text":"使用 蒙蔽視線","type":"sanctum"},{"id":"sanctum.sanctum_effect_17084","text":"使用 紅煙","type":"sanctum"},{"id":"sanctum.sanctum_effect_1198","text":"使用 金煙","type":"sanctum"},{"id":"sanctum.sanctum_effect_28906","text":"使用 紫煙","type":"sanctum"},{"id":"sanctum.sanctum_effect_32300","text":"使用 陰森鐮刀","type":"sanctum"},{"id":"sanctum.sanctum_effect_44077","text":"使用 奧爾巴拉的皮甲","type":"sanctum"},{"id":"sanctum.sanctum_effect_34499","text":"使用 絲克瑪的披風","type":"sanctum"},{"id":"sanctum.sanctum_effect_13598","text":"使用 勇士項鍊","type":"sanctum"},{"id":"sanctum.sanctum_effect_50613","text":"使用 不起眼的磚","type":"sanctum"},{"id":"sanctum.sanctum_effect_30866","text":"使用 片刻和平","type":"sanctum"},{"id":"sanctum.sanctum_effect_53929","text":"使用 尖刺入口","type":"sanctum"},{"id":"sanctum.sanctum_effect_48875","text":"使用 破爛眼罩","type":"sanctum"},{"id":"sanctum.sanctum_effect_38381","text":"使用 口乾舌燥","type":"sanctum"},{"id":"sanctum.sanctum_effect_5501","text":"使用 屈辱紋身","type":"sanctum"},{"id":"sanctum.sanctum_effect_45401","text":"使用 岔河","type":"sanctum"},{"id":"sanctum.sanctum_effect_31580","text":"使用 喚雨者","type":"sanctum"},{"id":"sanctum.sanctum_effect_14131","text":"使用 騙人鏡子","type":"sanctum"},{"id":"sanctum.sanctum_effect_34171","text":"使用 出血","type":"sanctum"},{"id":"sanctum.sanctum_effect_9121","text":"使用 全視之眼","type":"sanctum"},{"id":"sanctum.sanctum_effect_51140","text":"使用 璀璨珍珠","type":"sanctum"},{"id":"sanctum.sanctum_effect_57507","text":"使用 粘稠膿液","type":"sanctum"},{"id":"sanctum.sanctum_effect_46977","text":"使用 木人像","type":"sanctum"},{"id":"sanctum.sanctum_effect_41741","text":"使用 血紅瓶","type":"sanctum"},{"id":"sanctum.sanctum_effect_29924","text":"使用 華麗匕首","type":"sanctum"},{"id":"sanctum.sanctum_effect_6090","text":"使用 刺客之刃","type":"sanctum"},{"id":"sanctum.sanctum_effect_38167","text":"使用 附魔之甕","type":"sanctum"},{"id":"sanctum.sanctum_effect_59406","text":"使用 腎上腺素瓶","type":"sanctum"},{"id":"sanctum.sanctum_effect_45428","text":"使用 財富之鏡","type":"sanctum"},{"id":"sanctum.sanctum_effect_54204","text":"使用 奧爾巴拉雕像","type":"sanctum"},{"id":"sanctum.sanctum_effect_28826","text":"使用 聖水","type":"sanctum"},{"id":"sanctum.sanctum_effect_40142","text":"使用 青春之泉","type":"sanctum"},{"id":"sanctum.sanctum_effect_51458","text":"使用 銀聖杯","type":"sanctum"},{"id":"sanctum.sanctum_effect_41498","text":"使用 黑珍珠","type":"sanctum"},{"id":"sanctum.sanctum_effect_52622","text":"使用 芭芭拉的禮物","type":"sanctum"},{"id":"sanctum.sanctum_effect_60796","text":"使用 骰子","type":"sanctum"},{"id":"sanctum.sanctum_effect_3716","text":"使用 上行之路","type":"sanctum"},{"id":"sanctum.sanctum_effect_27130","text":"使用 聖鏡","type":"sanctum"},{"id":"sanctum.sanctum_effect_30042","text":"使用 水晶碎片","type":"sanctum"},{"id":"sanctum.sanctum_effect_379","text":"使用 光亮漆","type":"sanctum"},{"id":"sanctum.sanctum_effect_18125","text":"使用 忘卻傳統","type":"sanctum"},{"id":"sanctum.sanctum_effect_35605","text":"使用 飢荒季節","type":"sanctum"},{"id":"sanctum.sanctum_effect_56996","text":"使用 流言四起","type":"sanctum"},{"id":"sanctum.sanctum_effect_32085","text":"使用 高昂援助","type":"sanctum"},{"id":"sanctum.sanctum_effect_25062","text":"使用 束縛連鎖","type":"sanctum"},{"id":"sanctum.sanctum_effect_9853","text":"使用 無法觸碰","type":"sanctum"},{"id":"sanctum.sanctum_effect_30450","text":"使用 生鏽木槌","type":"sanctum"},{"id":"sanctum.sanctum_effect_24131","text":"使用 虛弱肉體","type":"sanctum"},{"id":"sanctum.sanctum_effect_28313","text":"使用 惡魔之翼","type":"sanctum"},{"id":"sanctum.sanctum_effect_30473","text":"使用 磨損涼鞋","type":"sanctum"},{"id":"sanctum.sanctum_effect_43834","text":"使用 否定寶珠","type":"sanctum"},{"id":"sanctum.sanctum_effect_55120","text":"使用 傳統之需","type":"sanctum"},{"id":"sanctum.sanctum_effect_6958","text":"使用 鑿石","type":"sanctum"},{"id":"sanctum.sanctum_effect_45600","text":"使用 玻璃碎片","type":"sanctum"},{"id":"sanctum.sanctum_effect_35578","text":"使用 鐵手鐐","type":"sanctum"},{"id":"sanctum.sanctum_effect_48487","text":"使用 鋒利箭矢","type":"sanctum"},{"id":"sanctum.sanctum_effect_16335","text":"使用 破碎盾牌","type":"sanctum"},{"id":"sanctum.sanctum_effect_55502","text":"使用 腐蝕藥劑","type":"sanctum"},{"id":"sanctum.sanctum_effect_62382","text":"使用 狡猾冥約","type":"sanctum"},{"id":"sanctum.sanctum_effect_27532","text":"使用 強力冥約","type":"sanctum"},{"id":"sanctum.sanctum_effect_60079","text":"使用 棄置之地冥約","type":"sanctum"},{"id":"sanctum.sanctum_effect_48548","text":"使用 折磨冥約","type":"sanctum"},{"id":"sanctum.sanctum_effect_0","text":"使用 ","type":"sanctum"}]},{"id":"skill","label":"Skill","entries":[{"id":"skill.shield_block","text":"賦予技能:等級 # 舉盾","type":"skill"},{"id":"skill.summon_skeleton_warrior","text":"賦予技能:等級 # 骸骨戰士召喚物","type":"skill"},{"id":"skill.lightning_bolt","text":"賦予技能:等級 # 閃電箭","type":"skill"},{"id":"skill.freezing_shards","text":"賦予技能:等級 # 冰凍裂片","type":"skill"},{"id":"skill.aura_crit_against_enemy","text":"賦予技能:等級 # 絕滅恨惡","type":"skill"},{"id":"skill.living_bomb_player","text":"賦予技能:等級 # 活體炸彈","type":"skill"},{"id":"skill.circle_of_power","text":"賦予技能:等級 # 咒符之力","type":"skill"},{"id":"skill.volatile_dead","text":"賦予技能:等級 # 不穩死者","type":"skill"},{"id":"skill.mana_drain","text":"賦予技能:等級 # 魔力抽取","type":"skill"},{"id":"skill.fireball","text":"賦予技能:等級 # 火球術","type":"skill"},{"id":"skill.discipline","text":"賦予技能:等級 # 紀律","type":"skill"},{"id":"skill.bone_blast","text":"賦予技能:等級 # 骨爆","type":"skill"},{"id":"skill.power_siphon","text":"賦予技能:等級 # 能量吸取","type":"skill"},{"id":"skill.weapon_granted_chaosbolt","text":"賦予技能:等級 # 混沌之箭","type":"skill"},{"id":"skill.cold_resist_aura","text":"賦予技能:等級 # 冰霜純淨","type":"skill"},{"id":"skill.fire_resist_aura","text":"賦予技能:等級 # 火焰純淨","type":"skill"},{"id":"skill.unique_earthbound_triggered_spark","text":"賦予技能:等級 # 電球","type":"skill"},{"id":"skill.lightning_resist_aura","text":"賦予技能:等級 # 閃電純淨","type":"skill"},{"id":"skill.unique_dusk_vigil_triggered_blazing_cluster","text":"賦予技能:等級 # 餘燼齊射","type":"skill"},{"id":"skill.corpse_cloud","text":"賦予技能:等級 # 分解","type":"skill"},{"id":"skill.unique_breach_lightning_bolt","text":"賦予技能:等級 # 閃電箭","type":"skill"},{"id":"skill.cast_on_block","text":"賦予技能:等級 # 格擋時施放","type":"skill"}]}]}
const twStatic = {"result":[{"id":"Currency","label":"通貨","entries":[{"id":"transmutation-shard","text":"蛻變石碎片"},{"id":"regal-shard","text":"富豪石碎片"},{"id":"artificers-shard","text":"工匠碎片"},{"id":"wisdom","text":"知識卷軸"},{"id":"transmute","text":"蛻變石"},{"id":"aug","text":"增幅石"},{"id":"chance","text":"機會石"},{"id":"alch","text":"點金石"},{"id":"chaos","text":"混沌石"},{"id":"vaal","text":"瓦爾寶珠"},{"id":"regal","text":"富豪石"},{"id":"exalted","text":"崇高石"},{"id":"divine","text":"神聖石"},{"id":"annul","text":"無效石"},{"id":"artificers","text":"工匠石"},{"id":"mirror","text":"卡蘭德的魔鏡"},{"id":"scrap","text":"護甲片"},{"id":"whetstone","text":"磨刀石"},{"id":"etcher","text":"奧術蝕刻師"},{"id":"bauble","text":"玻璃彈珠"},{"id":"gcp","text":"寶石匠的稜鏡"}]},{"id":"Fragments","label":"碎片","entries":[{"id":"breach-splinter","text":"裂痕裂片"},{"id":"breachstone","text":"裂痕石"},{"id":"simulacrum-splinter","text":"幻像斷片"},{"id":"simulacrum","text":"幻像異界"},{"id":"an-audience-with-the-king","text":"晉見帝王"},{"id":"cowardly-fate","text":"怯懦之運"},{"id":"deadly-fate","text":"致命之運"},{"id":"victorious-fate","text":"勝利之運"},{"id":"ancient-crisis-fragment","text":"遠古危機碎片"},{"id":"faded-crisis-fragment","text":"褪色危機碎片"},{"id":"weathered-crisis-fragment","text":"風化危機碎片"}]},{"id":"Runes","label":"符文","entries":[{"id":"desert-rune","text":"沙漠符文"},{"id":"glacial-rune","text":"冰川符文"},{"id":"storm-rune","text":"暴風符文"},{"id":"iron-rune","text":"鍛鐵符文"},{"id":"body-rune","text":"肉體符文"},{"id":"mind-rune","text":"心靈符文"},{"id":"rebirth-rune","text":"重生符文"},{"id":"inspiration-rune","text":"啟發符文"},{"id":"stone-rune","text":"岩石符文"},{"id":"vision-rune","text":"遠見符文"}]},{"id":"Essences","label":"精髓","entries":[{"id":"essence-of-the-body","text":"肉體精髓"},{"id":"essence-of-the-mind","text":"心智精髓"},{"id":"essence-of-enhancement","text":"強化精髓"},{"id":"essence-of-torment","text":"折磨精髓"},{"id":"essence-of-flames","text":"烈焰精髓"},{"id":"essence-of-ice","text":"寒冰精髓"},{"id":"essence-of-electricity","text":"電能精髓"},{"id":"essence-of-ruin","text":"毀滅精髓"},{"id":"essence-of-battle","text":"戰鬥精髓"},{"id":"essence-of-sorcery","text":"巫術精髓"},{"id":"essence-of-haste","text":"迅捷精髓"},{"id":"essence-of-the-infinite","text":"無限精髓"},{"id":"sep","text":""},{"id":"greater-essence-of-the-body","text":"高階肉體精髓"},{"id":"greater-essence-of-the-mind","text":"高階心智精髓"},{"id":"greater-essence-of-enhancement","text":"高階強化精髓"},{"id":"greater-essence-of-torment","text":"高階折磨精髓"},{"id":"greater-essence-of-flames","text":"高階烈焰精髓"},{"id":"greater-essence-of-ice","text":"高階寒冰精髓"},{"id":"greater-essence-of-electricity","text":"高階電能精髓"},{"id":"greater-essence-of-ruin","text":"高階毀滅精髓"},{"id":"greater-essence-of-battle","text":"高階戰鬥精髓"},{"id":"greater-essence-of-sorcery","text":"高階巫術精髓"},{"id":"greater-essence-of-haste","text":"高階迅捷精髓"},{"id":"greater-essence-of-the-infinite","text":"高階無限精髓"}]},{"id":"Relics","label":"聖物","entries":[]},{"id":"Ultimatum","label":"靈魂核心","entries":[{"id":"soul-core-of-tacati","text":"特卡蒂靈魂核心"},{"id":"soul-core-of-opiloti","text":"歐派理堤靈魂核心"},{"id":"soul-core-of-jiquani","text":"吉卡尼靈魂核心"},{"id":"soul-core-of-zalatl","text":"札拉提靈魂核心"},{"id":"soul-core-of-citaqualotl","text":"希特克拉多靈魂核心"},{"id":"soul-core-of-puhuarte","text":"普希瓦爾靈魂核心"},{"id":"soul-core-of-tzamoto","text":"薩摩特靈魂核心"},{"id":"soul-core-of-xopec","text":"柔派克靈魂核心"},{"id":"soul-core-of-azcapa","text":"艾斯卡巴靈魂核心"},{"id":"soul-core-of-topotante","text":"塔普塔特靈魂核心"},{"id":"soul-core-of-quipolatl","text":"克特帕托靈魂核心"},{"id":"soul-core-of-ticaba","text":"堤卡巴靈魂核心"},{"id":"soul-core-of-atmohua","text":"力量靈魂核心"},{"id":"soul-core-of-cholotl","text":"敏捷靈魂核心"},{"id":"soul-core-of-zantipi","text":"智慧靈魂核心"}]},{"id":"BreachCatalyst","label":"裂痕催化劑","entries":[{"id":"flesh-catalyst","text":"生命催化劑"},{"id":"neural-catalyst","text":"魔力催化劑"},{"id":"carapace-catalyst","text":"冶鍊的催化劑"},{"id":"uul-netols-catalyst","text":"物理催化劑"},{"id":"xophs-catalyst","text":"火焰催化劑"},{"id":"tuls-catalyst","text":"冰冷催化劑"},{"id":"eshs-catalyst","text":"閃電催化劑"},{"id":"chayulas-catalyst","text":"混沌催化劑"},{"id":"reaver-catalyst","text":"研磨的催化劑"},{"id":"sibilant-catalyst","text":"充能的催化劑"},{"id":"skittering-catalyst","text":"飛掠的催化劑"},{"id":"adaptive-catalyst","text":"本質的催化劑"}]},{"id":"Expedition","label":"探險貨幣與文物","entries":[{"id":"exotic-coinage","text":"異域幣鑄"},{"id":"broken-circle-artifact","text":"破碎之環文物"},{"id":"black-scythe-artifact","text":"黑暗血鐮文物"},{"id":"order-artifact","text":"秩序文物"},{"id":"sun-artifact","text":"豔陽文物"}]},{"id":"Ritual","label":"祭祀徵兆","entries":[{"id":"omen-of-refreshment","text":"刷新之兆"},{"id":"omen-of-resurgence","text":"復興之兆"},{"id":"omen-of-amelioration","text":"改善之兆"},{"id":"omen-of-whittling","text":"削切之兆"},{"id":"omen-of-sinistral-erasure","text":"左旋抺除之兆"},{"id":"omen-of-dextral-erasure","text":"右旋抺除之兆"},{"id":"omen-of-sinistral-alchemy","text":"左旋煉金之兆"},{"id":"omen-of-dextral-alchemy","text":"右旋煉金之兆"},{"id":"omen-of-sinistral-coronation","text":"左旋加冕之兆"},{"id":"omen-of-dextral-coronation","text":"右旋加冕之兆"},{"id":"omen-of-corruption","text":"腐化之兆"},{"id":"omen-of-greater-exaltation","text":"大幅提升之兆"},{"id":"omen-of-sinistral-exaltation","text":"左旋提升之兆"},{"id":"omen-of-dextral-exaltation","text":"右旋提升之兆"},{"id":"omen-of-greater-annulment","text":"大幅廢止之兆"},{"id":"omen-of-sinistral-annulment","text":"左旋廢止之兆"},{"id":"omen-of-dextral-annulment","text":"右旋廢止之兆"}]},{"id":"DeliriumInstill","label":"譫妄精練物","entries":[{"id":"distilled-ire","text":"精煉的憤怒"},{"id":"distilled-guilt","text":"精煉的罪孽"},{"id":"distilled-greed","text":"精煉的貪婪"},{"id":"distilled-paranoia","text":"精煉的偏執"},{"id":"distilled-envy","text":"精煉的忌妒"},{"id":"distilled-disgust","text":"精煉的厭惡"},{"id":"distilled-despair","text":"精煉的絕望"},{"id":"distilled-fear","text":"精煉的恐懼"},{"id":"distilled-suffering","text":"精煉的苦難"},{"id":"distilled-isolation","text":"精煉的孤立"}]},{"id":"Waystones","label":"換界石與碑牌","entries":[{"id":"waystone-1","text":"地圖鑰匙(階級 1)"},{"id":"waystone-2","text":"地圖鑰匙(階級 2)"},{"id":"waystone-3","text":"地圖鑰匙(階級 3)"},{"id":"waystone-4","text":"地圖鑰匙(階級 4)"},{"id":"waystone-5","text":"地圖鑰匙(階級 5)"},{"id":"waystone-6","text":"地圖鑰匙(階級 6)"},{"id":"waystone-7","text":"地圖鑰匙(階級 7)"},{"id":"waystone-8","text":"地圖鑰匙(階級 8)"},{"id":"waystone-9","text":"地圖鑰匙(階級 9)"},{"id":"waystone-10","text":"地圖鑰匙(階級 10)"},{"id":"waystone-11","text":"地圖鑰匙(階級 11)"},{"id":"waystone-12","text":"地圖鑰匙(階級 12)"},{"id":"waystone-13","text":"地圖鑰匙(階級 13)"},{"id":"waystone-14","text":"地圖鑰匙(階級 14)"},{"id":"waystone-15","text":"地圖鑰匙(階級 15)"},{"id":"waystone-16","text":"地圖鑰匙(階級 16)"},{"id":"sep","text":""},{"id":"precursor-tablet","text":"先行者碑牌"},{"id":"breach-precursor-tablet","text":"裂痕碑牌"},{"id":"expedition-precursor-tablet","text":"探險碑牌"},{"id":"delirium-precursor-tablet","text":"譫妄碑牌"},{"id":"ritual-precursor-tablet","text":"祭祀碑牌"}]},{"id":"Misc","label":null,"entries":[]}]}
const twFilters = {"result":[{"id":"type_filters","title":"類別過濾","filters":[{"id":"category","text":"道具分類","fullSpan":true,"option":{"options":[{"id":null,"text":"任何"},{"id":"weapon","text":"武器"},{"id":"weapon.onemelee","text":"任何單手近戰武器"},{"id":"weapon.unarmed","text":"空手"},{"id":"weapon.claw","text":"爪"},{"id":"weapon.dagger","text":"匕首"},{"id":"weapon.onesword","text":"單手劍"},{"id":"weapon.oneaxe","text":"單手斧"},{"id":"weapon.onemace","text":"單手錘"},{"id":"weapon.spear","text":"長鋒"},{"id":"weapon.flail","text":"鏈錘"},{"id":"weapon.twomelee","text":"任何雙手近戰武器"},{"id":"weapon.twosword","text":"雙手劍"},{"id":"weapon.twoaxe","text":"雙手斧"},{"id":"weapon.twomace","text":"雙手錘"},{"id":"weapon.warstaff","text":"征戰長杖"},{"id":"weapon.ranged","text":"任何遠程武器"},{"id":"weapon.bow","text":"弓"},{"id":"weapon.crossbow","text":"十字弓"},{"id":"weapon.caster","text":"任何法術武器"},{"id":"weapon.wand","text":"法杖"},{"id":"weapon.sceptre","text":"權杖"},{"id":"weapon.staff","text":"長杖"},{"id":"weapon.rod","text":"釣竿"},{"id":"armour","text":"護甲"},{"id":"armour.helmet","text":"頭部"},{"id":"armour.chest","text":"胸甲"},{"id":"armour.gloves","text":"手套"},{"id":"armour.boots","text":"鞋子"},{"id":"armour.quiver","text":"箭袋"},{"id":"armour.shield","text":"盾"},{"id":"armour.focus","text":"法器"},{"id":"armour.buckler","text":"輕盾"},{"id":"accessory","text":"配件"},{"id":"accessory.amulet","text":"項鍊"},{"id":"accessory.belt","text":"腰帶"},{"id":"accessory.ring","text":"戒指"},{"id":"gem","text":"任何寶石"},{"id":"gem.activegem","text":"技能寶石"},{"id":"gem.supportgem","text":"輔助寶石"},{"id":"gem.metagem","text":"主要寶石"},{"id":"jewel","text":"任何珠寶"},{"id":"flask","text":"任何藥劑"},{"id":"flask.life","text":"生命藥劑"},{"id":"flask.mana","text":"魔力藥劑"},{"id":"map","text":"任何終局物品"},{"id":"map.waystone","text":"換界石"},{"id":"map.fragment","text":"地圖碎片"},{"id":"map.logbook","text":"日誌"},{"id":"map.breachstone","text":"裂痕石"},{"id":"map.barya","text":"巨靈之幣"},{"id":"map.bosskey","text":"巔峰鑰匙"},{"id":"map.ultimatum","text":"通牒鑰匙"},{"id":"map.tablet","text":"碑牌"},{"id":"card","text":"命運卡"},{"id":"sanctum.relic","text":"古典"},{"id":"currency","text":"任何通貨"},{"id":"currency.omen","text":"預兆"},{"id":"currency.socketable","text":"任何可鑲嵌物品"},{"id":"currency.rune","text":"符文"},{"id":"currency.soulcore","text":"靈魂核心"}]}},{"id":"rarity","text":"物品稀有度","fullSpan":true,"option":{"options":[{"id":null,"text":"任何"},{"id":"normal","text":"一般"},{"id":"magic","text":"魔法"},{"id":"rare","text":"稀有"},{"id":"unique","text":"傳奇"},{"id":"uniquefoil","text":"傳奇 (貼模)"},{"id":"nonunique","text":"非傳奇道具"}]}},{"id":"ilvl","text":"物品等級","minMax":true},{"id":"quality","text":"道具品質","minMax":true}]},{"id":"equipment_filters","title":"裝備篩選器","hidden":true,"filters":[{"id":"damage","text":"傷害","minMax":true},{"id":"aps","text":"每秒攻擊速度","minMax":true},{"id":"crit","text":"暴擊機率","minMax":true},{"id":"dps","text":"每秒傷害","minMax":true},{"id":"pdps","text":"物理傷害","minMax":true},{"id":"edps","text":"元素傷害","minMax":true},{"id":"ar","text":"護甲","tip":"包含基礎值、區域詞綴和最大品質","minMax":true},{"id":"ev","text":"閃避值","tip":"包含基礎值、區域詞綴和最大品質","minMax":true},{"id":"es","text":"能量護盾","tip":"包含基礎值、區域詞綴和最大品質","minMax":true},{"id":"block","text":"格檔","tip":"包含基礎值和區域詞綴","minMax":true},{"id":"spirit","text":"精魂","tip":"包含基礎值、區域詞綴和最大品質","minMax":true},{"id":"rune_sockets","text":"空符文插槽","minMax":true}]},{"id":"req_filters","title":"物品需求","hidden":true,"filters":[{"id":"lvl","text":"等級","minMax":true},{"id":"str","text":"力量","minMax":true},{"id":"dex","text":"敏捷","minMax":true},{"id":"int","text":"智慧","minMax":true}]},{"id":"map_filters","title":"換界石篩選器","hidden":true,"filters":[{"id":"map_tier","text":"換界石階級","minMax":true},{"id":"map_bonus","text":"換界石掉落機率","minMax":true}]},{"id":"misc_filters","title":"其他","hidden":true,"filters":[{"id":"gem_level","text":"寶石等級","minMax":true},{"id":"gem_sockets","text":"寶石插槽","minMax":true},{"id":"area_level","text":"區域等級","minMax":true},{"id":"stack_size","text":"堆疊數量","minMax":true},{"id":"identified","text":"已鑑定","option":{"options":[{"id":null,"text":"任何"},{"id":"true","text":"是"},{"id":"false","text":"否"}]}},{"id":"corrupted","text":"已汙染","option":{"options":[{"id":null,"text":"任何"},{"id":"true","text":"是"},{"id":"false","text":"否"}]}},{"id":"mirrored","text":"已複製","option":{"options":[{"id":null,"text":"任何"},{"id":"true","text":"是"},{"id":"false","text":"否"}]}},{"id":"alternate_art","text":"特殊造型","option":{"options":[{"id":null,"text":"任何"},{"id":"true","text":"是"},{"id":"false","text":"否"}]}},{"id":"sanctum_gold","text":"巨靈之幣神聖之水","minMax":true},{"id":"unidentified_tier","text":"Unidentified Tier","minMax":true}]},{"id":"trade_filters","title":"交易過濾","hidden":true,"filters":[{"id":"account","text":"賣家帳號","fullSpan":true,"input":{"placeholder":"輸入帳號名稱..."}},{"id":"collapse","text":"透過帳號摺疊名單","fullSpan":true,"option":{"options":[{"id":null,"text":"否"},{"id":"true","text":"是"}]}},{"id":"indexed","text":"標示","fullSpan":true,"option":{"options":[{"id":null,"text":"任何時間"},{"id":"1hour","text":"1 小時前"},{"id":"3hours","text":"3 小時前"},{"id":"12hours","text":"12 小時前"},{"id":"1day","text":"至多 1 天前"},{"id":"3days","text":"至多 3 天前"},{"id":"1week","text":"至多 1 個禮拜前"},{"id":"2weeks","text":"至多 2 個禮拜前"},{"id":"1month","text":"至多 1 個月前"},{"id":"2months","text":"至多 2 個月前"}]}},{"id":"sale_type","text":"販售型式","fullSpan":true,"option":{"options":[{"id":"any","text":"任何"},{"id":null,"text":"直購價或定價"},{"id":"priced_with_info","text":"標價:"},{"id":"unpriced","text":"無定價"}]}},{"id":"price","text":"直購價","fullSpan":true,"option":{"options":[{"id":null,"text":"Relative"},{"id":"aug","text":"增幅石"},{"id":"transmute","text":"蛻變石"},{"id":"exalted","text":"崇高石"},{"id":"regal","text":"富豪石"},{"id":"chaos","text":"混沌石"},{"id":"vaal","text":"瓦爾寶珠"},{"id":"alch","text":"點金石"},{"id":"divine","text":"神聖石"},{"id":"annul","text":"Orb of Annulment"},{"id":"mirror","text":"卡蘭德魔鏡"}]},"minMax":true}]}]}
const twProps = {
    "Requires": "需求",
    "Level": "等级",
    "Int": "智力",
    "Str": "力量",
    "Item Level": "物品等级",
    "Reload Time": "填装时间",
    "Critical Hit Chance": "攻击暴击率",
    "Critical Strike Chance": "暴击率",
    "Evasion Rating": "闪避值",
    "Armour": "护甲",
    "Quality": "品质",
    "Sockets": "插槽",
    "Attacks per Second": "每秒攻击次数",
    "Weapon Range": "武器范围",
    "Spirit": "精魂",
    "Block chance": "格挡几率",
    "Physical Damage": "物理伤害",
    "Elemental Damage": "元素伤害",
    "Elemental DPS": "元素 DPS",
    "Chaos Damage": "混沌伤害",
    "Total DPS": "总 DPS",
    "Mana Multiplier": "魔力消耗倍率",
    "Mana Cost": "魔力消耗",
    "Cast Time": "施放时间",
    "Mana Reserved": "魔力保留",
    "Cooldown Time": "冷却时间",
    "Effectiveness of Added Damage": "伤害效用",
    "Limited to": "仅限",
    "Radius: Large": "范围: 大",
    "Radius: Medium": "范围: 中",
    "Radius: Small": "范围: 小",
    "Energy Shield": "能量护盾"
}


var ajaxHooker = function() {
    'use strict';
    const version = '1.4.3';
    const hookInst = {
        hookFns: [],
        filters: []
    };
    const win = window.unsafeWindow || document.defaultView || window;
    let winAh = win.__ajaxHooker;
    const resProto = win.Response.prototype;
    const xhrResponses = ['response', 'responseText', 'responseXML'];
    const fetchResponses = ['arrayBuffer', 'blob', 'formData', 'json', 'text'];
    const fetchInitProps = ['method', 'headers', 'body', 'mode', 'credentials', 'cache', 'redirect',
        'referrer', 'referrerPolicy', 'integrity', 'keepalive', 'signal', 'priority'];
    const xhrAsyncEvents = ['readystatechange', 'load', 'loadend'];
    const getType = ({}).toString.call.bind(({}).toString);
    const getDescriptor = Object.getOwnPropertyDescriptor.bind(Object);
    const emptyFn = () => {};
    const errorFn = e => console.error(e);
    function isThenable(obj) {
        return obj && ['object', 'function'].includes(typeof obj) && typeof obj.then === 'function';
    }
    function catchError(fn, ...args) {
        try {
            const result = fn(...args);
            if (isThenable(result)) return result.then(null, errorFn);
            return result;
        } catch (err) {
            console.error(err);
        }
    }
    function defineProp(obj, prop, getter, setter) {
        Object.defineProperty(obj, prop, {
            configurable: true,
            enumerable: true,
            get: getter,
            set: setter
        });
    }
    function readonly(obj, prop, value = obj[prop]) {
        defineProp(obj, prop, () => value, emptyFn);
    }
    function writable(obj, prop, value = obj[prop]) {
        Object.defineProperty(obj, prop, {
            configurable: true,
            enumerable: true,
            writable: true,
            value: value
        });
    }
    function parseHeaders(obj) {
        const headers = {};
        switch (getType(obj)) {
            case '[object String]':
                for (const line of obj.trim().split(/[\r\n]+/)) {
                    const [header, value] = line.split(/\s*:\s*/);
                    if (!header) break;
                    const lheader = header.toLowerCase();
                    headers[lheader] = lheader in headers ? `${headers[lheader]}, ${value}` : value;
                }
                break;
            case '[object Headers]':
                for (const [key, val] of obj) {
                    headers[key] = val;
                }
                break;
            case '[object Object]':
                return {...obj};
        }
        return headers;
    }
    function stopImmediatePropagation() {
        this.ajaxHooker_isStopped = true;
    }
    class SyncThenable {
        then(fn) {
            fn && fn();
            return new SyncThenable();
        }
    }
    class AHRequest {
        constructor(request) {
            this.request = request;
            this.requestClone = {...this.request};
        }
        shouldFilter(filters) {
            const {type, url, method, async} = this.request;
            return filters.length && !filters.find(obj => {
                switch (true) {
                    case obj.type && obj.type !== type:
                    case getType(obj.url) === '[object String]' && !url.includes(obj.url):
                    case getType(obj.url) === '[object RegExp]' && !obj.url.test(url):
                    case obj.method && obj.method.toUpperCase() !== method.toUpperCase():
                    case 'async' in obj && obj.async !== async:
                        return false;
                }
                return true;
            });
        }
        waitForRequestKeys() {
            const requestKeys = ['url', 'method', 'abort', 'headers', 'data'];
            if (!this.request.async) {
                win.__ajaxHooker.hookInsts.forEach(({hookFns, filters}) => {
                    if (this.shouldFilter(filters)) return;
                    hookFns.forEach(fn => {
                        if (getType(fn) === '[object Function]') catchError(fn, this.request);
                    });
                    requestKeys.forEach(key => {
                        if (isThenable(this.request[key])) this.request[key] = this.requestClone[key];
                    });
                });
                return new SyncThenable();
            }
            const promises = [];
            win.__ajaxHooker.hookInsts.forEach(({hookFns, filters}) => {
                if (this.shouldFilter(filters)) return;
                promises.push(Promise.all(hookFns.map(fn => catchError(fn, this.request))).then(() =>
                    Promise.all(requestKeys.map(key => Promise.resolve(this.request[key]).then(
                        val => this.request[key] = val,
                        () => this.request[key] = this.requestClone[key]
                    )))
                ));
            });
            return Promise.all(promises);
        }
        waitForResponseKeys(response) {
            const responseKeys = this.request.type === 'xhr' ? xhrResponses : fetchResponses;
            if (!this.request.async) {
                if (getType(this.request.response) === '[object Function]') {
                    catchError(this.request.response, response);
                    responseKeys.forEach(key => {
                        if ('get' in getDescriptor(response, key) || isThenable(response[key])) {
                            delete response[key];
                        }
                    });
                }
                return new SyncThenable();
            }
            return Promise.resolve(catchError(this.request.response, response)).then(() =>
                Promise.all(responseKeys.map(key => {
                    const descriptor = getDescriptor(response, key);
                    if (descriptor && 'value' in descriptor) {
                        return Promise.resolve(descriptor.value).then(
                            val => response[key] = val,
                            () => delete response[key]
                        );
                    } else {
                        delete response[key];
                    }
                }))
            );
        }
    }
    const proxyHandler = {
        get(target, prop) {
            const descriptor = getDescriptor(target, prop);
            if (descriptor && !descriptor.configurable && !descriptor.writable && !descriptor.get) return target[prop];
            const ah = target.__ajaxHooker;
            if (ah && ah.proxyProps) {
                if (prop in ah.proxyProps) {
                    const pDescriptor = ah.proxyProps[prop];
                    if ('get' in pDescriptor) return pDescriptor.get();
                    if (typeof pDescriptor.value === 'function') return pDescriptor.value.bind(ah);
                    return pDescriptor.value;
                }
                if (typeof target[prop] === 'function') return target[prop].bind(target);
            }
            return target[prop];
        },
        set(target, prop, value) {
            const descriptor = getDescriptor(target, prop);
            if (descriptor && !descriptor.configurable && !descriptor.writable && !descriptor.set) return true;
            const ah = target.__ajaxHooker;
            if (ah && ah.proxyProps && prop in ah.proxyProps) {
                const pDescriptor = ah.proxyProps[prop];
                pDescriptor.set ? pDescriptor.set(value) : (pDescriptor.value = value);
            } else {
                target[prop] = value;
            }
            return true;
        }
    };
    class XhrHooker {
        constructor(xhr) {
            const ah = this;
            Object.assign(ah, {
                originalXhr: xhr,
                proxyXhr: new Proxy(xhr, proxyHandler),
                resThenable: new SyncThenable(),
                proxyProps: {},
                proxyEvents: {}
            });
            xhr.addEventListener('readystatechange', e => {
                if (ah.proxyXhr.readyState === 4 && ah.request && typeof ah.request.response === 'function') {
                    const response = {
                        finalUrl: ah.proxyXhr.responseURL,
                        status: ah.proxyXhr.status,
                        responseHeaders: parseHeaders(ah.proxyXhr.getAllResponseHeaders())
                    };
                    const tempValues = {};
                    for (const key of xhrResponses) {
                        try {
                            tempValues[key] = ah.originalXhr[key];
                        } catch (err) {}
                        defineProp(response, key, () => {
                            return response[key] = tempValues[key];
                        }, val => {
                            delete response[key];
                            response[key] = val;
                        });
                    }
                    ah.resThenable = new AHRequest(ah.request).waitForResponseKeys(response).then(() => {
                        for (const key of xhrResponses) {
                            ah.proxyProps[key] = {get: () => {
                                if (!(key in response)) response[key] = tempValues[key];
                                return response[key];
                            }};
                        }
                    });
                }
                ah.dispatchEvent(e);
            });
            xhr.addEventListener('load', e => ah.dispatchEvent(e));
            xhr.addEventListener('loadend', e => ah.dispatchEvent(e));
            for (const evt of xhrAsyncEvents) {
                const onEvt = 'on' + evt;
                ah.proxyProps[onEvt] = {
                    get: () => ah.proxyEvents[onEvt] || null,
                    set: val => ah.addEvent(onEvt, val)
                };
            }
            for (const method of ['setRequestHeader', 'addEventListener', 'removeEventListener', 'open', 'send']) {
                ah.proxyProps[method] = {value: ah[method]};
            }
        }
        toJSON() {} // Converting circular structure to JSON
        addEvent(type, event) {
            if (type.startsWith('on')) {
                this.proxyEvents[type] = typeof event === 'function' ? event : null;
            } else {
                if (typeof event === 'object' && event !== null) event = event.handleEvent;
                if (typeof event !== 'function') return;
                this.proxyEvents[type] = this.proxyEvents[type] || new Set();
                this.proxyEvents[type].add(event);
            }
        }
        removeEvent(type, event) {
            if (type.startsWith('on')) {
                this.proxyEvents[type] = null;
            } else {
                if (typeof event === 'object' && event !== null) event = event.handleEvent;
                this.proxyEvents[type] && this.proxyEvents[type].delete(event);
            }
        }
        dispatchEvent(e) {
            e.stopImmediatePropagation = stopImmediatePropagation;
            defineProp(e, 'target', () => this.proxyXhr);
            defineProp(e, 'currentTarget', () => this.proxyXhr);
            this.proxyEvents[e.type] && this.proxyEvents[e.type].forEach(fn => {
                this.resThenable.then(() => !e.ajaxHooker_isStopped && fn.call(this.proxyXhr, e));
            });
            if (e.ajaxHooker_isStopped) return;
            const onEvent = this.proxyEvents['on' + e.type];
            onEvent && this.resThenable.then(onEvent.bind(this.proxyXhr, e));
        }
        setRequestHeader(header, value) {
            this.originalXhr.setRequestHeader(header, value);
            if (!this.request) return;
            const headers = this.request.headers;
            headers[header] = header in headers ? `${headers[header]}, ${value}` : value;
        }
        addEventListener(...args) {
            if (xhrAsyncEvents.includes(args[0])) {
                this.addEvent(args[0], args[1]);
            } else {
                this.originalXhr.addEventListener(...args);
            }
        }
        removeEventListener(...args) {
            if (xhrAsyncEvents.includes(args[0])) {
                this.removeEvent(args[0], args[1]);
            } else {
                this.originalXhr.removeEventListener(...args);
            }
        }
        open(method, url, async = true, ...args) {
            this.request = {
                type: 'xhr',
                url: url.toString(),
                method: method.toUpperCase(),
                abort: false,
                headers: {},
                data: null,
                response: null,
                async: !!async
            };
            this.openArgs = args;
            this.resThenable = new SyncThenable();
            ['responseURL', 'readyState', 'status', 'statusText', ...xhrResponses].forEach(key => {
                delete this.proxyProps[key];
            });
            return this.originalXhr.open(method, url, async, ...args);
        }
        send(data) {
            const ah = this;
            const xhr = ah.originalXhr;
            const request = ah.request;
            if (!request) return xhr.send(data);
            request.data = data;
            new AHRequest(request).waitForRequestKeys().then(() => {
                if (request.abort) {
                    if (typeof request.response === 'function') {
                        Object.assign(ah.proxyProps, {
                            responseURL: {value: request.url},
                            readyState: {value: 4},
                            status: {value: 200},
                            statusText: {value: 'OK'}
                        });
                        xhrAsyncEvents.forEach(evt => xhr.dispatchEvent(new Event(evt)));
                    }
                } else {
                    xhr.open(request.method, request.url, request.async, ...ah.openArgs);
                    for (const header in request.headers) {
                        xhr.setRequestHeader(header, request.headers[header]);
                    }
                    xhr.send(request.data);
                }
            });
        }
    }
    function fakeXHR() {
        const xhr = new winAh.realXHR();
        if ('__ajaxHooker' in xhr) console.warn('检测到不同版本的ajaxHooker,可能发生冲突!');
        xhr.__ajaxHooker = new XhrHooker(xhr);
        return xhr.__ajaxHooker.proxyXhr;
    }
    fakeXHR.prototype = win.XMLHttpRequest.prototype;
    Object.keys(win.XMLHttpRequest).forEach(key => fakeXHR[key] = win.XMLHttpRequest[key]);
    function fakeFetch(url, options = {}) {
        if (!url) return winAh.realFetch.call(win, url, options);
        return new Promise(async (resolve, reject) => {
            const init = {};
            if (getType(url) === '[object Request]') {
                for (const prop of fetchInitProps) init[prop] = url[prop];
                if (url.body) init.body = await url.arrayBuffer();
                url = url.url;
            }
            url = url.toString();
            Object.assign(init, options);
            init.method = init.method || 'GET';
            init.headers = init.headers || {};
            const request = {
                type: 'fetch',
                url: url,
                method: init.method.toUpperCase(),
                abort: false,
                headers: parseHeaders(init.headers),
                data: init.body,
                response: null,
                async: true
            };
            const req = new AHRequest(request);
            await req.waitForRequestKeys();
            if (request.abort) {
                if (typeof request.response === 'function') {
                    const response = {
                        finalUrl: request.url,
                        status: 200,
                        responseHeaders: {}
                    };
                    await req.waitForResponseKeys(response);
                    const key = fetchResponses.find(k => k in response);
                    let val = response[key];
                    if (key === 'json' && typeof val === 'object') {
                        val = catchError(JSON.stringify.bind(JSON), val);
                    }
                    const res = new Response(val, {
                        status: 200,
                        statusText: 'OK'
                    });
                    defineProp(res, 'type', () => 'basic');
                    defineProp(res, 'url', () => request.url);
                    resolve(res);
                } else {
                    reject(new DOMException('aborted', 'AbortError'));
                }
                return;
            }
            init.method = request.method;
            init.headers = request.headers;
            init.body = request.data;
            winAh.realFetch.call(win, request.url, init).then(res => {
                if (typeof request.response === 'function') {
                    const response = {
                        finalUrl: res.url,
                        status: res.status,
                        responseHeaders: parseHeaders(res.headers)
                    };
                    fetchResponses.forEach(key => res[key] = function() {
                        if (key in response) return Promise.resolve(response[key]);
                        return resProto[key].call(this).then(val => {
                            response[key] = val;
                            return req.waitForResponseKeys(response).then(() => key in response ? response[key] : val);
                        });
                    });
                }
                resolve(res);
            }, reject);
        });
    }
    function fakeFetchClone() {
        const descriptors = Object.getOwnPropertyDescriptors(this);
        const res = winAh.realFetchClone.call(this);
        Object.defineProperties(res, descriptors);
        return res;
    }
    winAh = win.__ajaxHooker = winAh || {
        version, fakeXHR, fakeFetch, fakeFetchClone,
        realXHR: win.XMLHttpRequest,
        realFetch: win.fetch,
        realFetchClone: resProto.clone,
        hookInsts: new Set()
    };
    if (winAh.version !== version) console.warn('检测到不同版本的ajaxHooker,可能发生冲突!');
    win.XMLHttpRequest = winAh.fakeXHR;
    win.fetch = winAh.fakeFetch;
    resProto.clone = winAh.fakeFetchClone;
    winAh.hookInsts.add(hookInst);
    return {
        hook: fn => hookInst.hookFns.push(fn),
        filter: arr => {
            if (Array.isArray(arr)) hookInst.filters = arr;
        },
        protect: () => {
            readonly(win, 'XMLHttpRequest', winAh.fakeXHR);
            readonly(win, 'fetch', winAh.fakeFetch);
            readonly(resProto, 'clone', winAh.fakeFetchClone);
        },
        unhook: () => {
            winAh.hookInsts.delete(hookInst);
            if (!winAh.hookInsts.size) {
                writable(win, 'XMLHttpRequest', winAh.realXHR);
                writable(win, 'fetch', winAh.realFetch);
                writable(resProto, 'clone', winAh.realFetchClone);
                delete win.__ajaxHooker;
            }
        }
    };
}();

(async () => {

    'use strict';
    const applyState = GM_getValue('applyState') ? GM_getValue('applyState') : 1
    const dataMap = GM_getValue('dataMap') ? GM_getValue('dataMap') : {}

    const checkInterval = 5000;

    function checkLocalStorage() {
        if (localStorage.getItem('lscache-trade2data') && localStorage.getItem('lscache-trade2items') && localStorage.getItem('lscache-trade2stats') && localStorage.getItem('lscache-trade2filters') && document && document.querySelector('.applyTw a span')) {
            const trade2Data = JSON.parse(localStorage.getItem('lscache-trade2data'));
             const trade2items = JSON.parse(localStorage.getItem('lscache-trade2items'));
             const trade2stats = JSON.parse(localStorage.getItem('lscache-trade2stats'));
             const trade2filters = JSON.parse(localStorage.getItem('lscache-trade2filters'));
            if ( trade2filters && trade2filters.some(a => a.title == '交易過濾')) {
                GM_setValue('applyState', 1);
                document.querySelector('.applyTw a span').innerText = '取消繁体化'
            } else {
                GM_setValue('applyState', 2);
                document.querySelector('.applyTw a span').innerText = '开启繁体化'
            }
        }
    }

    setInterval(checkLocalStorage, checkInterval);

    window.addEventListener('load', function() {
        document.addEventListener('click', function(event) {
            if (event.target.closest('.applyTw')) {
                event.preventDefault(); // 阻止默认行为
                const applyState = GM_getValue('applyState') || 1;
                GM_setValue('applyState', applyState === 1 ? 2 : 1);
                localStorage.clear();
                location.reload();
            }
        });

        // 查找目标 ul 元素
        const tabList = document.querySelector('ul.nav.nav-tabs.account');
        if (!tabList) {
            console.error('未找到目标元素');
            return; // 如果找不到目标元素,退出
        }
        // 创建应用按钮
        const applyLi = document.createElement('li');
        applyLi.role = 'presentation';
        applyLi.className = 'applyTw'
        applyLi.style.float = 'right';
        applyLi.style.height = '32px';
        const applyLink = document.createElement('a');
        applyLink.href = '#';
        applyLink.innerHTML = `<span>${applyState == 1 ? '取消繁体化':'开启繁体化'}</span>`;
        applyLi.appendChild(applyLink);

        // 将按钮添加到 ul 元素中
        tabList.appendChild(applyLi);

        // 创建应用按钮
        const efLi = document.createElement('li');
        efLi.role = 'presentation';
        efLi.style.float = 'right';
        efLi.style.height = '32px';
        const efLink = document.createElement('a');
        efLink.href = 'https://www.caimogu.cc/post/1621584.html';
        efLink.target = '_blank';
        efLink.innerHTML = `<span>poe2易刷查价器</span>`;
        efLi.appendChild(efLink);
        tabList.appendChild(efLi);
    });

    function post(url, data, successCallback, errorCallback) {
        // 1. 创建 XMLHttpRequest 对象
        var xhr = new XMLHttpRequest();
        var headers = {
            'Content-Type': 'application/json'
        }
        // 2. 初始化请求
        xhr.open('POST', url, true);

        // 3. 设置请求头
        for (var key in headers) {
            if (headers.hasOwnProperty(key)) {
                xhr.setRequestHeader(key, headers[key]);
            }
        }

        // 4. 定义回调函数来处理响应
        xhr.onreadystatechange = function () {
            if (xhr.readyState === 4) { // 4 表示请求已完成
                if (xhr.status === 200) { // 200 表示成功
                    if (successCallback) {
                        successCallback(xhr.responseText);
                    }
                } else {
                    if (errorCallback) {
                        errorCallback(xhr.statusText);
                    }
                }
            }
        };

        // 5. 发送请求,并传递请求体数据
        xhr.send(JSON.stringify(data));
    }

    function postPromise(url, data) {
        return new Promise((resolve, reject) => {
            post(url, data, function (response) {
                resolve(response);
            }, function (error) {
                reject(error);
            });
        });
    }


    const fieldsToTranslate = ['baseType', 'name', 'typeLine'];
    const whisperMap = {}
    ajaxHooker.hook(request => {
        if (request.url.includes('api/trade2/whisper')) {
            try{
                const data = JSON.parse(request.data);
                const token = data.token
                if(token && whisperMap[token]){
                    postPromise('http://127.0.0.1:29899/api/whisper', {whisper : whisperMap[token]}).then(res => {

                    })
                }
            }catch(e){console.error(e)}
            request.response = res => {
                res.responseText;
            };
        }else{
            request.response = res => {
                const responseText = res.responseText;
                const response = JSON.parse(responseText);
                if (request.url.includes('api/trade2/fetch')) {
                    response.result.forEach(item => {
                        whisperMap[item.listing.whisper_token] = item.listing.whisper
                        if(applyState == 1){
                            if( dataMap['stats'] && dataMap['stats'].length ){
                                fieldsToTranslate.forEach(field => {
                                    if (item.item[field] && typeTransMap[item.item[field]]) {
                                        item.item[field] = typeTransMap[item.item[field]];
                                    }
                                });
                                if(item.item.extended.hashes){
                                    const keys = Object.keys(item.item.extended.hashes)

                                    keys.forEach(key => {
                                        const mods = item.item.extended.hashes[key]
                                        const entry = dataMap['stats'].find(a => a.id == key)
                                        const modTexts = item.item[key+'Mods']


                                        if(entry && entry.entries && modTexts){
                                            let index = 0
                                            const newModTexts = mods.map(m => {
                                                const oldText = modTexts[index++]
                                                const mod = entry.entries.find(a => a.id == m[0])
                                                if(mod && mod.twText){
                                                    let newModText = mod.twText
                                                    const values = oldText.match(/\d*\.\d+|\d+/g)
                                                    if(values){
                                                        let i = 0
                                                        values.forEach(v => {
                                                            newModText = newModText.replace(/#/,values[i++])
                                                        })
                                                    }
                                                    if(newModText.match(/增加/) && oldText.match(/reduced/)){
                                                        newModText = newModText.replace(/增加/,'降低')
                                                    }
                                                    if(newModText != oldText){
                                                        return `${newModText} (${ oldText})`
                                                    }
                                                }
                                                return oldText
                                            })
                                            item.item[key+'Mods'] = newModTexts
                                        }

                                    })
                                }
                            }

                            //properties
                            item.item.properties.forEach(p => {
                                const simp = p.name.replace(/\[[^|\]]*\||[\][]/g, '')
                                if(twProps[simp]){
                                    p.name = twProps[simp]
                                }
                            })
                            //requirements
                            item.item.requirements.forEach(p => {
                                const simp = p.name.replace(/\[[^|\]]*\||[\][]/g, '')
                                if(twProps[simp]){
                                    p.name = twProps[simp]
                                }
                            })

                        }

                    })
                    res.responseText = JSON.stringify(response);
                }else if ( applyState == 1 && request.url.includes('api/trade2/data')){
                    const key = request.url.split('/').pop();
                    if(key == 'items'){
                        const result = response.result
                        res.responseText = new Promise(resolve => {
                            try {
                                for (const a of result) {
                                    for (const e of a.entries) {
                                        if (!e.name) {
                                            if (typeTransMap[e.type]) {
                                                e.text = typeTransMap[e.type]
                                            }
                                        } else {
                                            if (typeTransMap[e.name]) {
                                                e.text = typeTransMap[e.name] + ' ' + typeTransMap[e.type]
                                            }
                                        }

                                    }
                                }
                                dataMap[key] = result
                                GM_setValue('dataMap', dataMap);
                                response.result = result
                                resolve(JSON.stringify(response));
                            } catch (e) {
                                console.error(e)
                                resolve(responseText);
                            }
                        });
                    }else if(applyState == 1 && key == 'stats'){
                        const statMap = {}
                        const deald = []
                        const result = response.result
                        res.responseText = new Promise(resolve => {
                            const twStat = twStats
                            result.forEach((type) => {
                                const findTwType = twStat.result.find((twType) => twType.id === type.id)

                                if (findTwType) {
                                    type.label = findTwType.label
                                    type.entries.forEach((entry) => {
                                        const findTwEntry = findTwType.entries.find((twEntry) => twEntry.id === entry.id)
                                        if (findTwEntry) {
                                            if (entry.option && entry.option.options && entry.text.indexOf('#') > -1) {
                                                if (!findTwEntry.option && findTwEntry.option.options) {
                                                    entry.option.options.forEach((o) => {
                                                        const findTwOption = findTwEntry.option.options.find((twOption) => twOption.id === o.id)
                                                        if (findTwOption) {
                                                            if(findTwOption.text != o.text){
                                                                o.text = `${findTwOption.text}(${o.text})`
                                                                o.twText = findTwOption.text
                                                            }
                                                        }
                                                    })
                                                }
                                            } else {
                                                if(findTwEntry.text != entry.text){
                                                    entry.text = `${findTwEntry.text}(${entry.text})`
                                                    entry.twText = findTwEntry.text
                                                    statMap[entry.id.split('.')[1]] = findTwEntry.text
                                                }
                                                deald.push(entry.id)
                                            }
                                        }
                                    })
                                }
                            })
                            result.forEach((type) => {
                                type.entries.forEach((entry) => {
                                    if (deald.indexOf(entry.id) === -1) {
                                        if (statMap[entry.id.split('.')[1]]) {
                                            entry.text = statMap[entry.id.split('.')[1]]
                                        }
                                    }
                                })
                            })
                            response.result = result
                            dataMap[key] = result
                            GM_setValue('dataMap', dataMap);
                            resolve(JSON.stringify(response));
                        });
                    }else if(applyState == 1 && key == 'static'){
                        const result = response.result
                        res.responseText = new Promise(resolve => {
                            result.forEach((type) => {
                                const findTwType = twStatic.result.find((s) => s.id === type.id)

                                if (findTwType) {
                                    type.label = findTwType.label
                                    type.entries.forEach((entry) => {
                                        const findTwEntry = findTwType.entries.find((twEntry) => twEntry.id === entry.id)
                                        if (findTwEntry) {
                                            entry.text = findTwEntry.text
                                        }
                                    })
                                }
                            })
                            response.result = result
                            dataMap[key] = result
                            GM_setValue('dataMap', dataMap);
                            resolve(JSON.stringify(response));
                        });
                    }else if(applyState == 1 && key == 'filters'){
                        const result = response.result
                        console.log('filtersfilters')
                        res.responseText = new Promise(resolve => {
                            try{
                                result.forEach((type) => {
                                    const findTwType = twFilters.result.find((s) => s.id === type.id)
                                    if (findTwType) {
                                        type.title = findTwType.title
                                        type.filters.forEach((f) => {
                                            const findtwf = findTwType.filters.find((twf) => twf.id === f.id)
                                            if (findtwf) {
                                                f.text = findtwf.text

                                                if(f.option && f.option.options && findtwf.option && findtwf.option.options ){
                                                    f.option.options.forEach((o) => {
                                                        const findtwfo = findtwf.option.options.find((fo) => fo.id === o.id)
                                                        if(findtwfo){
                                                            o.text = findtwfo.text
                                                        }
                                                    })
                                                }
                                            }
                                        })
                                    }
                                })
                                console.log(result)
                                response.result = result
                                dataMap[key] = result
                                GM_setValue('dataMap', dataMap);
                                resolve(JSON.stringify(response));}catch(e){console.error(e)}
                        });
                    }

                }
            };
        }
    });


    // 定义一个函数来处理 <br> 之后的文本
    function processBrText(div) {
        const spans = div.querySelectorAll('span.lc.s'); // 选择所有 class="lc s" 的 span 元素

        spans.forEach(span => {
            const children = span.childNodes;
            if (!span.querySelector('br')) {
                children.forEach(child => {
                    if (child.nodeType === Node.TEXT_NODE) {
                        const wrapper = document.createElement('span');
                        wrapper.style.fontSize = '17px';
                        wrapper.textContent = child.textContent;
                        span.insertBefore(wrapper, child);
                        span.removeChild(child);
                    }
                });
                return; // 跳过后续处理
            }
            children.forEach((child, index) => {

                if (child.nodeName === 'BR') {
                    // 处理 <br> 前的文本
                    const prevNode = children[index - 1];
                    if (prevNode && prevNode.nodeType === Node.TEXT_NODE) {
                        // 创建一个 span 包裹文本节点,并设置字号
                        const wrapper = document.createElement('span');
                        wrapper.style.fontSize = '17px';
                        wrapper.textContent = prevNode.textContent;
                        span.insertBefore(wrapper, prevNode);
                        span.removeChild(prevNode);
                    }

                    // 处理 <br> 后的文本
                    const nextNode = children[index + 1];
                    if (nextNode && nextNode.nodeType === Node.TEXT_NODE) {
                        // 检查文本是否为简体中文
                        // 创建一个 span 包裹文本节点,并设置字号
                        const wrapper = document.createElement('span');
                        wrapper.style.fontSize = '14px';
                        wrapper.style.color = 'darkgray';
                        wrapper.textContent = nextNode.textContent;
                        span.insertBefore(wrapper, nextNode);
                        span.removeChild(nextNode);
                    }
                }

            });
        });
    }

    // 替换文本节点中的内容
    function replaceText(node) {
        let text = node.textContent;
        for (const [original, translated] of Object.entries(translations)) {
            text = text.replace(new RegExp(original, 'g'), translated);
        }
        node.textContent = text;
    }

    // 递归替换元素节点中的文本内容
    function replaceTextInNode(node) {
        node.childNodes.forEach(child => {
            if (child.nodeType === 3) { // 文本节点
                replaceText(child);
            } else if (child.nodeType === 1) { // 元素节点
                replaceTextInNode(child);
            }
        });
    }

    const translations = {
        "Search Listed Items": "市集搜索",
        "Bulk Item Exchange": "批量交易",
        "Online Only": "仅在线",
        "Online In League": "赛季在线",
        "Any": "任何",
        "Settings": "设置",
        "About": "关于",
        "Whisper Language": "私聊语言",
        "Last Client Language (Default)": "最近使用的客户端语言",
        "English": "英语",

    };

    // 使用 MutationObserver 监听 DOM 变化
    const observer = new MutationObserver((mutations) => {
        mutations.forEach((mutation) => {
            if (mutation.type === 'childList') {
                mutation.addedNodes.forEach((node) => {
                    if (node.nodeType === 3) { // 文本节点
                        replaceText(node);
                    } else if (node.nodeType === 1) { // 元素节点
                        replaceTextInNode(node);
                    }
                    // if (node.nodeName === 'DIV'&& node.classList.contains('itemBoxContent') ) {
                    //     processBrText(node);
                    // }
                });
            } else if (mutation.type === 'characterData') {
                // 处理文本内容的变化
                replaceText(mutation.target);
            }
        });
    });

    // 配置并启动观察器
    observer.observe(document.body, {
        childList: true, // 监听子节点变化
        subtree: true    // 监听所有后代节点
    });
})();