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Niro's GS Speedrun Timer

Adds a MM:SS:ms timer to the top right of the screen with start, stop, reset controls, gold and WR splits!

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Niro's GS Speedrun Timer 
// @namespace    http://tampermonkey.net/
// @version      1.3.2
// @description  Adds a MM:SS:ms timer to the top right of the screen with start, stop, reset controls, gold and WR splits!
// @author       Niro ("nirokr" on Discord or @NiroGS on YouTube), drop me a subscribe if you found this helpful! :D
// @match        https://nirogs.github.io/GetawayShootout/*
// @match        https://htmlxm.github.io/h4/getaway-shootout/*
// @match        https://ubg44.github.io/GetawayShootout/*
// @match        https://watchdocumentaries.com/getaway-shootout-game/*
// @match        https://ducklife4.github.io/play/getaway-shootout.html
// @match        https://sites.google.com/site/thegamecompilation/getaway-shootout*
// @match        https://play.unity.com/en/games/f5c4d162-bae9-48ee-8238-1b7f039503ed/getaway-shootout*
// @match        https://www.twoplayergames.org/game/getaway-shootout*
// @match        https://tbg95.github.io/getaway-shootout/*
// @match        https://pizzaedition.one/g/getawayshootout/*
// @match        https://sites.google.com/view/iogames/getaway-shootout-io*
// @match        https://lablockedgames.com/getaway-shootout*
// @match        https://www.sites.google.com/site/unblockedgamestop/getaway-shootout*
// @match        https://coolunblockedgame.com/game/getaway-shootout/*
// @match        https://getawayshootout.io/*
// @match        https://eggy-car.github.io/detail/getaway-shootout.html
// @match        https://nirogs.github.io/NewGetawayShootout/*
// @match        https://narrow-one.github.io/n6/rooftop-snipers-2/*
// @match        https://www.friv.com/z/games/bipandpiplaserlab/index-x.html
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    let getawayStages = [];
    let numGetaways = parseInt(prompt("How many getaways? (3, 4, or 5)", "3"));

    function setStages(n) {
        if (n === 3) return ["Market", "Bus", "Train"];
        if (n === 4) return ["Plane", "Market", "Bus", "Train"];
        if (n === 5) return ["Train", "Office", "Market", "Bus", "Train"];
        numGetaways = 3;
        return ["Market", "Bus", "Train"];
    }

    getawayStages = setStages(numGetaways);

    const goldTimes = {
        3: [11600, 28266, 40300],
        4: [12666, 31000, 53400, 68300],
        5: [5237, 46766, 65633, 87900, 99266]
    };

    let timerDiv = document.createElement('div');
    Object.assign(timerDiv.style, {
        position: 'fixed', top: '15%', right: '10px',
        background: 'rgba(0,0,0,0.7)', color: 'white',
        padding: '5px 10px', fontSize: '18px',
        fontFamily: 'monospace', borderRadius: '2px',
        zIndex: '10'
    });
    timerDiv.innerText = '00:00.00';
    document.body.appendChild(timerDiv);

    let splitsDiv = document.createElement('div');
    Object.assign(splitsDiv.style, {
        position: 'fixed', top: 'calc(15% + 30px)', right: '10px',
        background: 'rgba(0,0,0,0.7)', color: 'white',
        padding: '5px 10px', fontSize: '14px',
        fontFamily: 'monospace', borderRadius: '2px',
        zIndex: '2', textAlign: 'right'
    });
    document.body.appendChild(splitsDiv);

    let splitElements = [];
    function createSplitElements() {
        splitsDiv.innerHTML = '';
        splitElements = getawayStages.map((name, i) => {
            const el = document.createElement('div');
            el.textContent = `${name}: --:--:--`;
            el.style.color = 'white';
            splitsDiv.appendChild(el);
            return el;
        });
    }

    let startTime = 0, elapsedTime = 0, running = false, finished = false;
    let animationFrame, lastUpdate = 0;
    let splits = Array(getawayStages.length).fill("--:--:--");

    function updateTimer(timestamp) {
        if (timestamp - lastUpdate >= 50) {
            const now = timestamp - startTime + elapsedTime;
            const m = Math.floor(now / 60000).toString().padStart(2, '0');
            const s = Math.floor((now % 60000) / 1000).toString().padStart(2, '0');
            const ms = Math.floor((now % 1000) / 10).toString().padStart(2, '0');
            timerDiv.innerText = `${m}:${s}.${ms}`;
            lastUpdate = timestamp;
        }
        if (running) animationFrame = requestAnimationFrame(updateTimer);
    }

    function updateSplits() {
        splits.forEach((split, idx) => {
            const el = splitElements[idx];
            const name = getawayStages[idx] || `Split ${idx + 1}`;
            el.textContent = `${name}: ${split}`;
            el.style.color = 'white';
            if (!split.includes('-')) {
                const [mm, ss, mss] = split.split(':').map(Number);
                const timeMs = mm * 60000 + ss * 1000 + mss * 10;
                const gold = goldTimes[numGetaways]?.[idx];
                if (gold !== undefined && timeMs < gold) el.style.color = 'gold';
            }
        });
    }

    createSplitElements();
    updateSplits();

    document.addEventListener('keydown', (e) => {
        if (e.key === '1' && !e.repeat && !finished) {
            if (!running) {
                startTime = performance.now(); running = true;
                animationFrame = requestAnimationFrame(updateTimer); return;
            }
            const now = performance.now() - startTime + elapsedTime;
            const m = Math.floor(now / 60000).toString().padStart(2, '0');
            const s = Math.floor((now % 60000) / 1000).toString().padStart(2, '0');
            const ms = Math.floor((now % 1000) / 10).toString().padStart(2, '0');

            const idx = splits.findIndex(t => t === "--:--:--");
            if (idx !== -1 && running) {
                splits[idx] = `${m}:${s}:${ms}`;
                updateSplits();
                if (idx === splits.length - 1) {
                    elapsedTime += performance.now() - startTime;
                    running = false; finished = true;
                    cancelAnimationFrame(animationFrame);
                    const final = elapsedTime + 2500;
                    const fm = Math.floor(final / 60000).toString().padStart(2, '0');
                    const fs = Math.floor((final % 60000) / 1000).toString().padStart(2, '0');
                    const fms = Math.floor((final % 1000) / 10).toString().padStart(2, '0');
                    timerDiv.innerText = `${fm}:${fs}.${fms}`;
                }
            }
        } else if (e.key === '2' && running) {
            elapsedTime += performance.now() - startTime;
            running = false;
            cancelAnimationFrame(animationFrame);
        } else if (e.key === '0') {
            running = false; finished = false; elapsedTime = 0;
            splits = Array(getawayStages.length).fill("--:--:--");
            timerDiv.innerText = '00:00.00';
            updateSplits();
            cancelAnimationFrame(animationFrame);
        } else if (e.key.toLowerCase() === 'g') {
            const newCount = parseInt(prompt("Change to how many getaways? (3, 4, or 5)", numGetaways));
            if ([3, 4, 5].includes(newCount)) {
                numGetaways = newCount;
            } else {
                numGetaways = 3;
            }
            getawayStages = setStages(numGetaways);
            splits = Array(getawayStages.length).fill("--:--:--");
            elapsedTime = 0;
            running = false;
            finished = false;
            timerDiv.innerText = '00:00.00';
            createSplitElements();
            updateSplits();
            cancelAnimationFrame(animationFrame);
        }
    });

    window.addEventListener('beforeunload', (e) => {
        e.preventDefault();
        e.returnValue = 'Are you sure you want to leave? Your timer progress will be lost.';
    });
})();