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[Pokeclicker] Discord Code Generator

Lets you generate infinite amounts of Discord codes for Pokémon that are exclusive and locked behind Pokeclicker's Discord bot & activities. No linking of a Discord account required + fully works offline.

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name          [Pokeclicker] Discord Code Generator
// @namespace     Pokeclicker Scripts
// @author        Ephenia (Original/Credit: G1)
// @description   Lets you generate infinite amounts of Discord codes for Pokémon that are exclusive and locked behind Pokeclicker's Discord bot & activities. No linking of a Discord account required + fully works offline.
// @copyright     https://github.com/Ephenia
// @license       GPL-3.0 License
// @version       1.3.3

// @homepageURL   https://github.com/Ephenia/Pokeclicker-Scripts/
// @supportURL    https://github.com/Ephenia/Pokeclicker-Scripts/issues

// @match         https://www.pokeclicker.com/
// @icon          https://www.google.com/s2/favicons?domain=pokeclicker.com
// @grant         unsafeWindow
// @run-at        document-idle
// ==/UserScript==

var resCodes;
var validPoke = [];

function initCodeGen() {
    App.game.discord.codes.forEach(e => validPoke.push(e.name));
    genCodes();
    const saveTab = document.getElementById('saveTab');
    var fragment = new DocumentFragment();
    for (let i = 0; i < validPoke.length; i++) {
        var codeHTML = document.createElement("div");
        codeHTML.innerHTML = `<button id="disc-${i}" class="btn btn-primary btn-block">${validPoke[i] + ` - ` + resCodes[i]}</button>`
        if (i == validPoke.length - 1) {
            codeHTML.innerHTML += `<hr>`
        }
        fragment.appendChild(codeHTML)
    }
    saveTab.prepend(fragment)
    for (let ii = 0; ii < validPoke.length; ii++) {
       document.getElementById('disc-'+ii).addEventListener('click', submitCode, false);
    }
}

function submitCode() {
    const codeInput = document.getElementById('redeemable-code-input');
    codeInput.value = resCodes[+event.target.id.replace(/disc-/g, "")];
    RedeemableCodeController.enterCode();
    genCodes();
    resetHTML();
}

function resetHTML() {
    for (let i = 0; i < validPoke.length; i++) {
        document.getElementById(`disc-` + i).innerHTML = validPoke[i] + ` - ` + resCodes[i];
    }
}

function genCodes() {
    resCodes = [];
    App.game.discord.codes.forEach(e => e.claimed = false);
    var discordID = Math.floor((Math.random() * 65536) + 1);
    App.game.discord.ID(discordID);
    for (const codeString of validPoke) {
        let codeSeed = codeString.split('').reverse().map(l => l.charCodeAt(0)).reduce((s, b) => s * (b / 10), 1);
        SeededRand.seed(discordID + codeSeed);
        const arr = [];
        for (let i = 0; i < 14; i++) {
            let int;
            while (int == undefined || int.length != 1) {
                int = SeededRand.intBetween(0, 35).toString(36);
            }
            arr.push(int);
        }

        arr[4] = '-';
        arr[9] = '-';
        resCodes.push(arr.join('').toUpperCase());
    }
}

function loadEpheniaScript(scriptName, initFunction, priorityFunction) {
    function reportScriptError(scriptName, error) {
        console.error(`Error while initializing '${scriptName}' userscript:\n${error}`);
        Notifier.notify({
            type: NotificationConstants.NotificationOption.warning,
            title: scriptName,
            message: `The '${scriptName}' userscript crashed while loading. Check for updates or disable the script, then restart the game.\n\nReport script issues to the script developer, not to the Pokéclicker team.`,
            timeout: GameConstants.DAY,
        });
    }
    const windowObject = !App.isUsingClient ? unsafeWindow : window;
    // Inject handlers if they don't exist yet
    if (windowObject.epheniaScriptInitializers === undefined) {
        windowObject.epheniaScriptInitializers = {};
        const oldInit = Preload.hideSplashScreen;
        var hasInitialized = false;

        // Initializes scripts once enough of the game has loaded
        Preload.hideSplashScreen = function (...args) {
            var result = oldInit.apply(this, args);
            if (App.game && !hasInitialized) {
                // Initialize all attached userscripts
                Object.entries(windowObject.epheniaScriptInitializers).forEach(([scriptName, initFunction]) => {
                    try {
                        initFunction();
                    } catch (e) {
                        reportScriptError(scriptName, e);
                    }
                });
                hasInitialized = true;
            }
            return result;
        }
    }

    // Prevent issues with duplicate script names
    if (windowObject.epheniaScriptInitializers[scriptName] !== undefined) {
        console.warn(`Duplicate '${scriptName}' userscripts found!`);
        Notifier.notify({
            type: NotificationConstants.NotificationOption.warning,
            title: scriptName,
            message: `Duplicate '${scriptName}' userscripts detected. This could cause unpredictable behavior and is not recommended.`,
            timeout: GameConstants.DAY,
        });
        let number = 2;
        while (windowObject.epheniaScriptInitializers[`${scriptName} ${number}`] !== undefined) {
            number++;
        }
        scriptName = `${scriptName} ${number}`;
    }
    // Add initializer for this particular script
    windowObject.epheniaScriptInitializers[scriptName] = initFunction;
    // Run any functions that need to execute before the game starts
    if (priorityFunction) {
        $(document).ready(() => {
            try {
                priorityFunction();
            } catch (e) {
                reportScriptError(scriptName, e);
                // Remove main initialization function  
                windowObject.epheniaScriptInitializers[scriptName] = () => null;
            }
        });
    }
}

if (!App.isUsingClient || localStorage.getItem('discordcodegenerator') === 'true') {
    loadEpheniaScript('discordcodegenerator', initCodeGen);
}