Greasy Fork

Barclay's Library

Import whatever model URLs you need - library that does the heavy lifting

目前为 2025-02-09 提交的版本。查看 最新版本

此脚本不应直接安装,它是一个供其他脚本使用的外部库。如果您需要使用该库,请在脚本元属性加入:// @require https://update.greasyfork.icu/scripts/526336/1534139/Barclay%27s%20Library.js

作者
onlypuppy7
版本
1.0.2
创建于
2025-02-09
更新于
2025-02-09
大小
8.9 KB
许可证
暂无

# Barclay's Shell Model Injector

> built by onlypuppy7, based off LibertyMutual's code
> [> repository link](https://github.com/onlypuppy7/BarclaysShellShockers)

## How to use

Create models in Blender with names that overwrite the original's. They MUST match.

Upload to somewhere. Add the link to the arrays at the beginning of the script. You can add multiple models if desired, as well as many URLs as you like. The order of execution is from first to last, so GLBs that have models that target the same meshes as ones prior will overwrite the previous data.

## As a library

Add this to the userdata meta:

```
@require
```

Then, to set the script's models add this:

```js
BARCLAYS.modelURLs = [
"https://link.to.file/model.glb",
];
```

After this, you need to decide how you want the script injecting. If you want to let Barclay's inject itself, add this:

```js
BARCLAYS.init();
```

Otherwise, you can pass in the game's js from your own injection mechanism, for example like this:

```js
js = BARCLAYS.applyBarclays(js);
```

## FAQ

### Oh my god, onlypuppy7 made this! It's hacks and virus and a malware!

Please find a bathroom to do your business, because you appear to be full of shit.